Add backends
- Renamed GfxOpenGL to GfxOPenGL2 - Added GfxOpenGL3 backend for OpenGL 3.3+ - Added WIP DirectX9 backend - Added structure for Citro3D - Added linear Allocator
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@@ -93,6 +93,6 @@ struct std::formatter<PD::Color> : std::formatter<std::string> {
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std::format_parse_context::const_iterator end,
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size_t len, const char* what) {
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return (end - it >= static_cast<std::ptrdiff_t>(len) &&
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std::string_view(it, len) == what);
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std::string_view(&*it, len) == what); // msvc things...
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}
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};
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