Remove custom standard lib
Why?? cause it was russian roulette with pointer access stuff etc
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@@ -79,19 +79,18 @@ class PD_UI7_API IO {
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bool ShowFrameBorder = false; // not implemented yet
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float OverScrollMod = 0.15f;
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u64 DoubleClickTime = 500; // Milliseconds
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PD::List<Pair<UI7::ID, Li::DrawList::Ref>> DrawListRegestry;
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std::list<std::pair<UI7::ID, Li::DrawList::Ref>> DrawListRegestry;
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// Short define for DrawKistRegestryLast
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PD::List<Pair<UI7::ID, Li::DrawList::Ref>> pDLRL;
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// std::vector<std::pair<UI7::ID, Li::DrawList::Ref>> DrawListRegestry;
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std::list<std::pair<UI7::ID, Li::DrawList::Ref>> pDLRL;
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Li::DrawList::Ref Back;
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Li::DrawList::Ref Front;
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u32 NumVertices = 0; ///< Debug Vertices Num
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u32 NumIndices = 0; ///< Debug Indices Num
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Vec<u32> MenuOrder;
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std::vector<u32> MenuOrder;
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// DrawListApi
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void RegisterDrawList(const UI7::ID& id, Li::DrawList::Ref v) {
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DrawListRegestry.PushBack(Pair(id, v));
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DrawListRegestry.push_back(std::make_pair(id, v));
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}
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void AddViewPort(const ID& id, const ivec4& size) {
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