Fix Vertex Alloc usage at Index Alloc
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@@ -24,7 +24,7 @@ class Command {
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FirstIndex = AllocateIndices(idx, (PD::ptr)this);
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IndexCountMax = idx;
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} else {
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ExpandVertices(idx, (PD::ptr)this);
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ExpandIndices(idx, (PD::ptr)this);
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IndexCountMax += idx;
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}
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}
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