# Stage 2
- reAdd Text Shorting - make SpriteSheet part of SmartCtor - Add Some Gaussian Blur func (not functional for now) - Add Image Indexing functions and Reverse32 for (RGBA -> ABGR) - Add Transparency flag to Keyboard and Fix its Render Prder - Add UI7 Alignment API - Incldes PushAlignment (One way Alignment, JoinAlign, etc) - Make Setter for Scroll Offset public - Make Getter for ScrollMod Public - Add a Check if Menu is duing an animated scroll - Add FindMenu to Context for Modifications after Context::EndMenu - Fix Major Issue in Lithium InBox Function - Fix TextAlignRight and Add PerLine Text Shorting - Fix Screen being unused in Performance Overlay - Add Beta Slider Dragging - Dont Handle Inputs for Objects when scrolling - Add a MainArea to Not Handle Inputs outside of it - Simplefied some logic - TODO: - Write TextWrap Function - Add PerLine text Align - Track and Fix a lot of UI7 Bugs such as Alignment Issues etc
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@ -64,6 +64,7 @@ class Keyboard : public Overlay {
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Flags_BlendTop = 1 << 0,
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Flags_BlendBottom = 1 << 1,
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Flags_LockControls = 1 << 2,
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Flags_Transparency = 1 << 3,
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Flags_Default = Flags_BlendBottom | Flags_BlendTop | Flags_LockControls,
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};
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Keyboard(std::string& text, State& state, const std::string& hint = "",
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