diff --git a/backends/3ds/source/li_backend_c3d.cpp b/backends/3ds/source/li_backend_c3d.cpp index 5bf8e8a..92429e6 100644 --- a/backends/3ds/source/li_backend_c3d.cpp +++ b/backends/3ds/source/li_backend_c3d.cpp @@ -109,7 +109,7 @@ void Backend_C3D::BindTexture(PD::LI::TexAddress addr) { void Backend_C3D::RenderDrawData( const PD::Vec& Commands) { - C3D_BindProgram(&Shader); + shaderProgramUse(&Shader); C3D_SetAttrInfo(&ShaderInfo); C3D_Mtx proj; Mtx_OrthoTilt(&proj, 0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f, false);