Readd font support (not workign yet)
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@@ -1,6 +1,7 @@
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#pragma once
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#include <pd/lithium/command.hpp>
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#include <pd/lithium/font.hpp>
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#include <pd/lithium/texture.hpp>
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using LiPathRectFlags = PD::u32;
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@@ -27,18 +28,6 @@ enum LiDrawFlags_ : PD::u32 {
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LiDrawFlags_Close = 1 << 0,
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};
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using LiTextFlags = PD::u32;
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enum LiTextFlags_ : PD::u32 {
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LiTextFlags_None = 0, ///< Do nothing
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LiTextFlags_AlignRight = 1 << 0, ///< Align Right of position
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LiTextFlags_AlignMid = 1 << 1, ///< Align in the middle of pos and box
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LiTextFlags_Shaddow = 1 << 2, ///< Draws the text twice to create shaddow
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LiTextFlags_Wrap = 1 << 3, ///< Wrap Text: May be runs better with TMS
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LiTextFlags_Short = 1 << 4, ///< Short Text: May be runs better with TMS
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LiTextFlags_Scroll = 1 << 5, ///< Not implemented [scoll text if to long]
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LiTextFlags_NoOOS = 1 << 6, ///< No Out of Screen Rendering
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};
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namespace PD {
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namespace Li {
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class PD_API Drawlist {
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@@ -78,6 +67,10 @@ class PD_API Drawlist {
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void BindTexture(const Texture& tex);
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void UnbindTexture() { pCurrentTexture = Texture(); }
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/** Font Handling */
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void SetFont(Font* font) { pFont = font; }
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void SetFontscale(float fontscale = 1.f) { pFontScale = fontscale; }
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/** Data geters */
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const Pool<Command>& Data() const { return pCommands; }
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operator const Pool<Command>&() const { return pCommands; }
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@@ -111,6 +104,8 @@ class PD_API Drawlist {
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Pool<fvec2> pPath;
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Pool<Vertex> pVertices;
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Pool<u16> pIndices;
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Font* pFont = nullptr;
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float pFontScale = 1.f;
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};
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} // namespace Li
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} // namespace PD
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