# Work at gfx driver system
- Update pool to use template allocator directly instead of std::vector - Add a GfxDriver config Template to be able to modify settings like allocators / Types for specific Drivers - Add glad
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19
source/drivers/gfx.cpp
Executable file
19
source/drivers/gfx.cpp
Executable file
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#include <pd/drivers/gfx.hpp>
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namespace PD {
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PD_API std::unique_ptr<GfxDriver> Gfx::driver;
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GfxDriver::GfxDriver(std::string_view name) : DriverInterface(name) {}
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void GfxDriver::SetViewPort(const ivec2& size) { ViewPort = size; }
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void GfxDriver::SetViewPort(int x, int y) {
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ViewPort.x = x;
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ViewPort.y = y;
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}
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void GfxDriver::Reset() {
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CurrentVertex = 0;
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CurrentIndex = 0;
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SysReset();
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}
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} // namespace PD
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