Remove custom standard lib

Why?? cause it was russian roulette with pointer access stuff etc
This commit is contained in:
2025-12-17 10:02:05 +01:00
parent 66d3825481
commit 803fa5cdb5
27 changed files with 78 additions and 840 deletions

View File

@@ -52,8 +52,8 @@ class GfxGL2 : public GfxDriver {
PD::Li::Texture::Filter filter =
PD::Li::Texture::Filter::LINEAR) override;
PD::Vec<Li::Vertex> VertexBuffer;
PD::Vec<PD::u16> IndexBuffer;
std::vector<Li::Vertex> VertexBuffer;
std::vector<PD::u16> IndexBuffer;
GLuint Shader;
GLuint pLocProjection;
GLuint pLocTex;