# Stage 1.9

- Add AppInit Flags and AppFlags to COntrol some Individual Stuff (Not using default can run into a crash report if things get used that are disabled)
- Create a Test Settings Menu
- Make Some Menu functions Public
- Add ScrollTo Animation
- Make ContainerApi fully public
- Remove an else statement (now need to find a way to not set the pos twice)
-
This commit is contained in:
2025-02-09 21:40:31 +01:00
parent fc8291555e
commit ca26189f52
11 changed files with 207 additions and 60 deletions

View File

@ -18,7 +18,7 @@ execute_process(
)
# Set Project
project(palladium LANGUAGES C CXX VERSION 0.1.8)
project(palladium LANGUAGES C CXX VERSION 0.1.9)
# Enable Compile Command Export
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
@ -28,7 +28,7 @@ set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
# Set Special C and CXX flags
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-psabi -O3")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-psabi -O2")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -fno-rtti -fno-exceptions")
set(SRC_FILES
@ -57,6 +57,7 @@ set(SRC_FILES
source/overlays/overlay_mgr.cpp
source/overlays/keyboard.cpp
source/overlays/performance.cpp
source/overlays/settings.cpp
# Tools
source/tools/gamepad_icons.cpp
# UI7