# Rewrite 5

- Move Libraries Source into pd directory and give them all their own CMakeLists.txt
- Partial rewrite core (color, autogenerated vec), lithium (now uses UNIQUE PTR for Commands), UI7
- Use MenuV2 as new standart in UI7
- Implementz ViewPort Pre alpha to UI7
- Add Line Drawing to DrawList (not Working)
- Implement a Complete new drievrs API (static Drivers)
- NO SUPPORT FOR SHARED LIBRARY BUILDS IN VERSION 5 YET
- Add Tools to Autogenerate Headers and Stuff
This commit is contained in:
2025-06-22 21:05:09 +02:00
parent 963fa72e41
commit 57634cbf4b
184 changed files with 13967 additions and 18453 deletions

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/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/bit_util.hpp>
namespace PD::BitUtil {
PD_CORE_API bool IsSingleBit(u32 v) { return v && !(v & (v - 1)); }
PD_CORE_API u32 GetPow2(u32 v) {
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return (v >= 64 ? v : 64);
}
} // namespace PD::BitUtil

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/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/color.hpp>
namespace PD {
// The Solution of the biggest performance issue
// A Simple Lookup table
static const std::map<char, int> HEX_DEC = {
{'0', 0}, {'1', 1}, {'2', 2}, {'3', 3}, {'4', 4}, {'5', 5},
{'6', 6}, {'7', 7}, {'8', 8}, {'9', 9}, {'a', 10}, {'b', 11},
{'c', 12}, {'d', 13}, {'e', 14}, {'f', 15}, {'A', 10}, {'B', 11},
{'C', 12}, {'D', 13}, {'E', 14}, {'F', 15}};
PD_CORE_API Color& Color::Hex(const std::string& hex) {
#ifdef PD_NO_SAFE_CODE
/// Safetey check (not required if you programm well xd)
if (hex.length() != 7 || hex.length() != 9 || hex.length() != 6 ||
hex.length() != 8 || std::find_if(hex.begin(), hex.end(), [](char c) {
return !std::isxdigit(c);
}) != hex.end()) {
return *this;
}
#endif
int offset = ((hex.length() == 7 || hex.length() == 9) ? 1 : 0);
m_r = HEX_DEC.at(hex[offset]) * 16 + HEX_DEC.at(hex[offset + 1]);
offset += 2;
m_g = HEX_DEC.at(hex[offset]) * 16 + HEX_DEC.at(hex[offset + 1]);
offset += 2;
m_b = HEX_DEC.at(hex[offset]) * 16 + HEX_DEC.at(hex[offset + 1]);
offset += 2;
if (hex.length() == 9) {
m_a = HEX_DEC.at(hex[offset]) * 16 + HEX_DEC.at(hex[offset + 1]);
} else {
m_a = 255;
}
return *this;
}
PD_CORE_API std::string Color::Hex(bool rgba) const {
/** Need to int cast (so it is used as num and not char...) */
std::stringstream s;
s << "#";
s << std::hex << std::setw(2) << std::setfill('0') << (int)m_r;
s << std::hex << std::setw(2) << std::setfill('0') << (int)m_g;
s << std::hex << std::setw(2) << std::setfill('0') << (int)m_b;
if (rgba) {
s << std::hex << std::setw(2) << std::setfill('0') << (int)m_a;
}
return s.str();
}
} // namespace PD

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/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/common.hpp>
#include <pd/core/strings.hpp>
#ifndef PALLADIUM_VERSION
#define PALLADIUM_VERSION "unknown"
#endif
#ifndef PALLADIUM_GIT_COMMIT
#define PALLADIUM_GIT_COMMIT "unknown"
#endif
#ifndef PALLADIUM_GIT_BRANCH
#define PALLADIUM_GIT_BRANCH "unknown"
#endif
PD_CORE_API const std::string PD::LibInfo::CompiledWith() {
return Strings::GetCompilerVersion();
}
PD_CORE_API const std::string PD::LibInfo::CxxVersion() {
return "CPP: " + std::to_string(__cplusplus);
}
PD_CORE_API const std::string PD::LibInfo::BuildTime() {
return __DATE__ " - " __TIME__;
}
PD_CORE_API const std::string PD::LibInfo::Version() {
return PALLADIUM_VERSION;
}
PD_CORE_API const std::string PD::LibInfo::Commit() {
return PALLADIUM_GIT_COMMIT;
}
PD_CORE_API const std::string PD::LibInfo::Branch() {
return PALLADIUM_GIT_BRANCH;
}

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/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/hid_driver.hpp>
/// Reform of the RenderD7 095 Hid Api
/// Using Custom Keybindings for future
/// Porting of the library
namespace PD {
PD_CORE_API bool Hid::IsEvent(Event e, Key keys) {
return key_events[0][e] & keys;
}
PD_CORE_API void Hid::SwappyTable() {
auto tkd = key_events[1][Event_Down];
auto tkh = key_events[1][Event_Held];
auto tku = key_events[1][Event_Up];
key_events[1][Event_Down] = key_events[0][Event_Down];
key_events[1][Event_Held] = key_events[0][Event_Held];
key_events[1][Event_Up] = key_events[0][Event_Up];
key_events[0][Event_Down] = tkd;
key_events[0][Event_Held] = tkh;
key_events[0][Event_Up] = tku;
}
} // namespace PD

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/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/io.hpp>
PD_CORE_API void DecompressRLE16(std::vector<PD::u8>& data) {
std::vector<PD::u8> cpy = data;
data.clear();
for (size_t i = 0; i < cpy.size(); i += 3) {
for (size_t j = 0; j < cpy[i + 2]; j++) {
data.push_back(cpy[i]);
data.push_back(cpy[i + 1]);
}
}
}
PD_CORE_API void DecompressRLE32(std::vector<PD::u8>& data) {
std::vector<PD::u8> cpy = data;
data.clear();
for (size_t i = 0; (i + 4) < cpy.size(); i += 5) {
for (size_t j = 0; j < cpy[i + 4]; j++) {
data.push_back(cpy[i]);
data.push_back(cpy[i + 1]);
data.push_back(cpy[i + 2]);
data.push_back(cpy[i + 3]);
}
}
}
PD_CORE_API void CompressRLE16(std::vector<PD::u8>& data) {
std::vector<PD::u8> cpy = data;
data.clear();
size_t i = 0;
while ((i + 1) < cpy.size()) {
PD::u16 v = PD::u16(cpy[i]) | (PD::u16(cpy[i + 1]) << 8);
size_t c = 1;
while ((i + c * 2 + 1) < cpy.size() &&
(PD::u16(cpy[i + c * 2]) | (PD::u16(cpy[i + c * 2 + 1])) << 8) ==
v &&
c < 255) {
c++; // c++ ...
}
data.push_back(PD::u8(v & 0xFF));
data.push_back(PD::u8((v >> 8) & 0xFF));
data.push_back(c);
i += c * 2;
}
}
PD_CORE_API void CompressRLE32(std::vector<PD::u8>& data) {
std::vector<PD::u8> cpy = data;
data.clear();
size_t i = 0;
while ((i + 3) < cpy.size()) {
PD::u32 v = PD::u32(cpy[i]) | (PD::u32(cpy[i + 1]) << 8) |
(PD::u32(cpy[i + 2]) << 16) | (PD::u32(cpy[i + 3]) << 24);
size_t c = 1;
while ((i + c * 4 + 3) < cpy.size() &&
(PD::u32(cpy[i + c * 4]) | (PD::u32(cpy[i + c * 4 + 1]) << 8) |
(PD::u32(cpy[i + c * 4 + 2]) << 16) |
(PD::u32(cpy[i + c * 4 + 3]) << 24)) == v &&
c < 255) {
c++; // c++ ...
}
data.push_back(PD::u8(v & 0xFF));
data.push_back(PD::u8((v >> 8) & 0xFF));
data.push_back(PD::u8((v >> 16) & 0xFF));
data.push_back(PD::u8((v >> 24) & 0xFF));
data.push_back(c);
i += c * 4;
}
}
namespace PD {
namespace IO {
PD_CORE_API std::vector<u8> LoadFile2Mem(const std::string& path) {
std::ifstream iff(path, std::ios::binary);
if (!iff) {
return std::vector<u8>();
}
iff.seekg(0, std::ios::end);
size_t szs = iff.tellg();
iff.seekg(0, std::ios::beg);
std::vector<u8> res(szs, 0);
iff.read(reinterpret_cast<char*>(res.data()), res.size());
iff.close();
return res;
}
PD_CORE_API u32 HashMemory(const std::vector<u8>& data) {
u32 hash = 4477;
for (auto& it : data) {
hash = (hash * 33) + it;
}
return hash;
}
PD_CORE_API void DecompressRLE(std::vector<u8>& data) {
if ((data.size() % 2) != 0) {
return;
}
std::vector<u8> cpy = data;
data.clear();
for (size_t i = 0; i < cpy.size(); i += 2) {
data.insert(data.end(), cpy[i + 1], cpy[i]);
}
}
PD_CORE_API void DecompressRLE_Ex(std::vector<u8>& data) {
if (!data.size()) {
return;
}
u8 fmt = data[0];
data.erase(data.begin());
if (fmt == 0) {
DecompressRLE(data);
} else if (fmt == 1) {
DecompressRLE16(data);
} else if (fmt == 2) {
DecompressRLE32(data);
}
/** unknown returns input data */
}
PD_CORE_API void CompressRLE(std::vector<u8>& data) {
if (data.empty()) {
/** No exceptions enabled :( */
return;
}
std::vector<u8> cpy = data;
data.clear();
/** 8-Bit RLE */
data.push_back(0);
size_t i = 0;
while (i < cpy.size()) {
u8 v = cpy[i];
u8 c = 1;
while (i + c < cpy.size() && cpy[i + c] == v && c < 255) {
c++; // c++ ...
}
data.push_back(v);
data.push_back(c);
i += c;
}
}
PD_CORE_API void CompressRLE_Ex(std::vector<u8>& data) {
if (data.empty()) {
/** No exceptions enabled :( */
return;
}
std::vector<u8> _8 = data;
std::vector<u8> _16 = data;
std::vector<u8> _32 = data;
CompressRLE(_8);
CompressRLE16(_16);
CompressRLE32(_32);
if (_16.size() < _8.size() && _16.size() < _32.size()) {
_16.insert(_16.begin(), 1);
data = _16;
return;
} else if (_32.size() < _8.size()) {
_32.insert(_32.begin(), 2);
data = _32;
return;
}
_8.insert(_8.begin(), 0);
data = _8;
}
} // namespace IO
} // namespace PD

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/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/mat.hpp>
namespace PD {
PD_CORE_API void Mat4::Zeros() {
for (int i = 0; i < 16; i++) {
m[i] = 0.0f;
}
}
PD_CORE_API void Mat4::Ortho(float left, float right, float bottom, float top,
float near, float far) {
m[0] = 2.0f / (right - left);
m[1] = 0.0f;
m[2] = 0.0f;
m[3] = -(right + left) / (right - left);
m[4] = 0.0f;
m[5] = 2.0f / (top - bottom);
m[6] = 0.0f;
m[7] = -(top + bottom) / (top - bottom);
m[8] = 0.0f;
m[9] = 0.0f;
m[10] = -2.0f / (far - near);
m[11] = -(far + near) / (far - near);
m[12] = 0.0f;
m[13] = 0.0f;
m[14] = 0.0f;
m[15] = 1.0f;
}
} // namespace PD

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/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/strings.hpp>
namespace PD::Strings {
PD_CORE_API bool StringEndsWith(const std::string& str,
const std::vector<std::string>& exts) {
// Changed order to not do an substr on empty string
if (str.empty()) {
return false;
} else if (str.substr(0, 2) == "._") {
return false;
}
// Use a more modern way here now
// to avoid strcasecmp
if (exts.size() != 0) {
for (const auto& ext : exts) {
if (str.substr(str.length() - ext.length()) == ext) {
return true;
}
}
}
return false;
}
PD_CORE_API std::wstring MakeWstring(const std::string& s) {
// Manually convert to wstring as they removed wstring_convert :(
std::wstring result;
size_t i = 0;
while (i < s.size()) {
uint8_t ch = static_cast<uint8_t>(s[i]);
if (ch < 0x80) { // 1-byte chsr
result += static_cast<wchar_t>(ch);
i++;
} else if ((ch >> 5) == 0b110) { // 2-byte char
if (i + 1 >= s.size()) {
return L""; // return empty if error
}
wchar_t wc = ((ch & 0x1F) << 6) | (s[i + 1] & 0x3F);
result += wc;
i += 2;
} else if ((ch >> 4) == 0b1110) { // 3-byte char
if (i + 2 >= s.size()) {
return L""; // return empty if error
}
wchar_t wc =
((ch & 0x0F) << 12) | ((s[i + 1] & 0x3F) << 6) | (s[i + 2] & 0x3F);
result += wc;
i += 3;
} else if ((ch >> 3) == 0b11110) { // 4-byte char
if (i + 3 >= s.size()) {
return L""; // return empty if error
}
uint32_t codepoint = ((ch & 0x07) << 18) | ((s[i + 1] & 0x3F) << 12) |
((s[i + 2] & 0x3F) << 6) | (s[i + 3] & 0x3F);
codepoint -= 0x10000;
result += static_cast<wchar_t>(0xD800 + (codepoint >> 10));
result += static_cast<wchar_t>(0xDC00 + (codepoint & 0x3FF));
i += 4;
} else {
return L"";
}
}
return result;
}
PD_CORE_API const std::string FormatNanos(unsigned long long nanos) {
// Based on some code of my minecraft plugins
if (nanos < 1000) {
return std::format("{}ns", nanos);
} else if (nanos < 1000000) {
unsigned long long micros = nanos / 1000;
return std::format("{}us {}ns", micros, nanos % 1000);
} else if (nanos < 1000000000) {
unsigned long long millis = nanos / 1000000;
return std::format("{}ms {}us", millis, (nanos % 1000000) / 1000);
} else if (nanos < 60000000000ULL) {
unsigned long long seconds = nanos / 1000000000;
return std::format("{}s {}ms", seconds, (nanos % 1000000000) / 1000000);
} else {
unsigned long long minutes = nanos / 60000000000ULL;
unsigned long long seconds = (nanos % 60000000000ULL) / 1000000000;
return std::format("{}m {}s", minutes, seconds);
}
return "";
}
PD_CORE_API const std::string FormatMillis(unsigned long long millis) {
// Original Code can be found in some of my mv plugins
if (millis < 1000) {
return std::format("{}ms", millis);
} else if (millis < 60000) {
unsigned long long seconds = millis / 1000;
return std::format("{}s {}ms", seconds, (millis % 1000));
} else {
unsigned long long minutes = millis / 60000;
unsigned long long seconds = (millis % 60000) / 1000;
return std::format("{}m {}s {}ms", minutes, seconds, (millis % 1000));
}
return "";
}
PD_CORE_API const std::string FormatBytes(unsigned long long bytes) {
static const std::vector<std::string> endings = {
"B", "KB", "MB", "GB", "TB", "Unk",
};
int i = 0;
double b = bytes;
while (b > 1024.0) {
i++;
b /= 1024;
}
if (i >= (int)endings.size()) {
i = (int)endings.size() - 1;
}
return std::format("{:.1f} {}", b, endings[i]);
}
PD_CORE_API const std::string GetFileName(const std::string& path,
const std::string& saperators) {
auto pos = path.find_last_of(saperators);
if (pos != path.npos) {
return path.substr(pos + 1);
}
// If No saperator was found return the entire path
return path;
}
PD_CORE_API const std::string PathRemoveExtension(const std::string& path) {
auto pos = path.find_last_of('.');
if (pos != path.npos) {
return path.substr(0, pos);
}
// If No saperator was found return the entire path
return path;
}
PD_CORE_API u32 FastHash(const std::string& s) {
u32 hash = 5381;
for (auto& it : s) {
hash = (hash * 33) + static_cast<u8>(it);
}
return hash;
}
} // namespace PD::Strings

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/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/sys.hpp>
namespace PD::Sys {
TraceMap pd_sys_tm;
PD_CORE_API u64 GetTime() {
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
}
PD_CORE_API u64 GetNanoTime() {
return std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
}
PD_CORE_API TT::Res::Ref& GetTraceRef(const std::string& id) {
// Auto Generate a New if doesnt exist
if (pd_sys_tm.find(id) == pd_sys_tm.end()) {
pd_sys_tm[id] = TT::Res::New();
pd_sys_tm[id]->SetID(id);
}
return pd_sys_tm[id];
}
PD_CORE_API bool TraceExist(const std::string& id) {
return pd_sys_tm.find(id) != pd_sys_tm.end();
}
PD_CORE_API TraceMap& GetTraceMap() { return pd_sys_tm; }
} // namespace PD::Sys

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/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/timer.hpp>
namespace PD {
PD_CORE_API Timer::Timer(bool autostart) {
is_running = autostart;
Reset();
}
PD_CORE_API void Timer::Reset() {
start = Sys::GetTime();
now = start;
}
PD_CORE_API void Timer::Update() {
if (is_running) {
now = Sys::GetTime();
}
}
PD_CORE_API void Timer::Pause() { is_running = false; }
PD_CORE_API void Timer::Rseume() { is_running = true; }
PD_CORE_API bool Timer::IsRunning() const { return is_running; }
PD_CORE_API u64 Timer::Get() { return now - start; }
PD_CORE_API double Timer::GetSeconds() { return double(Get()) / 1000.0; }
} // namespace PD

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@@ -1,37 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/sys.hpp>
#include <pd/core/timetrace.hpp>
namespace PD::TT {
PD_CORE_API void Beg(const std::string& id) {
auto trace = Sys::GetTraceRef(id);
trace->SetStart(PD::Sys::GetNanoTime());
}
PD_CORE_API void End(const std::string& id) {
auto trace = Sys::GetTraceRef(id);
trace->SetEnd(PD::Sys::GetNanoTime());
}
} // namespace PD::TT

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@@ -1,4 +0,0 @@
#define STB_IMAGE_IMPLEMENTATION
#include <pd/external/stb_image.h>
#define STB_TRUETYPE_IMPLEMENTATION
#include <pd/external/stb_truetype.h>

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@@ -1,158 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifdef PD_IMAGE_BUILD_SHARED
#define STB_IMAGE_IMPLEMENTATION
#endif
#include <pd/external/stb_image.h>
#include <cstring>
#include <memory>
#include <pd/image/image.hpp>
#include <pd/image/img_convert.hpp>
namespace PD {
PD_IMAGE_API void Image::Load(const std::string& path) {
u8* img = stbi_load(path.c_str(), &pWidth, &pHeight, &fmt, 4);
if (fmt == 3) {
stbi_image_free(img);
img = stbi_load(path.c_str(), &pWidth, &pHeight, &fmt, 3);
pBuffer = std::vector<PD::u8>(img, img + (pWidth * pHeight * 3));
pFmt = RGB;
stbi_image_free(img);
} else if (fmt == 4) {
pBuffer = std::vector<PD::u8>(img, img + (pWidth * pHeight * 4));
pFmt = RGBA;
stbi_image_free(img);
}
}
PD_IMAGE_API void Image::Load(const std::vector<u8>& buf) {
u8* img =
stbi_load_from_memory(buf.data(), buf.size(), &pWidth, &pHeight, &fmt, 4);
if (fmt == 3) {
stbi_image_free(img);
img = stbi_load_from_memory(buf.data(), buf.size(), &pWidth, &pHeight, &fmt,
3);
pBuffer = std::vector<PD::u8>(img, img + (pWidth * pHeight * 3));
pFmt = RGB;
stbi_image_free(img);
} else if (fmt == 4) {
pBuffer = std::vector<PD::u8>(img, img + (pWidth * pHeight * 4));
stbi_image_free(img);
pFmt = RGBA;
}
}
PD_IMAGE_API void Image::Copy(const std::vector<u8>& buf, int w, int h,
int bpp) {
this->fmt = bpp;
if (buf.size() != (size_t)w * h * bpp) {
// Size Error
return;
}
this->pBuffer.resize(w * h * bpp);
for (size_t i = 0; i < this->pBuffer.size(); i++) {
pBuffer[i] = buf[i];
}
}
PD_IMAGE_API void Image::Convert(Image::Ref img, Image::Format dst) {
if (img->pFmt == dst) {
return;
} else if (img->pFmt == Image::RGB && dst == Image::BGR) {
ImgConvert::ReverseBuf(img->pBuffer, 3, img->pWidth, img->pHeight);
img->pFmt = BGR;
} else if (img->pFmt == Image::RGB && dst == Image::RGBA) {
std::vector<PD::u8> cpy = img->pBuffer;
img->pBuffer.resize(img->pWidth * img->pHeight * 4);
ImgConvert::RGB24toRGBA32(img->pBuffer, cpy, img->pWidth, img->pHeight);
img->pFmt = RGBA;
} else if (img->pFmt == Image::RGBA && dst == Image::RGB) {
std::vector<PD::u8> cpy = img->pBuffer;
img->pBuffer.resize(img->pWidth * img->pHeight * 3);
ImgConvert::RGB32toRGBA24(img->pBuffer, cpy, img->pWidth, img->pHeight);
img->pFmt = RGB;
} else if (img->pFmt == Image::RGBA && dst == Image::RGB565) {
Convert(img, Image::RGB);
Convert(img, Image::RGB565);
} else if (img->pFmt == Image::RGB && dst == Image::RGB565) {
auto f = [](u8 r, u8 g, u8 b) -> u16 {
u16 _r = (r >> 3);
u16 _g = (g >> 2);
u16 _b = (b >> 3);
return (_r << 11) | (_g << 5) | _b;
};
std::vector<PD::u8> cpy = img->pBuffer;
img->pBuffer.resize(img->pWidth * img->pHeight * 2);
for (int y = 0; y < img->pWidth; y++) {
for (int x = 0; x < img->pHeight; x++) {
int src = (y * img->pWidth + x) * 3;
int dst = (y * img->pWidth + x) * 2;
u16 new_px = f(cpy[src + 0], cpy[src + 1], cpy[src + 2]);
img->pBuffer[dst + 0] = new_px >> 8;
img->pBuffer[dst + 1] = new_px & 0xff;
}
}
img->pFmt = RGB565;
}
}
PD_IMAGE_API int Image::Fmt2Bpp(Format fmt) {
switch (fmt) {
case RGBA:
case ABGR:
return 4;
break;
case RGB:
case BGR:
return 3;
break;
case RGB565:
return 2;
break;
default:
return 0;
break;
}
}
PD_IMAGE_API void Image::ReTile(Image::Ref img,
std::function<u32(int x, int y, int w)> src,
std::function<u32(int x, int y, int w)> dst) {
std::vector<PD::u8> cpy = img->pBuffer;
/** could use fmt here but for 565 that woulnt work as it is not supported by
* file loading where fmt is used */
int bpp = Fmt2Bpp(img->pFmt);
for (int y = 0; y < img->pHeight; y++) {
for (int x = 0; x < img->pWidth; x++) {
int src_idx = src(x, y, img->pWidth);
int dst_idx = dst(x, y, img->pWidth);
for (int i = 0; i < bpp; i++) {
img->pBuffer[dst_idx + i] = cpy[src_idx + i];
}
}
}
}
} // namespace PD

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@@ -1,90 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <cstring>
#include <memory>
#include <pd/image/img_blur.hpp>
#include <pd/image/img_convert.hpp>
namespace PD {
namespace ImgBlur {
PD_IMAGE_API std::vector<float> GaussianKernel(int r, float si) {
/// Define radius as r to be shorter
int size = 2 * r + 1;
std::vector<float> kernel(size);
float sum = 0.0f;
for (int i = -r; i <= r; i++) {
kernel[i + r] = exp(-0.5f * (i * i) / (si * si));
sum += kernel[i + r];
}
for (int i = 0; i < size; i++) {
kernel[i] /= sum;
}
return kernel;
}
PD_IMAGE_API void GaussianBlur(std::vector<u8> &buf, int w, int h, float radius,
float si,
std::function<int(int, int, int)> idxfn) {
GaussianBlur(buf.data(), w, h, 4, radius, si, idxfn);
}
PD_IMAGE_API void GaussianBlur(void *buf, int w, int h, int bpp, float radius,
float si,
std::function<int(int, int, int)> idxfn) {
if (bpp != 4 && bpp != 3) {
return;
}
std::vector<float> kernel = GaussianKernel(radius, si);
int hks = kernel.size() / 2;
int end = w * h * bpp;
std::vector<unsigned char> res((u8 *)buf, ((u8 *)buf) + end);
ImgConvert::Reverse32(res, w, h);
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
float r = 0.0f, g = 0.0f, b = 0.0f;
for (int ky = -hks; ky <= hks; ky++) {
for (int kx = -hks; kx <= hks; kx++) {
int xoff = std::min(std::max(x + kx, 0), w - 1);
int yoff = std::min(std::max(y + ky, 0), h - 1);
int idx = idxfn(xoff, yoff, w) * 4;
float weight = kernel[ky + hks] * kernel[kx + hks];
r += ((u8 *)buf)[idx] * weight;
g += ((u8 *)buf)[idx + 1] * weight;
b += ((u8 *)buf)[idx + 2] * weight;
}
}
int idx = idxfn(x, y, w) * bpp;
res[idx] = std::min(std::max(int(r), 0), 255);
res[idx + 1] = std::min(std::max(int(g), 0), 255);
res[idx + 2] = std::min(std::max(int(b), 0), 255);
}
}
ImgConvert::Reverse32(res, w, h);
std::memcpy(buf, res.data(), res.size());
}
} // namespace ImgBlur
} // namespace PD

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@@ -1,137 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/image/img_convert.hpp>
namespace PD::ImgConvert {
PD_IMAGE_API void RGB24toRGBA32(std::vector<u8> &out, const std::vector<u8> &in,
const int &w, const int &h) {
// Converts RGB24 to RGBA32
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int src = (y * w + x) * 3;
int dst = (y * w + x) * 4;
out[dst + 0] = in[src + 0];
out[dst + 1] = in[src + 1];
out[dst + 2] = in[src + 2];
out[dst + 3] = 255;
}
}
}
PD_IMAGE_API void RGB32toRGBA24(std::vector<u8> &out, const std::vector<u8> &in,
const int &w, const int &h) {
// Converts RGB24 to RGBA32
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int src = (y * w + x) * 4;
int dst = (y * w + x) * 3;
out[dst + 0] = in[src + 0];
out[dst + 1] = in[src + 1];
out[dst + 2] = in[src + 2];
}
}
}
PD_IMAGE_API void Reverse32(std::vector<u8> &buf, const int &w, const int &h) {
for (int x = 0; x < w; x++) {
for (int y = 0; y < h; y++) {
int i = y * w + x;
u8 t0 = buf[i + 0];
u8 t1 = buf[i + 1];
buf[i + 0] = buf[i + 3];
buf[i + 1] = buf[i + 2];
buf[i + 3] = t0;
buf[i + 2] = t1;
}
}
}
PD_IMAGE_API void ReverseBuf(std::vector<u8> &buf, size_t bpp, int w, int h) {
std::vector<u8> cpy = buf;
for (int x = 0; x < w; x++) {
for (int y = 0; y < h; y++) {
int pos = (y * w + x) * bpp;
for (size_t i = 0; i < bpp; i++) {
buf[pos + bpp - 1 - i] = cpy[pos + i];
}
}
}
}
PD_IMAGE_API void RGB24toRGBA32(PD::Vec<u8> &out, const PD::Vec<u8> &in,
const int &w, const int &h) {
// Converts RGB24 to RGBA32
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int src = (y * w + x) * 3;
int dst = (y * w + x) * 4;
out[dst + 0] = in[src + 0];
out[dst + 1] = in[src + 1];
out[dst + 2] = in[src + 2];
out[dst + 3] = 255;
}
}
}
PD_IMAGE_API void RGB32toRGBA24(PD::Vec<u8> &out, const PD::Vec<u8> &in,
const int &w, const int &h) {
// Converts RGB24 to RGBA32
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int src = (y * w + x) * 4;
int dst = (y * w + x) * 3;
out[dst + 0] = in[src + 0];
out[dst + 1] = in[src + 1];
out[dst + 2] = in[src + 2];
}
}
}
PD_IMAGE_API void Reverse32(PD::Vec<u8> &buf, const int &w, const int &h) {
for (int x = 0; x < w; x++) {
for (int y = 0; y < h; y++) {
int i = y * w + x;
u8 t0 = buf[i + 0];
u8 t1 = buf[i + 1];
buf[i + 0] = buf[i + 3];
buf[i + 1] = buf[i + 2];
buf[i + 3] = t0;
buf[i + 2] = t1;
}
}
}
PD_IMAGE_API void ReverseBuf(PD::Vec<u8> &buf, size_t bpp, int w, int h) {
PD::Vec<u8> cpy = buf;
for (int x = 0; x < w; x++) {
for (int y = 0; y < h; y++) {
int pos = (y * w + x) * bpp;
for (size_t i = 0; i < bpp; i++) {
buf[pos + bpp - 1 - i] = cpy[pos + i];
}
}
}
}
} // namespace PD::ImgConvert

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@@ -1,147 +0,0 @@
#include <pd/lithium/drawlist.hpp>
#include <pd/lithium/renderer.hpp>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
namespace PD {
namespace LI {
PD_LITHIUM_API Command::Ref DrawList::PreGenerateCmd() {
Command::Ref cmd = Command::New();
cmd->Layer = Layer;
cmd->Index = pDrawList.Size();
cmd->Tex = CurrentTex;
return cmd;
}
PD_LITHIUM_API void DrawList::PathArcToN(const fvec2& c, float radius,
float a_min, float a_max,
int segments) {
// Path.push_back(c);
PathReserve(segments + 1);
for (int i = 0; i < segments; i++) {
float a = a_min + ((float)i / (float)segments) * (a_max - a_min);
PathAdd(vec2(c.x + std::cos(a) * radius, c.y + std::sin(a) * radius));
}
}
PD_LITHIUM_API void DrawList::PathRect(fvec2 a, fvec2 b, float rounding,
u32 flags) {
if (rounding == 0.f) {
PathAdd(a);
PathAdd(vec2(b.x, a.y));
PathAdd(b);
PathAdd(vec2(a.x, b.y));
} else {
PathArcToN(vec2(a.x + rounding, a.y + rounding), rounding, 4 * 6, 4 * 9,
21);
PathArcToN(vec2(b.x - rounding, a.y + rounding), rounding, 4 * 9, 4 * 12,
21);
PathArcToN(vec2(b.x - rounding, b.y - rounding), rounding, 4 * 0, 4 * 3,
21);
PathArcToN(vec2(a.x + rounding, b.y - rounding), rounding, 4 * 3, 4 * 6,
21);
}
}
PD_LITHIUM_API void DrawList::DrawRect(const fvec2& pos, const fvec2& size,
u32 color, int thickness) {
PathRect(pos, pos + size);
// Flags is currently hardcoded (1 = close)
PathStroke(color, thickness, 1);
}
void DrawList::DrawRectFilled(const fvec2& pos, const fvec2& size, u32 color) {
PathRect(pos, pos + size);
PathFill(color);
}
PD_LITHIUM_API void DrawList::DrawTriangle(const fvec2& a, const fvec2& b,
const fvec2& c, u32 color,
int thickness) {
PathAdd(a);
PathAdd(b);
PathAdd(c);
PathStroke(color, thickness, 1);
}
PD_LITHIUM_API void DrawList::DrawTriangleFilled(const fvec2& a, const fvec2& b,
const fvec2& c, u32 color) {
PathAdd(a);
PathAdd(b);
PathAdd(c);
PathFill(color);
}
PD_LITHIUM_API void DrawList::DrawCircle(const fvec2& center, float rad,
u32 color, int num_segments,
int thickness) {
if (num_segments <= 0) {
// Auto Segment
} else {
float am = (M_PI * 2.0f) * ((float)num_segments) / (float)num_segments;
PathArcToN(center, rad, 0.f, am, num_segments);
}
DrawSolid(); // Only Solid Color Supported
PathStroke(color, thickness, (1 << 0));
}
PD_LITHIUM_API void DrawList::DrawCircleFilled(const fvec2& center, float rad,
u32 color, int num_segments) {
if (num_segments <= 0) {
// Auto Segment
} else {
float am = (M_PI * 2.0f) * ((float)num_segments) / (float)num_segments;
PathArcToN(center, rad, 0.f, am, num_segments);
}
PathFill(color);
}
// TODO: Don't render OOS
PD_LITHIUM_API void DrawList::DrawPolyLine(const Vec<fvec2>& points, u32 clr,
u32 flags, int thickness) {
if (points.Size() < 2) {
return;
}
CurrentTex = WhitePixel;
auto cmd = PreGenerateCmd();
bool close = (flags & (1 << 0));
int num_points = close ? (int)points.Size() : (int)points.Size() - 1;
if (flags & (1 << 1)) {
// TODO: Find a way to draw less garbage looking lines
} else {
// Non antialiased lines look awful when rendering with thickness != 1
for (int i = 0; i < num_points; i++) {
int j = (i + 1) == (int)points.Size() ? 0 : (i + 1);
auto line = Renderer::PrimLine(points[i], points[j], thickness);
Renderer::CmdQuad(cmd, line, vec4(0.f, 1.f, 1.f, 0.f), clr);
}
}
AddCommand(cmd);
}
PD_LITHIUM_API void DrawList::DrawConvexPolyFilled(const Vec<fvec2>& points,
u32 clr) {
if (points.Size() < 3) {
return; // Need at least three points
}
auto cmd = PreGenerateCmd();
Renderer::CmdConvexPolyFilled(cmd, points, clr, CurrentTex);
AddCommand(cmd);
}
PD_LITHIUM_API void DrawList::DrawText(const fvec2& pos,
const std::string& text, u32 color) {
if (!pCurrentFont) {
return;
}
PD::Vec<Command::Ref> cmds;
pCurrentFont->CmdTextEx(cmds, pos, color, pFontScale, text);
for (size_t i = 0; i < cmds.Size(); i++) {
cmds[i]->Index = pDrawList.Size();
cmds[i]->Layer = Layer;
AddCommand(cmds[i]);
}
}
} // namespace LI
} // namespace PD

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@@ -1,278 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifdef PD_LITHIUM_BUILD_SHARED
#define STB_TRUETYPE_IMPLEMENTATION
#endif
#include <pd/external/stb_truetype.h>
#include <pd/lithium/font.hpp>
#include <pd/lithium/renderer.hpp>
namespace PD {
namespace LI {
PD_LITHIUM_API void Font::LoadTTF(const std::string &path, int height) {
TT::Scope st("LI_LoadTTF_" + path);
PixelHeight = height; // Set internel pixel height
// Use NextPow2 to be able to use sizes between for example 16 and 32
// before it only was possible to use 8, 16, 32, 64 as size
int texszs = BitUtil::GetPow2(height * 16);
// Load stbtt
stbtt_fontinfo inf;
std::ifstream loader(path, std::ios::binary);
if (!loader.is_open()) return;
loader.seekg(0, std::ios::end);
size_t len = loader.tellg();
loader.seekg(0, std::ios::beg);
unsigned char *buffer = new unsigned char[len];
loader.read(reinterpret_cast<char *>(buffer), len);
loader.close();
stbtt_InitFont(&inf, buffer, 0);
// clang-format off
// Disable clang here cause dont want a garbage looking line
std::vector<PD::u8> font_tex(texszs * texszs * 4); // Create font Texture
// clang-format on
float scale = stbtt_ScaleForPixelHeight(&inf, PixelHeight);
int ascent, descent, lineGap;
stbtt_GetFontVMetrics(&inf, &ascent, &descent, &lineGap);
int baseline = static_cast<int>(ascent * scale);
std::map<u32, int> buf_cache; // Cache to not render same codepoint tex twice
/// Load Codepoints
auto tex = Texture::New();
fvec2 off;
for (u32 ii = 0x0000; ii < 0xFFFF; ii++) {
int i = stbtt_FindGlyphIndex(&inf, ii);
if (i == 0) {
continue;
}
if (stbtt_IsGlyphEmpty(&inf, i)) {
continue;
}
Codepoint c;
int w = 0, h = 0, xo = 0, yo = 0;
unsigned char *bitmap =
stbtt_GetCodepointBitmap(&inf, scale, scale, i, &w, &h, &xo, &yo);
int x0, y0, x1, y1;
stbtt_GetCodepointBitmapBox(&inf, i, scale, scale, &x0, &y0, &x1, &y1);
// Check if Codepoint exists as hash and if it is use its already written
// data
u32 hashed_map = IO::HashMemory(std::vector<u8>(bitmap, bitmap + (w * h)));
if (buf_cache.find(hashed_map) != buf_cache.end()) {
c = GetCodepoint(buf_cache[hashed_map]);
c.pCodepoint = i;
CodeMap[i] = c;
free(bitmap);
continue;
} else {
buf_cache[hashed_map] = i;
}
if (off.x + w > texszs) {
off.y += PixelHeight;
off.x = 0;
}
// Set UV Data
fvec4 uvs;
uvs.x = static_cast<float>(off.x) / texszs;
uvs.y = static_cast<float>(off.y) / texszs;
uvs.z = static_cast<float>((off.x + w) / texszs);
uvs.w = static_cast<float>((off.y + h) / texszs);
if (pBackend->Flags & LIBackendFlags_FlipUV_Y) {
uvs.y = 1.f - uvs.y;
uvs.w = 1.f - uvs.w;
}
c.SimpleUV = uvs;
c.Tex = tex;
c.Size = fvec2(w, h);
c.Offset = baseline + yo;
// Render glyph
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w; ++x) {
int map_pos = (((off.y + y) * texszs + (off.x + x))) * 4;
font_tex[map_pos + 0] = 255;
font_tex[map_pos + 1] = 255;
font_tex[map_pos + 2] = 255;
font_tex[map_pos + 3] = bitmap[x + y * w];
}
}
free(bitmap);
CodeMap[i] = c;
// Small Patch to avoid some possible artifacts
off.x += w + 1;
if (off.x + w > texszs) {
off.y += PixelHeight;
if (off.y + PixelHeight > texszs) {
break;
}
off.x = 0;
}
}
// Load the Texture and append to list
{
auto t = pBackend->LoadTexture(font_tex, texszs, texszs, Texture::RGBA32,
Texture::LINEAR);
tex->CopyOther(t);
}
Textures.push_back(tex);
}
PD_LITHIUM_API Font::Codepoint &Font::GetCodepoint(u32 cp) {
// Check if codepoijt exist or return a static invalid one
auto res = CodeMap.find(cp);
if (res == CodeMap.end()) {
static Codepoint invalid;
invalid.pInvalid = true;
return invalid;
}
return res->second;
}
PD_LITHIUM_API fvec2 Font::GetTextBounds(const std::string &text, float scale) {
// Use wstring for exemple for german äöü
auto wtext = Strings::MakeWstring(text);
// Create a temp position and offset as [0, 0]
fvec2 res;
float x = 0;
// Curent Font Scale
float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight;
float lh = (float)PixelHeight * cfs;
size_t index = 0;
for (auto &it : wtext) {
if (it == '\0') {
break;
}
index++;
auto cp = GetCodepoint(it);
if (cp.pInvalid && it != '\n' && it != '\t' && it != ' ') {
continue;
}
switch (it) {
case '\n':
res.y += lh;
res.x = std::max(res.x, x);
x = 0.f;
break;
case '\t':
x += 16 * cfs;
break;
case ' ':
x += 2 * cfs;
// Fall trough here to get the same result as in
// TextCommand if/else Section
default:
x += cp.Size.x * cfs;
if (index != wtext.size()) {
x += 2 * cfs;
}
break;
}
}
res.x = std::max(res.x, x);
res.y += lh;
return res;
}
PD_LITHIUM_API void Font::CmdTextEx(Vec<Command::Ref> &cmds, const fvec2 &pos,
u32 color, float scale,
const std::string &text, LITextFlags flags,
const fvec2 &box) {
fvec2 off;
float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight;
float lh = (float)PixelHeight * cfs;
fvec2 td;
fvec2 rpos = pos;
fvec2 rbox = box;
if (flags & (LITextFlags_AlignMid | LITextFlags_AlignRight)) {
td = GetTextBounds(text, scale);
}
if (flags & LITextFlags_AlignMid) {
rpos = rbox * 0.5 - td * 0.5 + pos;
}
if (flags & LITextFlags_AlignRight) {
rpos.x = rpos.x - td.x;
}
std::vector<std::string> lines;
std::istringstream iss(text);
std::string tmp;
while (std::getline(iss, tmp)) {
lines.push_back(tmp);
}
for (auto &it : lines) {
/*if (flags & LITextFlags_Short) {
fvec2 tmp_dim;
it = ShortText(it, box.x() - pos.x(), tmp_dim);
}*/
auto wline = Strings::MakeWstring(it);
auto cmd = Command::New();
auto Tex = GetCodepoint(wline[0]).Tex;
cmd->Tex = Tex;
for (auto &jt : wline) {
auto cp = GetCodepoint(jt);
if ((cp.pInvalid && jt != '\n' && jt != '\t') && jt != '\r') {
continue;
}
if (Tex != cp.Tex) {
cmds.Add(cmd);
cmd = Command::New();
Tex = cp.Tex;
cmd->Tex = Tex;
}
if (jt == '\t') {
off.x += 16 * cfs;
} else {
if (jt != ' ') {
if (flags & LITextFlags_Shaddow) {
// Draw
Rect rec = Renderer::PrimRect(
rpos + vec2(off.x + 1, off.x + (cp.Offset * cfs)) + 1,
cp.Size * cfs, 0.f);
Renderer::CmdQuad(cmd, rec, cp.SimpleUV, 0xff111111);
}
// Draw
Rect rec = Renderer::PrimRect(
rpos + off + fvec2(0, (cp.Offset * cfs)), cp.Size * cfs, 0.f);
Renderer::CmdQuad(cmd, rec, cp.SimpleUV, color);
} else {
off.x += 2 * cfs;
}
off.x += cp.Size.x * cfs + 2 * cfs;
}
}
cmds.Add(cmd);
off.y += lh;
off.x = 0;
}
}
} // namespace LI
} // namespace PD

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@@ -1,152 +0,0 @@
#include <pd/lithium/renderer.hpp>
namespace PD {
namespace LI {
PD_LITHIUM_API Renderer::Renderer(Backend::Ref backend) {
pBackend = backend;
std::vector<PD::u8> white(16 * 16 * 4, 0xff);
WhitePixel = pBackend->LoadTexture(white, 16, 16);
CurrentTex = WhitePixel; // Make sure to have a texture set
}
PD_LITHIUM_API void Renderer::Render() {
pBackend->NewFrame();
pBackend->RenderDrawData(DrawList);
DrawList.Clear();
for (auto it = pDrawLists.Begin(); it != pDrawLists.End(); it++) {
pBackend->RenderDrawData((*it)->pDrawList);
(*it)->Clear();
}
pDrawLists.Clear();
}
PD_LITHIUM_API bool Renderer::InBox(const fvec2& pos, const fvec2& szs,
const fvec4& rect) {
return (pos.x + szs.x >= rect.x && pos.y + szs.y >= rect.y &&
pos.x <= rect.z && pos.y <= rect.w);
}
PD_LITHIUM_API bool Renderer::InBox(const fvec2& pos, const fvec4& rect) {
return (pos.x > rect.x && pos.x < rect.x + rect.z && pos.y > rect.y &&
pos.y < rect.y + rect.w);
}
PD_LITHIUM_API bool Renderer::InBox(const fvec2& alpha, const fvec2& bravo,
const fvec2& charlie, const fvec4& rect) {
return ((alpha.x < rect.z && bravo.x < rect.z && charlie.x < rect.z) ||
(alpha.y < rect.w && bravo.y < rect.w && charlie.y < rect.w) ||
(alpha.x > 0 && bravo.x > 0 && charlie.x > 0) ||
(alpha.y > 0 && bravo.y > 0 && charlie.y > 0));
}
PD_LITHIUM_API void Renderer::RotateCorner(fvec2& pos, float sinus,
float cosinus) {
float x = pos.x * cosinus - pos.y * sinus;
float y = pos.y * cosinus - pos.x * sinus;
pos = fvec2(x, y);
}
PD_LITHIUM_API Rect Renderer::PrimRect(const fvec2& pos, const fvec2& size,
float angle) {
fvec2 c = size * 0.5f; // Center
fvec2 corner[4] = {
fvec2(-c.x, -c.y),
fvec2(-c.x + size.x, -c.y),
fvec2(-c.x, -c.y + size.y),
fvec2(-c.x + size.x, -c.y + size.y),
};
// Only rotate if required
if (angle != 0.f) {
float s = std::sin(angle);
float co = std::cos(angle);
for (int i = 0; i < 4; i++) {
RotateCorner(corner[i], s, co);
}
}
// Return Result
return Rect(corner[0] + pos + c, corner[1] + pos + c, corner[2] + pos + c,
corner[3] + pos + c);
}
PD_LITHIUM_API Rect Renderer::PrimLine(const fvec2& a, const fvec2& b,
int thickness) {
// Using the vec maths api makes the code as short as it is
vec2 dir = a - b;
float len = dir.Len();
vec2 unit_dir = dir / len;
vec2 perpendicular(-unit_dir.y, unit_dir.x);
vec2 off = perpendicular * ((float)thickness * 0.5f);
return Rect(a + off, b + off, a - off, b - off);
}
PD_LITHIUM_API void Renderer::CmdQuad(Command::Ref cmd, const Rect& quad,
const Rect& uv, u32 color) {
cmd->AppendIndex(0).AppendIndex(1).AppendIndex(2);
cmd->AppendIndex(0).AppendIndex(2).AppendIndex(3);
cmd->AppendVertex(Vertex(quad.BotRight(), uv.BotRight(), color));
cmd->AppendVertex(Vertex(quad.TopRight(), uv.TopRight(), color));
cmd->AppendVertex(Vertex(quad.TopLeft(), uv.TopLeft(), color));
cmd->AppendVertex(Vertex(quad.BotLeft(), uv.BotLeft(), color));
}
PD_LITHIUM_API void Renderer::CmdTriangle(Command::Ref cmd, const fvec2 a,
const fvec2 b, const fvec2 c,
u32 clr) {
cmd->AppendIndex(2).AppendIndex(1).AppendIndex(0);
cmd->AppendVertex(Vertex(a, vec2(0.f, 1.f), clr));
cmd->AppendVertex(Vertex(b, vec2(1.f, 1.f), clr));
cmd->AppendVertex(Vertex(c, vec2(1.f, 0.f), clr));
}
PD_LITHIUM_API Command::Ref Renderer::PreGenerateCmd() {
Command::Ref res = Command::New();
res->Index = DrawList.Size();
res->Layer = Layer;
res->Tex = CurrentTex;
return res;
}
// TODO: Don't render OOS (Probably make it with a define as it
// would probably be faster to render out of screen than checking if
// it could be skipped)
PD_LITHIUM_API void Renderer::CmdConvexPolyFilled(Command::Ref cmd,
const Vec<fvec2>& points,
u32 clr, Texture::Ref tex) {
if (points.Size() < 3 || tex == nullptr) {
return; // Need at least three points
}
// Support for Custom Textures (UV calculation)
float minX = points[0].x, minY = points[0].y;
float maxX = minX, maxY = minY;
// Check for the max and min Positions
for (auto it = points.Begin(); it != points.End(); it++) {
if ((*it).x < minX) minX = (*it).x;
if ((*it).y < minY) minY = (*it).y;
if ((*it).x > maxX) maxX = (*it).x;
if ((*it).y > maxY) maxY = (*it).y;
}
// Get Short defines for UV
// (Bottom Right is not required)
auto uv_tl = tex->UV.TopLeft();
auto uv_tr = tex->UV.TopRight();
auto uv_bl = tex->UV.BotLeft();
// Render
for (int i = 2; i < (int)points.Size(); i++) {
cmd->AppendIndex(0).AppendIndex(i).AppendIndex(i - 1);
}
for (int i = 0; i < (int)points.Size(); i++) {
// Calculate U and V coords
float u =
uv_tl.x + ((points[i].x - minX) / (maxX - minX)) * (uv_tr.x - uv_tl.x);
float v =
uv_tl.y + ((points[i].y - minY) / (maxY - minY)) * (uv_bl.y - uv_tl.y);
cmd->AppendVertex(LI::Vertex(points[i], fvec2(u, v), clr));
}
}
} // namespace LI
} // namespace PD

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@@ -1,72 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
/** Need to outsource this into the backend */
#include <pd/net/backend.hpp>
#include <pd/net/socket.hpp>
namespace PD {
namespace Net {
PD_NET_API bool Socket::Create() {
pSocket = backend->NewSocket();
return pSocket != backend->GetInvalidRef();
}
PD_NET_API bool Socket::Bind(u16 port) { return backend->Bind(pSocket, port); }
PD_NET_API bool Socket::Listen(int backlog) {
return backend->Listen(pSocket, backlog);
}
PD_NET_API bool Socket::WaitForRead(int timeout_ms) {
return backend->WaitForRead(pSocket, timeout_ms);
}
PD_NET_API bool Socket::Accept(Socket::Ref client) {
return backend->Accept(pSocket, client);
}
PD_NET_API bool Socket::Connect(const std::string& ip, u16 port) {
return backend->Connect(pSocket, ip, port);
}
PD_NET_API int Socket::Send(const std::string& data) {
return backend->Send(pSocket, data);
}
PD_NET_API int Socket::Receive(std::string& data, int size) {
return backend->Receive(pSocket, data, size);
}
PD_NET_API void Socket::Close() {
if (IsValid()) {
backend->Close(pSocket);
pSocket = backend->GetInvalidRef();
}
}
PD_NET_API bool Socket::IsValid() const {
return pSocket != backend->GetInvalidRef();
}
} // namespace Net
} // namespace PD

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@@ -1,605 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/external/json.hpp>
#include <pd/overlays/keyboard.hpp>
// #include <pd/lib3ds/gamepad_icons.hpp>
namespace PD {
struct Key {
Key(const std::string& key, const fvec2& p, const fvec2& s,
Keyboard::KeyOperation o) {
k = key;
pos = p;
size = s;
op = o;
}
std::string k;
fvec2 pos;
fvec2 size;
Keyboard::KeyOperation op;
};
using Layout = std::vector<Key>;
Layout layouts[3] = {
{
// 1st row
Key("`", fvec2(5, 0), 18, Keyboard::AppendSelf),
Key("1", fvec2(25, 0), 18, Keyboard::AppendSelf),
Key("2", fvec2(45, 0), 18, Keyboard::AppendSelf),
Key("3", fvec2(65, 0), 18, Keyboard::AppendSelf),
Key("4", fvec2(85, 0), 18, Keyboard::AppendSelf),
Key("5", fvec2(105, 0), 18, Keyboard::AppendSelf),
Key("6", fvec2(125, 0), 18, Keyboard::AppendSelf),
Key("7", fvec2(145, 0), 18, Keyboard::AppendSelf),
Key("8", fvec2(165, 0), 18, Keyboard::AppendSelf),
Key("9", fvec2(185, 0), 18, Keyboard::AppendSelf),
Key("0", fvec2(205, 0), 18, Keyboard::AppendSelf),
Key("-", fvec2(225, 0), 18, Keyboard::AppendSelf),
Key("=", fvec2(245, 0), 18, Keyboard::AppendSelf),
Key("<---", fvec2(265, 0), fvec2(50, 18), Keyboard::Backspace),
// 2nd row
Key("Tab", fvec2(5, 20), fvec2(40, 18), Keyboard::Tab),
Key("q", fvec2(47, 20), 18, Keyboard::AppendSelf),
Key("w", fvec2(67, 20), 18, Keyboard::AppendSelf),
Key("e", fvec2(87, 20), 18, Keyboard::AppendSelf),
Key("r", fvec2(107, 20), 18, Keyboard::AppendSelf),
Key("t", fvec2(127, 20), 18, Keyboard::AppendSelf),
Key("y", fvec2(147, 20), 18, Keyboard::AppendSelf),
Key("u", fvec2(167, 20), 18, Keyboard::AppendSelf),
Key("i", fvec2(187, 20), 18, Keyboard::AppendSelf),
Key("o", fvec2(207, 20), 18, Keyboard::AppendSelf),
Key("p", fvec2(227, 20), 18, Keyboard::AppendSelf),
Key("[", fvec2(247, 20), 18, Keyboard::AppendSelf),
Key("]", fvec2(267, 20), 18, Keyboard::AppendSelf),
Key("\\", fvec2(287, 20), fvec2(28, 18), Keyboard::AppendSelf),
// 3rd row
Key("Caps", fvec2(5, 40), fvec2(50, 18), Keyboard::Caps),
Key("a", fvec2(57, 40), 18, Keyboard::AppendSelf),
Key("s", fvec2(77, 40), 18, Keyboard::AppendSelf),
Key("d", fvec2(97, 40), 18, Keyboard::AppendSelf),
Key("f", fvec2(117, 40), 18, Keyboard::AppendSelf),
Key("g", fvec2(137, 40), 18, Keyboard::AppendSelf),
Key("h", fvec2(157, 40), 18, Keyboard::AppendSelf),
Key("j", fvec2(177, 40), 18, Keyboard::AppendSelf),
Key("k", fvec2(197, 40), 18, Keyboard::AppendSelf),
Key("l", fvec2(217, 40), 18, Keyboard::AppendSelf),
Key(";", fvec2(237, 40), 18, Keyboard::AppendSelf),
Key("'", fvec2(257, 40), 18, Keyboard::AppendSelf),
Key("Enter", fvec2(277, 40), fvec2(38, 18), Keyboard::Enter),
// 4th row
Key("Shift", fvec2(5, 60), fvec2(60, 18), Keyboard::Shift),
Key("z", fvec2(67, 60), 18, Keyboard::AppendSelf),
Key("x", fvec2(87, 60), 18, Keyboard::AppendSelf),
Key("c", fvec2(107, 60), 18, Keyboard::AppendSelf),
Key("v", fvec2(127, 60), 18, Keyboard::AppendSelf),
Key("b", fvec2(147, 60), 18, Keyboard::AppendSelf),
Key("n", fvec2(167, 60), 18, Keyboard::AppendSelf),
Key("m", fvec2(187, 60), 18, Keyboard::AppendSelf),
Key(",", fvec2(207, 60), 18, Keyboard::AppendSelf),
Key(".", fvec2(227, 60), 18, Keyboard::AppendSelf),
Key("/", fvec2(247, 60), 18, Keyboard::AppendSelf),
Key("Shift", fvec2(267, 60), fvec2(48, 18), Keyboard::Shift),
// 5th row
Key("Cancel", fvec2(5, 80), fvec2(70, 18), Keyboard::OpCancel),
Key("(X)", fvec2(77, 80), fvec2(23, 18), Keyboard::Op1),
Key("Space", fvec2(102, 80), fvec2(108, 18), Keyboard::Space),
Key("(!)", fvec2(212, 80), fvec2(23, 18), Keyboard::Op2),
Key("Confirm", fvec2(237, 80), fvec2(78, 18), Keyboard::OpConfirm),
},
{
// 1st row
Key("`", fvec2(5, 0), 18, Keyboard::AppendSelf),
Key("1", fvec2(25, 0), 18, Keyboard::AppendSelf),
Key("2", fvec2(45, 0), 18, Keyboard::AppendSelf),
Key("3", fvec2(65, 0), 18, Keyboard::AppendSelf),
Key("4", fvec2(85, 0), 18, Keyboard::AppendSelf),
Key("5", fvec2(105, 0), 18, Keyboard::AppendSelf),
Key("6", fvec2(125, 0), 18, Keyboard::AppendSelf),
Key("7", fvec2(145, 0), 18, Keyboard::AppendSelf),
Key("8", fvec2(165, 0), 18, Keyboard::AppendSelf),
Key("9", fvec2(185, 0), 18, Keyboard::AppendSelf),
Key("0", fvec2(205, 0), 18, Keyboard::AppendSelf),
Key("-", fvec2(225, 0), 18, Keyboard::AppendSelf),
Key("=", fvec2(245, 0), 18, Keyboard::AppendSelf),
Key("<---", fvec2(265, 0), fvec2(50, 18), Keyboard::Backspace),
// 2nd row
Key("Tab", fvec2(5, 20), fvec2(40, 18), Keyboard::Tab),
Key("Q", fvec2(47, 20), 18, Keyboard::AppendSelf),
Key("W", fvec2(67, 20), 18, Keyboard::AppendSelf),
Key("E", fvec2(87, 20), 18, Keyboard::AppendSelf),
Key("R", fvec2(107, 20), 18, Keyboard::AppendSelf),
Key("T", fvec2(127, 20), 18, Keyboard::AppendSelf),
Key("Y", fvec2(147, 20), 18, Keyboard::AppendSelf),
Key("U", fvec2(167, 20), 18, Keyboard::AppendSelf),
Key("I", fvec2(187, 20), 18, Keyboard::AppendSelf),
Key("O", fvec2(207, 20), 18, Keyboard::AppendSelf),
Key("P", fvec2(227, 20), 18, Keyboard::AppendSelf),
Key("[", fvec2(247, 20), 18, Keyboard::AppendSelf),
Key("]", fvec2(267, 20), 18, Keyboard::AppendSelf),
Key("\\", fvec2(287, 20), fvec2(28, 18), Keyboard::AppendSelf),
// 3rd row
Key("Caps", fvec2(5, 40), fvec2(50, 18), Keyboard::Caps),
Key("A", fvec2(57, 40), 18, Keyboard::AppendSelf),
Key("S", fvec2(77, 40), 18, Keyboard::AppendSelf),
Key("D", fvec2(97, 40), 18, Keyboard::AppendSelf),
Key("F", fvec2(117, 40), 18, Keyboard::AppendSelf),
Key("G", fvec2(137, 40), 18, Keyboard::AppendSelf),
Key("H", fvec2(157, 40), 18, Keyboard::AppendSelf),
Key("J", fvec2(177, 40), 18, Keyboard::AppendSelf),
Key("K", fvec2(197, 40), 18, Keyboard::AppendSelf),
Key("L", fvec2(217, 40), 18, Keyboard::AppendSelf),
Key(";", fvec2(237, 40), 18, Keyboard::AppendSelf),
Key("'", fvec2(257, 40), 18, Keyboard::AppendSelf),
Key("Enter", fvec2(277, 40), fvec2(38, 18), Keyboard::Enter),
// 4th row
Key("Shift", fvec2(5, 60), fvec2(60, 18), Keyboard::Shift),
Key("Z", fvec2(67, 60), 18, Keyboard::AppendSelf),
Key("X", fvec2(87, 60), 18, Keyboard::AppendSelf),
Key("C", fvec2(107, 60), 18, Keyboard::AppendSelf),
Key("V", fvec2(127, 60), 18, Keyboard::AppendSelf),
Key("B", fvec2(147, 60), 18, Keyboard::AppendSelf),
Key("N", fvec2(167, 60), 18, Keyboard::AppendSelf),
Key("M", fvec2(187, 60), 18, Keyboard::AppendSelf),
Key(",", fvec2(207, 60), 18, Keyboard::AppendSelf),
Key(".", fvec2(227, 60), 18, Keyboard::AppendSelf),
Key("/", fvec2(247, 60), 18, Keyboard::AppendSelf),
Key("Shift", fvec2(267, 60), fvec2(48, 18), Keyboard::Shift),
// 5th row
Key("Cancel", fvec2(5, 80), fvec2(70, 18), Keyboard::OpCancel),
Key("(X)", fvec2(77, 80), fvec2(23, 18), Keyboard::Op1),
Key("Space", fvec2(102, 80), fvec2(108, 18), Keyboard::Space),
Key("(!)", fvec2(212, 80), fvec2(23, 18), Keyboard::Op2),
Key("Confirm", fvec2(237, 80), fvec2(78, 18), Keyboard::OpConfirm),
},
{
// 1st row
Key("~", fvec2(5, 0), 18, Keyboard::AppendSelf),
Key("!", fvec2(25, 0), 18, Keyboard::AppendSelf),
Key("@", fvec2(45, 0), 18, Keyboard::AppendSelf),
Key("#", fvec2(65, 0), 18, Keyboard::AppendSelf),
Key("$", fvec2(85, 0), 18, Keyboard::AppendSelf),
Key("%", fvec2(105, 0), 18, Keyboard::AppendSelf),
Key("^", fvec2(125, 0), 18, Keyboard::AppendSelf),
Key("&", fvec2(145, 0), 18, Keyboard::AppendSelf),
Key("*", fvec2(165, 0), 18, Keyboard::AppendSelf),
Key("(", fvec2(185, 0), 18, Keyboard::AppendSelf),
Key(")", fvec2(205, 0), 18, Keyboard::AppendSelf),
Key("_", fvec2(225, 0), 18, Keyboard::AppendSelf),
Key("+", fvec2(245, 0), 18, Keyboard::AppendSelf),
Key("<---", fvec2(265, 0), fvec2(50, 18), Keyboard::Backspace),
// 2nd row
Key("Tab", fvec2(5, 20), fvec2(40, 18), Keyboard::Tab),
Key("Q", fvec2(47, 20), 18, Keyboard::AppendSelf),
Key("W", fvec2(67, 20), 18, Keyboard::AppendSelf),
Key("E", fvec2(87, 20), 18, Keyboard::AppendSelf),
Key("R", fvec2(107, 20), 18, Keyboard::AppendSelf),
Key("T", fvec2(127, 20), 18, Keyboard::AppendSelf),
Key("Y", fvec2(147, 20), 18, Keyboard::AppendSelf),
Key("U", fvec2(167, 20), 18, Keyboard::AppendSelf),
Key("I", fvec2(187, 20), 18, Keyboard::AppendSelf),
Key("O", fvec2(207, 20), 18, Keyboard::AppendSelf),
Key("P", fvec2(227, 20), 18, Keyboard::AppendSelf),
Key("{", fvec2(247, 20), 18, Keyboard::AppendSelf),
Key("}", fvec2(267, 20), 18, Keyboard::AppendSelf),
Key("|", fvec2(287, 20), fvec2(28, 18), Keyboard::AppendSelf),
// 3rd row
Key("Caps", fvec2(5, 40), fvec2(50, 18), Keyboard::Caps),
Key("A", fvec2(57, 40), 18, Keyboard::AppendSelf),
Key("S", fvec2(77, 40), 18, Keyboard::AppendSelf),
Key("D", fvec2(97, 40), 18, Keyboard::AppendSelf),
Key("F", fvec2(117, 40), 18, Keyboard::AppendSelf),
Key("G", fvec2(137, 40), 18, Keyboard::AppendSelf),
Key("H", fvec2(157, 40), 18, Keyboard::AppendSelf),
Key("J", fvec2(177, 40), 18, Keyboard::AppendSelf),
Key("K", fvec2(197, 40), 18, Keyboard::AppendSelf),
Key("L", fvec2(217, 40), 18, Keyboard::AppendSelf),
Key(":", fvec2(237, 40), 18, Keyboard::AppendSelf),
Key("\"", fvec2(257, 40), 18, Keyboard::AppendSelf),
Key("Enter", fvec2(277, 40), fvec2(38, 18), Keyboard::Enter),
// 4th row
Key("Shift", fvec2(5, 60), fvec2(60, 18), Keyboard::Shift),
Key("Z", fvec2(67, 60), 18, Keyboard::AppendSelf),
Key("X", fvec2(87, 60), 18, Keyboard::AppendSelf),
Key("C", fvec2(107, 60), 18, Keyboard::AppendSelf),
Key("V", fvec2(127, 60), 18, Keyboard::AppendSelf),
Key("B", fvec2(147, 60), 18, Keyboard::AppendSelf),
Key("N", fvec2(167, 60), 18, Keyboard::AppendSelf),
Key("M", fvec2(187, 60), 18, Keyboard::AppendSelf),
Key("<", fvec2(207, 60), 18, Keyboard::AppendSelf),
Key(">", fvec2(227, 60), 18, Keyboard::AppendSelf),
Key("?", fvec2(247, 60), 18, Keyboard::AppendSelf),
Key("Shift", fvec2(267, 60), fvec2(48, 18), Keyboard::Shift),
// 5th row
Key("Cancel", fvec2(5, 80), fvec2(70, 18), Keyboard::OpCancel),
Key("(X)", fvec2(77, 80), fvec2(23, 18), Keyboard::Op1),
Key("Space", fvec2(102, 80), fvec2(108, 18), Keyboard::Space),
Key("(!)", fvec2(212, 80), fvec2(23, 18), Keyboard::Op2),
Key("Confirm", fvec2(237, 80), fvec2(78, 18), Keyboard::OpConfirm),
},
};
void DumpLayout(const std::string& path) {
nlohmann::json l0;
l0["name"] = "Default US";
for (int i = 0; i < 3; i++) {
nlohmann::json l1;
for (size_t j = 0; j < layouts[0].size(); j++) {
nlohmann::json key;
key["display_char"] = layouts[i][j].k;
key["pos_x"] = layouts[i][j].pos.x;
key["pos_y"] = layouts[i][j].pos.y;
key["size_x"] = layouts[i][j].size.x;
key["size_y"] = layouts[i][j].size.y;
key["op"] = layouts[i][j].op;
l1.push_back(key);
}
l0[std::to_string(i)] = l1;
}
std::ofstream off(path);
off << l0.dump(3);
off.close();
}
/// The Only One (too) is a static var to make sur
/// THe Keyboard can only exist once in the overlay mgr
int Keyboard::too = 0;
void Keyboard::MoveSelector() {
/// Move from Current position to New Position
selector.From(selector).To(layouts[0][raw_sel].pos).In(0.1f);
/// If Button Size Changed, animate to the new size
if (cselszs != layouts[0][raw_sel].size) {
cselszs = layouts[0][raw_sel].size;
sel_szs.Swap();
sel_szs.To(cselszs).In(0.1);
}
}
void Keyboard::LoadTheKeys(LI::Renderer::Ref ren) {
for (int i = 0; i < 3; i++) {
keys[i] = LI::StaticObject::New();
for (auto it : layouts[i]) {
vec2 pos = it.pos + it.size * 0.5 - ren->GetTextDimensions(it.k) * 0.5;
auto c = LI::Command::New();
auto r = ren->CreateRect(it.pos, it.size, 0.f);
int l = ren->Layer();
ren->UseTex();
ren->Layer(1);
ren->SetupCommand(c);
ren->QuadCommand(c, r, vec4(0.f, 1.f, 1.f, 0.f), 0xff444444);
keys[i]->PushCommand(c);
ren->Layer(2);
ren->TextCommand(keys[i]->List(), pos, 0xffffffff, it.k, 0, 0);
ren->Layer(l);
}
ren->OptiCommandList(keys[i]->List());
}
keys_loadet = true;
}
void Keyboard::Movement(Hid::Ref inp) {
/// Any Key if no selector
if (raw_sel < 0) {
/// Initial Selector PopUp
if (inp->IsUp((Hid::Key)(inp->Up | inp->Down | inp->Left | inp->Right))) {
raw_sel = 0;
vec2 dst = layouts[0][0].pos;
cselszs = layouts[0][0].size;
selector.As(selector.Linear).From(dst + (cselszs * 0.5)).To(dst).In(0.1f);
sel_szs.As(sel_szs.Linear).From(0).To(cselszs).In(0.1f);
}
} else {
/// Go Up Movement
if (inp->IsUp(inp->Up)) {
vec2 tpos = layouts[0][raw_sel].pos;
vec2 tsize = layouts[0][raw_sel].size;
float tcen = tpos.x() + (tsize.x() * 0.5);
int bidx = -1;
float min_diff = std::numeric_limits<float>::max();
float try_ = -1;
int start = raw_sel - 1;
if (tpos.y() == layouts[0][0].pos.y()) {
start = (int)layouts[0].size();
}
for (int i = start; i >= 0; i--) {
auto& tk = layouts[0][i];
if (tk.pos.y() != tpos.y()) {
if (try_ == -1) {
try_ = tk.pos.y();
}
if (tk.pos.y() != try_) {
break;
}
float tcenl = tk.pos.x() + (tk.size.x() * 0.5);
float diff = std::abs(tcen - tcenl);
if (diff < min_diff) {
min_diff = diff;
bidx = i;
}
}
}
if (bidx != -1) {
raw_sel = bidx;
}
MoveSelector();
}
/// Go Down Movement
if (inp->IsUp(inp->Down)) {
vec2 tpos = layouts[0][raw_sel].pos;
vec2 tsize = layouts[0][raw_sel].size;
float tcen = tpos.x() + (tsize.x() * 0.5);
int bidx = -1;
float min_diff = std::numeric_limits<float>::max();
float try_ = -1;
int start = raw_sel + 1;
if (tpos.y() == layouts[0][layouts[0].size() - 1].pos.y()) {
start = 0;
}
for (int i = start; i < (int)layouts[0].size(); i++) {
auto& tk = layouts[0][i];
if (tk.pos.y() != tpos.y()) {
if (try_ == -1) {
try_ = tk.pos.y();
}
if (tk.pos.y() != try_) {
break;
}
float tcenl = tk.pos.x() + (tk.size.x() * 0.5);
float diff = std::abs(tcen - tcenl);
if (diff < min_diff) {
min_diff = diff;
bidx = i;
}
}
}
if (bidx != -1) {
raw_sel = bidx;
}
MoveSelector();
}
/// Go right movement
if (inp->IsUp(inp->Right)) {
if ((raw_sel + 1 >= (int)layouts[0].size()) ||
layouts[0][raw_sel].pos.y() != layouts[0][raw_sel + 1].pos.y()) {
for (int i = raw_sel - 1; i > 0; i--) {
if (i - 1 <= 0) {
raw_sel = 0;
break;
}
if (layouts[0][i].pos.y() != layouts[0][i - 1].pos.y()) {
raw_sel = i;
break;
}
}
} else {
raw_sel++;
}
MoveSelector();
}
// Go left Movement
if (inp->IsUp(inp->Left)) {
if (raw_sel - 1 < 0 ||
layouts[0][raw_sel].pos.y() != layouts[0][raw_sel - 1].pos.y()) {
for (int i = raw_sel; i < (int)layouts[0].size(); i++) {
if (i >= (int)layouts[0].size()) {
raw_sel = (int)layouts[0].size();
}
if (layouts[0][i].pos.y() != layouts[0][i + 1].pos.y()) {
raw_sel = i;
break;
}
}
} else {
raw_sel--;
}
MoveSelector();
}
}
}
void Keyboard::DoOperation(KeyOperation op, const std::string& kname) {
switch (op) {
case AppendSelf:
*text += kname;
if (mode == 2) {
mode = 0;
}
break;
case OpCancel:
Rem();
*text = copy;
break;
case OpConfirm:
Rem();
break;
case Shift:
mode = mode == 2 ? 0 : 2;
break;
case Caps:
mode = mode == 1 ? 0 : 1;
break;
case Backspace: {
std::string c = *text;
*text = c.substr(0, c.size() - 1);
} break;
case Space:
*text += ' ';
break;
case Tab:
*text += '\t';
break;
default:
break;
}
}
void Keyboard::RecolorBy(KeyOperation op, u32 color, int cm) {
int i = 0;
/// Not the fastest but the best for custom layouts
for (auto& it : layouts[cm]) {
if (it.op == op) {
keys[cm]->ReColorQuad(i, PD::Color(0xaa222222));
break;
}
i++;
}
}
void Keyboard::InputOpBind(Hid::Key k, KeyOperation op, Hid::Ref inp, int cm) {
if (inp->IsUp(k)) {
RecolorBy(op, PD::Color(0xaa222222), cm);
DoOperation(op, "");
} else if (inp->IsHeld(k)) {
RecolorBy(op, PD::Color(0xaa333333), cm);
}
}
void Keyboard::Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) {
/// Load Keys if not present
if (!keys_loadet) {
inp->Clear();
LoadTheKeys(ren);
}
/// Unlock Input
inp->Unlock();
/// Kill Overlay if rem was toggeled and
/// Animation is finished
if (rem && flymgr.IsFinished()) {
// Should be already unlocked ...
// ist mit aber egal
inp->Unlock();
Kill();
return; // Break to not lock again
}
/// Process Controller Movement
Movement(inp);
/// Update animations
flymgr.Update(delta);
selector.Update(delta);
sel_szs.Update(delta);
/// Blend Top or|and Bottom Screen
if (flags & Flags_BlendBottom || flags & Flags_BlendTop) {
Color fade(0.3f, 0.3f, 0.3f);
if (rem) {
fade.a(fade.a() * (1.f - flymgr.Progress()));
} else {
fade.a(fade.a() * flymgr.Progress());
}
if (flags & Flags_BlendTop) {
ren->OnScreen(ren->GetScreen(false));
ren->DrawRectSolid(0, fvec2(400, 240), fade);
}
if (flags & Flags_BlendBottom) {
ren->OnScreen(ren->GetScreen(true));
ren->DrawRectSolid(0, fvec2(320, 240), fade);
}
}
/// Get the current start possition
vec2 start = flymgr;
// Draw head and Keyboard background
ren->DrawRectSolid(
fvec2(0, start.y()), fvec2(320, 125),
PD::Color("#222222ff").a((flags & Flags_Transparency) ? 0xaa : 0xff));
ren->DrawRectSolid(fvec2(0, start.y()), fvec2(320, 17), 0xaa000000);
/// Grab the base layer and go one up for texts
int l = ren->Layer();
ren->Layer(l + 2);
// if (ren->Font()->SystemFont()) {
// std::stringstream s;
// s << GamePadIcons::GetIcon(GamePadIcons::B) << " Backspace ";
// s << GamePadIcons::GetIcon(GamePadIcons::Y) << " Space\n";
// s << GamePadIcons::GetIcon(GamePadIcons::X) << " Cancel ";
// s << GamePadIcons::GetIcon(GamePadIcons::Start) << " Confirm\n";
// s << GamePadIcons::GetIcon(GamePadIcons::L) << " Shift ";
// s << GamePadIcons::GetIcon(GamePadIcons::R) << " CAPS\n";
// s << GamePadIcons::GetIcon(GamePadIcons::Dpad) << " Move ";
// s << GamePadIcons::GetIcon(GamePadIcons::A) << " Select\n";
// ren->DrawText(fvec2(5, start.y() -
// ren->GetTextDimensions(s.str()).y()+16),
// 0xffffffff, s.str());
// }
ren->DrawText(fvec2(5, start.y()), 0xffffffff, "> " + *text);
ren->Layer(l + 1);
/// Offset Keys start height by 22
start[1] += 22;
/// Cache Mode to not render on 0, 0
int cm = mode;
keys[cm]->ReCopy();
int ii = 0;
for (auto& it : layouts[mode]) {
PD::Color bgc(0xaa444444);
if (((ren->InBox(inp->TouchPosLast(), vec4(start + it.pos, it.size)) &&
inp->IsHeld(inp->Touch)) ||
(inp->IsHeld(inp->A) && ii == raw_sel)) &&
flymgr.IsFinished()) {
bgc = PD::Color(0xaa333333);
}
if (((ren->InBox(inp->TouchPosLast(), vec4(start + it.pos, it.size)) &&
inp->IsUp(inp->Touch)) ||
(inp->IsUp(inp->A) && ii == raw_sel)) &&
flymgr.IsFinished()) {
bgc = PD::Color(0xaa222222);
DoOperation(it.op, it.k);
}
/// This is hardcoded shit guessing that the
/// Buttons are in the beginning of the list
/// (Should be the case as OptiCmdList sorts by layer)
keys[cm]->ReColorQuad(ii, bgc);
ii++;
}
// Bind Key Operations
InputOpBind(inp->B, Backspace, inp, cm);
InputOpBind(inp->Y, Space, inp, cm);
InputOpBind(inp->Start, OpConfirm, inp, cm);
InputOpBind(inp->X, OpCancel, inp, cm);
InputOpBind(inp->L, Shift, inp, cm);
InputOpBind(inp->R, Caps, inp, cm);
if (raw_sel != -1) {
ren->Layer(l);
ren->DrawRectSolid(start + selector - fvec2(1), fvec2(sel_szs) + fvec2(2),
0xaaffffff);
ren->Layer(l);
}
keys[cm]->ReLayer(l);
keys[cm]->MoveIt(start);
for (auto it : keys[cm]->List()) {
ren->PushCommand(it);
}
inp->Lock();
}
} // namespace PD

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@@ -1,147 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/overlays/message_mgr.hpp>
namespace PD {
MessageMgr::Container::Container(const std::string& title,
const std::string& msg) {
this->title = title;
this->msg = msg;
size = fvec2(150, 50);
// Precalculate colors
col_bg = PD::Color("#111111aa");
col_text = PD::Color("#ffffff");
// Setup Flyin Animation
FlyIn();
}
void MessageMgr::Container::Render(PD::LI::Renderer::Ref ren) {
// Create a Temp var to not recalculate
// the position everytime we use it
// even if the calculation would always
// result in the same we would waste a lot
// of cpu performance which is a big issue
// espeacilly on the Old3ds...
fvec2 tpos = pos;
// Check if it goes out of screen
// Instant kills cause it will never be on
// Screen agains
if (tpos.y + size.y < 0) {
kill = true;
}
// If should be removed modify the color by fade
// Use a temp var as well to not call it twice
if (tbr) {
float f = 1.f - pos.Progress();
col_bg.a(col_bg.a() * f);
col_text.a(col_text.a() * f);
}
// Create a backup Layer to Render
// Text onto the next layer
//int l = ren->Layer();
ren->DrawRectSolid(tpos, size, col_bg);
ren->Layer(l + 1);
ren->DrawText(tpos + vec2(4, 2), col_text, title);
ren->DrawText(tpos + vec2(4, 16), col_text, msg);
ren->Layer(l);
}
void MessageMgr::Container::Update(int slot, float delta) {
// Increase lifetime
lifetime += delta / 1000.f;
// Trigger move up Animation if
// the slot got changed
if (s != slot) {
ToBeMoved(slot);
s = slot;
}
// Update the animations
pos.Update(delta);
// Trigger the remove Event if lifetime
// goes beyond 4 secods
if (lifetime > 4 && !tbr) {
ToBeRemoved();
}
}
void MessageMgr::Container::FlyIn() {
// Come from out of the screen to 5, 185 into
// The screen as EaseInSine in 0.5 seconds
pos.From(vec2(-size[0], 240 - size[1] - 5))
.To(vec2(5, 240 - size[1] - 5))
.In(0.5)
.As(pos.EaseInSine);
}
void MessageMgr::Container::ToBeMoved(int slot) {
// Bit more special
// Get the current pos as temp one
vec2 tpos = pos;
// Calculate a temp Startpos which
// is the endpos of Flyin if
// it is fully playd (see next comment)
float spos = 240 - size[1] - 5;
// Now from the Current Position Move up by
// The Number of slot * the size.y + 5
// and make sure it flys diagonal if the
// Flyin hasn't ended yet. This animation uses EaseInSine
// And does it's move in 0.4 seconds to not have
// The new one and this one in collision for to much time
pos.From(tpos)
.To(vec2(5, spos - slot * (size[1] + 5)))
.As(pos.EaseInSine)
.In(0.4);
}
void MessageMgr::Container::ToBeRemoved() {
// This effect uses EaseOutSine and as well uses the fade anim
tbr = true;
// We Force set the Position to Finished to avoid collision
// to the ToBeMoved Animation And then set an EaseOutSine in 0.5
// seconds to move the Message 30 pixels up while fading out
pos.Finish();
vec2 tpos = pos;
pos.From(tpos).To(tpos - vec2(0, 30)).As(pos.EaseOutSine).In(0.5);
}
void MessageMgr::Push(const std::string& title, const std::string& text) {
// Simply Add a New Message Container
msgs.push_back(Container::New(title, text));
}
void MessageMgr::Update(float delta) {
ren->OnScreen(ren->GetScreen(false));
for (size_t i = 0; i < msgs.size(); i++) {
// Update the Animation Handlers and Move older
// Messages up if a new one got pushed
msgs[i]->Update(msgs.size() - i - 1, delta);
msgs[i]->Render(ren);
}
/// OMG HE LOOPS TWICE OVER THE OBJECTS TO
/// CHECK IF THEY CAN BE REMOVED WOW.......
/// Just my Stupid fix for the flickering
/// Of the other messages if one get's removed
for (size_t i = 0; i < msgs.size(); i++) {
if (msgs[i]->ShouldBeRemoved()) {
msgs.erase(msgs.begin() + i);
}
}
}
} // namespace PD

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@@ -1,37 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/overlays/overlay_mgr.hpp>
namespace PD {
void OverlayMgr::Push(Overlay::Ref overlay) { overlays.push_back(overlay); }
void OverlayMgr::Update(float delta) {
for (size_t i = 0; i < overlays.size(); i++) {
if (overlays[i]->IsKilled()) {
overlays.erase(overlays.begin() + i);
continue;
}
overlays[i]->Update(delta, ren, inp);
}
}
} // namespace PD

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@@ -1,70 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/strings.hpp>
#include <pd/core/sys.hpp>
#include <pd/overlays/performance.hpp>
namespace PD {
int Performance::too = 0;
void Performance::Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) {
if (*skill) {
Kill();
}
ren->OnScreen(ren->GetScreen(*screen));
ren->TextScale(0.6);
vec2 pos;
Line(pos, std::format("{:.1f} FPS / {:.2f}ms", 1000.f / delta, delta), ren);
Line(pos, "Ren [AVG]: " + TSA("LI_RenderAll"), ren);
Line(pos, "App [AVG]: " + TSA("App_MainLoop"), ren);
Line(pos, "Ovl [AVG]: " + TSA("Ovl_Update"), ren);
Line(pos,
"VI: [" + std::to_string(ren->Vertices()) + ", " +
std::to_string(ren->Indices()) + "]",
ren);
Line(pos,
"DC: [" + std::to_string(ren->DrawCalls()) + ", " +
std::to_string(ren->Commands()) + "]",
ren);
Line(pos, "AST: " + std::to_string(ren->AstUsage()), ren);
Line(pos, "TMS: " + std::to_string(ren->TmsUsage()), ren);
ren->DefaultTextScale();
}
void Performance::Line(vec2& pos, const std::string& text,
LI::Renderer::Ref ren) {
auto tbs = ren->GetTextDimensions(text);
int l = ren->Layer();
ren->DrawRectSolid(pos, tbs, 0xaa000000);
ren->Layer(l + 1);
ren->DrawText(pos, 0xffff00ff, text);
ren->Layer(l);
pos[1] += tbs[1]; // Auto set new pos
}
std::string Performance::TSA(const std::string& id) {
return PD::Strings::FormatNanos(
PD::Sys::GetTraceRef(id)->GetProtocol()->GetAverage());
}
} // namespace PD

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@@ -1,40 +0,0 @@
#include <pd/overlays/settings.hpp>
namespace PD {
int SettingsMenu::too = 0;
void SettingsMenu::Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) {
if (!ctx) {
ctx = UI7::Context::New(ren, inp);
ctx->RootLayer(70);
}
flymgr.Update(delta);
if (rem && flymgr.IsFinished()) {
this->Kill();
}
ren->OnScreen(ren->GetScreen(false));
if (ctx->BeginMenu("Palladium - Settings", UI7MenuFlags_CenterTitle)) {
auto m = ctx->GetCurrentMenu();
m->PushAlignment(UI7Align_Center);
m->SeparatorText("Library Info");
m->Label(LibInfo::CompiledWith());
m->Join();
m->Label(LibInfo::CxxVersion());
m->Join();
m->Label("Version: " + LibInfo::Version() + "[" + LibInfo::Commit() + "]");
m->Join();
m->Label("Build Time: " + LibInfo::BuildTime());
m->JoinAlign(UI7Align_Mid);
ctx->EndMenu();
}
ren->OnScreen(ren->GetScreen(true));
if (ctx->BeginMenu("pdovlssettings", UI7MenuFlags_NoTitlebar)) {
auto m = ctx->GetCurrentMenu();
m->SeparatorText("Settings");
if (m->Button("Exit")) {
this->Rem();
}
ctx->EndMenu();
}
ctx->Update(delta);
}
} // namespace PD

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@@ -1,72 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/sound/mp3.hpp>
namespace PD {
namespace Music {
int Mp3Decoder::Init(const std::string& path) {
int ret = 0;
int encoding = 0;
if ((ret = mpg123_init() != MPG123_OK)) {
return ret;
}
if ((handle = mpg123_new(nullptr, &ret)) == nullptr) {
return ret;
}
int cnls = 0;
long _rate = 0;
if (mpg123_open(handle, path.c_str()) != MPG123_OK ||
mpg123_getformat(handle, &_rate, &cnls, &encoding)) {
return ret;
}
rate = _rate;
channels = cnls;
mpg123_format_none(handle);
mpg123_format(handle, rate, channels, encoding);
buf_size = mpg123_outblock(handle) * 16;
return ret;
}
void Mp3Decoder::Deinit() {
mpg123_close(handle);
mpg123_delete(handle);
mpg123_exit();
}
u32 Mp3Decoder::GetSampleRate() { return rate; }
u8 Mp3Decoder::GetChannels() { return channels; }
u64 Mp3Decoder::Decode(u16* buf_address) {
size_t done = 0;
mpg123_read(handle, buf_address, buf_size, &done);
return done / sizeof(u16);
}
size_t Mp3Decoder::GetFileSamples() {
off_t len = mpg123_length(handle);
if (len != MPG123_ERR) {
return len * size_t(channels);
}
return -1; // NotExist
}
} // namespace Music
} // namespace PD

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@@ -1,64 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/button.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void Button::HandleInput() {
/// Ensure to only check input once
if (inp_done) {
return;
}
/// Ensure it gets sed to false and stays if not pressed
pressed = false;
color = UI7Color_Button;
// Assert(screen.get(), "Screen is not set up!");
// if (screen->ScreenType() == Screen::Bottom) {
if (io->InputHandler->DragObject(this->GetID(), vec4(FinalPos(), size))) {
if (io->InputHandler->DragReleased) {
color = UI7Color_ButtonActive;
pressed = true;
} else {
color = UI7Color_ButtonHovered;
}
}
//}
inp_done = true;
}
PD_UI7_API void Button::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen);
list->AddRectangle(FinalPos(), size, io->Theme->Get(color));
list->Layer++;
list->AddText(FinalPos() + size * 0.5 - tdim * 0.5, label,
io->Theme->Get(UI7Color_Text));
list->Layer--;
}
PD_UI7_API void Button::Update() {
// Assert(io.get(), "Did you run Container::Init correctly?");
this->SetSize(tdim + io->FramePadding);
}
} // namespace UI7
} // namespace PD

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@@ -1,66 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/checkbox.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void Checkbox::HandleInput() {
/// Ensure to only check input once
if (inp_done) {
return;
}
color = UI7Color_FrameBackground;
/// Ensure it gets sed to false and stays if not pressed
// Assert(screen.get(), "Screen is not set up!");
// if (screen->ScreenType() == Screen::Bottom) {
if (io->InputHandler->DragObject(this->GetID(), vec4(FinalPos(), size))) {
if (io->InputHandler->DragReleased) {
color = UI7Color_FrameBackgroundHovered;
usr_ref = !usr_ref;
} else {
color = UI7Color_FrameBackgroundHovered;
}
}
//}
inp_done = true;
}
PD_UI7_API void Checkbox::Draw() {
// Assert(list.get() && io.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen);
list->AddRectangle(FinalPos(), cbs, io->Theme->Get(color));
if (usr_ref) {
list->AddRectangle(FinalPos() + 2, cbs - 4,
io->Theme->Get(UI7Color_Checkmark));
}
list->AddText(
FinalPos() + fvec2(cbs.x + io->ItemSpace.x, cbs.y * 0.5 - tdim.y * 0.5),
label, io->Theme->Get(UI7Color_Text));
}
PD_UI7_API void Checkbox::Update() {
// Assert(io.get(), "Did you run Container::Init correctly?");
this->SetSize(cbs + fvec2(tdim.x + io->ItemSpace.x, 0));
}
} // namespace UI7
} // namespace PD

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@@ -1,65 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/coloredit.hpp>
#include <pd/ui7/container/label.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void ColorEdit::HandleInput() {
/// Ensure to only check input once
if (inp_done) {
return;
}
// Assert(screen.get(), "Screen is not set up!");
// if (screen->ScreenType() == Screen::Bottom) {
if (io->InputHandler->DragObject(this->GetID(), vec4(FinalPos(), size))) {
if (io->InputHandler->DragReleased) {
is_shown = !is_shown;
}
}
//}
inp_done = true;
}
PD_UI7_API void ColorEdit::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen);
list->AddRectangle(FinalPos(), fvec2(20, 20), *color_ref);
list->AddText(FinalPos() + fvec2(io->ItemSpace.x + 20, 0), label,
io->Theme->Get(UI7Color_Text));
if (is_shown) {
if (!layout) {
layout = Layout::New(GetID(), io);
}
layout->AddObject(PD::New<Label>("Hello World!", io));
layout->Update();
io->RegisterDrawList(GetID(), layout->GetDrawList());
}
}
PD_UI7_API void ColorEdit::Update() {
// Assert(io.get(), "Did you run Container::Init correctly?");
this->SetSize(fvec2(tdim.x + io->ItemSpace.x + 20, 20));
}
} // namespace UI7
} // namespace PD

View File

@@ -1,44 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/container.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void Container::HandleScrolling(fvec2 scrolling, fvec4 viewport) {
if (last_use != 0 && Sys::GetTime() - last_use > 5000) {
rem = true;
}
last_use = Sys::GetTime();
pos -= fvec2(0, scrolling.y);
skippable = !LI::Renderer::InBox(
pos, size,
fvec4(viewport.x, viewport.y, viewport.x + viewport.z,
viewport.y + viewport.w));
}
PD_UI7_API void Container::HandleInternalInput() {
/** Requires Handle Scrolling First */
}
} // namespace UI7
} // namespace PD

View File

@@ -1,115 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/dragdata.hpp>
#include <pd/ui7/container/label.hpp>
#include <type_traits>
namespace PD {
namespace UI7 {
// Setup Supported Datatypes (Probably making this Object
// header only to not care about datatype support)
template class PD_UI7_API DragData<float>;
template class PD_UI7_API DragData<int>;
template class PD_UI7_API DragData<double>;
template class PD_UI7_API DragData<u8>;
template class PD_UI7_API DragData<u16>;
template class PD_UI7_API DragData<u32>;
template class PD_UI7_API DragData<u64>;
template <typename T>
PD_UI7_API void DragData<T>::HandleInput() {
/// Ensure to only check input once
if (inp_done) {
return;
}
// Assert(screen.get(), "Screen is not set up!");
// if (screen->ScreenType() == Screen::Bottom) {
float off_x = 0;
for (size_t i = 0; i < elm_count; i++) {
std::string p;
if constexpr (std::is_floating_point_v<T>) {
p = std::format("{:.{}f}", data[i], precision);
} else {
p = std::format("{}", data[i]);
}
vec2 tdim = io->Font->GetTextBounds(p, io->FontScale);
// Unsafe but is the fastest solution
if (io->InputHandler->DragObject(
this->GetID() + i + 1,
fvec4(FinalPos() + fvec2(off_x, 0), tdim + io->FramePadding))) {
data[i] = std::clamp(
T(data[i] + (step * (io->InputHandler->DragPosition.x -
io->InputHandler->DragLastPosition.x))),
this->min, this->max);
}
off_x += tdim.x + io->ItemSpace.x + io->FramePadding.x;
}
//}
inp_done = true;
}
template <typename T>
PD_UI7_API void DragData<T>::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen);
float off_x = 0.f;
for (size_t i = 0; i < elm_count; i++) {
std::string p;
if constexpr (std::is_floating_point_v<T>) {
p = std::format("{:.{}f}", data[i], precision);
} else {
p = std::format("{}", data[i]);
}
vec2 td = io->Font->GetTextBounds(p, io->FontScale);
list->AddRectangle(FinalPos() + fvec2(off_x, 0), td + io->FramePadding,
io->Theme->Get(UI7Color_Button));
list->Layer++;
list->AddText(FinalPos() + fvec2(off_x, 0), p,
io->Theme->Get(UI7Color_Text), LITextFlags_AlignMid,
td + io->FramePadding);
list->Layer--;
off_x += td.x + io->ItemSpace.x + io->FramePadding.x;
}
list->AddText(FinalPos() + fvec2(off_x, io->FramePadding.y * 0.5), label,
io->Theme->Get(UI7Color_Text));
}
template <typename T>
PD_UI7_API void DragData<T>::Update() {
// Assert(io.get(), "Did you run Container::Init correctly?");
// Probably need to find a faster solution (caching sizes calculated here)
float off_x = 0;
for (size_t i = 0; i < elm_count; i++) {
std::string p;
if constexpr (std::is_floating_point_v<T>) {
p = std::format("{:.{}f}", data[i], precision);
} else {
p = std::format("{}", data[i]);
}
vec2 tdim = io->Font->GetTextBounds(p, io->FontScale);
off_x += tdim.x + io->ItemSpace.x + io->FramePadding.x;
}
this->SetSize(vec2(tdim.x + off_x, tdim.y + io->FramePadding.y));
}
} // namespace UI7
} // namespace PD

View File

@@ -1,33 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/dynobj.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void DynObj::Draw() { pRenFun(io, list, this); }
PD_UI7_API void DynObj::HandleInput() {}
PD_UI7_API void DynObj::Update() {}
} // namespace UI7
} // namespace PD

View File

@@ -1,37 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/image.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void Image::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// Assert(img.get(), "Image is nullptr!");
// io->Ren->OnScreen(screen);
list->Layer++;
list->AddImage(FinalPos(), img, newsize, this->cuv);
list->Layer--;
}
} // namespace UI7
} // namespace PD

View File

@@ -1,34 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/label.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void Label::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen);
list->AddText(FinalPos(), label, io->Theme->Get(UI7Color_Text));
}
} // namespace UI7
} // namespace PD

View File

@@ -1,288 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/core.hpp>
#include <pd/ui7/drawlist.hpp>
#include <pd/ui7/io.hpp>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
namespace PD {
namespace UI7 {
PD_UI7_API void DrawList::PathArcToN(const fvec2& c, float radius, float a_min,
float a_max, int segments) {
// Path.push_back(c);
PathReserve(segments + 1);
for (int i = 0; i < segments; i++) {
float a = a_min + ((float)i / (float)segments) * (a_max - a_min);
PathNext(vec2(c.x + std::cos(a) * radius, c.y + std::sin(a) * radius));
}
}
PD_UI7_API void DrawList::PathRect(fvec2 a, fvec2 b, float rounding,
UI7DrawFlags flags) {
if (rounding == 0.f) {
PathNext(a);
PathNext(vec2(b.x, a.y));
PathNext(b);
PathNext(vec2(a.x, b.y));
} else {
PathArcToN(vec2(a.x + rounding, a.y + rounding), rounding, 4 * 6, 4 * 9,
21);
PathArcToN(vec2(b.x - rounding, a.y + rounding), rounding, 4 * 9, 4 * 12,
21);
PathArcToN(vec2(b.x - rounding, b.y - rounding), rounding, 4 * 0, 4 * 3,
21);
PathArcToN(vec2(a.x + rounding, b.y - rounding), rounding, 4 * 3, 4 * 6,
21);
}
}
PD_UI7_API void DrawList::AddRect(const fvec2& pos, const fvec2& size,
const UI7Color& clr, int thickness) {
PathRect(pos, pos + size);
PathStroke(clr, thickness, UI7DrawFlags_Close);
}
PD_UI7_API void DrawList::AddRectangle(fvec2 pos, fvec2 szs,
const UI7Color& clr) {
PathRect(pos, pos + szs);
PathFill(clr);
}
PD_UI7_API void DrawList::AddTriangle(const fvec2& a, const fvec2& b,
const fvec2& c, const UI7Color& clr,
int thickness) {
PathNext(a);
PathNext(b);
PathNext(c);
PathStroke(clr, thickness, UI7DrawFlags_Close);
}
PD_UI7_API void DrawList::AddTriangleFilled(const fvec2& a, const fvec2& b,
const fvec2& c,
const UI7Color& clr) {
PathNext(a);
PathNext(b);
PathNext(c);
PathFill(clr);
}
PD_UI7_API void DrawList::AddCircle(const fvec2& pos, float rad, UI7Color col,
int num_segments, int thickness) {
if (num_segments <= 0) {
// Auto Segment
} else {
float am = (M_PI * 2.0f) * ((float)num_segments) / (float)num_segments;
PathArcToN(pos, rad, 0.f, am, num_segments);
}
PathStroke(col, thickness, UI7DrawFlags_Close);
}
PD_UI7_API void DrawList::AddCircleFilled(const fvec2& pos, float rad,
UI7Color col, int num_segments) {
if (num_segments <= 0) {
// Auto Segment
} else {
float am = (M_PI * 2.0f) * ((float)num_segments) / (float)num_segments;
PathArcToN(pos, rad, 0.f, am, num_segments);
}
PathFill(col);
}
PD_UI7_API void DrawList::AddText(fvec2 pos, const std::string& text,
const UI7Color& clr, u32 flags, fvec2 box) {
Vec<LI::Command::Ref> cmds;
pIO->Font->CmdTextEx(cmds, pos, clr, pIO->FontScale, text, flags, box);
for (size_t i = 0; i < cmds.Size(); i++) {
ClipCmd(cmds[i]);
cmds[i]->Layer = Layer;
cmds[i]->Index = Commands.Size();
Commands.Add(cmds[i]);
}
// if (!IO->Ren->Font()) {
// return;
// }
// u32 id = Strings::FastHash(text);
// LI::StaticText::Ref e;
// auto f = static_text.find(id);
// if (static_text.find(id) == static_text.end()) {
// e = LI::StaticText::New();
// static_text[id] = e;
// } else {
// e = f->second;
// }
// if (!e->IsSetup() || e->Font() != IO->Ren->Font()) {
// int l = IO->Ren->Layer();
// IO->Ren->Layer(layer);
// e->Setup(ren.get(), pos, clr, text, flags, box);
// e->Font(IO->Ren->Font());
// IO->Ren->Layer(l);
// }
// e->SetPos(pos);
// e->SetColor(clr);
// e->SetLayer(layer);
// if (!clip_rects.empty()) {
// e->SetScissorMode(LI::ScissorMode_Normal);
// e->ScissorRect(clip_rects.top());
// }
// for (auto it : e->GetRawObject()->List()) {
// this->commands.push_back(std::make_pair(
// IO->Ren->CurrentScreen()->ScreenType() == Screen::Bottom, it));
// }
// e->GetRawObject()->ReCopy();
}
PD_UI7_API void DrawList::AddImage(fvec2 pos, LI::Texture::Ref img, fvec2 size,
LI::Rect uv) {
size = size == 0.f ? fvec2(img->GetSize().x, img->GetSize().y) : size;
uv = (uv.Top() == 0.0f && uv.Bot() == 0.0f) ? img->GetUV() : uv;
LI::Command::Ref cmd = LI::Command::New();
cmd->Layer = Layer;
cmd->Index = Commands.Size();
cmd->Tex = img;
auto r = LI::Renderer::PrimRect(pos, size);
LI::Renderer::CmdQuad(cmd, r, uv, 0xffffffff);
// auto rect = IO->Ren->CreateRect(pos, size, 0.f);
// auto cmd = LI::Command::New();
// IO->Ren->UseTex(img);
// IO->Ren->SetupCommand(cmd);
// cmd->Layer(layer);
// if (!clip_rects.empty()) {
// cmd->SetScissorMode(LI::ScissorMode_Normal);
// cmd->ScissorRect(clip_rects.top());
// }
// IO->Ren->QuadCommand(cmd, rect, uv, 0xffffffff);
// commands.push_back(std::make_pair(
// IO->Ren->CurrentScreen()->ScreenType() == Screen::Bottom, cmd));
}
PD_UI7_API void DrawList::AddLine(const fvec2& a, const fvec2& b,
const UI7Color& clr, int t) {
PathNext(a);
PathNext(b);
PathStroke(clr, t);
}
// TODO: Don't render OOS
PD_UI7_API void DrawList::AddPolyLine(const Vec<fvec2>& points,
const UI7Color& clr, UI7DrawFlags flags,
int thickness) {
if (points.Size() < 2) {
return;
}
auto cmd = LI::Command::New();
cmd->Index = Commands.Size();
cmd->Layer = Layer;
cmd->Tex = pIO->Ren->WhitePixel;
ClipCmd(cmd);
bool close = (flags & UI7DrawFlags_Close);
int num_points = close ? (int)points.Size() : (int)points.Size() - 1;
if (flags & UI7DrawFlags_AALines) {
// TODO: Find a way to draw less garbage looking lines
} else {
// Non antialiased lines look awful when rendering with thickness != 1
for (int i = 0; i < num_points; i++) {
int j = (i + 1) == (int)points.Size() ? 0 : (i + 1);
auto line = LI::Renderer::PrimLine(points[i], points[j], thickness);
LI::Renderer::CmdQuad(cmd, line, vec4(0.f, 1.f, 1.f, 0.f), clr);
}
}
Commands.Add(cmd);
}
PD_UI7_API void DrawList::ClipCmd(LI::Command::Ref cmd) {
if (!pClipRects.IsEmpty()) {
cmd->ScissorEnabled = true;
fvec4 sr = pClipRects.Top();
cmd->ScissorRect = ivec4(sr.x, sr.y, sr.z, sr.w);
}
}
// TODO: Don't render OOS (Probably make it with a define as it
// would probably be faster to render out of screen than checking if
// it could be skipped)
PD_UI7_API void DrawList::AddConvexPolyFilled(const Vec<fvec2>& points,
const UI7Color& clr) {
if (points.Size() < 3) {
return; // Need at least three points
}
auto cmd = LI::Command::New();
cmd->Index = Commands.Size();
cmd->Layer = Layer;
auto tex = CurrentTex;
if (!tex) {
tex = pIO->Ren->WhitePixel;
}
cmd->Tex = tex;
ClipCmd(cmd);
for (int i = 2; i < (int)points.Size(); i++) {
cmd->AppendIndex(0).AppendIndex(i).AppendIndex(i - 1);
}
for (int i = 0; i < (int)points.Size(); i++) {
cmd->AppendVertex(LI::Vertex(points[i], fvec2(0, 0), clr));
}
Commands.Add(cmd);
}
PD_UI7_API void DrawList::Clear() { Commands.Clear(); }
/** Process [Render] the Drawlist */
PD_UI7_API void DrawList::Process(LI::DrawList::Ref d) {
std::sort(Commands.Begin(), Commands.End(),
[](LI::Command::Ref a, LI::Command::Ref b) {
/** Advanced (for saving Drawcalls)
* - Probably could handle this by creating diffrent layers
* for texts and solid objectives
* if(a->Tex == b->Tex) { return a->Layer < b->Layer; }
* return a->Tex < b->Tex;
*/
/** Simple */
return a->Layer < b->Layer;
});
NumVertices = 0;
NumIndices = 0;
for (auto command = Commands.Begin(); command != Commands.End(); command++) {
// IO->Ren->OnScreen(IO->Ren->GetScreen(command.first));
(*command)->Layer = (*command)->Layer + Base;
d->AddCommand(*command);
NumVertices += (*command)->VertexBuffer.Size();
NumIndices += (*command)->IndexBuffer.Size();
}
Commands.Clear();
Layer = 0;
std::vector<u32> rem;
// for (auto it : static_text) {
// if (!it.second->Used()) {
// rem.push_back(it.first);
// }
// it.second->SetUnused();
// }
// for (auto& it : rem) {
// static_text.erase(it);
// }
pClipRects.Clear();
}
} // namespace UI7
} // namespace PD

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@@ -1,40 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/core.hpp>
#include <pd/ui7/io.hpp>
namespace PD {
PD_UI7_API void UI7::IO::Update() {
u64 current = Sys::GetNanoTime();
Delta = static_cast<float>(current - LastTime) / 1000000.f;
LastTime = current;
DeltaStats->Add(Delta * 1000);
Time->Update();
InputHandler->Update();
Framerate = 1000.f / Delta;
DrawListRegestry.Clear();
DrawListRegestry.PushFront(Pair<UI7::ID, DrawList::Ref>("CtxBackList", Back));
// RegisterDrawList("CtxBackList", Back);
}
} // namespace PD

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@@ -1,140 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/layout.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void Layout::CursorInit() { Cursor = fvec2(WorkRect.x, WorkRect.y); }
PD_UI7_API void Layout::SameLine() {
BackupCursor = LastObjSize;
Cursor = SamelineCursor;
}
PD_UI7_API void Layout::CursorMove(const fvec2& size) {
LastObjSize = size;
SamelineCursor = Cursor + fvec2(size.x + IO->ItemSpace.x, 0);
if (BeforeSameLine.y) {
Cursor =
fvec2(IO->MenuPadding.x, Cursor.y + BeforeSameLine.y + IO->ItemSpace.y);
BeforeSameLine = 0.f;
} else {
Cursor = fvec2(IO->MenuPadding.x + InitialCursorOffset.x,
Cursor.y + size.y + IO->ItemSpace.y);
}
// Logical Issue here as x should use a max check
MaxPosition = fvec2(std::max(MaxPosition.x, SamelineCursor.x), Cursor.y);
}
PD_UI7_API bool Layout::ObjectWorkPos(fvec2& movpos) {
if (Scrolling[1]) {
movpos.y -= ScrollOffset.y;
if (!IO->Ren->InBox(movpos, LastObjSize,
fvec4(WorkRect.x, WorkRect.y, WorkRect.x + WorkRect.z,
WorkRect.y + WorkRect.w))) {
return true;
}
}
return false;
}
PD_UI7_API void Layout::AddObject(Container::Ref obj) {
obj->Init(IO, DrawList);
obj->SetPos(AlignPosition(Cursor, obj->GetSize(), WorkRect, GetAlignment()));
obj->Update();
CursorMove(obj->GetSize());
obj->HandleScrolling(ScrollOffset, WorkRect);
Objects.PushBack(obj);
}
PD_UI7_API void Layout::AddObjectEx(Container::Ref obj, u32 flags) {
obj->Init(IO, DrawList);
if (!(flags & 1)) {
obj->SetPos(
AlignPosition(Cursor, obj->GetSize(), WorkRect, GetAlignment()));
}
obj->Update();
if (!(flags & 1)) {
CursorMove(obj->GetSize());
}
if (!(flags & 2)) {
obj->HandleScrolling(ScrollOffset, WorkRect);
}
if (!(flags & 4)) {
Objects.PushFront(obj);
} else {
Objects.PushBack(obj);
}
}
PD_UI7_API Container::Ref Layout::FindObject(u32 id) {
for (auto& it : IDObjects) {
if (it->GetID() == id) {
return it;
}
}
return nullptr;
}
PD_UI7_API fvec2 Layout::AlignPosition(fvec2 pos, fvec2 size, fvec4 area,
UI7Align alignment) {
vec2 p = pos;
if (alignment & UI7Align_Center) {
p.x = (area.x + area.z) * 0.5 - (pos.x - area.x + size.x * 0.5);
} else if (alignment & UI7Align_Right) {
}
if (alignment & UI7Align_Mid) {
p.y = (area.y + area.w) * 0.5 - (pos.y - area.y + size.y * 0.5);
} else if (alignment & UI7Align_Bottom) {
}
return p;
}
PD_UI7_API void Layout::Update() {
for (auto& it : Objects) {
if (it->GetID() != 0 && !FindObject(it->GetID())) {
IDObjects.push_back(it);
}
if (!it->Skippable()) {
it->SetPos(it->GetPos() + Pos);
it->HandleInput();
it->UnlockInput();
it->Draw();
}
}
std::vector<size_t> tbr;
for (size_t i = 0; i < IDObjects.size(); i++) {
if (IDObjects[i]->Removable()) {
tbr.push_back(i);
}
}
for (auto& it : tbr) {
IDObjects.erase(IDObjects.begin() + it);
}
Objects.Clear();
WorkRect = fvec4(fvec2(WorkRect.x, WorkRect.y), Size - IO->MenuPadding);
CursorInit();
}
} // namespace UI7
} // namespace PD

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@@ -1,661 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/core.hpp>
#include <pd/ui7/menu.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void UI7::Menu::Label(const std::string& label) {
// Layout API
auto r = PD::New<UI7::Label>(label, io);
Layout->AddObject(r);
}
PD_UI7_API bool UI7::Menu::Button(const std::string& label) {
bool ret = false;
u32 id = Strings::FastHash("btn" + label + std::to_string(count_btn++));
Container::Ref r = Layout->FindObject(id);
if (!r) {
r = PD::New<UI7::Button>(label, io);
r->SetID(id);
}
Layout->AddObject(r);
if (!r->Skippable()) {
ret = std::static_pointer_cast<UI7::Button>(r)->IsPressed();
}
return ret;
}
PD_UI7_API void UI7::Menu::ColorEdit(const std::string& label, u32* color) {
u32 id = Strings::FastHash("cle" + label + std::to_string(count_btn++));
Container::Ref r = Layout->FindObject(id);
if (!r) {
r = PD::New<UI7::ColorEdit>(label, color, io);
r->SetID(id);
}
Layout->AddObject(r);
}
PD_UI7_API void UI7::Menu::DragFloat(const std::string& label, float* data,
size_t num_elms) {
u32 id = Strings::FastHash("dfl" + label + std::to_string(count_btn++));
Container::Ref r = Layout->FindObject(id);
if (!r) {
r = PD::New<UI7::DragData<float>>(label, data, num_elms, io);
r->SetID(id);
}
Layout->AddObject(r);
}
PD_UI7_API void UI7::Menu::Checkbox(const std::string& label, bool& v) {
u32 id = Strings::FastHash("cbx" + label + std::to_string(count_cbx++));
Container::Ref r = Layout->FindObject(id);
if (!r) {
r = PD::New<UI7::Checkbox>(label, v, io);
r->SetID(id);
}
Layout->AddObject(r);
}
PD_UI7_API void UI7::Menu::Image(LI::Texture::Ref img, fvec2 size,
LI::Rect uv) {
Container::Ref r = PD::New<UI7::Image>(img, size, uv);
Layout->AddObject(r);
}
PD_UI7_API void UI7::Menu::DebugLabels(Menu::Ref m, Menu::Ref t) {
/*if (!m) {
return;
}
if (t == nullptr) {
t = m;
}
std::stringstream s;
s << "Name: " << m->name << " [";
s << std::hex << std::setw(8) << std::setfill('0') << m->id;
s << std::dec << "]";
t->Label(s.str());
t->Label(std::format("Max Size: {:.2f}, {:.2f}", m->Layout->MaxPosition.x(),
m->Layout->MaxPosition.y()));
t->Label(std::format("Pos: {:.2f}, {:.2f} Size: {:.2f}, {:.2f}",
m->Layout->Pos.x(), m->Layout->Pos.y(),
m->Layout->Size.x(), m->Layout->Size.y()));
t->Label(std::format("Flags: {:#08x}", m->flags));
t->Label(
"Pre: " +
Strings::FormatNanos(
Sys::GetTraceRef("MPRE_" + m->name)->GetProtocol()->GetAverage()));
t->Label(
"Post: " +
Strings::FormatNanos(
Sys::GetTraceRef("MPOS_" + m->name)->GetProtocol()->GetAverage()));
t->Label(
"Update: " +
Strings::FormatNanos(
Sys::GetTraceRef("MUPT_" + m->name)->GetProtocol()->GetAverage()));
t->Label(
"MUser: " +
Strings::FormatNanos(
Sys::GetTraceRef("MUSR_" + m->name)->GetProtocol()->GetAverage()));*/
}
PD_UI7_API void UI7::Menu::Update(float delta) {
TT::Scope st("MUPT_" + name);
MenuFocusHandler();
if (!(flags & UI7MenuFlags_NoTitlebar)) {
CollapseHandler();
CloseButtonHandler();
MoveHandler();
}
scroll_anim.Update(delta);
if (!scroll_anim.IsFinished()) {
Layout->ScrollOffset = scroll_anim;
}
if (!(flags & UI7MenuFlags_NoClipRect)) {
Layout->DrawList->PushClipRect(
fvec4(Layout->Pos.x + io->MenuPadding.x, Layout->Pos.y + tbh,
Layout->Size.x - io->MenuPadding.x, Layout->Size.y - tbh));
}
Layout->DrawList->Layer = 10;
Layout->Update();
if (!(flags & UI7MenuFlags_NoClipRect)) {
Layout->DrawList->PopClipRect();
}
PostScrollHandler();
}
PD_UI7_API void UI7::Menu::PreHandler(UI7MenuFlags flags) {
TT::Scope st("MPRE_" + name);
// No touch means no Input System
if (!has_touch) {
header = UI7Color_Header;
}
if (io->InputHandler->FocusedMenu == id) {
header = UI7Color_Header;
}
DrawList::Ref list = Layout->GetDrawList();
// Resetup [updating] variables
count_btn = 0;
count_cbx = 0;
tbh = 0.f;
this->flags = flags;
Layout->Scrolling[1] = flags & UI7MenuFlags_VtScrolling;
has_touch = true; // io->Ren->CurrentScreen()->ScreenType() ==
// Screen::Bottom;
if (!(flags & UI7MenuFlags_NoTitlebar)) {
// Title bar setup and Rendering
tbh = io->FontScale * io->Font->DefaultPixelHeight;
list->Layer = 20;
list->AddRectangle(Layout->Pos, fvec2(Layout->Size.x, tbh),
io->Theme->Get(header));
fvec2 tpos(
io->MenuPadding.x,
tbh * 0.5 - io->Font->GetTextBounds(name, io->FontScale).y * 0.5);
if (!(flags & UI7MenuFlags_NoCollapse)) {
tpos.x += 18;
}
// LITextFlags tflags = LITextFlags_None;
if (flags & UI7MenuFlags_CenterTitle) {
tpos = 0;
// tflags = LITextFlags_AlignMid;
}
list->Layer++;
if (!(flags & UI7MenuFlags_NoClipRect)) {
int extra = is_shown != nullptr && !(flags & UI7MenuFlags_NoClose)
? (20 + io->ItemSpace.x)
: 0;
Layout->DrawList->PushClipRect(
fvec4(Layout->Pos, fvec2(Layout->Size.x - extra, tbh)));
}
list->AddText(Layout->Pos + tpos, this->name, io->Theme->Get(UI7Color_Text),
0, fvec2(Layout->Size.x, tbh));
if (!(flags & UI7MenuFlags_NoClipRect)) {
Layout->DrawList->PopClipRect();
}
/// Close Button Rendering
if (!(flags & UI7MenuFlags_NoClose) && is_shown) {
fvec2 size = tbh - io->FramePadding.y * 2; // Fixed quad size
// Need to clamp this way as the math lib lacks a less and greater
// operator in vec2 (don't checked if it would make sense yet)
size.x = std::clamp(size.x, 5.f, std::numeric_limits<float>::max());
size.y = std::clamp(size.y, 5.f, std::numeric_limits<float>::max());
// Probably should fix the minsize to be locked on y
fvec2 cpos =
fvec2(Layout->Pos.x + Layout->Size.x - size.x - io->FramePadding.x,
Layout->Pos.y + io->FramePadding.y);
Layout->DrawList->AddLine(cpos, cpos + size,
io->Theme->Get(UI7Color_FrameBackground), 2);
Layout->DrawList->AddLine(cpos + fvec2(0, size.y),
cpos + fvec2(size.x, 0),
io->Theme->Get(UI7Color_FrameBackground), 2);
/*fvec2 cpos =
fvec2(Layout->Pos.x + Layout->Size.x - 12 - io->FramePadding.x,
Layout->Pos.y + io->FramePadding.y);
Layout->GetDrawList()->AddLine(cpos, cpos + 12,
io->Theme->Get(clr_close_btn), 2);
Layout->GetDrawList()->AddLine(cpos + fvec2(0, 12), cpos + fvec2(12, 0),
io->Theme->Get(clr_close_btn), 2);*/
}
/// Collapse Triangle Rendering
if (!(flags & UI7MenuFlags_NoCollapse)) {
Layout->DrawList->Layer = 21;
/** Fixed Size */
fvec2 size = tbh - io->FramePadding.y * 2;
fvec2 cpos = Layout->Pos + io->FramePadding;
/** Symbol (Position Swapping set by pIsOpen ? openpos : closepos;) */
Layout->DrawList->AddTriangleFilled(
cpos, cpos + fvec2(size.x, is_open ? 0 : size.y * 0.5),
cpos + fvec2(is_open ? size.x * 0.5 : 0, size.y),
io->Theme->Get(UI7Color_FrameBackground));
Layout->DrawList->Layer = 20;
/*fvec2 cpos = Layout->Pos + io->FramePadding;
fvec2 positions[2] = {
fvec2(12, 6),
fvec2(0, 12),
};
if (is_open) {
float t = positions[0].y;
positions[0].y = positions[1].x;
positions[1].x = t;
}
Layout->GetDrawList()->AddTriangleFilled(
cpos, cpos + positions[0], cpos + positions[1],
io->Theme->Get(clr_collapse_tri));*/
}
Layout->WorkRect.y = io->MenuPadding.y + tbh;
Layout->CursorInit();
}
if (!(flags & UI7MenuFlags_NoBackground) && is_open) {
list->Layer = 0;
list->AddRectangle(Layout->Pos + fvec2(0, tbh),
Layout->Size - fvec2(0, tbh),
io->Theme->Get(UI7Color_Background));
}
if (io->ShowMenuBorder) {
vec2 bsize = Layout->Size;
if (!is_open) {
bsize.y = tbh;
}
list->Layer = 20;
list->AddRect(Layout->Pos, bsize, io->Theme->Get(UI7Color_Border));
}
// Add a clip Rect for Separators
if (!(flags & UI7MenuFlags_NoClipRect)) {
Layout->DrawList->PushClipRect(
fvec4(Layout->Pos.x + io->MenuPadding.x, Layout->Pos.y + tbh,
Layout->Size.x - io->MenuPadding.x, Layout->Size.y - tbh));
}
list->Layer = 10;
TT::Beg("MUSR_" + name);
}
PD_UI7_API void UI7::Menu::PostHandler() {
TT::Scope st("MPOS_" + name);
TT::End("MUSR_" + name);
// Remove the Clip Rect
if (!(flags & UI7MenuFlags_NoClipRect)) {
Layout->DrawList->PopClipRect();
}
ResizeHandler();
if (Layout->Scrolling[1]) {
scroll_allowed[1] =
(Layout->MaxPosition.y > Layout->Size.y - io->MenuPadding.y);
if (Layout->MaxPosition.y < Layout->Size.y - io->MenuPadding.y) {
Layout->ScrollOffset.y = 0.f;
}
scrollbar[1] = scroll_allowed[1];
if (scrollbar[1]) {
/// Setup Some Variables hare [they are self described]
int screen_w = Layout->Size.x;
int tsp = io->MenuPadding.y + tbh;
int slider_w = 4;
int szs = Layout->Size.y - tsp - io->MenuPadding.y;
/// Actually dont have a Horizontal bar yet
if (scrollbar[0]) szs -= slider_w - 2;
int lslider_h =
io->MinSliderDragSize.y; // Dont go less heigt for the drag
float slider_h = (szs - 4) * (float(szs - 4) / Layout->MaxPosition.y);
/// Visual Slider Height (How it looks in the end)
int vslider_h = std::clamp(slider_h, float(lslider_h), float(szs - 4));
/// Check if we overscroll to the bottom and Auto scroll back...
/// Probably schould use Tween ENgine here
if (Layout->ScrollOffset.y > Layout->MaxPosition.y - Layout->Size.y &&
Layout->MaxPosition.y != 0.f &&
Layout->MaxPosition.y >= Layout->Size.y - io->MenuPadding.y) {
Layout->ScrollOffset.y -= io->OverScrollMod * io->Delta;
if (Layout->ScrollOffset.y < Layout->MaxPosition.y - Layout->Size.y) {
Layout->ScrollOffset.y = Layout->MaxPosition.y - Layout->Size.y;
}
}
/// Do the Same as above just for Overscroll back to the top
if (Layout->ScrollOffset.y < 0) {
Layout->ScrollOffset.y += io->OverScrollMod * io->Delta;
if (Layout->ScrollOffset.y > 0) {
Layout->ScrollOffset.y = 0;
}
}
/// Effect
/*if (scroll_mod[1] != 0) {
Layout->ScrollOffset[1] += scroll_mod[1];
}
if (scroll_mod[1] < 0.f) {
scroll_mod[1] += 0.4f;
if (scroll_mod[1] > 0.f) {
scroll_mod[1] = 0;
}
}
if (scroll_mod[1] > 0.f) {
scroll_mod[1] -= 0.4f;
if (scroll_mod[1] < 0.f) {
scroll_mod[1] = 0;
}
}*/
UI7Color sldr_drag = UI7Color_Button;
/// Slider Dragging????
/// Probably need a new API for this
if (has_touch &&
io->InputHandler->DragObject(name + "sldr",
fvec4(Layout->Pos.x + screen_w - 12,
Layout->Pos.y + tsp, 8, szs)) &&
!io->InputHandler->DragReleasedAW) {
sldr_drag = UI7Color_ButtonHovered;
float drag_center = vslider_h / 2.0f;
float drag_pos =
std::clamp(static_cast<float>(
((io->InputHandler->DragPosition.y - Layout->Pos.y) -
tsp - drag_center) /
(szs - vslider_h - 4)),
0.0f, 1.0f);
Layout->ScrollOffset.y =
drag_pos * (Layout->MaxPosition.y - Layout->Size.y);
}
int srpos =
tsp + std::clamp(float(szs - vslider_h - 4) *
(Layout->ScrollOffset.y /
(Layout->MaxPosition.y - Layout->Size.y)),
0.f, float(szs - vslider_h - 4));
/// Rendering Stage
auto list = Layout->DrawList;
list->Layer = 20;
list->AddRectangle(Layout->Pos + fvec2(screen_w - 12, tsp),
fvec2(slider_w * 2, szs),
io->Theme->Get(UI7Color_FrameBackground));
list->AddRectangle(Layout->Pos + fvec2(screen_w - 10, tsp + 2),
fvec2(slider_w, szs - 4),
io->Theme->Get(UI7Color_FrameBackgroundHovered));
list->AddRectangle(Layout->Pos + fvec2(screen_w - 10, srpos + 2),
fvec2(slider_w, vslider_h), io->Theme->Get(sldr_drag));
}
}
}
PD_UI7_API void UI7::Menu::Separator() {
// Dynamic Objects are very simple...
Container::Ref r = PD::New<UI7::DynObj>(
[=, this](UI7::IO::Ref io, UI7::DrawList::Ref l, UI7::Container* self) {
l->AddRect(self->FinalPos(), self->GetSize(),
io->Theme->Get(UI7Color_TextDead));
});
// Set size before pushing (cause Cursor Move will require it)
r->SetSize(fvec2(Layout->Size.x - 10, 1));
Layout->AddObject(r);
/*return;
vec2 pos = Layout->Cursor;
vec2 size = fvec2(Layout->Size.x - (scrollbar[1] ? 24 : 10), 1);
Layout->CursorMove(size);
if (Layout->ObjectWorkPos(pos)) {
return;
}
Layout->GetDrawList()->AddRectangle(Layout->Pos + pos, size,
io->Theme->Get(UI7Color_TextDead));*/
}
PD_UI7_API void UI7::Menu::SeparatorText(const std::string& label) {
// Also note to use [=, this] instead of [&] to not undefined access label
Container::Ref r = PD::New<UI7::DynObj>(
[=, this](UI7::IO::Ref io, UI7::DrawList::Ref l, UI7::Container* self) {
fvec2 size = self->GetSize();
fvec2 tdim = io->Font->GetTextBounds(label, io->FontScale);
fvec2 pos = self->FinalPos();
auto align = Layout->GetAlignment();
vec2 rpos = Layout->AlignPosition(
pos, tdim, fvec4(Layout->Pos, Layout->Size), align);
if (!(align & UI7Align_Left)) {
l->AddRectangle(fvec2(rpos.x + io->FramePadding.x, tdim.y * 0.5),
fvec2(pos.x - rpos.x - io->MenuPadding.x, 1),
io->Theme->Get(UI7Color_TextDead));
}
if (!(align & UI7Align_Right)) {
l->AddRectangle(
pos + fvec2(tdim.x + io->FramePadding.x, tdim.y * 0.5),
fvec2(size.x - tdim.x - io->MenuPadding.x, 1),
io->Theme->Get(UI7Color_TextDead));
}
l->AddText(rpos, label, io->Theme->Get(UI7Color_Text), 0,
fvec2(Layout->Size.x, self->GetSize().y));
});
// Set size before pushing (cause Cursor Move will require it)
r->SetSize(fvec2(Layout->Size.x - 10, io->Font->PixelHeight * io->FontScale));
Layout->AddObject(r);
return;
fvec2 size = fvec2(Layout->Size.x - (scrollbar[1] ? 24 : 10), 1);
fvec2 tdim = io->Font->GetTextBounds(label, io->FontScale);
fvec2 pos = Layout->Cursor;
Layout->CursorMove(fvec2(size.x, tdim.y));
if (Layout->ObjectWorkPos(pos)) {
return;
}
auto alignment = Layout->GetAlignment();
vec2 rpos = Layout->AlignPosition(Layout->Pos + pos, tdim,
vec4(Layout->Pos, Layout->Size), alignment);
if (!(alignment & UI7Align_Left)) {
Layout->GetDrawList()->AddRectangle(
rpos +
fvec2(-(rpos.x - Layout->Pos.x - io->MenuPadding.x), tdim.y * 0.5),
fvec2(rpos.x - Layout->Pos.x - io->MenuPadding.x - io->FramePadding.x,
size.y),
io->Theme->Get(UI7Color_TextDead));
}
if (!(alignment & UI7Align_Right)) {
Layout->GetDrawList()->AddRectangle(
rpos + fvec2(tdim.x + io->FramePadding.x, tdim.y * 0.5),
fvec2(size.x - (tdim.x + io->FramePadding.x), size.y),
io->Theme->Get(UI7Color_TextDead));
}
Layout->GetDrawList()->AddText(rpos, label, io->Theme->Get(UI7Color_Text), 0,
fvec2(Layout->Size.x, 20));
}
PD_UI7_API void UI7::Menu::Join() {
// Assert(Layout->Objects.size(), "Objects list is empty!");
join.push_back(Layout->Objects.Back().get());
}
PD_UI7_API void UI7::Menu::JoinAlign(UI7Align a) {
if (a == 0) {
a = UI7Align_Default;
}
this->Join();
fvec2 spos = join.front()->GetPos();
fvec2 szs = join.back()->GetPos() + join.back()->GetSize() - spos;
for (auto it : join) {
szs.x = std::max(szs.x, it->GetPos().x + it->GetSize().x - spos.x);
}
fvec2 off;
if (a & UI7Align_Center) {
off.x = (Layout->Pos.x + Layout->Size.x * 0.5) - (spos.x + szs.x * 0.5);
}
if (a & UI7Align_Mid) {
off.y = (Layout->Pos.y + Layout->Size.y * 0.5) - (spos.y + szs.y * 0.5);
}
for (auto it : join) {
it->SetPos(it->GetPos() + off);
}
join.clear();
}
PD_UI7_API void UI7::Menu::AfterAlign(UI7Align a) {
Container* ref = Layout->Objects.Back().get();
fvec2 p = ref->GetPos();
fvec2 s = ref->GetSize();
fvec2 np = p;
if (a & UI7Align_Center) {
np.x = (Layout->Pos.x + Layout->Size.x * 0.5) - (p.x + s.x * 0.5);
}
if (a & UI7Align_Mid) {
np.y = (Layout->Pos.y + Layout->Size.y * 0.5) - (p.y + s.y * 0.5);
}
ref->SetPos(np);
}
PD_UI7_API void UI7::Menu::CreateParent() {
// Assert(!tmp_parent, "There is already an existing Parent container!");
tmp_parent = Container::New();
tmp_parent->SetPos(0);
tmp_parent->SetSize(0);
}
PD_UI7_API bool UI7::Menu::BeginTreeNode(const UI7::ID& id) {
auto n = tree_nodes.find((u32)id);
if (n == tree_nodes.end()) {
tree_nodes[(u32)id] = false;
n = tree_nodes.find((u32)id);
}
fvec2 pos = Layout->Cursor;
fvec2 tdim = io->Font->GetTextBounds(id.GetName(), io->FontScale);
fvec2 size = fvec2(tdim.x + 10 + io->ItemSpace.x, tdim.y);
if (n->second) {
Layout->InitialCursorOffset.x += 10.f;
}
Layout->CursorMove(size);
if (Layout->ObjectWorkPos(pos)) {
return n->second;
}
fvec2 ts = Layout->Pos + pos + fvec2(0, 3);
fvec2 positions[2] = {
fvec2(10, 5),
fvec2(0, 10),
};
if (n->second) {
float t = positions[0].y;
positions[0].y = positions[1].x;
positions[1].x = t;
}
Layout->GetDrawList()->AddTriangleFilled(
ts, ts + positions[0], ts + positions[1],
io->Theme->Get(UI7Color_FrameBackground));
Layout->GetDrawList()->AddText(
Layout->Pos + pos + fvec2(10 + io->ItemSpace.x, 0), id.GetName(),
io->Theme->Get(UI7Color_Text));
if (has_touch && io->InputHandler->DragObject(
name + id.GetName(), vec4(Layout->Pos + pos, size))) {
if (io->InputHandler->DragReleased) {
n->second = !n->second;
if (!n->second) {
Layout->InitialCursorOffset.x -= 10;
Layout->Cursor.x -= 10;
}
}
}
return n->second;
}
PD_UI7_API void UI7::Menu::EndTreeNode() {
Layout->InitialCursorOffset.x -= 10.f;
Layout->Cursor.x -= 10.f;
if (Layout->InitialCursorOffset.x < 0.f) {
Layout->InitialCursorOffset.x = 0.f;
}
}
PD_UI7_API void UI7::Menu::CloseButtonHandler() {
// Close Logic
if (!(flags & UI7MenuFlags_NoClose) && is_shown != nullptr) {
vec2 cpos = fvec2(Layout->Pos.x + Layout->Size.x - 12 - io->FramePadding.x,
Layout->Pos.y + io->FramePadding.y);
clr_close_btn = UI7Color_FrameBackground;
if (has_touch && io->InputHandler->DragObject(UI7::ID(name + "clse"),
fvec4(cpos, fvec2(12)))) {
if (io->InputHandler->DragReleased) {
*is_shown = !(*is_shown);
}
clr_close_btn = UI7Color_FrameBackgroundHovered;
}
}
}
PD_UI7_API void UI7::Menu::ResizeHandler() {
if (!(flags & UI7MenuFlags_NoResize)) {
if (has_touch &&
io->InputHandler->DragObject(
name + "rszs", fvec4(Layout->Pos + Layout->Size - 20, 20))) {
vec2 szs = Layout->Size + (io->InputHandler->DragPosition -
io->InputHandler->DragLastPosition);
if (szs.x < 30) szs.x = 30;
if (szs.y < 30) szs.y = 30;
Layout->Size = szs;
}
Layout->DrawList->Layer = 21;
Layout->DrawList->AddTriangleFilled(
Layout->Pos + Layout->Size, Layout->Pos + Layout->Size - fvec2(0, 15),
Layout->Pos + Layout->Size - fvec2(15, 0),
io->Theme->Get(UI7Color_FrameBackground));
}
}
PD_UI7_API void UI7::Menu::MoveHandler() {
// Menu Movement
if (!(flags & UI7MenuFlags_NoMove)) {
if (has_touch &&
io->InputHandler->DragObject(
name + "tmv", fvec4(Layout->Pos, fvec2(Layout->Size.x, tbh)))) {
if (io->InputHandler->DragDoubleRelease) {
is_open = !is_open;
}
Layout->Pos = Layout->Pos + (io->InputHandler->DragPosition -
io->InputHandler->DragLastPosition);
}
}
}
PD_UI7_API void UI7::Menu::CollapseHandler() {
// Collapse logic
if (!(flags & UI7MenuFlags_NoCollapse)) {
vec2 cpos = Layout->Pos + io->FramePadding;
clr_collapse_tri = UI7Color_FrameBackground;
if (has_touch &&
io->InputHandler->DragObject(UI7::ID(name + "clbse"),
fvec4(cpos, fvec2(18, tbh)))) {
if (io->InputHandler->DragReleased) {
is_open = !is_open;
}
clr_collapse_tri = UI7Color_FrameBackgroundHovered;
}
}
}
PD_UI7_API void UI7::Menu::PostScrollHandler() {
if (has_touch &&
io->InputHandler->DragObject(id, vec4(Layout->Pos, Layout->Size)) &&
Layout->Scrolling[1] && flags & UI7MenuFlags_VtScrolling &&
Layout->MaxPosition.y - Layout->Size.y + io->MenuPadding.y > 0) {
if (io->InputHandler->DragReleased) {
// scroll_mod = (io->DragPosition - io->DragLastPosition);
} else {
Layout->ScrollOffset.y = std::clamp(
Layout->ScrollOffset.y - (io->InputHandler->DragPosition.y -
io->InputHandler->DragLastPosition.y),
-40.f, (Layout->MaxPosition.y - Layout->Size.y) + 40.f);
}
}
}
PD_UI7_API void UI7::Menu::MenuFocusHandler() {
// Check if menu can be focused for Selective Menu Input API
vec4 newarea = vec4(Layout->Pos, Layout->Size);
if (!is_open) {
newarea = fvec4(Layout->Pos, fvec2(Layout->Size.x, tbh));
}
if (has_touch && io->Inp->IsDown(io->Inp->Touch) &&
io->Ren->InBox(io->Inp->TouchPos(), newarea) &&
!io->Ren->InBox(io->Inp->TouchPos(), io->InputHandler->FocusedMenuRect)) {
io->InputHandler->FocusedMenu = id;
}
if (io->InputHandler->FocusedMenu == id) {
io->InputHandler->FocusedMenuRect = newarea;
}
}
} // namespace UI7
} // namespace PD

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@@ -1,269 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/containers.hpp>
#include <pd/ui7/remenu.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void UI7::ReMenu::Label(const std::string& label) {
// Layout API
auto r = PD::New<UI7::Label>(label, pIO);
pLayout->AddObject(r);
}
PD_UI7_API bool UI7::ReMenu::Button(const std::string& label) {
bool ret = false;
u32 id = Strings::FastHash("btn" + label +
std::to_string(pLayout->Objects.Size()));
Container::Ref r = pLayout->FindObject(id);
if (!r) {
r = PD::New<UI7::Button>(label, pIO);
r->SetID(id);
}
pLayout->AddObject(r);
if (!r->Skippable()) {
ret = std::static_pointer_cast<UI7::Button>(r)->IsPressed();
}
return ret;
}
/*PD_UI7_API void UI7::ReMenu::DragFloat(const std::string& label, float* data,
size_t num_elms) {
u32 id = Strings::FastHash("dfl" + label + std::to_string(count_btn++));
Container::Ref r = Layout->FindObject(id);
if (!r) {
r = PD::New<UI7::DragData<float>>(label, data, num_elms, io);
r->SetID(id);
}
Layout->AddObject(r);
}*/
PD_UI7_API void UI7::ReMenu::Checkbox(const std::string& label, bool& v) {
u32 id = Strings::FastHash("cbx" + label +
std::to_string(pLayout->Objects.Size()));
Container::Ref r = pLayout->FindObject(id);
if (!r) {
r = PD::New<UI7::Checkbox>(label, v, pIO);
r->SetID(id);
}
pLayout->AddObject(r);
}
PD_UI7_API void UI7::ReMenu::Image(LI::Texture::Ref img, fvec2 size,
LI::Rect uv) {
Container::Ref r = PD::New<UI7::Image>(img, size, uv);
pLayout->AddObject(r);
}
PD_UI7_API void ReMenu::Separator() {
// Dynamic Objects are very simple...
Container::Ref r = PD::New<UI7::DynObj>(
[=, this](UI7::IO::Ref io, UI7::DrawList::Ref l, UI7::Container* self) {
l->AddRect(self->FinalPos(), self->GetSize(),
pIO->Theme->Get(UI7Color_TextDead));
});
// Set size before pushing (cause Cursor Move will require it)
r->SetSize(fvec2(pLayout->Size.x - 10, 1));
pLayout->AddObject(r);
}
PD_UI7_API void ReMenu::SeparatorText(const std::string& label) {
// Also note to use [=] instead of [&] to not undefined access label
Container::Ref r = PD::New<UI7::DynObj>(
[=, this](UI7::IO::Ref io, UI7::DrawList::Ref l, UI7::Container* self) {
fvec2 size = self->GetSize();
fvec2 tdim = io->Font->GetTextBounds(label, io->FontScale);
fvec2 pos = self->FinalPos();
auto align = pLayout->GetAlignment();
vec2 rpos = pLayout->AlignPosition(
pos, tdim, fvec4(pLayout->Pos, pLayout->Size), align);
if (!(align & UI7Align_Left)) {
l->AddRectangle(fvec2(rpos.x + io->FramePadding.x, tdim.y * 0.5),
fvec2(pos.x - rpos.x - io->MenuPadding.x, 1),
io->Theme->Get(UI7Color_TextDead));
}
if (!(align & UI7Align_Right)) {
l->AddRectangle(
pos + fvec2(tdim.x + io->FramePadding.x, tdim.y * 0.5),
fvec2(size.x - tdim.x - io->MenuPadding.x, 1),
io->Theme->Get(UI7Color_TextDead));
}
l->AddText(rpos, label, io->Theme->Get(UI7Color_Text), 0,
fvec2(pLayout->Size.x, self->GetSize().y));
});
// Set size before pushing (cause Cursor Move will require it)
r->SetSize(
fvec2(pLayout->Size.x - 10, pIO->Font->PixelHeight * pIO->FontScale));
pLayout->AddObject(r);
}
PD_UI7_API void ReMenu::HandleFocus() {
// Check if menu can be focused for Selective Menu Input API
vec4 newarea = fvec4(pLayout->Pos, pLayout->Size);
if (!pIsOpen) {
newarea = fvec4(pLayout->Pos, fvec2(pLayout->Size.x, TitleBarHeight));
}
if (pIO->Inp->IsDown(pIO->Inp->Touch) &&
pIO->Ren->InBox(pIO->Inp->TouchPos(), newarea) &&
!pIO->Ren->InBox(pIO->Inp->TouchPos(),
pIO->InputHandler->FocusedMenuRect)) {
pIO->InputHandler->FocusedMenu = pID;
}
if (pIO->InputHandler->FocusedMenu == pID) {
pIO->InputHandler->FocusedMenuRect = newarea;
}
}
PD_UI7_API void ReMenu::HandleScrolling() {}
PD_UI7_API void ReMenu::HandleTitlebarActions() {
// Collapse
if (!(Flags & UI7MenuFlags_NoCollapse)) {
vec2 cpos = pLayout->Pos + pIO->FramePadding;
// clr_collapse_tri = UI7Color_FrameBackground;
if (pIO->InputHandler->DragObject(UI7::ID(pID.GetName() + "clbse"),
fvec4(cpos, fvec2(18, TitleBarHeight)))) {
if (pIO->InputHandler->DragReleased) {
pIsOpen = !pIsOpen;
}
// clr_collapse_tri = UI7Color_FrameBackgroundHovered;
}
}
// Close Logic
if (!(Flags & UI7MenuFlags_NoClose) && pIsShown != nullptr) {
vec2 cpos =
fvec2(pLayout->Pos.x + pLayout->Size.x - 12 - pIO->FramePadding.x,
pLayout->Pos.y + pIO->FramePadding.y);
// clr_close_btn = UI7Color_FrameBackground;
if (pIO->InputHandler->DragObject(UI7::ID(pID.GetName() + "clse"),
fvec4(cpos, fvec2(12)))) {
if (pIO->InputHandler->DragReleased) {
*pIsShown = !(*pIsShown);
}
// clr_close_btn = UI7Color_FrameBackgroundHovered;
}
}
// Menu Movement
if (!(Flags & UI7MenuFlags_NoMove)) {
if (pIO->InputHandler->DragObject(
pID.GetName() + "tmv",
fvec4(pLayout->Pos, fvec2(pLayout->Size.x, TitleBarHeight)))) {
if (pIO->InputHandler->DragDoubleRelease) {
pIsOpen = !pIsOpen;
}
pLayout->Pos = pLayout->Pos + (pIO->InputHandler->DragPosition -
pIO->InputHandler->DragLastPosition);
// Have no ViewPort Yet :(
// pLayout->Pos = std::clamp(pLayout->Pos, fvec2(10), fvec2(1270, 710));
}
}
}
PD_UI7_API void ReMenu::DrawBaseLayout() {
if (pIsOpen) {
Container::Ref r = PD::New<UI7::DynObj>(
[](UI7::IO::Ref io, UI7::DrawList::Ref l, UI7::Container* self) {
l->Layer = 0;
l->AddRectangle(self->FinalPos(), self->GetSize(),
io->Theme->Get(UI7Color_Background));
});
// Set size before pushing (cause Cursor Move will require it)
r->SetSize(
fvec2(pLayout->GetSize().x, pLayout->GetSize().y - TitleBarHeight));
r->SetPos(fvec2(0, TitleBarHeight));
pLayout->AddObjectEx(r, UI7LytAdd_NoCursorUpdate |
UI7LytAdd_NoScrollHandle | UI7LytAdd_Front);
}
if (!(Flags & UI7MenuFlags_NoTitlebar)) {
Container::Ref r = PD::New<UI7::DynObj>(
[=, this](UI7::IO::Ref io, UI7::DrawList::Ref l, UI7::Container* self) {
l->Layer = 20;
/** Header Bar */
l->AddRectangle(self->FinalPos(), self->GetSize(),
io->Theme->Get(UI7Color_Header));
l->Layer = 21;
/** Inline if statement to shift the Text if collapse sym is shown */
/** What the hell is this code btw (didn't found a better way) */
l->AddText(self->FinalPos() +
fvec2(Flags & UI7MenuFlags_NoClose
? 0
: (TitleBarHeight - pIO->FramePadding.y * 2 +
(io->FramePadding.x * 2)),
0),
pID.GetName(), io->Theme->Get(UI7Color_Text));
});
r->SetSize(fvec2(pLayout->GetSize().x, TitleBarHeight));
r->SetPos(0);
pLayout->AddObjectEx(r,
UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle);
/** Collapse Sym */
if (!(Flags & UI7MenuFlags_NoCollapse)) {
r = PD::New<UI7::DynObj>([=, this](UI7::IO::Ref io, UI7::DrawList::Ref l,
UI7::Container* self) {
/** This sym actually requires layer 21 (i dont know why) */
l->Layer = 21;
/**
* Symbol (Position Swapping set by pIsOpen ? openpos : closepos;)
*/
l->AddTriangleFilled(
self->FinalPos(),
self->FinalPos() +
fvec2(self->GetSize().x, pIsOpen ? 0 : self->GetSize().y * 0.5),
self->FinalPos() +
fvec2(pIsOpen ? self->GetSize().x * 0.5 : 0, self->GetSize().y),
io->Theme->Get(UI7Color_FrameBackground));
});
r->SetSize(TitleBarHeight - pIO->FramePadding.y * 2);
r->SetPos(pIO->FramePadding);
pLayout->AddObjectEx(r,
UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle);
}
/** Close Sym (only shown if pIsShown is not nullptr) */
if (!(Flags & UI7MenuFlags_NoClose) && pIsShown) {
fvec2 size = TitleBarHeight - pIO->FramePadding.y * 2; // Fixed quad size
// Need to clamp this way as the math lib lacks a less and greater
// operator in vec2 (don't checked if it would make sense yet)
size.x = std::clamp(size.x, 5.f, std::numeric_limits<float>::max());
size.y = std::clamp(size.y, 5.f, std::numeric_limits<float>::max());
// Probably should fix the minsize to be locked on y
fvec2 cpos =
fvec2(pLayout->Pos.x + pLayout->Size.x - size.x - pIO->FramePadding.x,
pLayout->Pos.y + pIO->FramePadding.y);
pLayout->DrawList->AddLine(cpos, cpos + size,
pIO->Theme->Get(UI7Color_FrameBackground), 2);
pLayout->DrawList->AddLine(cpos + fvec2(0, size.y),
cpos + fvec2(size.x, 0),
pIO->Theme->Get(UI7Color_FrameBackground), 2);
}
}
}
PD_UI7_API void ReMenu::Update() {
HandleFocus();
if (!(Flags & UI7MenuFlags_NoTitlebar)) {
HandleTitlebarActions();
}
DrawBaseLayout();
pLayout->Update();
}
} // namespace UI7
} // namespace PD

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@@ -1,69 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/core.hpp>
#include <pd/ui7/theme.hpp>
namespace PD {
namespace UI7 {
PD_UI7_API void Theme::Default(Theme& theme) {
theme.Set(UI7Color_Text, Color("#FFFFFFFF"));
theme.Set(UI7Color_TextDead, Color("#AAAAAAFF"));
theme.Set(UI7Color_Background, Color("#222222ff"));
theme.Set(UI7Color_Border, Color("#999999ff"));
theme.Set(UI7Color_Button, Color("#111111FF"));
theme.Set(UI7Color_ButtonDead, Color("#080808FF"));
theme.Set(UI7Color_ButtonActive, Color("#2A2A2AFF"));
theme.Set(UI7Color_ButtonHovered, Color("#222222FF"));
theme.Set(UI7Color_Header, Color("#111111FF"));
theme.Set(UI7Color_HeaderDead, Color("#080808FF"));
theme.Set(UI7Color_Selector, Color("#222222FF"));
theme.Set(UI7Color_Checkmark, Color("#2A2A2AFF"));
theme.Set(UI7Color_FrameBackground, Color("#555555FF"));
theme.Set(UI7Color_FrameBackgroundHovered, Color("#777777FF"));
theme.Set(UI7Color_Progressbar, Color("#00FF00FF"));
theme.Set(UI7Color_ListEven, Color("#CCCCCCFF"));
theme.Set(UI7Color_ListOdd, Color("#BBBBBBFF"));
}
PD_UI7_API void Theme::Flashbang(Theme& theme) {
theme.Set(UI7Color_Text, Color("#000000FF"));
theme.Set(UI7Color_TextDead, Color("#333333FF"));
theme.Set(UI7Color_Background, Color("#eeeeeeFF"));
theme.Set(UI7Color_Border, Color("#777777ff"));
theme.Set(UI7Color_Button, Color("#ccccccFF"));
theme.Set(UI7Color_ButtonDead, Color("#bbbbbbFF"));
theme.Set(UI7Color_ButtonActive, Color("#ccccccFF"));
theme.Set(UI7Color_ButtonHovered, Color("#acacacFF"));
theme.Set(UI7Color_Header, Color("#ddddddFF"));
theme.Set(UI7Color_HeaderDead, Color("#cdcdcdFF"));
theme.Set(UI7Color_Selector, Color("#222222FF"));
theme.Set(UI7Color_Checkmark, Color("#ccccccFF"));
theme.Set(UI7Color_FrameBackground, Color("#aaaaaaFF"));
theme.Set(UI7Color_FrameBackgroundHovered, Color("#909090FF"));
theme.Set(UI7Color_Progressbar, Color("#00FF00FF"));
theme.Set(UI7Color_ListEven, Color("#CCCCCCFF"));
theme.Set(UI7Color_ListOdd, Color("#BBBBBBFF"));
}
} // namespace UI7
} // namespace PD

View File

@@ -1,367 +0,0 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/core/core.hpp>
#include <pd/ui7/ui7.hpp>
// Helpers
std::string _UI7DV4(PD::vec4<float> v) {
return std::format("[{:.2f}, {:.2f}, {:.2f}, {:.2f}]", v.x, v.y, v.z, v.w);
}
std::string _UI7DV2(PD::vec2<float> v) {
return std::format("[{:.2f}, {:.2f}]", v.x, v.y);
}
#define UI7DV4(x) #x ": " + _UI7DV4(x)
#define UI7DV4N(x) _UI7DV4(x)
#define UI7DV2(x) #x ": " + _UI7DV2(x)
#define UI7DV2N(x) _UI7DV2(x)
#define UI7DHX32(x) std::format("{}: {:#08x}", #x, x)
#define UI7DTF(x) PD::Strings::FormatNanos(x)
namespace PD {
PD_UI7_API std::string UI7::GetVersion(bool show_build) {
std::stringstream s;
s << ((UI7_VERSION >> 24) & 0xFF) << ".";
s << ((UI7_VERSION >> 16) & 0xFF) << ".";
s << ((UI7_VERSION >> 8) & 0xFF);
if (show_build) s << "-" << ((UI7_VERSION) & 0xFF);
return s.str();
}
PD_UI7_API bool UI7::Context::BeginMenu(const ID& id, UI7MenuFlags flags,
bool* show) {
// Assert(!this->current, "You are already in another Menu!");
// Assert(std::find(amenus.begin(), amenus.end(), (u32)id) == amenus.end(),
// "Menu Name Already used or\nContext::Update not called!");
if (show != nullptr) {
if (!(*show)) {
if (io->InputHandler->FocusedMenu == id) {
io->InputHandler->FocusedMenu = 0;
io->InputHandler->FocusedMenuRect = 0;
}
return false;
}
}
auto menu = this->menus.find(id);
if (menu == this->menus.end()) {
this->menus[id] = Menu::New(id, io);
// this->menus[id]->Layout->SetSize(io->Ren->GetViewport().zw());
menu = this->menus.find(id);
}
this->current = menu->second;
this->current->is_shown = show;
this->io->InputHandler->CurrentMenu = this->current->id;
io->RegisterDrawList(id, this->current->Layout->GetDrawList());
this->current->PreHandler(flags);
amenus.push_back(this->current->GetID());
if (!this->current->is_open) {
this->current = nullptr;
}
return this->current != nullptr;
}
PD_UI7_API UI7::Menu::Ref UI7::Context::GetCurrentMenu() {
// Assert(current != nullptr, "Not in a Menu!");
return current;
}
PD_UI7_API UI7::Menu::Ref UI7::Context::FindMenu(const ID& id) {
auto e = this->menus.find(id);
if (e != this->menus.end()) {
return e->second;
}
return nullptr;
}
PD_UI7_API void UI7::Context::EndMenu() {
this->current->PostHandler();
this->current = nullptr;
this->io->InputHandler->CurrentMenu = 0;
}
PD_UI7_API bool UI7::Context::DoMenuEx(
const UI7::ID& id, UI7MenuFlags flags,
std::function<void(UI7::ReMenu::Ref m)> f) {
if (!Current) {
Current = ReMenu::New(id, io);
}
// Current->pIsShown = show;
io->InputHandler->CurrentMenu = Current->pID;
io->RegisterDrawList(id, Current->pLayout->GetDrawList());
if (Current->pIsOpen) {
f(Current);
}
return Current != nullptr;
}
PD_UI7_API void UI7::Context::Update(float) {
TT::Scope st("UI7_Update");
// Assert(current == nullptr, "Still in a Menu!");
if (!io->InputHandler->FocusedMenu && amenus.size() > 0) {
io->InputHandler->FocusedMenu = amenus[amenus.size() - 1];
}
bool focused_exist = false;
if (aml.size() == 0) {
aml = amenus;
} else {
std::vector<size_t> tbr;
for (size_t i = 0; i < aml.size(); i++) {
if (std::find(amenus.begin(), amenus.end(), aml[i]) == amenus.end()) {
tbr.push_back(i);
}
}
for (auto& it : tbr) {
aml.erase(aml.begin() + it);
}
}
for (auto& it : amenus) {
if (std::find(aml.begin(), aml.end(), it) == aml.end()) {
aml.push_back(it);
}
}
auto ptf = std::find(aml.begin(), aml.end(), io->InputHandler->FocusedMenu);
if (ptf != aml.end() && ptf != aml.begin()) {
std::rotate(aml.begin(), ptf, ptf + 1);
}
for (auto it : aml) {
auto m = menus[it];
io->InputHandler->CurrentMenu = m->id;
m->Update(io->Delta);
io->InputHandler->CurrentMenu = 0;
if (it == io->InputHandler->FocusedMenu) {
focused_exist = true;
}
}
io->InputHandler->CurrentMenu = Current->pID;
Current->Update();
/*if (!focused_exist && io->CurrentMenu != Current->pID) {
io->FocusedMenu = 0;
io->FocusedMenuRect = 0;
}*/
int list = 0;
u32 vtx_counter = 0;
u32 idx_counter = 0;
// Register Front List as last element
io->RegisterDrawList("CtxFrontList", io->Front);
// io->DrawListRegestry.Reverse();
for (auto it : io->DrawListRegestry) {
it.Second->Base = list * 30;
it.Second->Process(io->pRDL);
vtx_counter += it.Second->NumVertices;
idx_counter += it.Second->NumIndices;
list++;
}
io->Ren->RegisterDrawList(io->pRDL);
io->NumIndices = idx_counter;
io->NumVertices = vtx_counter;
this->amenus.clear();
this->io->Update();
}
PD_UI7_API void UI7::Context::AboutMenu(bool* show) {
if (this->BeginMenu("About UI7", UI7MenuFlags_Scrolling, show)) {
auto m = this->GetCurrentMenu();
m->Label("Palladium - UI7 " + GetVersion());
m->Separator();
m->Label("(c) 2023-2025 René Amthor");
m->Label("UI7 is licensed under the MIT License.");
m->Label("See LICENSE for more information.");
static bool show_build;
m->Checkbox("Show Build Info", show_build);
if (show_build) {
m->SeparatorText("Build Info");
m->Label("Full Version -> " + GetVersion(true));
m->Label("sizeof(size_t) -> " + std::to_string(sizeof(size_t)));
m->Label("sizeof(LI::Vertex) -> " + std::to_string(sizeof(LI::Vertex)));
m->Label("__cplusplus -> " + std::to_string(__cplusplus));
m->Label("Compiler -> " + LibInfo::CompiledWith());
}
this->EndMenu();
}
}
PD_UI7_API void UI7::Context::MetricsMenu(bool* show) {
if (this->BeginMenu("UI7 Metrics", UI7MenuFlags_Scrolling, show)) {
auto m = this->GetCurrentMenu();
m->Label("Palladium - UI7 " + GetVersion());
m->Separator();
m->Label(
std::format("Average {:.3f} ms/f ({:.1f} FPS)",
((float)io->DeltaStats->GetAverage() / 1000.f),
1000.f / ((float)io->DeltaStats->GetAverage() / 1000.f)));
m->Label(std::format("NumVertices: {}", io->NumVertices));
m->Label(std::format("NumIndices: {} -> {} Tris", io->NumIndices,
io->NumIndices / 3));
m->Label("Menus: " + std::to_string(menus.size()));
/*if (m->BeginTreeNode("Font")) {
for (u32 i = 0; i <= 0x00ff; i++) {
auto& c = io->Ren->Font()->GetCodepoint(i);
if (!c.invalid()) {
m->Image(c.tex(), c.size(), c.uv());
if ((i % 15) != 0 || i == 0) {
m->SameLine();
}
}
}
m->EndTreeNode();
}*/
m->SeparatorText("TimeTrace");
if (m->BeginTreeNode("Traces (" +
std::to_string(Sys::GetTraceMap().size()) + ")")) {
for (auto& it : Sys::GetTraceMap()) {
if (m->BeginTreeNode(it.second->GetID())) {
m->Label("Diff: " + UI7DTF(it.second->GetLastDiff()));
m->Label("Protocol Len: " +
std::to_string(it.second->GetProtocol()->GetLen()));
m->Label("Average: " +
UI7DTF(it.second->GetProtocol()->GetAverage()));
m->Label("Min: " + UI7DTF(it.second->GetProtocol()->GetMin()));
m->Label("Max: " + UI7DTF(it.second->GetProtocol()->GetMax()));
m->EndTreeNode();
}
}
m->EndTreeNode();
}
m->SeparatorText("IO");
if (m->BeginTreeNode("Menus (" + std::to_string(menus.size()) + ")")) {
for (auto& it : menus) {
if (m->BeginTreeNode(it.second->name)) {
m->Label("Name: " + it.second->name);
/*m->Label("Pos: " + UI7DV2N(it.second->Layout->GetPosition()));
m->Label("Size: " + UI7DV2N(it.second->Layout->GetSize()));
m->Label("Work Rect: " + UI7DV4N(it.second->Layout->WorkRect));
m->Label("Cursor: " + UI7DV2N(it.second->Layout->Cursor));*/
if (m->BeginTreeNode(
"ID Objects (" +
std::to_string(it.second->Layout->IDObjects.size()) + ")")) {
for (auto& jt : it.second->Layout->IDObjects) {
m->Label(UI7DHX32(jt->GetID()));
}
m->EndTreeNode();
}
m->EndTreeNode();
}
}
m->EndTreeNode();
}
if (m->BeginTreeNode("Active Menus (" + std::to_string(aml.size()) + ")")) {
for (auto& it : aml) {
if (m->BeginTreeNode(menus[it]->name)) {
m->Label("Name: " + menus[it]->name);
/*m->Label("Pos: " + UI7DV2N(it.second->Layout->Pos));
m->Label("Size: " + UI7DV2N(it.second->Layout->GetSize()));
m->Label("Work Rect: " + UI7DV4N(it.second->Layout->WorkRect));
m->Label("Cursor: " + UI7DV2N(it.second->Layout->Cursor));*/
if (m->BeginTreeNode(
"ID Objects (" +
std::to_string(menus[it]->Layout->IDObjects.size()) + ")")) {
for (auto& jt : menus[it]->Layout->IDObjects) {
m->Label(UI7DHX32(jt->GetID()));
}
m->EndTreeNode();
}
m->EndTreeNode();
}
}
m->EndTreeNode();
}
if (m->BeginTreeNode("DrawLists (" +
std::to_string(io->DrawListRegestry.Size()) + ")")) {
for (auto& it : io->DrawListRegestry) {
if (m->BeginTreeNode(it.First.GetName())) {
m->Label("Vertices: " + std::to_string(it.Second->NumVertices));
m->Label("Indices: " + std::to_string(it.Second->NumIndices));
m->Label("Base Layer: " + std::to_string(it.Second->Base));
m->EndTreeNode();
}
}
m->EndTreeNode();
}
m->Label("io->Time: " + Strings::FormatMillis(io->Time->Get()));
m->Label(std::format("io->Delta: {:.3f}", io->Delta));
m->Label(std::format("io->Framerate: {:.2f}", io->Framerate));
m->Label(UI7DHX32(io->InputHandler->FocusedMenu));
m->Label(UI7DHX32(io->InputHandler->DraggedObject));
m->Label(std::format("io->DragTime: {:.2f}s",
io->InputHandler->DragTime->GetSeconds()));
m->Label(UI7DV4(io->InputHandler->DragDestination));
m->Label(UI7DV2(io->InputHandler->DragSourcePos));
m->Label(UI7DV2(io->InputHandler->DragPosition));
m->Label(UI7DV2(io->InputHandler->DragLastPosition));
this->EndMenu();
}
}
PD_UI7_API void UI7::Context::StyleEditor(bool* show) {
if (this->BeginMenu("UI7 Style Editor", UI7MenuFlags_Scrolling, show)) {
auto m = this->GetCurrentMenu();
m->Label("Palladium - UI7 " + GetVersion() + " Style Editor");
m->Separator();
m->DragData("MenuPadding", (float*)&io->MenuPadding, 2, 0.f, 100.f);
m->DragData("FramePadding", (float*)&io->FramePadding, 2, 0.f, 100.f);
m->DragData("ItemSpace", (float*)&io->ItemSpace, 2, 0.f, 100.f);
m->DragData("MinSliderSize", (float*)&io->MinSliderDragSize, 2, 1.f, 100.f);
m->DragData("OverScroll Modifier", &io->OverScrollMod, 1, 0.01f,
std::numeric_limits<float>::max(), 0.01f, 2);
m->Checkbox("Menu Border", io->ShowMenuBorder);
m->Checkbox("Frame Border", io->ShowFrameBorder);
m->SeparatorText("Theme");
if (m->Button("Dark")) {
UI7::Theme::Default(*io->Theme.get());
}
m->SameLine();
if (m->Button("Flashbang")) {
UI7::Theme::Flashbang(*io->Theme.get());
}
/// Small trick to print without prefix
#define ts(x) m->ColorEdit(std::string(#x).substr(9), &io->Theme->GetRef(x));
#define ts2(x) \
m->DragData(std::string(#x).substr(9), (u8*)&io->Theme->GetRef(x), 4, (u8)0, \
(u8)255);
ts2(UI7Color_Background);
ts2(UI7Color_Border);
ts2(UI7Color_Button);
ts2(UI7Color_ButtonDead);
ts2(UI7Color_ButtonActive);
ts2(UI7Color_ButtonHovered);
ts2(UI7Color_Text);
ts2(UI7Color_TextDead);
ts2(UI7Color_Header);
ts2(UI7Color_HeaderDead);
ts2(UI7Color_Selector);
ts2(UI7Color_Checkmark);
ts2(UI7Color_FrameBackground);
ts2(UI7Color_FrameBackgroundHovered);
ts2(UI7Color_Progressbar);
ts2(UI7Color_ListEven);
ts2(UI7Color_ListOdd);
this->EndMenu();
}
}
} // namespace PD