WIP (Codename Ultra) UI lib

This commit is contained in:
2026-03-26 21:02:10 +01:00
parent bc06a3fee8
commit 784421fa6c
11 changed files with 331 additions and 14 deletions
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#pragma once
#include <pd/core/core.hpp>
#include <pd/lithium/lithium.hpp>
using UltraAlignment = PD::u32;
enum UltraAlignment_ {
UltraAlignment_None = 0,
UltraAlignment_Top = 1 << 0,
UltraAlignment_Bot = 1 << 1,
UltraAlignment_Left = 1 << 2,
UltraAlignment_Right = 1 << 3,
UltraAlignment_TopLeft = UltraAlignment_Top | UltraAlignment_Left,
UltraAlignment_TopRight = UltraAlignment_Top | UltraAlignment_Right,
UltraAlignment_BotLeft = UltraAlignment_Bot | UltraAlignment_Left,
UltraAlignment_BotRight = UltraAlignment_Bot | UltraAlignment_Right,
};
namespace PD {
namespace Ultra {
class PD_API Canvas {
public:
Canvas();
Canvas(const PD::fvec2& size);
~Canvas();
void SetVirtualViewport(const PD::fvec2& size);
void SetViewport(const PD::fvec2& size);
PD::fvec2 VTranslatePos(const PD::fvec2& p) const;
PD::fvec2 VTranslateAlignPos(const PD::fvec2& pos, const PD::fvec2& size,
UltraAlignment align) const;
PD::Li::Rect VTranslateObject(const PD::fvec2& pos, const PD::fvec2& size,
UltraAlignment align, bool size_modified = false) const;
PD::fvec2 TranslatePos(const PD::fvec2& p) const;
PD::fvec2 VTranslateSize(const PD::fvec2& s) const;
PD::fvec2 TranslateSize(const PD::fvec2& s) const;
float VTranslateFontscale(float f) const;
float TranslateFontscale(float f) const;
private:
PD::fvec2 pViewport;
PD::fvec2 pVirtualViewPort;
float pVfactor = 0.f;
PD::fvec2 pVoff;
};
} // namespace Ultra
} // namespace PD
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#pragma once
#include <pd/lithium/lithium.hpp>
namespace PD {
namespace Ultra {
class ElementBase {
public:
ElementBase() {}
~ElementBase() {}
virtual void Draw(PD::Li::Drawlist& dl) = 0;
/**
* Reset Function (for PD::Pool::FastReset)
*/
virtual void Reset() {}
private:
};
} // namespace Ultra
} // namespace PD
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#pragma once
#include <pd/core/core.hpp>
#include <pd/ultra/elems/element.hpp>
namespace PD {
namespace Ultra {
class PD_API Rect : public ElementBase {
public:
Rect() {}
~Rect() {}
void Draw(PD::Li::Drawlist& l) override;
void SetPosition(const PD::fvec2& pos) { pPos = pos; }
void SetPosition(float x, float y) { pPos = PD::fvec2(x, y); }
void SetSize(const PD::fvec2& size) { pSize = size; }
void SetSize(float w, float h) { pSize = PD::fvec2(w, h); }
void SetColor(const PD::Color& color) { pColor = color; }
void SetRounding(float r) { pRounding = r; }
private:
PD::fvec2 pPos;
PD::fvec2 pSize;
PD::Color pColor;
float pRounding = 0.f;
};
} // namespace Ultra
} // namespace PD
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#pragma once
#include <pd/core/core.hpp>
#include <pd/ultra/elems/element.hpp>
namespace PD {
namespace Ultra {
class PD_API Text : public ElementBase {
public:
Text() {}
~Text() {}
void Draw(PD::Li::Drawlist& l) override;
void SetPosition(const PD::fvec2& pos) { pPos = pos; }
void SetPosition(float x, float y) { pPos = PD::fvec2(x, y); }
void SetColor(const PD::Color& color) { pColor = color; }
void SetText(const std::string& text) { pText = text; }
private:
PD::fvec2 pPos;
PD::Color pColor;
std::string pText;
};
} // namespace Ultra
} // namespace PD
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#pragma once
#include <pd/ultra/canvas.hpp>
#include <pd/ultra/elems/element.hpp>
namespace PD {
namespace Ultra {
class PD_API Layout {
public:
Layout() {}
~Layout() {}
void Add(ElementBase& elem);
void SetFont(PD::Li::Font& font);
void Render();
const PD::Li::Drawlist& Data() const { return pList; }
Canvas& GetCanvas() { return pCanvas; }
const Canvas& GetCanvas() const { return pCanvas; }
private:
Canvas pCanvas;
PD::Pool<ElementBase*> pElements;
PD::Li::Drawlist pList;
};
} // namespace Ultra
} // namespace PD