Remove custom standard lib
Why?? cause it was russian roulette with pointer access stuff etc
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@@ -46,10 +46,11 @@ class PD_LITHIUM_API Renderer {
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u32 color);
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static void CmdTriangle(Command* cmd, const fvec2 a, const fvec2 b,
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const fvec2 c, u32 clr);
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static void CmdPolyLine(const Vec<fvec2>& points, u32 clr, u32 flags = 0,
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int thickness = 1);
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static void CmdConvexPolyFilled(Command* cmd, const Vec<fvec2>& points,
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u32 clr, Texture::Ref tex);
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static void CmdPolyLine(const std::vector<fvec2>& points, u32 clr,
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u32 flags = 0, int thickness = 1);
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static void CmdConvexPolyFilled(Command* cmd,
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const std::vector<fvec2>& points, u32 clr,
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Texture::Ref tex);
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// SECTION: InBounds Checks
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