Add Nee Backend Structure
Use TexAddress instead of Texture::Ref in Cmds Add a .clang-format??
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@@ -69,7 +69,7 @@ class Command {
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bool ScissorOn = false;
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int Layer = 0;
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int Index = 0;
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Texture::Ref Tex;
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TexAddress Tex;
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};
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class PD_LITHIUM_API CmdPool {
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@@ -38,6 +38,8 @@ class Vertex {
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}
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~Vertex() {}
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PD_RAW(Vertex);
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// private:
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/** Open Access Data Section */
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