Remove custom standard lib
Why?? cause it was russian roulette with pointer access stuff etc
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@@ -55,28 +55,5 @@ void RGB32toRGBA24(std::vector<u8> &out, const std::vector<u8> &in,
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*/
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PD_IMAGE_API void Reverse32(std::vector<u8> &buf, const int &w, const int &h);
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PD_IMAGE_API void ReverseBuf(std::vector<u8> &buf, size_t bpp, int w, int h);
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/**
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* Convert RGB24 to RGBA32 by adding a 4th alpha value set to 255
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* to every pixel
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* @param out Result List
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* @param in Input Buffer List (rgb24)
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* @param w width of the image
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* @param h height of the image
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*/
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PD_IMAGE_API
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void RGB24toRGBA32(PD::Vec<u8> &out, const PD::Vec<u8> &in, const int &w,
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const int &h);
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PD_IMAGE_API
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void RGB32toRGBA24(PD::Vec<u8> &out, const PD::Vec<u8> &in, const int &w,
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const int &h);
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/**
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* Reverse 32 (RGBA -> ABGR || ABGR -> RGBA)
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* @param buf Buffer to convert
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* @param w width
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* @param h height
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*/
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PD_IMAGE_API void Reverse32(PD::Vec<u8> &buf, const int &w, const int &h);
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PD_IMAGE_API void ReverseBuf(PD::Vec<u8> &buf, size_t bpp, int w, int h);
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} // namespace ImgConvert
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} // namespace PD
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