More work to drivers

- Add gfx_test
- add texture loading to GfxOpenGL
- add full submit code
- add debug logging
- add construct and destroy functionality to Pool
- add command functionality
- add vertex and index pools to lithium (static and not threadsafe yet)
- Update GfxDriver Matrix with SetViewPort
- Add glfw (only dependency of gfx_test) maybe later required for input driver
This commit is contained in:
2026-03-16 17:33:46 +01:00
parent 4924d86bc0
commit fe9194b907
20 changed files with 371 additions and 67 deletions

View File

@@ -7,15 +7,23 @@ option(PD_ENABLE_OPENGL3 "Enable OpenGL 3.3 (On Supported Hardware)" ON)
option(PD_ENABLE_VULKAN "Not implemented yet" OFF)
add_library(pd-system STATIC
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl.cpp
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl.cpp
)
target_include_directories(pd-system
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
)
target_compile_options(pd-system
PUBLIC
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/source=source
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/include=include
)
target_link_libraries(pd-system
PUBLIC
palladium::palladium
glad
PUBLIC
palladium::palladium
glad
)