Work at 3ds support and backend upgrades

- Track textures (not sure if this is done tbh)
- Add lithium formatters and move TextureID, TextureFormat and TextureFilter to lithium
- Only include gl-helper if any glDriver is included
- Add Li::Rect for UV stuff
- Add Li::Texture as Info holder (still thinking of making them to ptrs
- Add Check if textures are still loaded on exit
This commit is contained in:
2026-09-06 16:06:14 +02:00
parent fed65e41ff
commit 501aaaf45c
28 changed files with 791 additions and 243 deletions
-1
View File
@@ -1,6 +1,5 @@
#pragma once
#include <iostream>
#include <memory>
#include <pd/common.hpp>
namespace PD {