Fix Vertex Alloc usage at Index Alloc
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@@ -24,7 +24,7 @@ class Command {
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FirstIndex = AllocateIndices(idx, (PD::ptr)this);
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IndexCountMax = idx;
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} else {
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ExpandVertices(idx, (PD::ptr)this);
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ExpandIndices(idx, (PD::ptr)this);
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IndexCountMax += idx;
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}
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}
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@@ -16,7 +16,7 @@ PD_API size_t AllocateVertices(size_t count, PD::ptr accessor);
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*/
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PD_API size_t AllocateIndices(size_t count, PD::ptr accessor);
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PD_API bool ExpandVertices(size_t count, PD::ptr accessor);
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PD_API bool EcpandIndices(size_t count, PD::ptr accessor);
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PD_API bool ExpandIndices(size_t count, PD::ptr accessor);
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PD_API void PutVertex(size_t loc, const Vertex& vtx, PD::ptr accessor);
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PD_API void PutIndex(size_t loc, u16 idx, PD::ptr accessor);
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PD_API const Vertex& GetVertex(size_t loc);
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