SDF & MONOSPACE FONT RENDERING
This commit is contained in:
@@ -254,7 +254,7 @@ int main(int argc, char** argv) {
|
||||
// LeftStick.Render(pList);
|
||||
// RightStick.Render(pList);
|
||||
pList.UnbindTexture();
|
||||
pList.PathRect(50, PD::fvec2(450, 240));
|
||||
// pList.PathRect(50, PD::fvec2(450, 240));
|
||||
/*pList.PathFillGradient("#ff0000", "#990000", PD::Radians(135));
|
||||
pList.PathAdd(PD::fvec2(100, 120));
|
||||
pList.PathAdd(PD::fvec2(250, 260));
|
||||
@@ -264,6 +264,13 @@ int main(int argc, char** argv) {
|
||||
pList.PathAdd(PD::fvec2(1000, 360));
|
||||
|
||||
pList.PathStroke("#ff00ff", 10, LiDrawFlags_AA);*/
|
||||
pList.SetFontscale(std::sin(PD::Os::GetTime() * 0.001f) * 1.85f + 2.15f);
|
||||
pList.DrawText(PD::fvec2(5, 130), "Some text...", "#fff00fff");
|
||||
#ifdef __3DS__
|
||||
pList.SetFontscale(0.4);
|
||||
#else
|
||||
pList.SetFontscale();
|
||||
#endif
|
||||
int __i = 0;
|
||||
for (auto& it : PD::TT::GetTraceMap()) {
|
||||
pList.DrawText(
|
||||
|
||||
Reference in New Issue
Block a user