Add pdsg (palladium spirv-generator)

- remove glslang from pd-system
- use spirv blobs instead of glsl 460
- Use Legacy shaders for OpenGL2 backend
- add devnotes
This commit is contained in:
2026-03-18 21:21:00 +01:00
parent 7d89ab1c47
commit 71563e8979
14 changed files with 409 additions and 83 deletions

View File

@@ -39,5 +39,7 @@ class GfxOpenGL2 : public GfxDriverBase<GfxOpenGL2Config> {
int pLocTex = 0;
int pLocAlfa = 0;
int pLocProjection = 0;
static const char* pVertCode;
static const char* pFragCode;
};
} // namespace PD