Add pdsg (palladium spirv-generator)
- remove glslang from pd-system - use spirv blobs instead of glsl 460 - Use Legacy shaders for OpenGL2 backend - add devnotes
This commit is contained in:
9
vendor/CMakeLists.txt
vendored
9
vendor/CMakeLists.txt
vendored
@@ -5,15 +5,18 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
else()
|
||||
# GLAD
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/glad)
|
||||
# GLSLANG
|
||||
set(ENABLE_OPT OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/glslang)
|
||||
# SPIRV-Cross
|
||||
set(SPIRV_CROSS_CLI OFF CACHE BOOL "" FORCE)
|
||||
set(SPIRV_CROSS_ENABLE_TESTS OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross)
|
||||
endif()
|
||||
|
||||
if(PD_BUILD_TOOLS)
|
||||
# GLSLANG
|
||||
set(ENABLE_OPT OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/glslang)
|
||||
endif()
|
||||
|
||||
# STB
|
||||
add_library(stb INTERFACE)
|
||||
target_include_directories(stb INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/stb)
|
||||
|
||||
Reference in New Issue
Block a user