move global pools into gfx driver

prevents double copy problems
saves memory
(needs to be optimized...)
This commit is contained in:
2026-09-02 08:04:50 +02:00
parent daaf473af7
commit 54584728c3
10 changed files with 161 additions and 162 deletions
+58
View File
@@ -0,0 +1,58 @@
#include <pd/drivers/gfx.hpp>
#include <pd/lithium/command.hpp>
namespace PD {
namespace Li {
void Command::Reserve(size_t vtx, size_t idx) {
if (VertexCountMax == 0) {
FirstVertex = Gfx::AllocateVertices(vtx, (PD::ptr)this);
VertexCountMax = vtx;
} else {
Gfx::ExpandVertices(vtx, (PD::ptr)this);
VertexCountMax += vtx;
}
if (IndexCountMax == 0) {
FirstIndex = Gfx::AllocateIndices(idx, (PD::ptr)this);
IndexCountMax = idx;
} else {
Gfx::ExpandIndices(idx, (PD::ptr)this);
IndexCountMax += idx;
}
}
void Command::Reset() {
Layer = 0;
Tex = 0;
FirstIndex = 0;
FirstVertex = 0;
IndexCount = 0;
VertexCount = 0;
VertexCountMax = 0;
IndexCountMax = 0;
}
Command& Command::Add(const Vertex& vtx) {
if (VertexCount <= VertexCountMax)
Gfx::PutVertex(FirstVertex + VertexCount++, vtx, (PD::ptr)this);
return *this;
}
Command& Command::Add(u16 idx) {
if (IndexCount <= IndexCountMax)
Gfx::PutIndex(FirstIndex + IndexCount++, FirstVertex + VertexCount + idx,
(PD::ptr)this);
return *this;
}
Command& Command::Add(u16 a, u16 b, u16 c) {
if (IndexCount + 3 <= IndexCountMax) {
size_t idx = FirstIndex + IndexCount;
Gfx::PutIndex(idx + 0, FirstVertex + VertexCount + a, (PD::ptr)this);
Gfx::PutIndex(idx + 1, FirstVertex + VertexCount + b, (PD::ptr)this);
Gfx::PutIndex(idx + 2, FirstVertex + VertexCount + c, (PD::ptr)this);
IndexCount += 3;
}
return *this;
}
} // namespace Li
} // namespace PD