# Changes
- Remove () from vec formatter -Add Merge function to DrawList to Move Data into the Current DrawList - Fix stupid bug in Rect.hpp which caused some problems in line rendering - Remove some unused UI7 Flags - io: Allocate FinalDrawList and add GetViewPort func - Readd TreeNodes to Menu - Add ABout/Style and Metrics Menu to Context - Add some Variables for cliprects in ui7 container.hpp - Add InputHandler functionality to DynObj - Fix Menu Layout Render Order - Add Better Menu Sorting to Context # ppam - Use stringview instead of hardcoded const char* # Todos - Work on the Lithium 3D System - Fix UI7 Menu Order to Pop new Menus into the front instead of the background - Add Scrolling support to menu (or integrate it into layout maybe)
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		| @@ -40,6 +40,7 @@ class PD_UI7_API IO { | ||||
|     Theme = UI7::Theme::New(); | ||||
|     Back = Li::DrawList::New(); | ||||
|     Front = Li::DrawList::New(); | ||||
|     FDL = Li::DrawList::New(); | ||||
|     DeltaStats = TimeStats::New(60); | ||||
|     /** Probably not the best solution i guess */ | ||||
|     CurrentViewPort.z = PD::Li::Gfx::pGfx->ViewPort.x; | ||||
| @@ -54,6 +55,12 @@ class PD_UI7_API IO { | ||||
|    */ | ||||
|   void Update(); | ||||
|  | ||||
|   /** | ||||
|    * Final Draw List for PD::Li::Gfx::RednerDrawData | ||||
|    * | ||||
|    * Possible thanks to the DrawList::Merge Feature | ||||
|    */ | ||||
|   Li::DrawList::Ref FDL = nullptr; | ||||
|   ivec4 CurrentViewPort = ivec4(0, 0, 0, 0); | ||||
|   std::unordered_map<u32, ViewPort::Ref> ViewPorts; | ||||
|   float Framerate = 0.f; | ||||
| @@ -94,6 +101,13 @@ class PD_UI7_API IO { | ||||
|     ViewPorts[id] = ViewPort::New(id, size); | ||||
|   } | ||||
|  | ||||
|   ViewPort::Ref GetViewPort(const ID& id) { | ||||
|     if (ViewPorts.count(id)) { | ||||
|       return nullptr; | ||||
|     } | ||||
|     return ViewPorts[id]; | ||||
|   } | ||||
|  | ||||
|   UI7::InputHandler::Ref InputHandler; | ||||
| }; | ||||
| }  // namespace UI7 | ||||
|   | ||||
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