Merge branch 'dev-0.7-rewrite' of ssh://dev.npid7.de:222/tobid7/palladium into dev-0.7-rewrite
This commit is contained in:
9
.gitmodules
vendored
9
.gitmodules
vendored
@@ -7,9 +7,6 @@
|
||||
[submodule "vendor/libpicasso"]
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||||
path = vendor/libpicasso
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url = https://github.com/tobid7/libpicasso
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[submodule "vendor/glslang"]
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||||
path = vendor/glslang
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||||
url = https://github.com/KhronosGroup/glslang.git
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||||
[submodule "vendor/spirv-cross"]
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||||
path = vendor/spirv-cross
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url = https://github.com/KhronosGroup/SPIRV-Cross.git
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||||
[submodule "vendor/spirv-helper"]
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||||
path = vendor/spirv-helper
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url = https://github.com/tobid7/spirv-helper.git
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||||
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||||
@@ -11,6 +11,7 @@ option(PD_ENABLE_VULKAN "Not implemented yet" OFF)
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if(NOT WIN32) # cause we are not on windows...
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set(PD_ENABLE_DIRECTX9 OFF)
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endif()
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|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
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set(PD_ENABLE_OPENGL2 OFF)
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set(PD_ENABLE_OPENGL3 OFF)
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@@ -24,7 +25,6 @@ add_library(pd-system STATIC
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${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl3.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_directx9.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_citro3d.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/source/spirv-helper.cpp
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)
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target_include_directories(pd-system
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@@ -47,7 +47,6 @@ target_compile_definitions(pd-system
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$<$<BOOL:${PD_ENABLE_VULKAN}>:PD_ENABLE_VULKAN>
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$<$<BOOL:${PD_ENABLE_DIRECTX9}>:PD_ENABLE_DIRECTX9>
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||||
$<$<BOOL:${PD_ENABLE_CITRO3D}>:PD_ENABLE_CITRO3D>
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||||
$<$<OR:$<BOOL:${PD_ENABLE_OPENGL2}>,$<BOOL:${PD_ENABLE_OPENGL3}>,$<BOOL:${PD_ENABLE_VULKAN}>>:PD_ENABLE_SPIRV_HELPER>
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)
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# Palladium
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@@ -79,12 +78,6 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
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else()
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target_link_libraries(pd-system
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PUBLIC
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spirv-cross-core
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spirv-cross-cpp
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spirv-cross-glsl
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spirv-cross-hlsl
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spirv-cross-msl
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spirv-cross-reflect
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spirv-cross-util
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spirv-helper
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)
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endif()
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@@ -1,34 +0,0 @@
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#pragma once
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#include <pd/common.hpp>
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struct TBuiltInResource;
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namespace PD {
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class SpirvHelper {
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public:
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enum class Format {
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GLSL,
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HLSL,
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MSL, // Not supported yet
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SPIRV,
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};
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enum class Stage {
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Vertex = 0,
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Geometry = 3,
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Fragment = 4,
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};
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SpirvHelper() = default;
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~SpirvHelper() = default;
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static void Init();
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static void Finalize();
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static void SetupResources(TBuiltInResource& resources);
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static std::vector<PD::u32> GLSL2SPV(Stage stage, const char* code,
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bool vulkan_mode = false);
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static std::string SPV2GLSL(const std::vector<PD::u32>& spirv, int version,
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bool es = false);
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static std::string SPV2HLSL(const std::vector<PD::u32>& spirv, int version);
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};
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} // namespace PD
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@@ -7,7 +7,7 @@
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#include <pd/drivers/drivers.hpp>
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#include <pd_system/gl-helper.hpp>
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#include <pd_system/shaders.hpp>
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#include <pd_system/spirv-helper.hpp>
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#include <spirv-helper.hpp>
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namespace PD {
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void GfxOpenGL3::SysInit() {
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@@ -1,224 +0,0 @@
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#if defined(PD_ENABLE_SPIRV_HELPER)
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#if defined(PD_INCLUDE_GLSLANG)
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#include <SPIRV/GlslangToSpv.h>
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#include <glslang/Public/ResourceLimits.h>
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#include <glslang/Public/ShaderLang.h>
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#else
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struct TBuiltInResource {};
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#endif
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#include <pd_system/spirv-helper.hpp>
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#include <spirv.hpp>
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#include <spirv_glsl.hpp>
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#include <spirv_hlsl.hpp>
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namespace PD {
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#if defined(PD_INCLUDE_GLSLANG)
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void SpirvHelper::Init() { glslang::InitializeProcess(); }
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void SpirvHelper::Finalize() { glslang::FinalizeProcess(); }
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#else
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void SpirvHelper::Init() {}
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void SpirvHelper::Finalize() {}
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#endif
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void SpirvHelper::SetupResources(TBuiltInResource& resources) {
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#if defined(PD_INCLUDE_GLSLANG)
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resources.maxLights = 32;
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resources.maxClipPlanes = 6;
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resources.maxTextureUnits = 32;
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resources.maxTextureCoords = 32;
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resources.maxVertexAttribs = 64;
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resources.maxVertexUniformComponents = 4096;
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resources.maxVaryingFloats = 64;
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resources.maxVertexTextureImageUnits = 32;
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resources.maxCombinedTextureImageUnits = 80;
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resources.maxTextureImageUnits = 32;
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resources.maxFragmentUniformComponents = 4096;
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resources.maxDrawBuffers = 32;
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resources.maxVertexUniformVectors = 128;
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||||
resources.maxVaryingVectors = 8;
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resources.maxFragmentUniformVectors = 16;
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resources.maxVertexOutputVectors = 16;
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resources.maxFragmentInputVectors = 15;
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||||
resources.minProgramTexelOffset = -8;
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resources.maxProgramTexelOffset = 7;
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resources.maxClipDistances = 8;
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resources.maxComputeWorkGroupCountX = 65535;
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resources.maxComputeWorkGroupCountY = 65535;
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resources.maxComputeWorkGroupCountZ = 65535;
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resources.maxComputeWorkGroupSizeX = 1024;
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||||
resources.maxComputeWorkGroupSizeY = 1024;
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||||
resources.maxComputeWorkGroupSizeZ = 64;
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||||
resources.maxComputeUniformComponents = 1024;
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||||
resources.maxComputeTextureImageUnits = 16;
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||||
resources.maxComputeImageUniforms = 8;
|
||||
resources.maxComputeAtomicCounters = 8;
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||||
resources.maxComputeAtomicCounterBuffers = 1;
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||||
resources.maxVaryingComponents = 60;
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||||
resources.maxVertexOutputComponents = 64;
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||||
resources.maxGeometryInputComponents = 64;
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||||
resources.maxGeometryOutputComponents = 128;
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||||
resources.maxFragmentInputComponents = 128;
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||||
resources.maxImageUnits = 8;
|
||||
resources.maxCombinedImageUnitsAndFragmentOutputs = 8;
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||||
resources.maxCombinedShaderOutputResources = 8;
|
||||
resources.maxImageSamples = 0;
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||||
resources.maxVertexImageUniforms = 0;
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||||
resources.maxTessControlImageUniforms = 0;
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||||
resources.maxTessEvaluationImageUniforms = 0;
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||||
resources.maxGeometryImageUniforms = 0;
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||||
resources.maxFragmentImageUniforms = 8;
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||||
resources.maxCombinedImageUniforms = 8;
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||||
resources.maxGeometryTextureImageUnits = 16;
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||||
resources.maxGeometryOutputVertices = 256;
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||||
resources.maxGeometryTotalOutputComponents = 1024;
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||||
resources.maxGeometryUniformComponents = 1024;
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||||
resources.maxGeometryVaryingComponents = 64;
|
||||
resources.maxTessControlInputComponents = 128;
|
||||
resources.maxTessControlOutputComponents = 128;
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||||
resources.maxTessControlTextureImageUnits = 16;
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||||
resources.maxTessControlUniformComponents = 1024;
|
||||
resources.maxTessControlTotalOutputComponents = 4096;
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||||
resources.maxTessEvaluationInputComponents = 128;
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||||
resources.maxTessEvaluationOutputComponents = 128;
|
||||
resources.maxTessEvaluationTextureImageUnits = 16;
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||||
resources.maxTessEvaluationUniformComponents = 1024;
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||||
resources.maxTessPatchComponents = 120;
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||||
resources.maxPatchVertices = 32;
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||||
resources.maxTessGenLevel = 64;
|
||||
resources.maxViewports = 16;
|
||||
resources.maxVertexAtomicCounters = 0;
|
||||
resources.maxTessControlAtomicCounters = 0;
|
||||
resources.maxTessEvaluationAtomicCounters = 0;
|
||||
resources.maxGeometryAtomicCounters = 0;
|
||||
resources.maxFragmentAtomicCounters = 8;
|
||||
resources.maxCombinedAtomicCounters = 8;
|
||||
resources.maxAtomicCounterBindings = 1;
|
||||
resources.maxVertexAtomicCounterBuffers = 0;
|
||||
resources.maxTessControlAtomicCounterBuffers = 0;
|
||||
resources.maxTessEvaluationAtomicCounterBuffers = 0;
|
||||
resources.maxGeometryAtomicCounterBuffers = 0;
|
||||
resources.maxFragmentAtomicCounterBuffers = 1;
|
||||
resources.maxCombinedAtomicCounterBuffers = 1;
|
||||
resources.maxAtomicCounterBufferSize = 16384;
|
||||
resources.maxTransformFeedbackBuffers = 4;
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||||
resources.maxTransformFeedbackInterleavedComponents = 64;
|
||||
resources.maxCullDistances = 8;
|
||||
resources.maxCombinedClipAndCullDistances = 8;
|
||||
resources.maxSamples = 4;
|
||||
resources.maxMeshOutputVerticesNV = 256;
|
||||
resources.maxMeshOutputPrimitivesNV = 512;
|
||||
resources.maxMeshWorkGroupSizeX_NV = 32;
|
||||
resources.maxMeshWorkGroupSizeY_NV = 1;
|
||||
resources.maxMeshWorkGroupSizeZ_NV = 1;
|
||||
resources.maxTaskWorkGroupSizeX_NV = 32;
|
||||
resources.maxTaskWorkGroupSizeY_NV = 1;
|
||||
resources.maxTaskWorkGroupSizeZ_NV = 1;
|
||||
resources.maxMeshViewCountNV = 4;
|
||||
resources.limits.nonInductiveForLoops = 1;
|
||||
resources.limits.whileLoops = 1;
|
||||
resources.limits.doWhileLoops = 1;
|
||||
resources.limits.generalUniformIndexing = 1;
|
||||
resources.limits.generalAttributeMatrixVectorIndexing = 1;
|
||||
resources.limits.generalVaryingIndexing = 1;
|
||||
resources.limits.generalSamplerIndexing = 1;
|
||||
resources.limits.generalVariableIndexing = 1;
|
||||
resources.limits.generalConstantMatrixVectorIndexing = 1;
|
||||
#endif
|
||||
}
|
||||
|
||||
std::vector<PD::u32> SpirvHelper::GLSL2SPV(Stage stage, const char* code,
|
||||
bool vulkan_mode) {
|
||||
std::vector<PD::u32> spv;
|
||||
#if defined(PD_INCLUDE_GLSLANG)
|
||||
EShLanguage estage = static_cast<EShLanguage>(stage);
|
||||
glslang::TShader shader(estage);
|
||||
glslang::TProgram program;
|
||||
const char* strings[1];
|
||||
TBuiltInResource resources = {};
|
||||
SetupResources(resources);
|
||||
|
||||
EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
|
||||
|
||||
strings[0] = code;
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||||
shader.setStrings(strings, 1);
|
||||
shader.setAutoMapBindings(true);
|
||||
shader.setAutoMapLocations(true);
|
||||
|
||||
if (!shader.parse(&resources, 100, false, messages)) {
|
||||
puts(shader.getInfoLog());
|
||||
puts(shader.getInfoDebugLog());
|
||||
return spv;
|
||||
}
|
||||
|
||||
program.addShader(&shader);
|
||||
|
||||
if (!program.link(messages)) {
|
||||
puts(shader.getInfoLog());
|
||||
puts(shader.getInfoDebugLog());
|
||||
fflush(stdout);
|
||||
return spv;
|
||||
}
|
||||
|
||||
glslang::GlslangToSpv(*program.getIntermediate(estage), spv);
|
||||
#endif
|
||||
return spv;
|
||||
}
|
||||
|
||||
std::string SpirvHelper::SPV2GLSL(const std::vector<PD::u32>& spirv,
|
||||
int version, bool es) {
|
||||
std::string ret;
|
||||
spirv_cross::CompilerGLSL glsl(spirv);
|
||||
spirv_cross::ShaderResources resources = glsl.get_shader_resources();
|
||||
for (auto& resource : resources.stage_inputs) {
|
||||
glsl.unset_decoration(resource.id, spv::DecorationLocation);
|
||||
}
|
||||
for (auto& resource : resources.stage_outputs) {
|
||||
glsl.unset_decoration(resource.id, spv::DecorationLocation);
|
||||
}
|
||||
spirv_cross::CompilerGLSL::Options scoptions;
|
||||
scoptions.version = version;
|
||||
scoptions.es = es;
|
||||
scoptions.emit_uniform_buffer_as_plain_uniforms = true;
|
||||
scoptions.enable_420pack_extension = false;
|
||||
glsl.set_common_options(scoptions);
|
||||
ret = glsl.compile();
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string SpirvHelper::SPV2HLSL(const std::vector<PD::u32>& spirv,
|
||||
int version) {
|
||||
std::string ret;
|
||||
spirv_cross::CompilerHLSL hlsl(spirv);
|
||||
spirv_cross::CompilerHLSL::Options scoptions;
|
||||
scoptions.shader_model = version;
|
||||
scoptions.point_size_compat = false;
|
||||
scoptions.force_storage_buffer_as_uav = false;
|
||||
hlsl.set_hlsl_options(scoptions);
|
||||
ret = hlsl.compile();
|
||||
return ret;
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
struct TBuiltInResource {};
|
||||
namespace PD {
|
||||
void SpirvHelper::Init() { glslang::InitializeProcess(); }
|
||||
void SpirvHelper::Finalize() { glslang::FinalizeProcess(); }
|
||||
void SpirvHelper::SetupResources(TBuiltInResource& resources) {}
|
||||
std::vector<PD::u32> SpirvHelper::GLSL2SPV(Stage stage, const char* code,
|
||||
bool vulkan_mode) {
|
||||
std::vector<PD::u32> spv;
|
||||
return spv;
|
||||
}
|
||||
std::string SpirvHelper::SPV2GLSL(const std::vector<PD::u32>& spirv,
|
||||
int version, bool es) {
|
||||
std::string ret;
|
||||
return ret;
|
||||
}
|
||||
std::string SpirvHelper::SPV2HLSL(const std::vector<PD::u32>& spirv,
|
||||
int version) {
|
||||
std::string ret;
|
||||
return ret;
|
||||
}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -4,3 +4,7 @@ project(core-tests)
|
||||
|
||||
add_executable(core-tests ${CMAKE_CURRENT_SOURCE_DIR}/source/main.cpp)
|
||||
target_link_libraries(core-tests PRIVATE palladium::palladium)
|
||||
|
||||
install(
|
||||
TARGETS core-tests
|
||||
)
|
||||
@@ -8,3 +8,7 @@ target_link_libraries(gfx-tests PRIVATE palladium::palladium pd-system stb)
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
target_link_libraries(gfx-tests PRIVATE glfw)
|
||||
endif()
|
||||
|
||||
install(
|
||||
TARGETS gfx-tests
|
||||
)
|
||||
@@ -50,12 +50,19 @@ class App {
|
||||
if (d == Driver::OpenGL2) {
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, 0);
|
||||
#endif
|
||||
PD::Gfx::UseDriver<PD::GfxOpenGL2>();
|
||||
winname += " (OpenGL2)";
|
||||
} else if (d == Driver::OpenGL3) {
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, 0);
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, 1);
|
||||
#endif
|
||||
PD::Gfx::UseDriver<PD::GfxOpenGL3>();
|
||||
winname += " (OpenGL3)";
|
||||
} else if (d == Driver::DirectX9) {
|
||||
@@ -142,11 +149,13 @@ class App {
|
||||
C3D_RenderTargetClear(Top, C3D_CLEAR_ALL, PD::Color(25, 25, 25, 25), 0);
|
||||
#else
|
||||
while (!glfwWindowShouldClose(window)) {
|
||||
PD::Gfx::SetViewPort(1280, 720);
|
||||
int ww, wh;
|
||||
glfwGetFramebufferSize(window, &ww, &wh);
|
||||
PD::Gfx::SetViewPort(ww, wh);
|
||||
if (pDriver == Driver::OpenGL2 || pDriver == Driver::OpenGL3) {
|
||||
glClearColor(0.1, 0.1, 0.1, 0.1);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glViewport(0, 0, 1280, 720);
|
||||
glViewport(0, 0, ww, wh);
|
||||
} else if (pDriver == Driver::DirectX9) {
|
||||
#ifdef _WIN32
|
||||
if (dx9_device) {
|
||||
|
||||
@@ -16,3 +16,6 @@ add_executable(lazyvec
|
||||
source/lazyswap.cpp
|
||||
)
|
||||
target_include_directories(lazyvec PUBLIC include)
|
||||
install(
|
||||
TARGETS lazyvec
|
||||
)
|
||||
@@ -9,3 +9,7 @@ set(CMAKE_CXX_STANDARD_REQUIRED true)
|
||||
add_executable(pdfm
|
||||
source/main.cpp
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS pdfm
|
||||
)
|
||||
@@ -9,3 +9,7 @@ set(CMAKE_CXX_STANDARD_REQUIRED true)
|
||||
add_executable(pdlm
|
||||
source/main.cpp
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS pdlm
|
||||
)
|
||||
@@ -2,28 +2,17 @@ cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
project(pdsg LANGUAGES CXX VERSION 1.0.0)
|
||||
|
||||
### Requires C++ 20
|
||||
# ## Requires C++ 20
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED true)
|
||||
|
||||
add_executable(pdsg
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/main.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/spirv-helper.cpp
|
||||
)
|
||||
target_include_directories(pdsg PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include
|
||||
)
|
||||
target_link_libraries(pdsg PRIVATE
|
||||
glslang
|
||||
glslang-default-resource-limits
|
||||
OSDependent
|
||||
SPIRV
|
||||
|
||||
spirv-cross-core
|
||||
spirv-cross-cpp
|
||||
spirv-cross-glsl
|
||||
spirv-cross-hlsl
|
||||
spirv-cross-msl
|
||||
spirv-cross-reflect
|
||||
spirv-cross-util
|
||||
spirv-helper::spirv-helper
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS pdsg
|
||||
)
|
||||
@@ -1,34 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
struct TBuiltInResource;
|
||||
class SpirvHelper {
|
||||
public:
|
||||
enum class Format {
|
||||
GLSL,
|
||||
HLSL,
|
||||
MSL, // Not supported yet
|
||||
SPIRV,
|
||||
};
|
||||
|
||||
enum class Stage {
|
||||
Vertex = 0,
|
||||
Geometry = 3,
|
||||
Fragment = 4,
|
||||
};
|
||||
|
||||
SpirvHelper() = default;
|
||||
~SpirvHelper() = default;
|
||||
|
||||
static void Init();
|
||||
static void Finalize();
|
||||
static void SetupResources(TBuiltInResource& resources);
|
||||
static std::vector<unsigned int> GLSL2SPV(Stage stage, const char* code);
|
||||
static std::string SPV2GLSL(const std::vector<unsigned int>& spirv,
|
||||
int version, bool es = false);
|
||||
static std::string SPV2HLSL(const std::vector<unsigned int>& spirv,
|
||||
int version);
|
||||
};
|
||||
@@ -1,184 +0,0 @@
|
||||
|
||||
#include <SPIRV/GlslangToSpv.h>
|
||||
#include <glslang/Public/ResourceLimits.h>
|
||||
#include <glslang/Public/ShaderLang.h>
|
||||
|
||||
#include <spirv-helper.hpp>
|
||||
#include <spirv.hpp>
|
||||
#include <spirv_glsl.hpp>
|
||||
#include <spirv_hlsl.hpp>
|
||||
|
||||
void SpirvHelper::Init() { glslang::InitializeProcess(); }
|
||||
void SpirvHelper::Finalize() { glslang::FinalizeProcess(); }
|
||||
void SpirvHelper::SetupResources(TBuiltInResource& resources) {
|
||||
resources.maxLights = 32;
|
||||
resources.maxClipPlanes = 6;
|
||||
resources.maxTextureUnits = 32;
|
||||
resources.maxTextureCoords = 32;
|
||||
resources.maxVertexAttribs = 64;
|
||||
resources.maxVertexUniformComponents = 4096;
|
||||
resources.maxVaryingFloats = 64;
|
||||
resources.maxVertexTextureImageUnits = 32;
|
||||
resources.maxCombinedTextureImageUnits = 80;
|
||||
resources.maxTextureImageUnits = 32;
|
||||
resources.maxFragmentUniformComponents = 4096;
|
||||
resources.maxDrawBuffers = 32;
|
||||
resources.maxVertexUniformVectors = 128;
|
||||
resources.maxVaryingVectors = 8;
|
||||
resources.maxFragmentUniformVectors = 16;
|
||||
resources.maxVertexOutputVectors = 16;
|
||||
resources.maxFragmentInputVectors = 15;
|
||||
resources.minProgramTexelOffset = -8;
|
||||
resources.maxProgramTexelOffset = 7;
|
||||
resources.maxClipDistances = 8;
|
||||
resources.maxComputeWorkGroupCountX = 65535;
|
||||
resources.maxComputeWorkGroupCountY = 65535;
|
||||
resources.maxComputeWorkGroupCountZ = 65535;
|
||||
resources.maxComputeWorkGroupSizeX = 1024;
|
||||
resources.maxComputeWorkGroupSizeY = 1024;
|
||||
resources.maxComputeWorkGroupSizeZ = 64;
|
||||
resources.maxComputeUniformComponents = 1024;
|
||||
resources.maxComputeTextureImageUnits = 16;
|
||||
resources.maxComputeImageUniforms = 8;
|
||||
resources.maxComputeAtomicCounters = 8;
|
||||
resources.maxComputeAtomicCounterBuffers = 1;
|
||||
resources.maxVaryingComponents = 60;
|
||||
resources.maxVertexOutputComponents = 64;
|
||||
resources.maxGeometryInputComponents = 64;
|
||||
resources.maxGeometryOutputComponents = 128;
|
||||
resources.maxFragmentInputComponents = 128;
|
||||
resources.maxImageUnits = 8;
|
||||
resources.maxCombinedImageUnitsAndFragmentOutputs = 8;
|
||||
resources.maxCombinedShaderOutputResources = 8;
|
||||
resources.maxImageSamples = 0;
|
||||
resources.maxVertexImageUniforms = 0;
|
||||
resources.maxTessControlImageUniforms = 0;
|
||||
resources.maxTessEvaluationImageUniforms = 0;
|
||||
resources.maxGeometryImageUniforms = 0;
|
||||
resources.maxFragmentImageUniforms = 8;
|
||||
resources.maxCombinedImageUniforms = 8;
|
||||
resources.maxGeometryTextureImageUnits = 16;
|
||||
resources.maxGeometryOutputVertices = 256;
|
||||
resources.maxGeometryTotalOutputComponents = 1024;
|
||||
resources.maxGeometryUniformComponents = 1024;
|
||||
resources.maxGeometryVaryingComponents = 64;
|
||||
resources.maxTessControlInputComponents = 128;
|
||||
resources.maxTessControlOutputComponents = 128;
|
||||
resources.maxTessControlTextureImageUnits = 16;
|
||||
resources.maxTessControlUniformComponents = 1024;
|
||||
resources.maxTessControlTotalOutputComponents = 4096;
|
||||
resources.maxTessEvaluationInputComponents = 128;
|
||||
resources.maxTessEvaluationOutputComponents = 128;
|
||||
resources.maxTessEvaluationTextureImageUnits = 16;
|
||||
resources.maxTessEvaluationUniformComponents = 1024;
|
||||
resources.maxTessPatchComponents = 120;
|
||||
resources.maxPatchVertices = 32;
|
||||
resources.maxTessGenLevel = 64;
|
||||
resources.maxViewports = 16;
|
||||
resources.maxVertexAtomicCounters = 0;
|
||||
resources.maxTessControlAtomicCounters = 0;
|
||||
resources.maxTessEvaluationAtomicCounters = 0;
|
||||
resources.maxGeometryAtomicCounters = 0;
|
||||
resources.maxFragmentAtomicCounters = 8;
|
||||
resources.maxCombinedAtomicCounters = 8;
|
||||
resources.maxAtomicCounterBindings = 1;
|
||||
resources.maxVertexAtomicCounterBuffers = 0;
|
||||
resources.maxTessControlAtomicCounterBuffers = 0;
|
||||
resources.maxTessEvaluationAtomicCounterBuffers = 0;
|
||||
resources.maxGeometryAtomicCounterBuffers = 0;
|
||||
resources.maxFragmentAtomicCounterBuffers = 1;
|
||||
resources.maxCombinedAtomicCounterBuffers = 1;
|
||||
resources.maxAtomicCounterBufferSize = 16384;
|
||||
resources.maxTransformFeedbackBuffers = 4;
|
||||
resources.maxTransformFeedbackInterleavedComponents = 64;
|
||||
resources.maxCullDistances = 8;
|
||||
resources.maxCombinedClipAndCullDistances = 8;
|
||||
resources.maxSamples = 4;
|
||||
resources.maxMeshOutputVerticesNV = 256;
|
||||
resources.maxMeshOutputPrimitivesNV = 512;
|
||||
resources.maxMeshWorkGroupSizeX_NV = 32;
|
||||
resources.maxMeshWorkGroupSizeY_NV = 1;
|
||||
resources.maxMeshWorkGroupSizeZ_NV = 1;
|
||||
resources.maxTaskWorkGroupSizeX_NV = 32;
|
||||
resources.maxTaskWorkGroupSizeY_NV = 1;
|
||||
resources.maxTaskWorkGroupSizeZ_NV = 1;
|
||||
resources.maxMeshViewCountNV = 4;
|
||||
resources.limits.nonInductiveForLoops = 1;
|
||||
resources.limits.whileLoops = 1;
|
||||
resources.limits.doWhileLoops = 1;
|
||||
resources.limits.generalUniformIndexing = 1;
|
||||
resources.limits.generalAttributeMatrixVectorIndexing = 1;
|
||||
resources.limits.generalVaryingIndexing = 1;
|
||||
resources.limits.generalSamplerIndexing = 1;
|
||||
resources.limits.generalVariableIndexing = 1;
|
||||
resources.limits.generalConstantMatrixVectorIndexing = 1;
|
||||
}
|
||||
|
||||
std::vector<unsigned int> SpirvHelper::GLSL2SPV(Stage stage, const char* code) {
|
||||
std::vector<unsigned int> spv;
|
||||
EShLanguage estage = static_cast<EShLanguage>(stage);
|
||||
glslang::TShader shader(estage);
|
||||
glslang::TProgram program;
|
||||
const char* strings[1];
|
||||
TBuiltInResource resources = {};
|
||||
SetupResources(resources);
|
||||
|
||||
EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
|
||||
|
||||
strings[0] = code;
|
||||
shader.setStrings(strings, 1);
|
||||
shader.setAutoMapBindings(true);
|
||||
shader.setAutoMapLocations(true);
|
||||
|
||||
if (!shader.parse(&resources, 100, false, messages)) {
|
||||
puts(shader.getInfoLog());
|
||||
puts(shader.getInfoDebugLog());
|
||||
return spv;
|
||||
}
|
||||
|
||||
program.addShader(&shader);
|
||||
|
||||
if (!program.link(messages)) {
|
||||
puts(shader.getInfoLog());
|
||||
puts(shader.getInfoDebugLog());
|
||||
fflush(stdout);
|
||||
return spv;
|
||||
}
|
||||
|
||||
glslang::GlslangToSpv(*program.getIntermediate(estage), spv);
|
||||
return spv;
|
||||
}
|
||||
|
||||
std::string SpirvHelper::SPV2GLSL(const std::vector<unsigned int>& spirv,
|
||||
int version, bool es) {
|
||||
std::string ret;
|
||||
spirv_cross::CompilerGLSL glsl(spirv);
|
||||
spirv_cross::ShaderResources resources = glsl.get_shader_resources();
|
||||
for (auto& resource : resources.stage_inputs) {
|
||||
glsl.unset_decoration(resource.id, spv::DecorationLocation);
|
||||
}
|
||||
for (auto& resource : resources.stage_outputs) {
|
||||
glsl.unset_decoration(resource.id, spv::DecorationLocation);
|
||||
}
|
||||
spirv_cross::CompilerGLSL::Options scoptions;
|
||||
scoptions.version = version;
|
||||
scoptions.es = es;
|
||||
scoptions.emit_uniform_buffer_as_plain_uniforms = true;
|
||||
scoptions.enable_420pack_extension = false;
|
||||
glsl.set_common_options(scoptions);
|
||||
ret = glsl.compile();
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string SpirvHelper::SPV2HLSL(const std::vector<unsigned int>& spirv,
|
||||
int version) {
|
||||
std::string ret;
|
||||
spirv_cross::CompilerHLSL hlsl(spirv);
|
||||
spirv_cross::CompilerHLSL::Options scoptions;
|
||||
scoptions.shader_model = version;
|
||||
scoptions.point_size_compat = false;
|
||||
scoptions.force_storage_buffer_as_uav = false;
|
||||
hlsl.set_hlsl_options(scoptions);
|
||||
ret = hlsl.compile();
|
||||
return ret;
|
||||
}
|
||||
@@ -2,10 +2,14 @@ cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
project(ppam LANGUAGES CXX VERSION 1.0.0)
|
||||
|
||||
### Requires C++ 20
|
||||
# ## Requires C++ 20
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED true)
|
||||
|
||||
add_executable(ppam
|
||||
source/main.cpp
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS ppam
|
||||
)
|
||||
12
vendor/CMakeLists.txt
vendored
12
vendor/CMakeLists.txt
vendored
@@ -5,16 +5,8 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
else()
|
||||
# GLAD
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/glad)
|
||||
# SPIRV-Cross
|
||||
set(SPIRV_CROSS_CLI OFF CACHE BOOL "" FORCE)
|
||||
set(SPIRV_CROSS_ENABLE_TESTS OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/spirv-cross)
|
||||
endif()
|
||||
|
||||
if(PD_BUILD_TOOLS)
|
||||
# GLSLANG
|
||||
set(ENABLE_OPT OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/glslang)
|
||||
# SPIRV-Helper
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/spirv-helper)
|
||||
endif()
|
||||
|
||||
# STB
|
||||
|
||||
1
vendor/glslang
vendored
1
vendor/glslang
vendored
Submodule vendor/glslang deleted from 09c541ee5b
1
vendor/spirv-cross
vendored
1
vendor/spirv-cross
vendored
Submodule vendor/spirv-cross deleted from a0fba56c34
1
vendor/spirv-helper
vendored
Submodule
1
vendor/spirv-helper
vendored
Submodule
Submodule vendor/spirv-helper added at 681ab8a8b3
Reference in New Issue
Block a user