rename PDBackendFlags to PDGfxBackendFlags

This commit is contained in:
2026-04-03 12:52:30 +02:00
parent a776addf11
commit 8215baac99
3 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -119,7 +119,7 @@ void GfxCitro3D::SysInit() {
if (impl) return;
PDLOG("GfxCitro3D::SysInit();");
impl = new Impl();
Flags |= PDBackendFlags_FlipUV_Y;
Flags |= PDGfxBackendFlags_FlipUV_Y;
impl->pShaderRaw = Pica::AssembleCode(LIShaderCTR);
impl->pCode = DVLB_ParseFile((uint32_t*)impl->pShaderRaw.data(),
impl->pShaderRaw.size());
+8 -8
View File
@@ -6,11 +6,11 @@
#include <pd/lithium/pools.hpp>
#include <pd/lithium/texture.hpp>
using PDBackendFlags = PD::u32;
enum PDBackendFlags_ {
PDBackendFlags_None = 0,
PDBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
PDBackendFlags_WindingCW = 1 << 0, // Use CW instead of CCW winding
using PDGfxBackendFlags = PD::u32;
enum PDGfxBackendFlags_ {
PDGfxBackendFlags_None = 0,
PDGfxBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
PDGfxBackendFlags_WindingCW = 1 << 0, // Use CW instead of CCW winding
};
namespace PD {
@@ -40,7 +40,7 @@ class PD_API GfxDriver : public DriverInterface {
virtual void DeleteTexture(const Li::Texture& tex) {}
virtual void Draw(const Pool<Li::Command>& commands) {}
Li::Texture::Ptr GetWhiteTexture() { return &pWhite; }
PDBackendFlags GetFlags() { return Flags; }
PDGfxBackendFlags GetFlags() { return Flags; }
size_t GetNumVertices() const { return CountVertices; }
size_t GetNumIndices() const { return CountIndices; }
@@ -70,7 +70,7 @@ class PD_API GfxDriver : public DriverInterface {
ivec2 ViewPort;
std::unordered_map<TextureID, Li::Texture> pTextureRegestry;
Li::Texture pWhite;
PDBackendFlags Flags = 0;
PDGfxBackendFlags Flags = 0;
};
struct DefaultGfxConfig {
@@ -174,7 +174,7 @@ class PD_API Gfx {
return driver->GetWhiteTexture();
}
static PDBackendFlags GetFlags() { return driver->GetFlags(); }
static PDGfxBackendFlags GetFlags() { return driver->GetFlags(); }
static const char* GetDriverName() { return driver->GetName(); }
+1 -1
View File
@@ -103,7 +103,7 @@ PD_API void Font::LoadTTF(const std::vector<u8>& data, int px_height) {
uvs.z = (off.x + w) / static_cast<float>(texszs);
uvs.w = (off.y + h) / static_cast<float>(texszs);
// Flip if needed
if (PD::Gfx::GetFlags() & PDBackendFlags_FlipUV_Y) {
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_FlipUV_Y) {
uvs.y = 1.f - uvs.y;
uvs.w = 1.f - uvs.w;
}