Unfiy all sub projects back into 1 libpalladium
This commit is contained in:
28
include/pd/ui7/layout.hpp
Executable file → Normal file
28
include/pd/ui7/layout.hpp
Executable file → Normal file
@@ -37,7 +37,7 @@ namespace PD {
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namespace UI7 {
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class PD_UI7_API Layout {
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public:
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Layout(const ID &id, IO::Ref io) : ID(id) {
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Layout(const ID& id, IO::Ref io) : ID(id) {
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this->IO = io;
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DrawList = Li::DrawList::New();
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DrawList->SetFont(IO->Font);
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@@ -58,9 +58,9 @@ class PD_UI7_API Layout {
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* Render a Simple Label
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* @param label The text to draw
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*/
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void Label(const std::string &label);
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void Label(const std::string& label);
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template <typename... Args>
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void Label(std::format_string<Args...> s, Args &&...args) {
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void Label(std::format_string<Args...> s, Args&&... args) {
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Label(std::format(s, std::forward<Args>(args)...));
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}
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/**
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@@ -68,13 +68,13 @@ class PD_UI7_API Layout {
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* @param label The buttons text
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* @return if the button was pressed
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*/
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bool Button(const std::string &label);
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bool Button(const std::string& label);
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/**
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* Render a Checkbox
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* @param label Label of the Checkbox
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* @param v A value to update
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*/
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void Checkbox(const std::string &label, bool &v);
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void Checkbox(const std::string& label, bool& v);
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/**
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* Render an Image
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* @param img Texture reference of the image
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@@ -90,7 +90,7 @@ class PD_UI7_API Layout {
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* @param precission Difine the Format string len for float/double
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*/
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template <typename T>
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void DragData(const std::string &label, T *data, size_t num_elms = 1,
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void DragData(const std::string& label, T* data, size_t num_elms = 1,
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T min = std::numeric_limits<T>::min(),
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T max = std::numeric_limits<T>::max(), T step = 1,
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int precision = 1) {
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@@ -104,7 +104,7 @@ class PD_UI7_API Layout {
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AddObject(r);
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}
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template <typename T>
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void Slider(const std::string &label, T *data,
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void Slider(const std::string& label, T* data,
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T min = std::numeric_limits<T>::min(),
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T max = std::numeric_limits<T>::max(), int precision = 1) {
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u32 id = Strings::FastHash("drd" + label + std::to_string((uintptr_t)data));
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@@ -119,20 +119,20 @@ class PD_UI7_API Layout {
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/** SECTION OTHERSTUFF */
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const std::string GetName() const { return ID.GetName(); }
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const UI7::ID &GetID() const { return this->ID; }
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const UI7::ID& GetID() const { return this->ID; }
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const fvec2 &GetPosition() const { return Pos; }
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void SetPosition(const fvec2 &v) { Pos = v; }
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const fvec2 &GetSize() const { return Size; }
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void SetSize(const fvec2 &v) { Size = v; }
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const fvec2& GetPosition() const { return Pos; }
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void SetPosition(const fvec2& v) { Pos = v; }
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const fvec2& GetSize() const { return Size; }
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void SetSize(const fvec2& v) { Size = v; }
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Li::DrawList::Ref GetDrawList() { return DrawList; }
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void CursorInit();
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void SameLine();
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void CursorMove(const fvec2 &size);
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void CursorMove(const fvec2& size);
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bool ObjectWorkPos(fvec2 &movpos);
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bool ObjectWorkPos(fvec2& movpos);
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/**
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* Extended Object Add Func to Add Object in Front or disable
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