Adapted from Changelog:
- swr -> Rubidium - LIFont (TTF Font Renderer) - Implement shbin as c++ array - Larger Mesaage Box - Add Texture Loader - Update Image/Error and other sytems to Lithium - Optimize Render2 for Lithium
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include/pd/Rubidium.hpp
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30
include/pd/Rubidium.hpp
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#pragma once
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#include <pd/nimg.hpp>
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#include <pd/smart_ctor.hpp>
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namespace Palladium {
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class Rubidium {
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public:
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Rubidium(int w, int h);
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Rubidium();
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~Rubidium();
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PD_SMART_CTOR(Rubidium)
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nimg& GetNimg() { return image; }
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void LoadFile(const std::string& path);
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void LoadNimg(const std::string& path);
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// Rendering
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void DrawPixel(int x, int y, unsigned int color);
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void DrawRect(int x, int y, int w, int h, unsigned int color, int t = 1);
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void DrawRectSolid(int x, int y, int w, int h, unsigned int color);
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void DrawLine(int x1, int y1, int x2, int y2, unsigned int color, int t = 1);
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void Flip(bool h, bool v);
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void EnableAA(bool enable) { enable_aa = enable; }
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private:
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// Leinwand (dont know english word for that)
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nimg image;
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bool enable_aa = true;
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};
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} // namespace Palladium
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