Add pdsg (palladium spirv-generator)

- remove glslang from pd-system
- use spirv blobs instead of glsl 460
- Use Legacy shaders for OpenGL2 backend
- add devnotes
This commit is contained in:
2026-09-06 15:58:09 +02:00
parent 9d63a17700
commit e6a60e90d1
14 changed files with 409 additions and 83 deletions
+29
View File
@@ -0,0 +1,29 @@
cmake_minimum_required(VERSION 3.22)
project(pdsg LANGUAGES CXX VERSION 1.0.0)
### Requires C++ 20
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED true)
add_executable(pdsg
${CMAKE_CURRENT_SOURCE_DIR}/source/main.cpp
${CMAKE_CURRENT_SOURCE_DIR}/source/spirv-helper.cpp
)
target_include_directories(pdsg PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/include
)
target_link_libraries(pdsg PRIVATE
glslang
glslang-default-resource-limits
OSDependent
SPIRV
spirv-cross-core
spirv-cross-cpp
spirv-cross-glsl
spirv-cross-hlsl
spirv-cross-msl
spirv-cross-reflect
spirv-cross-util
)