# Rewrite 5
- Move Libraries Source into pd directory and give them all their own CMakeLists.txt - Partial rewrite core (color, autogenerated vec), lithium (now uses UNIQUE PTR for Commands), UI7 - Use MenuV2 as new standart in UI7 - Implementz ViewPort Pre alpha to UI7 - Add Line Drawing to DrawList (not Working) - Implement a Complete new drievrs API (static Drivers) - NO SUPPORT FOR SHARED LIBRARY BUILDS IN VERSION 5 YET - Add Tools to Autogenerate Headers and Stuff
This commit is contained in:
@ -1,46 +0,0 @@
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#include <glad/glad.h>
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/** SEPARATOR */
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#include <GLFW/glfw3.h>
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/** SEPARATOR */
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#include <pd/core/core.hpp>
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#include <pd/lithium/backend.hpp>
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#include <pd_p_bknd_api.hpp>
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namespace PD {
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namespace LI {
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class PD_BKND_DESKTOP_API Backend_GL2 : public PD::LI::Backend {
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public:
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Backend_GL2() : LI::Backend("OpenGL2") {}
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~Backend_GL2() {}
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PD_SMART_CTOR(Backend_GL2)
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void Init() override;
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void Deinit() override;
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void NewFrame() override;
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void BindTexture(PD::LI::TexAddress addr) override;
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void RenderDrawData(const PD::Vec<PD::LI::Command::Ref>& Commands) override;
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PD::LI::Texture::Ref LoadTexture(
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const std::vector<PD::u8>& pixels, int w, int h,
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PD::LI::Texture::Type type = PD::LI::Texture::Type::RGBA32,
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PD::LI::Texture::Filter filter =
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PD::LI::Texture::Filter::LINEAR) override;
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private:
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PD::Vec<PD::LI::Vertex> VertexBuffer;
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PD::Vec<PD::u16> IndexBuffer;
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size_t CurrentVertex = 0;
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size_t CurrentIndex = 0;
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GLuint Shader;
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GLuint pLocProjection;
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GLuint pLocTex;
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Mat4 Projection;
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GLuint VBO, IBO;
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// For Stats
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PD::u32 num_vtx = 0;
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PD::u32 num_idx = 0;
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};
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} // namespace LI
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} // namespace PD
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38
backends/desktop/include/pd_p_bknd_api.hpp → backends/desktop/include/pd-desktop.hpp
Normal file → Executable file
38
backends/desktop/include/pd_p_bknd_api.hpp → backends/desktop/include/pd-desktop.hpp
Normal file → Executable file
@ -22,37 +22,11 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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*/
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#pragma once
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#include <pd-desktop/bknd-gfx.hpp>
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#include <pd-desktop/bknd-hid.hpp>
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#ifdef PD_BKND_DESKTOP_STATIC
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#if defined(__3DS__) // 3ds Specific
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#error "Desktop backend is not supported on the 3ds!"
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#endif
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#define PD_BKND_DESKTOP_API
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#else
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#ifdef _WIN32 // Windows (MSVC Tested)
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#ifdef PD_BKND_DESKTOP_BUILD_SHARED
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#define PD_BKND_DESKTOP_API __declspec(dllexport)
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#else
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#define PD_BKND_DESKTOP_API __declspec(dllimport)
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#endif
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#elif defined(__APPLE__) // macOS (untested yet)
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#ifdef PD_BKND_DESKTOP_BUILD_SHARED
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#define PD_BKND_DESKTOP_API __attribute__((visibility("default")))
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#else
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#define PD_BKND_DESKTOP_API
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#endif
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#elif defined(__linux__) // Linux (untested yet)
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#ifdef PD_BKND_DESKTOP_BUILD_SHARED
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#define PD_BKND_DESKTOP_API __attribute__((visibility("default")))
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#else
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#define PD_BKND_DESKTOP_API
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#endif
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#elif defined(__3DS__) // 3ds Specific
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#error "Desktop backend is not supported on the 3ds!"
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#else
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#define PD_BKND_DESKTOP_API
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#endif
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#endif
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namespace PD {
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void Init(void* data = nullptr);
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}
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70
backends/desktop/include/pd-desktop/bknd-gfx.hpp
Executable file
70
backends/desktop/include/pd-desktop/bknd-gfx.hpp
Executable file
@ -0,0 +1,70 @@
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <glad/glad.h>
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/** SEPARATOR */
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#include <GLFW/glfw3.h>
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/** SEPARATOR */
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#include <pd/lithium/lithium.hpp>
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namespace PD {
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namespace Li {
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class GfxGL2 : public GfxDriver {
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public:
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GfxGL2() : GfxDriver("OpenGL2") {}
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~GfxGL2() = default;
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PD_SHARED(GfxGL2);
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void Init() override;
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void Deinit() override;
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void NewFrame() override;
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void BindTex(PD::Li::TexAddress addr) override;
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void RenderDrawData(
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const std::vector<PD::Li::Command::Ref>& Commands) override;
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PD::Li::Texture::Ref LoadTex(
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const std::vector<PD::u8>& pixels, int w, int h,
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PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
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PD::Li::Texture::Filter filter =
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PD::Li::Texture::Filter::LINEAR) override;
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PD::Vec<Vertex> VertexBuffer;
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PD::Vec<PD::u16> IndexBuffer;
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size_t CurrentVertex = 0;
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size_t CurrentIndex = 0;
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GLuint Shader;
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GLuint pLocProjection;
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GLuint pLocTex;
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Mat4 Projection;
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GLuint VBO, IBO;
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// Stats oder so IDNK zu lange her
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PD::u32 NumVtx;
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PD::u32 NumIdx;
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};
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} // namespace Li
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} // namespace PD
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19
backends/desktop/include/pd_hid_glfw.hpp → backends/desktop/include/pd-desktop/bknd-hid.hpp
Normal file → Executable file
19
backends/desktop/include/pd_hid_glfw.hpp → backends/desktop/include/pd-desktop/bknd-hid.hpp
Normal file → Executable file
@ -2,7 +2,8 @@
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/*
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MIT License
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Copyright (c) 2024 - 2025 René Amthor (tobid7)
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -25,25 +26,19 @@ SOFTWARE.
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#include <GLFW/glfw3.h>
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#include <pd/core/hid_driver.hpp>
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#include <pd_p_bknd_api.hpp>
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#include <pd/drivers/drivers.hpp>
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namespace PD {
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class PD_BKND_DESKTOP_API HidGLFW : public Hid {
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class HidGLFW : public HidDriver {
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public:
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/**
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* Constructor to setup Key binds
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*/
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HidGLFW(GLFWwindow* win);
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~HidGLFW() = default;
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PD_SMART_CTOR(HidGLFW)
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/**
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* Overrideing the Update Function for Input Checking etc
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*/
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PD_SHARED(HidGLFW);
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void Update() override;
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private:
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/** Data section */
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GLFWwindow* Window;
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int PrevState;
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};
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@ -1,132 +0,0 @@
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifdef _WIN32
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#ifdef _MSVC
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#pragma comment(lib, "ws2_32.lib")
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#endif
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#else
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#endif
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#include <pd/net/backend.hpp>
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namespace PD {
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class NetBackendDesktop : public PD::Net::Backend {
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public:
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#ifdef _WIN32
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NetBackendDesktop() : Net::Backend("Desktop (Windows)") {
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#else
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NetBackendDesktop() : Net::Backend("Desktop (Unix)") {
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#endif
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}
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~NetBackendDesktop() = default;
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PD_SMART_CTOR(NetBackendDesktop)
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bool Init() override {
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#ifdef _WIN32
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WSADATA wsa_data;
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return (WSAStartup(MAKEWORD(2, 2), &wsa_data) == 0);
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#else
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return true;
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#endif
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}
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void Deinit() override {
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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int NewSocket() override { return socket(AF_INET, SOCK_STREAM, 0); }
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void Close(int sock_id) override {
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#ifdef _WIN32
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closesocket(sock_id);
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#else
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close(sock_id);
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#endif
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}
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int GetInvalidRef() const override {
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#ifdef _WIN32
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return INVALID_SOCKET;
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#else
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return -1;
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#endif
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}
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bool Bind(int sock_id, u16 port) override {
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sockaddr_in addr{};
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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addr.sin_addr.s_addr = INADDR_ANY;
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return bind(sock_id, (sockaddr*)&addr, sizeof(addr)) != -1;
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}
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bool Listen(int sock_id, int backlog = 5) override {
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return listen(sock_id, backlog) != -1;
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}
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bool WaitForRead(int sock_id, int timeout_ms) override {
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fd_set set;
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FD_ZERO(&set);
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FD_SET(sock_id, &set);
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timeval timeout{};
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timeout.tv_sec = timeout_ms / 1000;
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timeout.tv_usec = (timeout_ms % 1000) * 1000;
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int result = select(sock_id + 1, &set, nullptr, nullptr, &timeout);
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return (result > 0 && FD_ISSET(sock_id, &set));
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}
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bool Accept(int sock_id, Net::Socket::Ref client) override {
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int client_soc = accept(sock_id, nullptr, nullptr);
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if (client_soc == GetInvalidRef()) {
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return false;
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}
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client->pSocket = client_soc;
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return true;
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}
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bool Connect(int sock_id, const std::string& ip, u16 port) override {
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sockaddr_in addr{};
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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inet_pton(AF_INET, ip.c_str(), &addr.sin_addr);
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return connect(sock_id, (sockaddr*)&addr, sizeof(addr)) != -1;
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}
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int Send(int sock_id, const std::string& data) override {
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return send(sock_id, data.c_str(), static_cast<int>(data.size()), 0);
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}
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int Receive(int sock_id, std::string& data, int size = 1024) override {
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char* tmp = new char[size];
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int res = recv(sock_id, tmp, size, 0);
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if (res > 0) {
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data.assign(tmp, res);
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}
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delete[] tmp;
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return res;
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}
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};
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} // namespace PD
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