# Changes 0.3.1

- Add Layout API and let Menu use it
- Add DragData (for float, double, int, etc)
- Add IO Delta calculation to not require a users delta value
- Add Config Var for SLider drag min size
- Remove Hid::Ref input of Containers as IO DragApi is used
- Containers that accept input will require an ID to function
This commit is contained in:
2025-03-14 15:14:45 +01:00
parent ba77dc9b42
commit 35272687f6
21 changed files with 688 additions and 469 deletions

View File

@ -54,9 +54,8 @@ class Button : public Container {
/**
* Override for the Input Handler
* @note This function is usally called by Menu::Update
* @param inp Reference to the Input Handler
*/
void HandleInput(Hid::Ref inp) override;
void HandleInput() override;
/**
* Override for the Rendering Handler
* @note This function is usally called by Menu::Update

View File

@ -50,9 +50,8 @@ class Checkbox : public Container {
/**
* Override for the Input Handler
* @note This function is usally called by Menu::Update
* @param inp Reference to the Input Handler
*/
void HandleInput(Hid::Ref inp) override;
void HandleInput() override;
/**
* Override for the Rendering Handler
* @note This function is usally called by Menu::Update

View File

@ -25,6 +25,7 @@ SOFTWARE.
#include <pd/ui7/container/container.hpp>
#include <pd/ui7/io.hpp>
#include <pd/ui7/layout.hpp>
namespace PD {
namespace UI7 {
@ -51,9 +52,8 @@ class ColorEdit : public Container {
/**
* Override for the Input Handler
* @note This function is usally called by Menu::Update
* @param inp Reference to the Input Handler
*/
void HandleInput(Hid::Ref inp) override;
void HandleInput() override;
/**
* Override for the Rendering Handler
* @note This function is usally called by Menu::Update
@ -68,6 +68,8 @@ class ColorEdit : public Container {
u32* color_ref = nullptr; ///< Color Reference
u32 initial_color; ///< Initial Color
std::string label; ///< Label of the Button
Layout::Ref layout; ///< Layout to open
bool is_shown = false; ///< AHow Layout Editor
};
} // namespace UI7
} // namespace PD

View File

@ -103,7 +103,7 @@ class Container : public SmartCtor<Container> {
*/
void HandleScrolling(vec2 scrolling, vec4 viewport);
/** Template function for Input Handling */
virtual void HandleInput(Hid::Ref inp) {}
virtual void HandleInput() {}
/** Tamplate function for Object rendering */
virtual void Draw() {}
/** Template function to update internal data (if needed) */

View File

@ -0,0 +1,79 @@
#pragma once
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/container.hpp>
#include <pd/ui7/io.hpp>
namespace PD {
namespace UI7 {
/**
* DragData Object can take a datatype or a list
* and modifys these by moving left or right when dragging
*/
template <typename T>
class DragData : public Container {
public:
/**
* Constructor
* @param label Label of the Button
* @param pos Base Position
* @param lr Reference to the Renderer
*/
DragData(const std::string& label, T* data, size_t num_elms, UI7::IO::Ref io,
T min = 0, T max = 100) {
PD::Assert(data != nullptr, "Input Data Address is null!");
this->label = label;
this->data = data;
this->elm_count = num_elms;
this->min = min;
this->max = max;
this->tdim = io->Ren->GetTextDimensions(label);
}
~DragData() = default;
/**
* Override for the Input Handler
* @note This function is usally called by Menu::Update
*/
void HandleInput() override;
/**
* Override for the Rendering Handler
* @note This function is usally called by Menu::Update
* */
void Draw() override;
/** Function to Update Size if framepadding changes */
void Update() override;
private:
vec2 tdim; ///< Text size
std::string label; ///< Label of the Button
T* data;
size_t elm_count = 0;
T min;
T max;
};
} // namespace UI7
} // namespace PD