Add backends
- Renamed GfxOpenGL to GfxOPenGL2 - Added GfxOpenGL3 backend for OpenGL 3.3+ - Added WIP DirectX9 backend - Added structure for Citro3D - Added linear Allocator
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@@ -1,6 +1,6 @@
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#include <iostream>
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#include <pd/common.hpp>
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void PD::Log(const std::string& txt) {
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PD_API void PD::Log(const std::string& txt) {
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std::cout << "[PD] " << txt << std::endl;
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}
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