# Rewrite 5
- Move Libraries Source into pd directory and give them all their own CMakeLists.txt - Partial rewrite core (color, autogenerated vec), lithium (now uses UNIQUE PTR for Commands), UI7 - Use MenuV2 as new standart in UI7 - Implementz ViewPort Pre alpha to UI7 - Add Line Drawing to DrawList (not Working) - Implement a Complete new drievrs API (static Drivers) - NO SUPPORT FOR SHARED LIBRARY BUILDS IN VERSION 5 YET - Add Tools to Autogenerate Headers and Stuff
This commit is contained in:
226
tools/lazyvec/source/main.cpp
Executable file
226
tools/lazyvec/source/main.cpp
Executable file
@ -0,0 +1,226 @@
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
const char* license_text = R"(/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
)";
|
||||
|
||||
const std::vector<std::string> elems = {"x", "y", "z", "w"};
|
||||
|
||||
void MakeOperationFor(std::fstream& off, char op, int n) {
|
||||
off << " template <typename T1>\n";
|
||||
off << " vec" << n << "<T>& operator" << op << "=(T1 v) {\n";
|
||||
for (int i = 0; i < n; i++) {
|
||||
off << " " << elems[i] << " " << op << "= (T)v;\n";
|
||||
}
|
||||
off << " return *this;\n";
|
||||
off << " }\n\n";
|
||||
|
||||
off << " template <typename T1>\n";
|
||||
off << " vec" << n << "<T>& operator" << op << "=(const vec" << n
|
||||
<< "<T1>& v) {\n";
|
||||
for (int i = 0; i < n; i++) {
|
||||
off << " " << elems[i] << " " << op << "= (T)v." << elems[i] << ";\n";
|
||||
}
|
||||
off << " return *this;\n";
|
||||
off << " }\n\n";
|
||||
|
||||
off << " template <typename T1>\n";
|
||||
off << " vec" << n << "<T> operator" << op << "(T1 v) const {\n";
|
||||
off << " return vec" << n << "<T>(";
|
||||
for (int i = 0; i < n; i++) {
|
||||
if (i > 0) off << ", ";
|
||||
off << elems[i] << " " << op << " (T)v";
|
||||
}
|
||||
off << ");\n }\n\n";
|
||||
|
||||
off << " template <typename T1>\n";
|
||||
off << " vec" << n << "<T> operator" << op << "(const vec" << n
|
||||
<< "<T1>& v) const {\n";
|
||||
off << " return vec" << n << "<T>(";
|
||||
for (int i = 0; i < n; i++) {
|
||||
if (i > 0) off << ", ";
|
||||
off << elems[i] << " " << op << " (T)v." << elems[i];
|
||||
}
|
||||
off << ");\n }\n\n";
|
||||
}
|
||||
|
||||
void SwapHaxx(std::fstream& off, int n) {
|
||||
std::unordered_set<std::string> done;
|
||||
for (int i = 0; i < n; i++) {
|
||||
for (int j = 0; j < n; j++) {
|
||||
std::string a = elems[i];
|
||||
std::string b = elems[j];
|
||||
/** Make sure we generate nothing twice */
|
||||
if (a == b || done.count(b + a)) {
|
||||
continue;
|
||||
}
|
||||
off << " void Swap" << (char)toupper(a[0]) << (char)toupper(b[0])
|
||||
<< "() {\n";
|
||||
off << " T t = " << a << ";\n " << a << " = " << b << ";\n";
|
||||
off << " " << b << " = t;\n }\n";
|
||||
done.insert(a + b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GenerateVec(int n) {
|
||||
if (n < 2 || n > 4) {
|
||||
std::cout << "Only 2 to 4 supported.\n";
|
||||
return;
|
||||
}
|
||||
|
||||
std::fstream off("vec" + std::to_string(n) + ".hpp", std::ios::out);
|
||||
|
||||
off << "#pragma once\n" << std::endl;
|
||||
off << license_text << std::endl;
|
||||
off << "// This file is generated by lazyvec\n#include "
|
||||
"<pd/core/common.hpp>\n\n";
|
||||
off << "namespace PD {" << std::endl;
|
||||
off << "template <typename T>\nclass vec" << n << " {\npublic:\n";
|
||||
for (int i = 0; i < n; i++) {
|
||||
off << " T " << elems[i] << ";\n";
|
||||
}
|
||||
off << "\n";
|
||||
off << " vec" << n << "(): ";
|
||||
for (int i = 0; i < n; i++) {
|
||||
if (i > 0) {
|
||||
off << ", ";
|
||||
}
|
||||
off << elems[i] << "(0)";
|
||||
}
|
||||
off << " {}" << std::endl;
|
||||
// Magic Construtor (support for anytype vec)
|
||||
off << " template <typename T1>\n";
|
||||
off << " explicit vec" << n << "(T1 v) {\n";
|
||||
for (int i = 0; i < n; i++) {
|
||||
off << " " << elems[i] << " = (T)v;\n";
|
||||
}
|
||||
off << " }\n\n";
|
||||
|
||||
// Magic Constructor 2
|
||||
off << " template <typename T1>\n";
|
||||
off << " explicit vec" << n << "(vec" << n << "<T1> v) {\n";
|
||||
for (int i = 0; i < n; i++) {
|
||||
off << " " << elems[i] << " = (T)v. " << elems[i] << ";\n";
|
||||
}
|
||||
off << " }\n\n";
|
||||
|
||||
off << " vec" << n << "(";
|
||||
for (int i = 0; i < n; i++) {
|
||||
if (i > 0) off << ", ";
|
||||
off << "T " << elems[i];
|
||||
}
|
||||
off << ") : ";
|
||||
for (int i = 0; i < n; i++) {
|
||||
if (i > 0) off << ", ";
|
||||
off << elems[i] << "(" << elems[i] << ")";
|
||||
}
|
||||
off << " {}\n\n";
|
||||
|
||||
MakeOperationFor(off, '+', n);
|
||||
MakeOperationFor(off, '-', n);
|
||||
MakeOperationFor(off, '*', n);
|
||||
MakeOperationFor(off, '/', n);
|
||||
|
||||
off << " vec" << n << " operator-() const {return vec" << n << "(";
|
||||
for (int i = 0; i < n; i++) {
|
||||
off << "-" << elems[i];
|
||||
if (i != n - 1) {
|
||||
off << ", ";
|
||||
}
|
||||
}
|
||||
off << ");}\n\n";
|
||||
|
||||
off << " bool operator==(const vec" << n << "& v) const { return ";
|
||||
for (int i = 0; i < n; i++) {
|
||||
off << elems[i] << " == v." << elems[i];
|
||||
if (i != n - 1) {
|
||||
off << " && ";
|
||||
}
|
||||
}
|
||||
off << ";}\n";
|
||||
off << " bool operator!=(const vec" << n
|
||||
<< "&v) const { return !(*this == v); }\n\n";
|
||||
|
||||
off << " double Len() const {return std::sqrt(SqLen()); }\n";
|
||||
off << " double SqLen() const { return ";
|
||||
for (int i = 0; i < n; i++) {
|
||||
off << elems[i] << " * " << elems[i];
|
||||
if (i != n - 1) {
|
||||
off << " + ";
|
||||
}
|
||||
}
|
||||
off << "; }\n\n";
|
||||
|
||||
SwapHaxx(off, n);
|
||||
|
||||
off << "};\n";
|
||||
off << "using fvec" << n << " = vec" << n << "<float>;\n";
|
||||
off << "using dvec" << n << " = vec" << n << "<double>;\n";
|
||||
off << "using ivec" << n << " = vec" << n << "<int>;\n";
|
||||
off << "}\n";
|
||||
off.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Yet another Stupid Code generation tool
|
||||
* Why ?
|
||||
* Cause this is written and tested faster then
|
||||
* manually writeup vec2 to vec4
|
||||
*/
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
if (argc != 2) {
|
||||
std::cout << argv[0] << " <num (2 to 4)>" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
GenerateVec(std::stoi(argv[1]));
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user