More work to drivers

- Add gfx_test
- add texture loading to GfxOpenGL
- add full submit code
- add debug logging
- add construct and destroy functionality to Pool
- add command functionality
- add vertex and index pools to lithium (static and not threadsafe yet)
- Update GfxDriver Matrix with SetViewPort
- Add glfw (only dependency of gfx_test) maybe later required for input driver
This commit is contained in:
2026-09-06 15:58:08 +02:00
committed by tobid7
parent b2d3d203a2
commit e43cb41377
20 changed files with 371 additions and 67 deletions
+1 -1
View File
@@ -17,7 +17,7 @@ struct GfxOpenGLConfig {
};
class GfxOpenGL : public GfxDriverBase<GfxOpenGLConfig> {
public:
GfxOpenGL() {}
GfxOpenGL(): GfxDriverBase("OpenGL2") {}
~GfxOpenGL() {}
void SysInit() override;