# Rewrite 5
- Move Libraries Source into pd directory and give them all their own CMakeLists.txt - Partial rewrite core (color, autogenerated vec), lithium (now uses UNIQUE PTR for Commands), UI7 - Use MenuV2 as new standart in UI7 - Implementz ViewPort Pre alpha to UI7 - Add Line Drawing to DrawList (not Working) - Implement a Complete new drievrs API (static Drivers) - NO SUPPORT FOR SHARED LIBRARY BUILDS IN VERSION 5 YET - Add Tools to Autogenerate Headers and Stuff
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| /* | ||||
| MIT License | ||||
| Copyright (c) 2024 - 2025 René Amthor (tobid7) | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
| of this software and associated documentation files (the "Software"), to deal | ||||
| in the Software without restriction, including without limitation the rights | ||||
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
| copies of the Software, and to permit persons to whom the Software is | ||||
| furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all | ||||
| copies or substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||||
| SOFTWARE. | ||||
|  */ | ||||
|  | ||||
| #include <pd/image/img_convert.hpp> | ||||
|  | ||||
| namespace PD::ImgConvert { | ||||
|  | ||||
| PD_IMAGE_API void RGB24toRGBA32(std::vector<u8> &out, const std::vector<u8> &in, | ||||
|                                 const int &w, const int &h) { | ||||
|   // Converts RGB24 to RGBA32 | ||||
|   for (int y = 0; y < h; y++) { | ||||
|     for (int x = 0; x < w; x++) { | ||||
|       int src = (y * w + x) * 3; | ||||
|       int dst = (y * w + x) * 4; | ||||
|       out[dst + 0] = in[src + 0]; | ||||
|       out[dst + 1] = in[src + 1]; | ||||
|       out[dst + 2] = in[src + 2]; | ||||
|       out[dst + 3] = 255; | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| PD_IMAGE_API void RGB32toRGBA24(std::vector<u8> &out, const std::vector<u8> &in, | ||||
|                                 const int &w, const int &h) { | ||||
|   // Converts RGB24 to RGBA32 | ||||
|   for (int y = 0; y < h; y++) { | ||||
|     for (int x = 0; x < w; x++) { | ||||
|       int src = (y * w + x) * 4; | ||||
|       int dst = (y * w + x) * 3; | ||||
|       out[dst + 0] = in[src + 0]; | ||||
|       out[dst + 1] = in[src + 1]; | ||||
|       out[dst + 2] = in[src + 2]; | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| PD_IMAGE_API void Reverse32(std::vector<u8> &buf, const int &w, const int &h) { | ||||
|   for (int x = 0; x < w; x++) { | ||||
|     for (int y = 0; y < h; y++) { | ||||
|       int i = y * w + x; | ||||
|       u8 t0 = buf[i + 0]; | ||||
|       u8 t1 = buf[i + 1]; | ||||
|       buf[i + 0] = buf[i + 3]; | ||||
|       buf[i + 1] = buf[i + 2]; | ||||
|       buf[i + 3] = t0; | ||||
|       buf[i + 2] = t1; | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| PD_IMAGE_API void ReverseBuf(std::vector<u8> &buf, size_t bpp, int w, int h) { | ||||
|   std::vector<u8> cpy = buf; | ||||
|   for (int x = 0; x < w; x++) { | ||||
|     for (int y = 0; y < h; y++) { | ||||
|       int pos = (y * w + x) * bpp; | ||||
|       for (size_t i = 0; i < bpp; i++) { | ||||
|         buf[pos + bpp - 1 - i] = cpy[pos + i]; | ||||
|       } | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| PD_IMAGE_API void RGB24toRGBA32(PD::Vec<u8> &out, const PD::Vec<u8> &in, | ||||
|                                 const int &w, const int &h) { | ||||
|   // Converts RGB24 to RGBA32 | ||||
|   for (int y = 0; y < h; y++) { | ||||
|     for (int x = 0; x < w; x++) { | ||||
|       int src = (y * w + x) * 3; | ||||
|       int dst = (y * w + x) * 4; | ||||
|       out[dst + 0] = in[src + 0]; | ||||
|       out[dst + 1] = in[src + 1]; | ||||
|       out[dst + 2] = in[src + 2]; | ||||
|       out[dst + 3] = 255; | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| PD_IMAGE_API void RGB32toRGBA24(PD::Vec<u8> &out, const PD::Vec<u8> &in, | ||||
|                                 const int &w, const int &h) { | ||||
|   // Converts RGB24 to RGBA32 | ||||
|   for (int y = 0; y < h; y++) { | ||||
|     for (int x = 0; x < w; x++) { | ||||
|       int src = (y * w + x) * 4; | ||||
|       int dst = (y * w + x) * 3; | ||||
|       out[dst + 0] = in[src + 0]; | ||||
|       out[dst + 1] = in[src + 1]; | ||||
|       out[dst + 2] = in[src + 2]; | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| PD_IMAGE_API void Reverse32(PD::Vec<u8> &buf, const int &w, const int &h) { | ||||
|   for (int x = 0; x < w; x++) { | ||||
|     for (int y = 0; y < h; y++) { | ||||
|       int i = y * w + x; | ||||
|       u8 t0 = buf[i + 0]; | ||||
|       u8 t1 = buf[i + 1]; | ||||
|       buf[i + 0] = buf[i + 3]; | ||||
|       buf[i + 1] = buf[i + 2]; | ||||
|       buf[i + 3] = t0; | ||||
|       buf[i + 2] = t1; | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| PD_IMAGE_API void ReverseBuf(PD::Vec<u8> &buf, size_t bpp, int w, int h) { | ||||
|   PD::Vec<u8> cpy = buf; | ||||
|   for (int x = 0; x < w; x++) { | ||||
|     for (int y = 0; y < h; y++) { | ||||
|       int pos = (y * w + x) * bpp; | ||||
|       for (size_t i = 0; i < bpp; i++) { | ||||
|         buf[pos + bpp - 1 - i] = cpy[pos + i]; | ||||
|       } | ||||
|     } | ||||
|   } | ||||
| } | ||||
| }  // namespace PD::ImgConvert | ||||
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