# Rewrite 5
- Move Libraries Source into pd directory and give them all their own CMakeLists.txt - Partial rewrite core (color, autogenerated vec), lithium (now uses UNIQUE PTR for Commands), UI7 - Use MenuV2 as new standart in UI7 - Implementz ViewPort Pre alpha to UI7 - Add Line Drawing to DrawList (not Working) - Implement a Complete new drievrs API (static Drivers) - NO SUPPORT FOR SHARED LIBRARY BUILDS IN VERSION 5 YET - Add Tools to Autogenerate Headers and Stuff
This commit is contained in:
32
backends/3ds/include/pd-3ds.hpp
Executable file
32
backends/3ds/include/pd-3ds.hpp
Executable file
@ -0,0 +1,32 @@
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd-3ds/bknd-gfx.hpp>
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#include <pd-3ds/bknd-hid.hpp>
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namespace PD {
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void Init(void* data = nullptr);
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}
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46
backends/3ds/include/li_backend_c3d.hpp → backends/3ds/include/pd-3ds/bknd-gfx.hpp
Normal file → Executable file
46
backends/3ds/include/li_backend_c3d.hpp → backends/3ds/include/pd-3ds/bknd-gfx.hpp
Normal file → Executable file
@ -22,15 +22,12 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#pragma once
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*/
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#include <3ds.h>
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#include <citro3d.h>
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#include <pd/core/core.hpp>
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#include <pd/lithium/backend.hpp>
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#include <pd/lithium/lithium.hpp>
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namespace PD {
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template <typename T>
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@ -43,30 +40,27 @@ class LinearAlloc : public Allocator<T> {
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T* Allocate(size_t n) override { return (T*)linearAlloc(n * sizeof(T)); }
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void Deallocate(T* ptr) { linearFree(ptr); }
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};
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namespace LI {
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class Backend_C3D : public PD::LI::Backend {
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namespace Li {
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class GfxC3D : public GfxDriver {
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public:
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Backend_C3D() : LI::Backend("Citro3D") {}
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~Backend_C3D() {}
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PD_SMART_CTOR(Backend_C3D)
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GfxC3D() : GfxDriver("Citro3D") {}
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~GfxC3D() = default;
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PD_SHARED(GfxC3D);
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void Init() override;
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void Deinit() override;
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void NewFrame() override;
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void BindTexture(PD::LI::TexAddress addr) override;
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void RenderDrawData(const PD::Vec<PD::LI::Command::Ref>& Commands) override;
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PD::LI::Texture::Ref LoadTexture(
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void BindTex(PD::Li::TexAddress addr) override;
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void RenderDrawData(
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const std::vector<PD::Li::Command::Ref>& Commands) override;
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PD::Li::Texture::Ref LoadTex(
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const std::vector<PD::u8>& pixels, int w, int h,
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PD::LI::Texture::Type type = PD::LI::Texture::Type::RGBA32,
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PD::LI::Texture::Filter filter =
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PD::LI::Texture::Filter::LINEAR) override;
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PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
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PD::Li::Texture::Filter filter =
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PD::Li::Texture::Filter::LINEAR) override;
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private:
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Vec<Vertex, LinearAlloc<Vertex>> VertexBuffer;
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Vec<u16, LinearAlloc<u16>> IndexBuffer;
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size_t CurrentVertex = 0;
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@ -76,9 +70,9 @@ class Backend_C3D : public PD::LI::Backend {
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DVLB_s* ShaderCode;
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shaderProgram_s Shader;
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C3D_AttrInfo ShaderInfo;
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// For Stats
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PD::u32 num_vtx = 0;
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PD::u32 num_idx = 0;
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// Stats oder so IDNK zu lange her
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PD::u32 NumVtx;
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PD::u32 NumIdx;
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};
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} // namespace LI
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} // namespace Li
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} // namespace PD
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16
backends/3ds/include/pd_hid_3ds.hpp → backends/3ds/include/pd-3ds/bknd-hid.hpp
Normal file → Executable file
16
backends/3ds/include/pd_hid_3ds.hpp → backends/3ds/include/pd-3ds/bknd-hid.hpp
Normal file → Executable file
@ -2,7 +2,8 @@
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/*
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MIT License
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Copyright (c) 2024 - 2025 René Amthor (tobid7)
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -23,21 +24,16 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/core/hid_driver.hpp>
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#include <pd/drivers/drivers.hpp>
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namespace PD {
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class Hid3DS : public Hid {
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class Hid3DS : public HidDriver {
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public:
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/**
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* Constructor to setup Key binds
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*/
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Hid3DS();
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~Hid3DS() = default;
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PD_SMART_CTOR(Hid3DS)
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/**
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* Overrideing the Update Function for Input Checking etc
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*/
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PD_SHARED(Hid3DS);
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void Update() override;
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};
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} // namespace PD
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@ -1,117 +0,0 @@
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <3ds.h>
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#include <arpa/inet.h>
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#include <malloc.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <pd/net/backend.hpp>
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namespace PD {
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class NetBackend3DS : public Net::Backend {
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public:
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NetBackend3DS() : Net::Backend("3DS") {}
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~NetBackend3DS() = default;
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PD_SMART_CTOR(NetBackend3DS)
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bool Init() override {
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pSocBuffer = (uint32_t*)memalign(pSocAlign, pSocBufferSize);
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Result ret = 0;
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if (pSocBuffer == NULL) {
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return false;
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}
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if ((ret = socInit(pSocBuffer, pSocBufferSize)) != 0) {
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return false;
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}
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return true;
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}
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void Deinit() override { socExit(); }
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int NewSocket() override { return socket(AF_INET, SOCK_STREAM, 0); }
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void Close(int sock_id) override { close(sock_id); }
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int GetInvalidRef() const override { return -1; }
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bool Bind(int sock_id, u16 port) {
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sockaddr_in addr{};
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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addr.sin_addr.s_addr = INADDR_ANY;
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return bind(sock_id, (sockaddr*)&addr, sizeof(addr)) != -1;
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}
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bool Listen(int sock_id, int backlog = 5) {
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return listen(sock_id, backlog) != -1;
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}
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bool WaitForRead(int sock_id, int timeout_ms) override {
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fd_set set;
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FD_ZERO(&set);
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FD_SET(sock_id, &set);
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timeval timeout{};
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timeout.tv_sec = timeout_ms / 1000;
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timeout.tv_usec = (timeout_ms % 1000) * 1000;
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int result = select(sock_id + 1, &set, nullptr, nullptr, &timeout);
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return (result > 0 && FD_ISSET(sock_id, &set));
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}
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bool Accept(int sock_id, Net::Socket::Ref client) {
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int client_soc = accept(sock_id, nullptr, nullptr);
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if (client_soc == -1) {
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return false;
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}
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client->pSocket = client_soc;
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return true;
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}
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bool Connect(int sock_id, const std::string& ip, u16 port) {
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sockaddr_in addr{};
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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inet_pton(AF_INET, ip.c_str(), &addr.sin_addr);
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return connect(sock_id, (sockaddr*)&addr, sizeof(addr)) != -1;
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}
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int Send(int sock_id, const std::string& data) {
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return send(sock_id, data.c_str(), static_cast<int>(data.size()), 0);
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}
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int Receive(int sock_id, std::string& data, int size = 1024) {
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char* tmp = new char[size];
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int res = recv(sock_id, tmp, size, 0);
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if (res > 0) {
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data.assign(tmp, res);
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}
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delete[] tmp;
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return res;
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}
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private:
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/** using libctru u32 here */
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const uint32_t pSocAlign = 0x1000;
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const uint32_t pSocBufferSize = 0x100000;
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uint32_t* pSocBuffer = nullptr;
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};
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} // namespace PD
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