# Stage 2
- reAdd Text Shorting - make SpriteSheet part of SmartCtor - Add Some Gaussian Blur func (not functional for now) - Add Image Indexing functions and Reverse32 for (RGBA -> ABGR) - Add Transparency flag to Keyboard and Fix its Render Prder - Add UI7 Alignment API - Incldes PushAlignment (One way Alignment, JoinAlign, etc) - Make Setter for Scroll Offset public - Make Getter for ScrollMod Public - Add a Check if Menu is duing an animated scroll - Add FindMenu to Context for Modifications after Context::EndMenu - Fix Major Issue in Lithium InBox Function - Fix TextAlignRight and Add PerLine Text Shorting - Fix Screen being unused in Performance Overlay - Add Beta Slider Dragging - Dont Handle Inputs for Objects when scrolling - Add a MainArea to Not Handle Inputs outside of it - Simplefied some logic - TODO: - Write TextWrap Function - Add PerLine text Align - Track and Fix a lot of UI7 Bugs such as Alignment Issues etc
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@@ -30,5 +30,10 @@ namespace PD {
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namespace ImgConvert {
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void RGB24toRGBA32(std::vector<u8> &out, const std::vector<u8> &in,
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const int &w, const int &h);
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/// @brief Reverse 32 (RGBA -> ABGR || ABGR -> RGBA)
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/// @param buf Buffer to convert
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/// @param w width
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/// @param h height
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void Reverse32(std::vector<u8> &buf, const int &w, const int &h);
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} // namespace ImgConvert
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} // namespace PD
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