# Changes 0.2.9
- Litium Chenge Static Object to set instead of add layer - Add UI7 Color Selector (Not done) - Add NoClose flag as well as a is_shown address to set to close menus completly - Add u32 input for nameless ui7 ids - Add Debug Vertex/Index counters to DrawLists and IO - Add an Anywhere Released bool to Input API to decide if object should always react or only if curser is inside its box - Add Focused Menu System to Drag API to make sure to not care about the menu input process order - Let Menus only have 1 Drawlist instead of 3 Put Close, Resize, Move, Collapse and Scroll into their own handlers - Add a DeadHeader color to make a visual diffrence between Menus and Focused Menu - Add a GetRef to Theme for Color edit - Fix DrawList Line not rendering if going out of screen - Clear All CLipRects after process DrawList - Fix SeparatorText glitch - Fix Typos - Add IO Input Support to Containers
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include/pd/ui7/container/coloredit.hpp
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include/pd/ui7/container/coloredit.hpp
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/ui7/container/container.hpp>
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#include <pd/ui7/io.hpp>
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namespace PD {
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namespace UI7 {
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/**
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* Color Editor (Creating a PopUP when clicking)
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*/
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class ColorEdit : public Container {
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public:
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/**
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* Constructor
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* @param label Label of the Button
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* @param pos Base Position
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* @param lr Reference to the Renderer
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*/
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ColorEdit(const std::string& label, u32* color, UI7::IO::Ref io) {
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PD::Assert(color != nullptr, "Input Color Address is null!");
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this->label = label;
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this->color_ref = color;
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this->initial_color = *color;
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this->tdim = io->Ren->GetTextDimensions(label);
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}
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~ColorEdit() = default;
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/**
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* Override for the Input Handler
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* @note This function is usally called by Menu::Update
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* @param inp Reference to the Input Handler
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*/
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void HandleInput(Hid::Ref inp) override;
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/**
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* Override for the Rendering Handler
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* @note This function is usally called by Menu::Update
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* */
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void Draw() override;
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/** Function to Update Size if framepadding changes */
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void Update() override;
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private:
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vec2 tdim; ///< Text size
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u32* color_ref = nullptr; ///< Color Reference
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u32 initial_color; ///< Initial Color
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std::string label; ///< Label of the Button
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};
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} // namespace UI7
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} // namespace PD
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