More work to drivers

- Add gfx_test
- add texture loading to GfxOpenGL
- add full submit code
- add debug logging
- add construct and destroy functionality to Pool
- add command functionality
- add vertex and index pools to lithium (static and not threadsafe yet)
- Update GfxDriver Matrix with SetViewPort
- Add glfw (only dependency of gfx_test) maybe later required for input driver
This commit is contained in:
2026-03-16 17:33:46 +01:00
parent 4924d86bc0
commit fe9194b907
20 changed files with 371 additions and 67 deletions

View File

@@ -17,7 +17,7 @@ struct GfxOpenGLConfig {
};
class GfxOpenGL : public GfxDriverBase<GfxOpenGLConfig> {
public:
GfxOpenGL() {}
GfxOpenGL(): GfxDriverBase("OpenGL2") {}
~GfxOpenGL() {}
void SysInit() override;