Fix Vertex Alloc usage at Index Alloc
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@@ -42,7 +42,6 @@ int main(int argc, char** argv) {
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PD::Li::Font font;
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font.LoadTTF(ResourcePath("default.ttf"));
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pList.SetFont(&font);
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pList.SetFontscale(0.7f);
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while (pOs->Mainloop()) {
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pOs->ClearViewPort();
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PD::Li::ResetPools();
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