Add more gfx backend flags (available features)
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@@ -141,6 +141,9 @@ void GfxCitro3D::SysInit() {
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PDLOG("GfxCitro3D::SysInit();");
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impl = new Impl();
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Flags |= PDGfxBackendFlags_FlipUV_Y;
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Flags |= PDGfxBackendFlags_HasClipRect;
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Flags |= PDGfxBackendFlags_ReqPow2;
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Flags |= PDGfxBackendFlags_ApproxSDF;
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impl->pShaderRaw = Pica::AssembleCode(LIShaderCTR);
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impl->pCode = DVLB_ParseFile((uint32_t*)impl->pShaderRaw.data(),
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impl->pShaderRaw.size());
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