Compare commits
1 Commits
dev-0.7-re
...
devel040
| Author | SHA1 | Date | |
|---|---|---|---|
| a0960bd717 |
334
.clang-format
334
.clang-format
@@ -1,334 +0,0 @@
|
||||
---
|
||||
Language: Cpp
|
||||
AccessModifierOffset: -1
|
||||
AlignAfterOpenBracket: Align
|
||||
AlignArrayOfStructures: None
|
||||
AlignConsecutiveAssignments:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: true
|
||||
AlignConsecutiveBitFields:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveDeclarations:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: true
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveMacros:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveShortCaseStatements:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCaseArrows: false
|
||||
AlignCaseColons: false
|
||||
AlignConsecutiveTableGenBreakingDAGArgColons:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveTableGenCondOperatorColons:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveTableGenDefinitionColons:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignEscapedNewlines: Left
|
||||
AlignOperands: Align
|
||||
AlignTrailingComments:
|
||||
Kind: Always
|
||||
OverEmptyLines: 0
|
||||
AllowAllArgumentsOnNextLine: true
|
||||
AllowAllParametersOfDeclarationOnNextLine: true
|
||||
AllowBreakBeforeNoexceptSpecifier: Never
|
||||
AllowShortBlocksOnASingleLine: Never
|
||||
AllowShortCaseExpressionOnASingleLine: true
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortCompoundRequirementOnASingleLine: true
|
||||
AllowShortEnumsOnASingleLine: true
|
||||
AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: WithoutElse
|
||||
AllowShortLambdasOnASingleLine: All
|
||||
AllowShortLoopsOnASingleLine: true
|
||||
AllowShortNamespacesOnASingleLine: false
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: true
|
||||
AttributeMacros:
|
||||
- __capability
|
||||
- absl_nonnull
|
||||
- absl_nullable
|
||||
- absl_nullability_unknown
|
||||
BinPackArguments: true
|
||||
BinPackLongBracedList: true
|
||||
BinPackParameters: BinPack
|
||||
BitFieldColonSpacing: Both
|
||||
BracedInitializerIndentWidth: -1
|
||||
BraceWrapping:
|
||||
AfterCaseLabel: false
|
||||
AfterClass: false
|
||||
AfterControlStatement: Never
|
||||
AfterEnum: false
|
||||
AfterExternBlock: false
|
||||
AfterFunction: false
|
||||
AfterNamespace: false
|
||||
AfterObjCDeclaration: false
|
||||
AfterStruct: false
|
||||
AfterUnion: false
|
||||
BeforeCatch: false
|
||||
BeforeElse: false
|
||||
BeforeLambdaBody: false
|
||||
BeforeWhile: false
|
||||
IndentBraces: false
|
||||
SplitEmptyFunction: true
|
||||
SplitEmptyRecord: true
|
||||
SplitEmptyNamespace: true
|
||||
BreakAdjacentStringLiterals: true
|
||||
BreakAfterAttributes: Leave
|
||||
BreakAfterJavaFieldAnnotations: false
|
||||
BreakAfterReturnType: None
|
||||
BreakArrays: true
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeConceptDeclarations: Always
|
||||
BreakBeforeBraces: Attach
|
||||
BreakBeforeInlineASMColon: OnlyMultiline
|
||||
BreakBeforeTemplateCloser: false
|
||||
BreakBeforeTernaryOperators: true
|
||||
BreakBinaryOperations: Never
|
||||
BreakConstructorInitializers: BeforeColon
|
||||
BreakFunctionDefinitionParameters: false
|
||||
BreakInheritanceList: BeforeColon
|
||||
BreakStringLiterals: true
|
||||
BreakTemplateDeclarations: Yes
|
||||
ColumnLimit: 80
|
||||
CommentPragmas: '^ IWYU pragma:'
|
||||
CompactNamespaces: false
|
||||
ConstructorInitializerIndentWidth: 4
|
||||
ContinuationIndentWidth: 4
|
||||
Cpp11BracedListStyle: true
|
||||
DerivePointerAlignment: false
|
||||
DisableFormat: false
|
||||
EmptyLineAfterAccessModifier: Never
|
||||
EmptyLineBeforeAccessModifier: LogicalBlock
|
||||
EnumTrailingComma: Leave
|
||||
ExperimentalAutoDetectBinPacking: false
|
||||
FixNamespaceComments: true
|
||||
ForEachMacros:
|
||||
- foreach
|
||||
- Q_FOREACH
|
||||
- BOOST_FOREACH
|
||||
IfMacros:
|
||||
- KJ_IF_MAYBE
|
||||
IncludeBlocks: Regroup
|
||||
IncludeCategories:
|
||||
- Regex: '^<ext/.*\.h>'
|
||||
Priority: 2
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '^<.*\.h>'
|
||||
Priority: 1
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '^<.*'
|
||||
Priority: 2
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '.*'
|
||||
Priority: 3
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
IncludeIsMainRegex: '([-_](test|unittest))?$'
|
||||
IncludeIsMainSourceRegex: ''
|
||||
IndentAccessModifiers: false
|
||||
IndentCaseBlocks: false
|
||||
IndentCaseLabels: true
|
||||
IndentExportBlock: true
|
||||
IndentExternBlock: AfterExternBlock
|
||||
IndentGotoLabels: true
|
||||
IndentPPDirectives: None
|
||||
IndentRequiresClause: true
|
||||
IndentWidth: 2
|
||||
IndentWrappedFunctionNames: false
|
||||
InsertBraces: false
|
||||
InsertNewlineAtEOF: false
|
||||
InsertTrailingCommas: None
|
||||
IntegerLiteralSeparator:
|
||||
Binary: 0
|
||||
BinaryMinDigits: 0
|
||||
Decimal: 0
|
||||
DecimalMinDigits: 0
|
||||
Hex: 0
|
||||
HexMinDigits: 0
|
||||
JavaScriptQuotes: Leave
|
||||
JavaScriptWrapImports: true
|
||||
KeepEmptyLines:
|
||||
AtEndOfFile: false
|
||||
AtStartOfBlock: false
|
||||
AtStartOfFile: true
|
||||
KeepFormFeed: false
|
||||
LambdaBodyIndentation: Signature
|
||||
LineEnding: DeriveLF
|
||||
MacroBlockBegin: ''
|
||||
MacroBlockEnd: ''
|
||||
MainIncludeChar: Quote
|
||||
MaxEmptyLinesToKeep: 1
|
||||
NamespaceIndentation: None
|
||||
ObjCBinPackProtocolList: Never
|
||||
ObjCBlockIndentWidth: 2
|
||||
ObjCBreakBeforeNestedBlockParam: true
|
||||
ObjCSpaceAfterProperty: false
|
||||
ObjCSpaceBeforeProtocolList: true
|
||||
OneLineFormatOffRegex: ''
|
||||
PackConstructorInitializers: NextLine
|
||||
PenaltyBreakAssignment: 2
|
||||
PenaltyBreakBeforeFirstCallParameter: 1
|
||||
PenaltyBreakBeforeMemberAccess: 150
|
||||
PenaltyBreakComment: 300
|
||||
PenaltyBreakFirstLessLess: 120
|
||||
PenaltyBreakOpenParenthesis: 0
|
||||
PenaltyBreakScopeResolution: 500
|
||||
PenaltyBreakString: 1000
|
||||
PenaltyBreakTemplateDeclaration: 10
|
||||
PenaltyExcessCharacter: 1000000
|
||||
PenaltyIndentedWhitespace: 0
|
||||
PenaltyReturnTypeOnItsOwnLine: 200
|
||||
PointerAlignment: Left
|
||||
PPIndentWidth: -1
|
||||
QualifierAlignment: Leave
|
||||
RawStringFormats:
|
||||
- Language: Cpp
|
||||
Delimiters:
|
||||
- cc
|
||||
- CC
|
||||
- cpp
|
||||
- Cpp
|
||||
- CPP
|
||||
- 'c++'
|
||||
- 'C++'
|
||||
CanonicalDelimiter: ''
|
||||
BasedOnStyle: google
|
||||
- Language: TextProto
|
||||
Delimiters:
|
||||
- pb
|
||||
- PB
|
||||
- proto
|
||||
- PROTO
|
||||
EnclosingFunctions:
|
||||
- EqualsProto
|
||||
- EquivToProto
|
||||
- PARSE_PARTIAL_TEXT_PROTO
|
||||
- PARSE_TEST_PROTO
|
||||
- PARSE_TEXT_PROTO
|
||||
- ParseTextOrDie
|
||||
- ParseTextProtoOrDie
|
||||
- ParseTestProto
|
||||
- ParsePartialTestProto
|
||||
CanonicalDelimiter: pb
|
||||
BasedOnStyle: google
|
||||
ReferenceAlignment: Pointer
|
||||
ReflowComments: Always
|
||||
RemoveBracesLLVM: false
|
||||
RemoveEmptyLinesInUnwrappedLines: false
|
||||
RemoveParentheses: Leave
|
||||
RemoveSemicolon: false
|
||||
RequiresClausePosition: OwnLine
|
||||
RequiresExpressionIndentation: OuterScope
|
||||
SeparateDefinitionBlocks: Leave
|
||||
ShortNamespaceLines: 1
|
||||
SkipMacroDefinitionBody: false
|
||||
SortIncludes:
|
||||
Enabled: true
|
||||
IgnoreCase: false
|
||||
SortJavaStaticImport: Before
|
||||
SortUsingDeclarations: LexicographicNumeric
|
||||
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|
||||
SpaceAfterLogicalNot: false
|
||||
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|
||||
SpaceAfterTemplateKeyword: true
|
||||
SpaceAroundPointerQualifiers: Default
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeCaseColon: false
|
||||
SpaceBeforeCpp11BracedList: false
|
||||
SpaceBeforeCtorInitializerColon: true
|
||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeJsonColon: false
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceBeforeParensOptions:
|
||||
AfterControlStatements: true
|
||||
AfterForeachMacros: true
|
||||
AfterFunctionDefinitionName: false
|
||||
AfterFunctionDeclarationName: false
|
||||
AfterIfMacros: true
|
||||
AfterNot: false
|
||||
AfterOverloadedOperator: false
|
||||
AfterPlacementOperator: true
|
||||
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|
||||
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|
||||
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|
||||
SpaceBeforeRangeBasedForLoopColon: true
|
||||
SpaceBeforeSquareBrackets: false
|
||||
SpaceInEmptyBlock: false
|
||||
SpacesBeforeTrailingComments: 2
|
||||
SpacesInAngles: Never
|
||||
SpacesInContainerLiterals: true
|
||||
SpacesInLineCommentPrefix:
|
||||
Minimum: 1
|
||||
Maximum: -1
|
||||
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|
||||
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|
||||
ExceptDoubleParentheses: false
|
||||
InCStyleCasts: false
|
||||
InConditionalStatements: false
|
||||
InEmptyParentheses: false
|
||||
Other: false
|
||||
SpacesInSquareBrackets: false
|
||||
Standard: Auto
|
||||
StatementAttributeLikeMacros:
|
||||
- Q_EMIT
|
||||
StatementMacros:
|
||||
- Q_UNUSED
|
||||
- QT_REQUIRE_VERSION
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
- BOOST_PP_STRINGIZE
|
||||
- CF_SWIFT_NAME
|
||||
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|
||||
- PP_STRINGIZE
|
||||
- STRINGIZE
|
||||
WrapNamespaceBodyWithEmptyLines: Leave
|
||||
...
|
||||
|
||||
1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -1 +0,0 @@
|
||||
vendor/* linguist-vendored
|
||||
4
.gitignore
vendored
Executable file → Normal file
4
.gitignore
vendored
Executable file → Normal file
@@ -1,3 +1 @@
|
||||
build*/
|
||||
.cache
|
||||
.vscode
|
||||
build/
|
||||
7
.gitmodules
vendored
7
.gitmodules
vendored
@@ -1,6 +1,3 @@
|
||||
[submodule "vendor/stb"]
|
||||
path = vendor/stb
|
||||
url = https://github.com/nothings/stb.git
|
||||
[submodule "vendor/glfw"]
|
||||
path = vendor/glfw
|
||||
[submodule "backends/desktop/glfw"]
|
||||
path = backends/desktop/glfw
|
||||
url = https://github.com/glfw/glfw.git
|
||||
|
||||
37
.vscode/c_cpp_properties.json
vendored
Normal file
37
.vscode/c_cpp_properties.json
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "3DS | Windows",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"C:/devkitpro/libctru/include/**",
|
||||
"C:/devkitpro/devkitARM/include/**",
|
||||
"C:/devkitpro/devkitARM/arm-none-eabi/include/**",
|
||||
"C:/devkitpro/portlibs/3ds/include/**"
|
||||
],
|
||||
"defines": [
|
||||
"BUILD_CTR",
|
||||
"__3DS__"
|
||||
],
|
||||
"compilerPath": "C:/devkitPro/devkitARM/bin/arm-none-eabi-g++.exe",
|
||||
"intelliSenseMode": "gcc-arm",
|
||||
"cStandard": "c11",
|
||||
"cppStandard": "c++20"
|
||||
},
|
||||
{
|
||||
"name": "3DS | Linux",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"/opt/devkitpro/libctru/include/**",
|
||||
"/opt/devkitpro/portlibs/3ds/include/**"
|
||||
],
|
||||
"defines": [
|
||||
"BUILD_CTR"
|
||||
],
|
||||
"cStandard": "c17",
|
||||
"cppStandard": "gnu++20",
|
||||
"intelliSenseMode": "gcc-arm"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
21
.vscode/launch.json
vendored
Normal file
21
.vscode/launch.json
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "3DS GDB",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/test.elf",
|
||||
"miDebuggerServerAddress": "localhost:4003",
|
||||
"miDebuggerPath": "C:\\devkitPro\\devkitARM\\bin\\arm-none-eabi-gdb.exe",
|
||||
"cwd": "${workspaceFolder}",
|
||||
"externalConsole": true,
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
120
.vscode/settings.json
vendored
Normal file
120
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,120 @@
|
||||
{
|
||||
"files.associations": {
|
||||
"array": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"vector": "cpp",
|
||||
"exception": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"functional": "cpp",
|
||||
"iterator": "cpp",
|
||||
"memory": "cpp",
|
||||
"numeric": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"fstream": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"new": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"utility": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"map": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"shared_mutex": "cpp",
|
||||
"valarray": "cpp",
|
||||
"random": "cpp",
|
||||
"cuchar": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"numbers": "cpp",
|
||||
"filesystem": "cpp",
|
||||
"xstring": "cpp",
|
||||
"charconv": "cpp",
|
||||
"format": "cpp",
|
||||
"ios": "cpp",
|
||||
"list": "cpp",
|
||||
"locale": "cpp",
|
||||
"mutex": "cpp",
|
||||
"stack": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"thread": "cpp",
|
||||
"xfacet": "cpp",
|
||||
"xhash": "cpp",
|
||||
"xiosbase": "cpp",
|
||||
"xlocale": "cpp",
|
||||
"xlocbuf": "cpp",
|
||||
"xlocinfo": "cpp",
|
||||
"xlocmes": "cpp",
|
||||
"xlocmon": "cpp",
|
||||
"xlocnum": "cpp",
|
||||
"xloctime": "cpp",
|
||||
"xmemory": "cpp",
|
||||
"xstddef": "cpp",
|
||||
"xtr1common": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp",
|
||||
"queue": "cpp",
|
||||
"semaphore": "cpp",
|
||||
"hash_map": "cpp",
|
||||
"set": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"source_location": "cpp",
|
||||
"future": "cpp",
|
||||
"cfenv": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"typeindex": "cpp",
|
||||
"variant": "cpp",
|
||||
"ranges": "cpp",
|
||||
"span": "cpp",
|
||||
"coroutine": "cpp",
|
||||
"__bit_reference": "cpp",
|
||||
"__config": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__errc": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__locale": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"__node_handle": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"__threading_support": "cpp",
|
||||
"__tree": "cpp",
|
||||
"__verbose_abort": "cpp",
|
||||
"complex": "cpp",
|
||||
"any": "cpp",
|
||||
"text_encoding": "cpp"
|
||||
}
|
||||
}
|
||||
253
CMakeLists.txt
Executable file → Normal file
253
CMakeLists.txt
Executable file → Normal file
@@ -1,129 +1,158 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
cmake_minimum_required(VERSION 3.18)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
### Helper Function to Build Librarys without have always
|
||||
### These includes and definition defines
|
||||
function(add_pd_lib TARGET_NAME)
|
||||
set(opts "BUILD_SHARED")
|
||||
set(one_val_args "")
|
||||
set(multi_val_args SRC_FILES DEPENDS)
|
||||
cmake_parse_arguments(ARG "${opts}" "${one_val_args}" "${multi_val_args}" ${ARGN})
|
||||
|
||||
string(REPLACE "-" "_" FLAG_NAME_T ${TARGET_NAME})
|
||||
string(TOUPPER ${FLAG_NAME_T} FLAG_NAME_F)
|
||||
|
||||
if(ARG_BUILD_SHARED)
|
||||
add_library(${TARGET_NAME} SHARED ${ARG_SRC_FILES})
|
||||
target_compile_definitions(${TARGET_NAME} PUBLIC -D${FLAG_NAME_F}_BUILD_SHARED=1)
|
||||
message("Building SHARED library: ${FLAG_NAME_F}_BUILD_SHARED=1")
|
||||
else()
|
||||
add_library(${TARGET_NAME} STATIC ${ARG_SRC_FILES})
|
||||
target_compile_definitions(${TARGET_NAME} PUBLIC -D${FLAG_NAME_F}_BUILD_SHARED=0)
|
||||
message("Building STATIC library: ${FLAG_NAME_F}_BUILD_SHARED=0")
|
||||
endif()
|
||||
target_include_directories(${TARGET_NAME} PUBLIC
|
||||
include
|
||||
${DEVKITPRO}/portlibs/3ds/include
|
||||
backends)
|
||||
target_compile_definitions(${TARGET_NAME} PUBLIC
|
||||
-D_GNU_SOURCE=1
|
||||
-DPALLADIUM_VERSION="${PROJECT_VERSION}"
|
||||
-DPALLADIUM_GIT_COMMIT="${GIT_SHORT_HASH}"
|
||||
-DPALLADIUM_GIT_BRANCH="${GIT_BRANCH}"
|
||||
-DBUILD_CTR=1)
|
||||
### For the libs that depend on another
|
||||
if(ARG_DEPENDS)
|
||||
target_link_libraries(${TARGET_NAME} PUBLIC ${ARG_DEPENDS})
|
||||
endif()
|
||||
install(TARGETS ${TARGET_NAME})
|
||||
endfunction()
|
||||
|
||||
## Get Current Git Commit Value
|
||||
execute_process(
|
||||
COMMAND git rev-parse --short HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_SHORT_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
## Get Current Git Branch
|
||||
execute_process(
|
||||
COMMAND git rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_BRANCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
# Set Project
|
||||
project(palladium LANGUAGES C CXX VERSION 0.7.0)
|
||||
|
||||
# Required to add this Variable
|
||||
set(PD_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include)
|
||||
include(cmake/palladium.cmake)
|
||||
project(palladium LANGUAGES C CXX VERSION 0.4.0)
|
||||
|
||||
option(PD_BUILD_TESTS "Sets if TestApp and TestBench get build" OFF)
|
||||
option(PD_BUILD_SHARED "Build Shared Library" OFF)
|
||||
option(PD_BUILD_TOOLS "Build Palladium Tools" OFF)
|
||||
option(PD_BUILD_SHARED "Build Shared Libraries" OFF)
|
||||
|
||||
if(${PD_BUILD_TOOLS})
|
||||
add_subdirectory(tools)
|
||||
endif()
|
||||
message("Var: ${PD_BUILD_SHARED}")
|
||||
|
||||
add_subdirectory(vendor)
|
||||
# Enable Compile Command Export
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
# # Include Library Source
|
||||
set(PD_SOURCES
|
||||
# Common
|
||||
source/common.cpp
|
||||
|
||||
# Core
|
||||
source/core/bits.cpp
|
||||
source/core/color.cpp
|
||||
source/core/mat.cpp
|
||||
source/core/strings.cpp
|
||||
|
||||
# Drivers
|
||||
source/drivers/os.cpp
|
||||
source/drivers/gfx.cpp
|
||||
|
||||
# Lithium
|
||||
source/lithium/pools.cpp
|
||||
)
|
||||
# Force C++ 20
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
|
||||
# Set Special C and CXX flags for 3ds
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
if(${PD_BUILD_SHARED})
|
||||
add_library(palladium SHARED ${PD_SOURCES})
|
||||
target_compile_definitions(palladium PRIVATE PD_BUILD_SHARED)
|
||||
message(ERROR "3DS Only supports Static libraries")
|
||||
endif()
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-psabi -O2")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -fno-rtti -fno-exceptions")
|
||||
endif()
|
||||
#include_directories(include)
|
||||
|
||||
## Core Source Code
|
||||
set(CORE_SRC
|
||||
source/core/common.cpp
|
||||
source/core/bit_util.cpp
|
||||
source/core/color.cpp
|
||||
source/core/io.cpp
|
||||
source/core/hid_driver.cpp
|
||||
source/core/mat.cpp
|
||||
source/core/strings.cpp
|
||||
source/core/sys.cpp
|
||||
source/core/timer.cpp
|
||||
source/core/timetrace.cpp)
|
||||
|
||||
## Image Source Code
|
||||
set(IMAGE_SRC
|
||||
source/image/image.cpp
|
||||
source/image/img_blur.cpp
|
||||
source/image/img_convert.cpp)
|
||||
|
||||
## External Source Code
|
||||
set(EXTERNAL_SRC
|
||||
source/external/stb.cpp)
|
||||
|
||||
## Lithiu, Source Code
|
||||
set(LI_SRC
|
||||
source/lithium/font.cpp
|
||||
source/lithium/drawlist.cpp
|
||||
source/lithium/renderer.cpp)
|
||||
|
||||
## Net Source Code
|
||||
set(NET_SRC
|
||||
source/net/socket.cpp)
|
||||
|
||||
## UI7 Source Code
|
||||
set(UI7_SRC
|
||||
source/ui7/drawlist.cpp
|
||||
source/ui7/io.cpp
|
||||
source/ui7/layout.cpp
|
||||
source/ui7/menu.cpp
|
||||
source/ui7/remenu.cpp
|
||||
source/ui7/theme.cpp
|
||||
source/ui7/ui7.cpp
|
||||
source/ui7/container/container.cpp
|
||||
source/ui7/container/button.cpp
|
||||
source/ui7/container/checkbox.cpp
|
||||
source/ui7/container/coloredit.cpp
|
||||
source/ui7/container/dragdata.cpp
|
||||
source/ui7/container/dynobj.cpp
|
||||
source/ui7/container/image.cpp
|
||||
source/ui7/container/label.cpp)
|
||||
|
||||
#### Creating the Libraries ####
|
||||
if(PD_BUILD_SHARED)
|
||||
add_pd_lib(pd-core BUILD_SHARED TRUE SRC_FILES ${CORE_SRC})
|
||||
add_pd_lib(pd-image BUILD_SHARED TRUE SRC_FILES ${IMAGE_SRC} DEPENDS pd-core)
|
||||
add_pd_lib(pd-external SRC_FILES ${EXTERNAL_SRC})
|
||||
add_pd_lib(pd-lithium BUILD_SHARED TRUE SRC_FILES ${LI_SRC} DEPENDS pd-core)
|
||||
add_pd_lib(pd-net BUILD_SHARED TRUE SRC_FILES ${NET_SRC} DEPENDS pd-core)
|
||||
add_pd_lib(pd-ui7 BUILD_SHARED TRUE SRC_FILES ${UI7_SRC} DEPENDS pd-core pd-lithium)
|
||||
else()
|
||||
add_library(palladium STATIC ${PD_SOURCES})
|
||||
target_compile_definitions(palladium PUBLIC PD_BUILD_STATIC)
|
||||
add_pd_lib(pd-core SRC_FILES ${CORE_SRC})
|
||||
add_pd_lib(pd-image SRC_FILES ${IMAGE_SRC} DEPENDS pd-core)
|
||||
add_pd_lib(pd-external SRC_FILES ${EXTERNAL_SRC})
|
||||
add_pd_lib(pd-lithium SRC_FILES ${LI_SRC} DEPENDS pd-core)
|
||||
add_pd_lib(pd-net SRC_FILES ${NET_SRC} DEPENDS pd-core)
|
||||
add_pd_lib(pd-ui7 SRC_FILES ${UI7_SRC} DEPENDS pd-core pd-lithium)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(palladium PUBLIC PD_DEBUG)
|
||||
target_compile_options(palladium
|
||||
PUBLIC
|
||||
$<$<CXX_COMPILER_ID:GNU,Clang>:
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/source=source
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/include=include
|
||||
>
|
||||
add_library(palladium INTERFACE)
|
||||
target_link_libraries(palladium INTERFACE
|
||||
pd-core pd-image pd-external pd-lithium pd-net pd-ui7
|
||||
)
|
||||
|
||||
add_library(palladium::palladium ALIAS palladium)
|
||||
|
||||
target_include_directories(palladium
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:include>
|
||||
add_dependencies(palladium
|
||||
pd-core pd-image pd-external pd-lithium pd-net pd-ui7
|
||||
)
|
||||
|
||||
target_compile_options(palladium
|
||||
PRIVATE
|
||||
$<$<AND:$<CONFIG:Debug>,$<CXX_COMPILER_ID:GNU,Clang>>:-O0 -g>
|
||||
$<$<AND:$<CONFIG:Release>,$<CXX_COMPILER_ID:GNU,Clang>>:-O3>
|
||||
|
||||
$<$<AND:$<CONFIG:Debug>,$<CXX_COMPILER_ID:MSVC>>:/Od /Zi>
|
||||
$<$<AND:$<CONFIG:Release>,$<CXX_COMPILER_ID:MSVC>>:/O2>
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS palladium
|
||||
EXPORT palladiumTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
)
|
||||
install(
|
||||
DIRECTORY include/
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
)
|
||||
install(EXPORT palladiumTargets
|
||||
FILE palladiumTargets.cmake
|
||||
NAMESPACE palladium::
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
include(CMakePackageConfigHelpers)
|
||||
configure_package_config_file(
|
||||
cmake/palladiumConfig.cmake.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfig.cmake
|
||||
INSTALL_DESTINATION
|
||||
${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
write_basic_package_version_file(
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfigVersion.cmake
|
||||
VERSION
|
||||
${PROJECT_VERSION}
|
||||
COMPATIBILITY
|
||||
SameMajorVersion
|
||||
)
|
||||
|
||||
install(
|
||||
FILES
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfig.cmake
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfigVersion.cmake
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
find_program(CLANG_FORMAT clang-format)
|
||||
|
||||
file(GLOB_RECURSE PD_FMTFILES
|
||||
CONFIGURE_DEPENDS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/*.hpp
|
||||
)
|
||||
|
||||
add_custom_target(pd-clang-format
|
||||
COMMAND ${CLANG_FORMAT} --style=file -i ${PD_FMTFILES}
|
||||
COMMENT "Formatting Project Sources"
|
||||
)
|
||||
|
||||
add_subdirectory(backends)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/tests)
|
||||
install(DIRECTORY include DESTINATION ".")
|
||||
2
LICENSE
Executable file → Normal file
2
LICENSE
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
16
README.md
Executable file → Normal file
16
README.md
Executable file → Normal file
@@ -23,11 +23,27 @@ make
|
||||
make install
|
||||
```
|
||||
|
||||
## Libraries
|
||||
|
||||
| Name | Last Updated | Platform | Depends |
|
||||
|---|---|---|---|
|
||||
| pd-core | 0.3.3 | multi | none |
|
||||
| pd-external | 0.1.0 | multi | none |
|
||||
| pd-image | 0.3.3 | multi | pd-core |
|
||||
| pd-lib3ds | 0.2.4 | 3ds | pd-core, pd-drivers |
|
||||
| pd-net | 0.2.4 | 3ds | pd-core, pd-lib3ds |
|
||||
| pd-lithium | 0.3.3 | multi | pd-core |
|
||||
| pd-sound | 0.2.4 | 3ds | pd-core, mpg123 |
|
||||
| pd-overlays | 0.2.4 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium, pd-ui7 |
|
||||
| pd-ui7 | 0.3.3 | multi | pd-core, pd-lithium |
|
||||
| pd-app | 0.2.4 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium |
|
||||
|
||||
## Credits
|
||||
|
||||
| Icon | Username | Description |
|
||||
|---|---|---|
|
||||
| <img src="https://github.com/tobid7.png" alt="https://github.com/tobid7" width="48"/> | [tobid7](https://github.com/tobid7) | main dev of RenderD7, Palladium |
|
||||
| <img src="https://github.com/devkitpro.png" alt="https://github.com/devkitpro" width="48"/> | [devkitpro](https://github.com/devkitpro) | devkitarm, picasso, libctru and citro3d |
|
||||
| <img src="https://github.com/Universal-Team.png" alt="https://github.com/Universal-Team" width="48"/> | [Universal-Team](https://github.com/Universal-Team) | Inspiration for Lang System, Cia Installer Code |
|
||||
| <img src="https://github.com/nothings.png" alt="https://github.com/nothings" width="48"/> | [nothings](https://github.com/nothings) | stb_image(_write) and stb_truetype |
|
||||
| <img src="https://github.com/nlohmann.png" alt="https://github.com/nlohmann" width="48"/> | [nlohmann](https://github.com/nlohmann) | for json.hpp |
|
||||
|
||||
18
backends/3ds/CMakeLists.txt
Normal file
18
backends/3ds/CMakeLists.txt
Normal file
@@ -0,0 +1,18 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
# Make sure to use 3ds toolschain for 3ds build :)
|
||||
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
|
||||
if(DEFINED ENV{DEVKITPRO})
|
||||
set(CMAKE_TOOLCHAIN_FILE "$ENV{DEVKITPRO}/cmake/3DS.cmake" CACHE PATH "toolchain file")
|
||||
else()
|
||||
message(FATAL_ERROR "Please define DEVKITPRO to point to your SDK path!")
|
||||
endif()
|
||||
endif()
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-psabi -O3")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -fno-rtti -fno-exceptions")
|
||||
|
||||
add_library(pd-backend-3ds STATIC
|
||||
source/li_backend_c3d.cpp
|
||||
source/pd_hid_3ds.cpp)
|
||||
target_include_directories(pd-backend-3ds PUBLIC include)
|
||||
target_link_libraries(pd-backend-3ds PUBLIC palladium)
|
||||
84
backends/3ds/include/li_backend_c3d.hpp
Normal file
84
backends/3ds/include/li_backend_c3d.hpp
Normal file
@@ -0,0 +1,84 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/backend.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class LinearAlloc : public Allocator<T> {
|
||||
public:
|
||||
LinearAlloc() = default;
|
||||
~LinearAlloc() = default;
|
||||
|
||||
/** Never forget the sizeof(T) again (most painful bug i created) */
|
||||
T* Allocate(size_t n) override { return (T*)linearAlloc(n * sizeof(T)); }
|
||||
void Deallocate(T* ptr) { linearFree(ptr); }
|
||||
};
|
||||
namespace LI {
|
||||
class Backend_C3D : public PD::LI::Backend {
|
||||
public:
|
||||
Backend_C3D() : LI::Backend("Citro3D") {}
|
||||
~Backend_C3D() {}
|
||||
PD_SMART_CTOR(Backend_C3D)
|
||||
|
||||
void Init() override;
|
||||
|
||||
void Deinit() override;
|
||||
|
||||
void NewFrame() override;
|
||||
|
||||
void BindTexture(PD::LI::TexAddress addr) override;
|
||||
|
||||
void RenderDrawData(const PD::Vec<PD::LI::Command::Ref>& Commands) override;
|
||||
|
||||
PD::LI::Texture::Ref LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
PD::LI::Texture::Type type = PD::LI::Texture::Type::RGBA32,
|
||||
PD::LI::Texture::Filter filter =
|
||||
PD::LI::Texture::Filter::LINEAR) override;
|
||||
|
||||
private:
|
||||
Vec<Vertex, LinearAlloc<Vertex>> VertexBuffer;
|
||||
Vec<u16, LinearAlloc<u16>> IndexBuffer;
|
||||
size_t CurrentVertex = 0;
|
||||
size_t CurrentIndex = 0;
|
||||
Mat4 Projection;
|
||||
int pLocProjection = 0;
|
||||
DVLB_s* ShaderCode;
|
||||
shaderProgram_s Shader;
|
||||
C3D_AttrInfo ShaderInfo;
|
||||
// For Stats
|
||||
PD::u32 num_vtx = 0;
|
||||
PD::u32 num_idx = 0;
|
||||
};
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,32 +23,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/hid_driver.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Std {
|
||||
template <typename T>
|
||||
class Vector {
|
||||
class Hid3DS : public Hid {
|
||||
public:
|
||||
// for c++ std stuff
|
||||
using value_type = T;
|
||||
using iterator = value_type*;
|
||||
using const_iterator = const value_type*;
|
||||
/**
|
||||
* Constructor to setup Key binds
|
||||
*/
|
||||
Hid3DS();
|
||||
~Hid3DS() = default;
|
||||
PD_SMART_CTOR(Hid3DS)
|
||||
|
||||
Vector() {
|
||||
Size = 0;
|
||||
Cap = 0;
|
||||
Data = nullptr;
|
||||
}
|
||||
~Vector() {
|
||||
if (Data) {
|
||||
delete Data;
|
||||
}
|
||||
}
|
||||
|
||||
T* Data = nullptr;
|
||||
size_t Size = 0;
|
||||
size_t Cap = 0;
|
||||
/**
|
||||
* Overrideing the Update Function for Input Checking etc
|
||||
*/
|
||||
void Update() override;
|
||||
};
|
||||
} // namespace Std
|
||||
} // namespace PD
|
||||
117
backends/3ds/include/pd_net_3ds.hpp
Normal file
117
backends/3ds/include/pd_net_3ds.hpp
Normal file
@@ -0,0 +1,117 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <3ds.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <malloc.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/socket.h>
|
||||
|
||||
#include <pd/net/backend.hpp>
|
||||
|
||||
namespace PD {
|
||||
class NetBackend3DS : public Net::Backend {
|
||||
public:
|
||||
NetBackend3DS() : Net::Backend("3DS") {}
|
||||
~NetBackend3DS() = default;
|
||||
PD_SMART_CTOR(NetBackend3DS)
|
||||
|
||||
bool Init() override {
|
||||
pSocBuffer = (uint32_t*)memalign(pSocAlign, pSocBufferSize);
|
||||
Result ret = 0;
|
||||
if (pSocBuffer == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((ret = socInit(pSocBuffer, pSocBufferSize)) != 0) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Deinit() override { socExit(); }
|
||||
int NewSocket() override { return socket(AF_INET, SOCK_STREAM, 0); }
|
||||
void Close(int sock_id) override { close(sock_id); }
|
||||
int GetInvalidRef() const override { return -1; }
|
||||
|
||||
bool Bind(int sock_id, u16 port) {
|
||||
sockaddr_in addr{};
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(port);
|
||||
addr.sin_addr.s_addr = INADDR_ANY;
|
||||
return bind(sock_id, (sockaddr*)&addr, sizeof(addr)) != -1;
|
||||
}
|
||||
bool Listen(int sock_id, int backlog = 5) {
|
||||
return listen(sock_id, backlog) != -1;
|
||||
}
|
||||
|
||||
bool WaitForRead(int sock_id, int timeout_ms) override {
|
||||
fd_set set;
|
||||
FD_ZERO(&set);
|
||||
FD_SET(sock_id, &set);
|
||||
|
||||
timeval timeout{};
|
||||
timeout.tv_sec = timeout_ms / 1000;
|
||||
timeout.tv_usec = (timeout_ms % 1000) * 1000;
|
||||
|
||||
int result = select(sock_id + 1, &set, nullptr, nullptr, &timeout);
|
||||
return (result > 0 && FD_ISSET(sock_id, &set));
|
||||
}
|
||||
|
||||
bool Accept(int sock_id, Net::Socket::Ref client) {
|
||||
int client_soc = accept(sock_id, nullptr, nullptr);
|
||||
if (client_soc == -1) {
|
||||
return false;
|
||||
}
|
||||
client->pSocket = client_soc;
|
||||
return true;
|
||||
}
|
||||
bool Connect(int sock_id, const std::string& ip, u16 port) {
|
||||
sockaddr_in addr{};
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(port);
|
||||
inet_pton(AF_INET, ip.c_str(), &addr.sin_addr);
|
||||
return connect(sock_id, (sockaddr*)&addr, sizeof(addr)) != -1;
|
||||
}
|
||||
int Send(int sock_id, const std::string& data) {
|
||||
return send(sock_id, data.c_str(), static_cast<int>(data.size()), 0);
|
||||
}
|
||||
int Receive(int sock_id, std::string& data, int size = 1024) {
|
||||
char* tmp = new char[size];
|
||||
int res = recv(sock_id, tmp, size, 0);
|
||||
if (res > 0) {
|
||||
data.assign(tmp, res);
|
||||
}
|
||||
delete[] tmp;
|
||||
return res;
|
||||
}
|
||||
|
||||
private:
|
||||
/** using libctru u32 here */
|
||||
const uint32_t pSocAlign = 0x1000;
|
||||
const uint32_t pSocBufferSize = 0x100000;
|
||||
uint32_t* pSocBuffer = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
231
backends/3ds/source/li_backend_c3d.cpp
Normal file
231
backends/3ds/source/li_backend_c3d.cpp
Normal file
@@ -0,0 +1,231 @@
|
||||
#include <li_backend_c3d.hpp>
|
||||
|
||||
/// @brief Shader Code (Unused as i dont want to use libpicasso here (yet))
|
||||
const char* LIShaderCTR = R"(
|
||||
; LI7 Shader
|
||||
; Constants
|
||||
.constf myconst(0.0, 1.0, 0.00392156862745, 0.0)
|
||||
.alias ones myconst.yyyy ; Vector full of ones
|
||||
|
||||
; Uniforms
|
||||
.fvec projection[4]
|
||||
|
||||
; Outputs
|
||||
.out out_position position
|
||||
.out out_color color
|
||||
.out out_uv texcoord0
|
||||
|
||||
; Inputs
|
||||
.alias in_xy v0
|
||||
.alias in_uvc v1
|
||||
.alias in_col v2
|
||||
|
||||
.entry vmain
|
||||
.proc vmain
|
||||
mov r0.xy, in_xy.xy
|
||||
mov r0.w, ones
|
||||
|
||||
dp4 out_position.x, projection[0], r0
|
||||
dp4 out_position.y, projection[1], r0
|
||||
dp4 out_position.z, projection[2], r0
|
||||
dp4 out_position.w, projection[3], r0
|
||||
|
||||
mov out_uv, in_uvc.xy
|
||||
|
||||
mul r1, myconst.zzzz, in_col
|
||||
mov out_color, r1
|
||||
end
|
||||
.end
|
||||
)";
|
||||
|
||||
// clang-format off
|
||||
unsigned char li_shader[] = {
|
||||
0x44, 0x56, 0x4c, 0x42, 0x1, 0x0, 0x0, 0x0, 0xa4, 0x0, 0x0, 0x0, 0x44, 0x56, 0x4c, 0x50, 0x0, 0x0, 0x0, 0x0, 0x28, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0x50, 0x0, 0x0, 0x0, 0x9, 0x0, 0x0, 0x0, 0x98, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4e, 0x1, 0xf0, 0x7, 0x4e, 0x2, 0x8, 0x2, 0x8, 0x3, 0x18, 0x2, 0x8, 0x4, 0x28, 0x2, 0x8, 0x5, 0x38, 0x2, 0x8, 0x6, 0x10, 0x40, 0x4c, 0x7, 0xf1, 0x27, 0x22, 0x8, 0x10, 0x21, 0x4c, 0x0, 0x0, 0x0, 0x88, 0xac, 0x2, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa1, 0xa, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x68, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x64, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x62, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x61, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0xaf, 0x2, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4f, 0xd5, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x6f, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x44, 0x56, 0x4c, 0x45, 0x2, 0x10, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0x0, 0x0, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x54, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x54, 0x0, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x6c, 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x74, 0x0, 0x0, 0x0, 0xb, 0x0, 0x0, 0x0, 0x2, 0x0, 0x5f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x0, 0x1, 0x1, 0x37, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xf, 0x0, 0x0, 0x0, 0x2, 0x0, 0x1, 0x0, 0xf, 0x0, 0x0, 0x0, 0x3, 0x0, 0x2, 0x0, 0xf, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x10, 0x0, 0x13, 0x0, 0x70, 0x72, 0x6f, 0x6a, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x0, 0x0,
|
||||
};
|
||||
// clang-format on
|
||||
size_t li_shader_size = 0x124;
|
||||
namespace PD {
|
||||
namespace LI {
|
||||
GPU_TEXCOLOR GetTexFmt(Texture::Type type) {
|
||||
if (type == Texture::RGBA32)
|
||||
return GPU_RGBA8;
|
||||
else if (type == Texture::RGB24)
|
||||
return GPU_RGB8;
|
||||
else if (type == Texture::A8)
|
||||
return GPU_A8;
|
||||
return GPU_RGBA8; // Default
|
||||
}
|
||||
int GetBPP(Texture::Type type) {
|
||||
if (type == Texture::RGBA32)
|
||||
return 4;
|
||||
else if (type == Texture::RGB24)
|
||||
return 3;
|
||||
else if (type == Texture::A8)
|
||||
return 1;
|
||||
return 0; // Error
|
||||
}
|
||||
void Backend_C3D::Init() {
|
||||
std::cout << "[BACKEND_C3D]: Setting up Buffers" << std::endl;
|
||||
VertexBuffer.Resize(4 * 8192);
|
||||
IndexBuffer.Resize(6 * 8192);
|
||||
|
||||
Flags |= LIBackendFlags_FlipUV_Y;
|
||||
|
||||
std::cout << "[BACKEND_C3D]: Loading shader..." << std::endl;
|
||||
ShaderCode = DVLB_ParseFile((uint32_t*)li_shader, li_shader_size);
|
||||
shaderProgramInit(&Shader);
|
||||
shaderProgramSetVsh(&Shader, &ShaderCode->DVLE[0]);
|
||||
pLocProjection =
|
||||
shaderInstanceGetUniformLocation(Shader.vertexShader, "projection");
|
||||
|
||||
std::cout << "[BACKEND_C3D]: Setting up Attr Info" << std::endl;
|
||||
AttrInfo_Init(&ShaderInfo);
|
||||
AttrInfo_AddLoader(&ShaderInfo, 0, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&ShaderInfo, 1, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&ShaderInfo, 2, GPU_UNSIGNED_BYTE, 4);
|
||||
std::cout << "[BACKEND_C3D]: Backend init done!" << std::endl;
|
||||
}
|
||||
|
||||
void Backend_C3D::Deinit() {
|
||||
shaderProgramFree(&Shader);
|
||||
DVLB_Free(ShaderCode);
|
||||
}
|
||||
|
||||
void Backend_C3D::NewFrame() {
|
||||
C3D_BindProgram(&Shader);
|
||||
C3D_SetAttrInfo(&ShaderInfo);
|
||||
CurrentIndex = 0;
|
||||
CurrentVertex = 0;
|
||||
FrameCounter++;
|
||||
VertexCounter = num_vtx;
|
||||
IndexCounter = num_idx;
|
||||
num_vtx = 0;
|
||||
num_idx = 0;
|
||||
}
|
||||
|
||||
void Backend_C3D::BindTexture(PD::LI::TexAddress addr) {
|
||||
C3D_TexBind(0, reinterpret_cast<C3D_Tex*>(addr));
|
||||
}
|
||||
|
||||
void Backend_C3D::RenderDrawData(
|
||||
const PD::Vec<PD::LI::Command::Ref>& Commands) {
|
||||
shaderProgramUse(&Shader);
|
||||
C3D_SetAttrInfo(&ShaderInfo);
|
||||
C3D_Mtx proj;
|
||||
Mtx_OrthoTilt(&proj, 0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f, false);
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, pLocProjection, &proj);
|
||||
C3D_DepthTest(false, GPU_GREATER, GPU_WRITE_ALL);
|
||||
C3D_TexEnv* env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvInit(env);
|
||||
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
|
||||
size_t index = 0;
|
||||
while (index < Commands.Size()) {
|
||||
PD::LI::Texture::Ref Tex = Commands[index]->Tex;
|
||||
if (!Tex) {
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
bool ScissorEnabled = Commands[index]->ScissorEnabled;
|
||||
ivec4 ScissorRect = Commands[index]->ScissorRect;
|
||||
size_t StartIndex = CurrentIndex;
|
||||
|
||||
while (index < Commands.Size() && Commands[index]->Tex == Tex &&
|
||||
Commands[index]->ScissorEnabled == ScissorEnabled &&
|
||||
Commands[index]->ScissorRect == ScissorRect) {
|
||||
auto c = Commands[index];
|
||||
for (size_t i = 0; i < c->IndexBuffer.Size(); i++) {
|
||||
num_idx++;
|
||||
IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.At(i);
|
||||
}
|
||||
for (size_t i = 0; i < c->VertexBuffer.Size(); i++) {
|
||||
num_vtx++;
|
||||
VertexBuffer[CurrentVertex++] = c->VertexBuffer.At(i);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
if (ScissorEnabled) {
|
||||
// Figure out this setup was pain
|
||||
C3D_SetScissor(GPU_SCISSOR_NORMAL,
|
||||
ViewPort.y - (ScissorRect.y + ScissorRect.w),
|
||||
ViewPort.x - (ScissorRect.x + ScissorRect.z),
|
||||
ViewPort.y - ScissorRect.y, ViewPort.x - ScissorRect.x);
|
||||
} else {
|
||||
C3D_SetScissor(GPU_SCISSOR_DISABLE, 0, 0, 0, 0);
|
||||
}
|
||||
BindTexture(Tex->Address);
|
||||
auto bufInfo = C3D_GetBufInfo();
|
||||
BufInfo_Init(bufInfo);
|
||||
BufInfo_Add(bufInfo, VertexBuffer.Data(), sizeof(Vertex), 3, 0x210);
|
||||
|
||||
C3D_DrawElements(GPU_TRIANGLES, CurrentIndex - StartIndex,
|
||||
C3D_UNSIGNED_SHORT, IndexBuffer.Data() + StartIndex);
|
||||
}
|
||||
C3D_DepthTest(true, GPU_GREATER, GPU_WRITE_ALL);
|
||||
}
|
||||
|
||||
PD::LI::Texture::Ref Backend_C3D::LoadTexture(const std::vector<PD::u8>& pixels,
|
||||
int w, int h,
|
||||
PD::LI::Texture::Type type,
|
||||
PD::LI::Texture::Filter filter) {
|
||||
std::cout << "Loading Tex " << std::format("[{}, {}]", w, h) << std::endl;
|
||||
if (w > 1024 || h > 1024) {
|
||||
return nullptr;
|
||||
}
|
||||
// Don't check here as check done before
|
||||
PD::LI::Texture::Ref res = PD::LI::Texture::New();
|
||||
int bpp = GetBPP(type);
|
||||
ivec2 tex_size(w, h);
|
||||
// Pow2
|
||||
if (!PD::BitUtil::IsSingleBit(w)) {
|
||||
tex_size.x = PD::BitUtil::GetPow2((unsigned int)w);
|
||||
}
|
||||
if (!PD::BitUtil::IsSingleBit(h)) {
|
||||
tex_size.y = PD::BitUtil::GetPow2((unsigned int)h);
|
||||
}
|
||||
res->Size.x = w;
|
||||
res->Size.y = h;
|
||||
res->UV = fvec4(0.f, 1.f, ((float)w / (float)tex_size.x),
|
||||
1.0 - ((float)h / (float)tex_size.y));
|
||||
|
||||
// Texture Setup
|
||||
auto fltr = (filter == Texture::NEAREST ? GPU_NEAREST : GPU_LINEAR);
|
||||
auto tex_fmt = GetTexFmt(type);
|
||||
auto tex = new C3D_Tex;
|
||||
C3D_TexInit(tex, (u16)tex_size.x, (u16)tex_size.y, tex_fmt);
|
||||
C3D_TexSetFilter(tex, fltr, fltr);
|
||||
|
||||
// Using std::fill_n instead cause i hate this error lines
|
||||
// under the memset func in my editor
|
||||
std::fill_n((PD::u8*)tex->data, tex->size, 0);
|
||||
// memset(tex->data, 0, tex->size);s
|
||||
|
||||
/// Probably Remove this if statement in future
|
||||
/// This are the things confirmed as working
|
||||
if (bpp == 3 || bpp == 4 || bpp == 1) {
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
int dst_pos = ((((y >> 3) * ((int)tex_size.x >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
bpp;
|
||||
int src_pos = (y * w + x) * bpp;
|
||||
/// Best idea i had
|
||||
for (int i = 0; i < bpp; i++) {
|
||||
((u8*)tex->data)[dst_pos + bpp - 1 - i] = pixels[src_pos + i];
|
||||
}
|
||||
}
|
||||
}
|
||||
C3D_TexFlush(tex);
|
||||
}
|
||||
|
||||
tex->border = 0x00000000;
|
||||
C3D_TexSetWrap(tex, GPU_REPEAT, GPU_REPEAT);
|
||||
res->Address = (TexAddress)tex;
|
||||
std::cout << std::format("Tex {:#08x} Addr {:#08X}", (TexAddress)res.get(),
|
||||
res->Address)
|
||||
<< std::endl;
|
||||
return res;
|
||||
}
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
60
backends/3ds/source/pd_hid_3ds.cpp
Normal file
60
backends/3ds/source/pd_hid_3ds.cpp
Normal file
@@ -0,0 +1,60 @@
|
||||
#include <3ds.h>
|
||||
|
||||
#include <pd_hid_3ds.hpp>
|
||||
|
||||
namespace PD {
|
||||
Hid3DS::Hid3DS() : Hid("3DS") {
|
||||
binds[KEY_A] = A;
|
||||
binds[KEY_B] = B;
|
||||
binds[KEY_X] = X;
|
||||
binds[KEY_Y] = Y;
|
||||
binds[KEY_START] = Start;
|
||||
binds[KEY_SELECT] = Select;
|
||||
binds[KEY_L] = L;
|
||||
binds[KEY_R] = R;
|
||||
binds[KEY_DUP] = DUp;
|
||||
binds[KEY_DDOWN] = DDown;
|
||||
binds[KEY_DLEFT] = DLeft;
|
||||
binds[KEY_DRIGHT] = DRight;
|
||||
binds[KEY_CPAD_UP] = CPUp;
|
||||
binds[KEY_CPAD_DOWN] = CPDown;
|
||||
binds[KEY_CPAD_LEFT] = CPLeft;
|
||||
binds[KEY_CPAD_RIGHT] = CPRight;
|
||||
binds[KEY_CSTICK_UP] = CSUp;
|
||||
binds[KEY_CSTICK_DOWN] = CSDown;
|
||||
binds[KEY_CSTICK_LEFT] = CSLeft;
|
||||
binds[KEY_CSTICK_RIGHT] = CSRight;
|
||||
binds[KEY_ZL] = ZL;
|
||||
binds[KEY_ZR] = ZR;
|
||||
binds[KEY_TOUCH] = Touch;
|
||||
}
|
||||
void Hid3DS::Update() {
|
||||
hidScanInput();
|
||||
for (int i = 0; i < 2; i++) {
|
||||
key_events[i][Event_Down] = 0;
|
||||
key_events[i][Event_Held] = 0;
|
||||
key_events[i][Event_Up] = 0;
|
||||
}
|
||||
u32 kd = hidKeysDown();
|
||||
u32 kh = hidKeysHeld();
|
||||
u32 ku = hidKeysUp();
|
||||
for (auto &b : binds) {
|
||||
if (b.first & kd) {
|
||||
key_events[0][Event_Down] |= b.second;
|
||||
}
|
||||
if (b.first & kh) {
|
||||
key_events[0][Event_Held] |= b.second;
|
||||
}
|
||||
if (b.first & ku) {
|
||||
key_events[0][Event_Up] |= b.second;
|
||||
}
|
||||
}
|
||||
if (locked) {
|
||||
SwappyTable();
|
||||
}
|
||||
touchPosition t;
|
||||
hidTouchRead(&t);
|
||||
touch[1] = touch[0]; // Cycle touch pos
|
||||
touch[0] = fvec2(t.px, t.py);
|
||||
}
|
||||
} // namespace PD
|
||||
@@ -1,63 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
project(pd-system)
|
||||
|
||||
option(PD_ENABLE_OPENGL2 "Enable OpenGL 2.1 (On Supported Hardware)" ON)
|
||||
option(PD_ENABLE_OPENGL3 "Enable OpenGL 3.3 (On Supported Hardware)" ON)
|
||||
option(PD_ENABLE_DIRECTX9 "Enable DirectX9 Support" ON)
|
||||
option(PD_ENABLE_CITRO3D "Enable Citro3D Support (3DS)" OFF)
|
||||
option(PD_ENABLE_VULKAN "Not implemented yet" OFF)
|
||||
|
||||
if(NOT WIN32) # cause we are not on windows...
|
||||
set(PD_ENABLE_DIRECTX9 OFF)
|
||||
endif()
|
||||
|
||||
add_library(pd-system STATIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gl-helper.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl2.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl3.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_directx9.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_citro3d.cpp
|
||||
)
|
||||
|
||||
target_include_directories(pd-system
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:include>
|
||||
)
|
||||
|
||||
target_compile_options(palladium
|
||||
PUBLIC
|
||||
$<$<CXX_COMPILER_ID:GNU,Clang>:
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/source=source
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/include=include
|
||||
>
|
||||
)
|
||||
|
||||
target_compile_definitions(pd-system
|
||||
PUBLIC
|
||||
$<$<BOOL:${PD_ENABLE_OPENGL2}>:PD_ENABLE_OPENGL2>
|
||||
$<$<BOOL:${PD_ENABLE_OPENGL3}>:PD_ENABLE_OPENGL3>
|
||||
$<$<BOOL:${PD_ENABLE_VULKAN}>:PD_ENABLE_VULKAN>
|
||||
$<$<BOOL:${PD_ENABLE_DIRECTX9}>:PD_ENABLE_DIRECTX9>
|
||||
)
|
||||
|
||||
# Palladium
|
||||
target_link_libraries(pd-system PUBLIC palladium::palladium)
|
||||
|
||||
# glad (if we have any OpenGL version included)
|
||||
if(PD_ENABLE_OPENGL2 OR PD_ENABLE_OPENGL3)
|
||||
target_link_libraries(pd-system
|
||||
PUBLIC
|
||||
glad
|
||||
)
|
||||
endif()
|
||||
|
||||
# DirectX9
|
||||
if(PD_ENABLE_DIRECTX9)
|
||||
target_link_libraries(pd-system
|
||||
PUBLIC
|
||||
d3d9
|
||||
d3dcompiler
|
||||
)
|
||||
endif()
|
||||
27
backends/desktop/CMakeLists.txt
Normal file
27
backends/desktop/CMakeLists.txt
Normal file
@@ -0,0 +1,27 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
if(WIN32)
|
||||
set(EXTRA_LIBS ws2_32)
|
||||
else()
|
||||
set(EXTRA_LIBS)
|
||||
endif()
|
||||
|
||||
add_subdirectory(glfw)
|
||||
add_subdirectory(glad)
|
||||
|
||||
# if(PD_BUILD_SHARED)
|
||||
# add_library(pd-backend-desktop SHARED
|
||||
# source/li_backend_gl2.cpp
|
||||
# source/pd_hid_glfw.cpp)
|
||||
# target_compile_definitions(pd-backend-desktop PUBLIC
|
||||
# -DPD_BKND_DESKTOP_BUILD_SHARED=1)
|
||||
# else()
|
||||
add_library(pd-backend-desktop STATIC
|
||||
source/li_backend_gl2.cpp
|
||||
source/pd_hid_glfw.cpp)
|
||||
#endif()
|
||||
|
||||
target_compile_definitions(pd-backend-desktop PUBLIC
|
||||
-DPD_BKND_DESKTOP_STATIC=1)
|
||||
target_include_directories(pd-backend-desktop PUBLIC include)
|
||||
target_link_libraries(pd-backend-desktop PUBLIC glad glfw palladium ${EXTRA_LIBS})
|
||||
4
backends/desktop/glad/CMakeLists.txt
Normal file
4
backends/desktop/glad/CMakeLists.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
add_library(glad source/glad.c)
|
||||
target_include_directories(glad PUBLIC include)
|
||||
5169
backends/desktop/glad/include/glad/glad.h
Normal file
5169
backends/desktop/glad/include/glad/glad.h
Normal file
File diff suppressed because it is too large
Load Diff
2532
backends/desktop/glad/source/glad.c
Normal file
2532
backends/desktop/glad/source/glad.c
Normal file
File diff suppressed because it is too large
Load Diff
46
backends/desktop/include/li_backend_gl2.hpp
Normal file
46
backends/desktop/include/li_backend_gl2.hpp
Normal file
@@ -0,0 +1,46 @@
|
||||
#include <glad/glad.h>
|
||||
|
||||
/** SEPARATOR */
|
||||
#include <GLFW/glfw3.h>
|
||||
/** SEPARATOR */
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/backend.hpp>
|
||||
#include <pd_p_bknd_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace LI {
|
||||
class PD_BKND_DESKTOP_API Backend_GL2 : public PD::LI::Backend {
|
||||
public:
|
||||
Backend_GL2() : LI::Backend("OpenGL2") {}
|
||||
~Backend_GL2() {}
|
||||
|
||||
PD_SMART_CTOR(Backend_GL2)
|
||||
|
||||
void Init() override;
|
||||
void Deinit() override;
|
||||
void NewFrame() override;
|
||||
void BindTexture(PD::LI::TexAddress addr) override;
|
||||
void RenderDrawData(const PD::Vec<PD::LI::Command::Ref>& Commands) override;
|
||||
PD::LI::Texture::Ref LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
PD::LI::Texture::Type type = PD::LI::Texture::Type::RGBA32,
|
||||
PD::LI::Texture::Filter filter =
|
||||
PD::LI::Texture::Filter::LINEAR) override;
|
||||
|
||||
private:
|
||||
PD::Vec<PD::LI::Vertex> VertexBuffer;
|
||||
PD::Vec<PD::u16> IndexBuffer;
|
||||
size_t CurrentVertex = 0;
|
||||
size_t CurrentIndex = 0;
|
||||
GLuint Shader;
|
||||
GLuint pLocProjection;
|
||||
GLuint pLocTex;
|
||||
Mat4 Projection;
|
||||
GLuint VBO, IBO;
|
||||
// For Stats
|
||||
PD::u32 num_vtx = 0;
|
||||
PD::u32 num_idx = 0;
|
||||
};
|
||||
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,20 +23,28 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
/** Header for all source file functions */
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <format> // yes this tool requires at least c++ 20
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <pd/core/hid_driver.hpp>
|
||||
#include <pd_p_bknd_api.hpp>
|
||||
|
||||
namespace LVec {
|
||||
const std::vector<std::string> elems = {"x", "y", "z", "w"};
|
||||
std::string GenerateHeader(int n);
|
||||
std::string MakeOperationFor(char op, int n);
|
||||
std::string GenericOperations(int n);
|
||||
std::string MakeFunctions(int n);
|
||||
std::string MakeSwap(int n);
|
||||
std::string MakeConstructors(int n);
|
||||
} // namespace LVec
|
||||
namespace PD {
|
||||
class PD_BKND_DESKTOP_API HidGLFW : public Hid {
|
||||
public:
|
||||
/**
|
||||
* Constructor to setup Key binds
|
||||
*/
|
||||
HidGLFW(GLFWwindow* win);
|
||||
~HidGLFW() = default;
|
||||
PD_SMART_CTOR(HidGLFW)
|
||||
|
||||
/**
|
||||
* Overrideing the Update Function for Input Checking etc
|
||||
*/
|
||||
void Update() override;
|
||||
|
||||
private:
|
||||
GLFWwindow* Window;
|
||||
int PrevState;
|
||||
};
|
||||
} // namespace PD
|
||||
132
backends/desktop/include/pd_net_desktop.hpp
Normal file
132
backends/desktop/include/pd_net_desktop.hpp
Normal file
@@ -0,0 +1,132 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#ifdef _MSVC
|
||||
#pragma comment(lib, "ws2_32.lib")
|
||||
#endif
|
||||
#else
|
||||
#include <arpa/inet.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/socket.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <pd/net/backend.hpp>
|
||||
namespace PD {
|
||||
class NetBackendDesktop : public PD::Net::Backend {
|
||||
public:
|
||||
#ifdef _WIN32
|
||||
NetBackendDesktop() : Net::Backend("Desktop (Windows)") {
|
||||
#else
|
||||
NetBackendDesktop() : Net::Backend("Desktop (Unix)") {
|
||||
#endif
|
||||
}
|
||||
~NetBackendDesktop() = default;
|
||||
PD_SMART_CTOR(NetBackendDesktop)
|
||||
bool Init() override {
|
||||
#ifdef _WIN32
|
||||
WSADATA wsa_data;
|
||||
return (WSAStartup(MAKEWORD(2, 2), &wsa_data) == 0);
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
void Deinit() override {
|
||||
#ifdef _WIN32
|
||||
WSACleanup();
|
||||
#endif
|
||||
}
|
||||
int NewSocket() override { return socket(AF_INET, SOCK_STREAM, 0); }
|
||||
void Close(int sock_id) override {
|
||||
#ifdef _WIN32
|
||||
closesocket(sock_id);
|
||||
#else
|
||||
close(sock_id);
|
||||
#endif
|
||||
}
|
||||
int GetInvalidRef() const override {
|
||||
#ifdef _WIN32
|
||||
return INVALID_SOCKET;
|
||||
#else
|
||||
return -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Bind(int sock_id, u16 port) override {
|
||||
sockaddr_in addr{};
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(port);
|
||||
addr.sin_addr.s_addr = INADDR_ANY;
|
||||
return bind(sock_id, (sockaddr*)&addr, sizeof(addr)) != -1;
|
||||
}
|
||||
bool Listen(int sock_id, int backlog = 5) override {
|
||||
return listen(sock_id, backlog) != -1;
|
||||
}
|
||||
|
||||
bool WaitForRead(int sock_id, int timeout_ms) override {
|
||||
fd_set set;
|
||||
FD_ZERO(&set);
|
||||
FD_SET(sock_id, &set);
|
||||
|
||||
timeval timeout{};
|
||||
timeout.tv_sec = timeout_ms / 1000;
|
||||
timeout.tv_usec = (timeout_ms % 1000) * 1000;
|
||||
|
||||
int result = select(sock_id + 1, &set, nullptr, nullptr, &timeout);
|
||||
return (result > 0 && FD_ISSET(sock_id, &set));
|
||||
}
|
||||
|
||||
bool Accept(int sock_id, Net::Socket::Ref client) override {
|
||||
int client_soc = accept(sock_id, nullptr, nullptr);
|
||||
if (client_soc == GetInvalidRef()) {
|
||||
return false;
|
||||
}
|
||||
client->pSocket = client_soc;
|
||||
return true;
|
||||
}
|
||||
bool Connect(int sock_id, const std::string& ip, u16 port) override {
|
||||
sockaddr_in addr{};
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(port);
|
||||
inet_pton(AF_INET, ip.c_str(), &addr.sin_addr);
|
||||
return connect(sock_id, (sockaddr*)&addr, sizeof(addr)) != -1;
|
||||
}
|
||||
int Send(int sock_id, const std::string& data) override {
|
||||
return send(sock_id, data.c_str(), static_cast<int>(data.size()), 0);
|
||||
}
|
||||
int Receive(int sock_id, std::string& data, int size = 1024) override {
|
||||
char* tmp = new char[size];
|
||||
int res = recv(sock_id, tmp, size, 0);
|
||||
if (res > 0) {
|
||||
data.assign(tmp, res);
|
||||
}
|
||||
delete[] tmp;
|
||||
return res;
|
||||
}
|
||||
};
|
||||
} // namespace PD
|
||||
58
backends/desktop/include/pd_p_bknd_api.hpp
Normal file
58
backends/desktop/include/pd_p_bknd_api.hpp
Normal file
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef PD_BKND_DESKTOP_STATIC
|
||||
#if defined(__3DS__) // 3ds Specific
|
||||
#error "Desktop backend is not supported on the 3ds!"
|
||||
#endif
|
||||
#define PD_BKND_DESKTOP_API
|
||||
#else
|
||||
#ifdef _WIN32 // Windows (MSVC Tested)
|
||||
#ifdef PD_BKND_DESKTOP_BUILD_SHARED
|
||||
#define PD_BKND_DESKTOP_API __declspec(dllexport)
|
||||
#else
|
||||
#define PD_BKND_DESKTOP_API __declspec(dllimport)
|
||||
#endif
|
||||
#elif defined(__APPLE__) // macOS (untested yet)
|
||||
#ifdef PD_BKND_DESKTOP_BUILD_SHARED
|
||||
#define PD_BKND_DESKTOP_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_BKND_DESKTOP_API
|
||||
#endif
|
||||
#elif defined(__linux__) // Linux (untested yet)
|
||||
#ifdef PD_BKND_DESKTOP_BUILD_SHARED
|
||||
#define PD_BKND_DESKTOP_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_BKND_DESKTOP_API
|
||||
#endif
|
||||
#elif defined(__3DS__) // 3ds Specific
|
||||
#error "Desktop backend is not supported on the 3ds!"
|
||||
#else
|
||||
#define PD_BKND_DESKTOP_API
|
||||
#endif
|
||||
#endif
|
||||
230
backends/desktop/source/li_backend_gl2.cpp
Normal file
230
backends/desktop/source/li_backend_gl2.cpp
Normal file
@@ -0,0 +1,230 @@
|
||||
#include <li_backend_gl2.hpp>
|
||||
|
||||
const char* vertex_shader = R"(
|
||||
#version 120
|
||||
|
||||
attribute vec2 pos;
|
||||
attribute vec2 uv;
|
||||
attribute vec4 color;
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
// Probably forgot about this matric and
|
||||
// searched hours for why the rendering isn't working :/
|
||||
uniform mat4 projection;
|
||||
|
||||
void main() {
|
||||
gl_Position = projection*vec4(pos, 0.0, 1.0);
|
||||
oUV = uv;
|
||||
oColor = color;
|
||||
}
|
||||
)";
|
||||
|
||||
const char* frag_shader = R"(
|
||||
#version 120
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
uniform sampler2D tex;
|
||||
|
||||
void main() {
|
||||
vec4 tc = texture2D(tex, oUV);
|
||||
gl_FragColor = tc*oColor;
|
||||
}
|
||||
)";
|
||||
|
||||
GLuint compileShader(const std::string& source,
|
||||
GLenum type) {
|
||||
GLuint shader = glCreateShader(type);
|
||||
const char* src = source.c_str();
|
||||
glShaderSource(shader, 1, &src, nullptr);
|
||||
glCompileShader(shader);
|
||||
|
||||
GLint success;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetShaderInfoLog(shader, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Compilation Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
return shader;
|
||||
}
|
||||
|
||||
GLuint
|
||||
createShaderProgram(const std::string& vertexShaderSource,
|
||||
const std::string& fragmentShaderSource) {
|
||||
GLuint vertexShader = compileShader(vertexShaderSource, GL_VERTEX_SHADER);
|
||||
GLuint fragmentShader =
|
||||
compileShader(fragmentShaderSource, GL_FRAGMENT_SHADER);
|
||||
|
||||
GLuint shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
|
||||
GLint success;
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetProgramInfoLog(shaderProgram, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Program Linking Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
return shaderProgram;
|
||||
}
|
||||
|
||||
namespace PD {
|
||||
namespace LI {
|
||||
PD_BKND_DESKTOP_API void Backend_GL2::Init() {
|
||||
VertexBuffer.Resize(4 * 8192);
|
||||
IndexBuffer.Resize(6 * 8192);
|
||||
Shader = createShaderProgram(vertex_shader, frag_shader);
|
||||
glUseProgram(Shader);
|
||||
|
||||
glGenBuffers(1, &VBO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
|
||||
GLint _pos = glGetAttribLocation(Shader, "pos");
|
||||
GLint _uv = glGetAttribLocation(Shader, "uv");
|
||||
GLint _color = glGetAttribLocation(Shader, "color");
|
||||
glVertexAttribPointer(_pos, 2, GL_FLOAT, GL_FALSE, sizeof(PD::LI::Vertex),
|
||||
(void*)offsetof(PD::LI::Vertex, Pos));
|
||||
glEnableVertexAttribArray(_pos);
|
||||
|
||||
glVertexAttribPointer(_uv, 2, GL_FLOAT, GL_FALSE, sizeof(PD::LI::Vertex),
|
||||
(void*)offsetof(PD::LI::Vertex, UV));
|
||||
glEnableVertexAttribArray(_uv);
|
||||
|
||||
glVertexAttribPointer(_color, 4, GL_UNSIGNED_BYTE, GL_TRUE,
|
||||
sizeof(PD::LI::Vertex),
|
||||
(void*)offsetof(PD::LI::Vertex, Color));
|
||||
glEnableVertexAttribArray(_color);
|
||||
|
||||
glGenBuffers(1, &IBO);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
|
||||
pLocTex = glGetUniformLocation(Shader, "tex");
|
||||
pLocProjection = glGetUniformLocation(Shader, "projection");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
}
|
||||
|
||||
PD_BKND_DESKTOP_API void Backend_GL2::Deinit() {
|
||||
glDeleteBuffers(1, &VBO);
|
||||
glDeleteBuffers(1, &IBO);
|
||||
}
|
||||
|
||||
PD_BKND_DESKTOP_API void Backend_GL2::NewFrame() {
|
||||
glViewport(0, 0, ViewPort.x, ViewPort.y);
|
||||
glClearColor(ClearColor.x, ClearColor.y, ClearColor.z, ClearColor.w);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
Projection.Ortho(0.f, ViewPort.x, ViewPort.y, 0.f, -1.f, 1.f);
|
||||
glUniformMatrix4fv(pLocProjection, 1, GL_TRUE, Projection.m);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
CurrentIndex = 0;
|
||||
CurrentVertex = 0;
|
||||
FrameCounter++;
|
||||
VertexCounter = num_vtx;
|
||||
IndexCounter = num_idx;
|
||||
num_vtx = 0;
|
||||
num_idx = 0;
|
||||
}
|
||||
|
||||
PD_BKND_DESKTOP_API void Backend_GL2::BindTexture(PD::LI::TexAddress addr) {
|
||||
// Actually not using the Address as Address
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)addr);
|
||||
glUniform1i(pLocTex, 0);
|
||||
}
|
||||
|
||||
PD_BKND_DESKTOP_API void Backend_GL2::RenderDrawData(
|
||||
const PD::Vec<PD::LI::Command::Ref>& Commands) {
|
||||
glUseProgram(Shader);
|
||||
size_t index = 0;
|
||||
while (index < Commands.Size()) {
|
||||
PD::LI::Texture::Ref Tex = Commands[index]->Tex;
|
||||
if (!Tex) {
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
size_t StartIndex = CurrentIndex;
|
||||
bool ScissorEnabled = Commands[index]->ScissorEnabled;
|
||||
ivec4 ScissorRect = Commands[index]->ScissorRect;
|
||||
|
||||
while (index < Commands.Size() && Commands[index]->Tex == Tex &&
|
||||
Commands[index]->ScissorEnabled == ScissorEnabled &&
|
||||
Commands[index]->ScissorRect == ScissorRect) {
|
||||
auto c = Commands[index];
|
||||
for (size_t i = 0; i < c->IndexBuffer.Size(); i++) {
|
||||
num_idx++;
|
||||
IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.At(i);
|
||||
}
|
||||
for (size_t i = 0; i < c->VertexBuffer.Size(); i++) {
|
||||
num_vtx++;
|
||||
VertexBuffer[CurrentVertex++] = c->VertexBuffer.At(i);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
if (ScissorEnabled) {
|
||||
glScissor(ScissorRect.x, ViewPort.y - (ScissorRect.y + ScissorRect.w),
|
||||
ScissorRect.z, ScissorRect.w);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
} else {
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
BindTexture(Tex->Address);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::LI::Vertex),
|
||||
&VertexBuffer[0], GL_DYNAMIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(PD::u16),
|
||||
&IndexBuffer[0], GL_DYNAMIC_DRAW);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, CurrentIndex - StartIndex, GL_UNSIGNED_SHORT,
|
||||
(void*)(StartIndex * sizeof(PD::u16)));
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
BindTexture(0);
|
||||
}
|
||||
}
|
||||
|
||||
PD_BKND_DESKTOP_API PD::LI::Texture::Ref Backend_GL2::LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h, PD::LI::Texture::Type type,
|
||||
PD::LI::Texture::Filter filter) {
|
||||
GLuint texID;
|
||||
glGenTextures(1, &texID);
|
||||
glBindTexture(GL_TEXTURE_2D, texID);
|
||||
|
||||
// Set base format (Always using RGBA as base)
|
||||
GLenum fmt = GL_RGBA;
|
||||
if (type == PD::LI::Texture::Type::RGB24) {
|
||||
fmt = GL_RGB;
|
||||
} else if (type == PD::LI::Texture::Type::A8) {
|
||||
fmt = GL_ALPHA;
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
|
||||
pixels.data());
|
||||
if (filter == PD::LI::Texture::Filter::LINEAR) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else if (filter == PD::LI::Texture::Filter::NEAREST) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
auto res = PD::LI::Texture::New(texID, PD::ivec2(w, h));
|
||||
return res;
|
||||
}
|
||||
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
33
backends/desktop/source/pd_hid_glfw.cpp
Normal file
33
backends/desktop/source/pd_hid_glfw.cpp
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <pd_hid_glfw.hpp>
|
||||
|
||||
namespace PD {
|
||||
PD_BKND_DESKTOP_API HidGLFW::HidGLFW(GLFWwindow* win) : Hid("GLFW") {
|
||||
Window = win;
|
||||
binds[GLFW_MOUSE_BUTTON_LEFT] = Touch;
|
||||
}
|
||||
PD_BKND_DESKTOP_API void HidGLFW::Update() {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
key_events[i][Event_Down] = 0;
|
||||
key_events[i][Event_Held] = 0;
|
||||
key_events[i][Event_Up] = 0;
|
||||
}
|
||||
int state = glfwGetMouseButton(Window, GLFW_MOUSE_BUTTON_LEFT);
|
||||
if (state == GLFW_PRESS) {
|
||||
if (PrevState == GLFW_RELEASE) {
|
||||
key_events[0][Event_Down] |= Touch;
|
||||
}
|
||||
key_events[0][Event_Held] |= Touch;
|
||||
} else if (state == GLFW_RELEASE && PrevState == GLFW_PRESS) {
|
||||
key_events[0][Event_Up] |= Touch;
|
||||
}
|
||||
|
||||
PrevState = state;
|
||||
if (locked) {
|
||||
SwappyTable();
|
||||
}
|
||||
double x, y;
|
||||
glfwGetCursorPos(Window, &x, &y);
|
||||
touch[1] = touch[0]; // Cycle touch pos
|
||||
touch[0] = fvec2(x, y);
|
||||
}
|
||||
} // namespace PD
|
||||
@@ -1,67 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef __3DS__
|
||||
#include <3ds.h>
|
||||
#endif
|
||||
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
|
||||
// Custom C++ Allocator class to interface with libctru linear heap memory
|
||||
// based on this guide:
|
||||
// https://johnfarrier.com/custom-allocators-in-c-high-performance-memory-management/
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class LinearAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
LinearAllocator() noexcept = default;
|
||||
template <typename U>
|
||||
constexpr LinearAllocator(const LinearAllocator<U>&) noexcept {}
|
||||
|
||||
T* allocate(std::size_t n) {
|
||||
if (n > max_size()) {
|
||||
throw std::runtime_error("[PD] LinearAllocator: Bad alloc!");
|
||||
}
|
||||
#ifdef __3DS__
|
||||
return static_cast<T*>(linearAlloc(n * sizeof(T)));
|
||||
#else
|
||||
return static_cast<T*>(malloc(n * sizeof(T)));
|
||||
#endif
|
||||
}
|
||||
#ifdef __3DS__
|
||||
void deallocate(T* p, std::size_t) noexcept { linearFree(p); }
|
||||
#else
|
||||
void deallocate(T* p, std::size_t) noexcept { free(p); }
|
||||
#endif
|
||||
|
||||
template <class U, class... Args>
|
||||
void construct(U* p, Args&&... args) {
|
||||
::new ((void*)p) U(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template <class U>
|
||||
void destroy(U* p) {
|
||||
p->~U();
|
||||
}
|
||||
|
||||
friend bool operator==(const LinearAllocator, const LinearAllocator) {
|
||||
return true;
|
||||
}
|
||||
friend bool operator!=(const LinearAllocator, const LinearAllocator) {
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef __3DS__
|
||||
// Use linearSpace free as max_size to not allocate out of bounds
|
||||
// or to b eable to see a crash report screen.
|
||||
size_t max_size() const noexcept { return linearSpaceFree(); }
|
||||
#else
|
||||
size_t max_size() const noexcept {
|
||||
return std::numeric_limits<size_t>::max();
|
||||
}
|
||||
#endif
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,38 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
#include <pd_system/ctr-linear-allocator.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxCitro3DConfig {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = LinearAllocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = LinearAllocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxCitro3D : public GfxDriverBase<GfxCitro3DConfig> {
|
||||
public:
|
||||
GfxCitro3D() : GfxDriverBase("Citro3D") {}
|
||||
~GfxCitro3D() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const TextureID& tex) override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
Impl* impl = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,39 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxDirectX9Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxDirectX9 : public GfxDriverBase<GfxDirectX9Config> {
|
||||
public:
|
||||
GfxDirectX9(void* device = nullptr)
|
||||
: GfxDriverBase("DirectX9"), pDevice(device) {}
|
||||
~GfxDirectX9() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const TextureID& tex) override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
Impl* impl = nullptr;
|
||||
void* pDevice = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,44 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxOpenGL2Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxOpenGL2 : public GfxDriverBase<GfxOpenGL2Config> {
|
||||
public:
|
||||
GfxOpenGL2() : GfxDriverBase("OpenGL2") {}
|
||||
~GfxOpenGL2() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const TextureID& tex) override;
|
||||
|
||||
private:
|
||||
void pSetupShaderAttribs(u32 shader);
|
||||
u32 pShader = 0;
|
||||
u32 VBO = 0;
|
||||
u32 IBO = 0;
|
||||
int pLocTex = 0;
|
||||
int pLocAlfa = 0;
|
||||
int pLocProjection = 0;
|
||||
static const char* pVertCode;
|
||||
static const char* pFragCode;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,44 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxOpenGL3Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxOpenGL3 : public GfxDriverBase<GfxOpenGL3Config> {
|
||||
public:
|
||||
GfxOpenGL3() : GfxDriverBase("OpenGL3") {}
|
||||
~GfxOpenGL3() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const TextureID& tex) override;
|
||||
|
||||
private:
|
||||
u32 pShader = 0;
|
||||
u32 VBO = 0;
|
||||
u32 IBO = 0;
|
||||
u32 VAO = 0;
|
||||
int pLocTex = 0;
|
||||
int pLocAlfa = 0;
|
||||
int pLocProjection = 0;
|
||||
static const char* pVertCode;
|
||||
static const char* pFragCode;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,7 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
u32 CreateShaderProgram(const char* vert, const char* frag);
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd_system/gfx_citro3d.hpp>
|
||||
#include <pd_system/gfx_directx9.hpp>
|
||||
#include <pd_system/gfx_opengl2.hpp>
|
||||
#include <pd_system/gfx_opengl3.hpp>
|
||||
@@ -1,69 +0,0 @@
|
||||
// Well yes, i finally try it
|
||||
|
||||
#include <pd_system/gfx_citro3d.hpp>
|
||||
|
||||
#if defined(PD_ENABLE_CITRO3D) // && defined(__3DS__)
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxCitro3D::Impl {};
|
||||
|
||||
void GfxCitro3D::SysInit() {
|
||||
if (impl) return;
|
||||
PDLOG("GfxCitro3D::SysInit();");
|
||||
impl = new Impl();
|
||||
}
|
||||
|
||||
void GfxCitro3D::SysDeinit() {
|
||||
if (!impl) return;
|
||||
delete impl;
|
||||
impl = nullptr;
|
||||
PDLOG("GfxCitro3D::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxCitro3D::Submit(size_t count, size_t start) {
|
||||
if (!impl) return;
|
||||
}
|
||||
|
||||
void GfxCitro3D::BindTexture(TextureID id) {
|
||||
if (!impl) return;
|
||||
}
|
||||
|
||||
void GfxCitro3D::SysReset() {
|
||||
if (!impl) return;
|
||||
}
|
||||
|
||||
TextureID GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
if (!impl) return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void GfxCitro3D::DeleteTexture(const TextureID& tex) {
|
||||
if (!tex) return;
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxCitro3D::SysInit() {
|
||||
PDLOG(
|
||||
"GfxCitro3D::SysInit: Citro3D Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxCitro3D::SysDeinit() {}
|
||||
void GfxCitro3D::Submit(size_t count, size_t start) {}
|
||||
void GfxCitro3D::BindTexture(TextureID id) {}
|
||||
void GfxCitro3D::SysReset() {}
|
||||
TextureID GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return 0;
|
||||
}
|
||||
void GfxCitro3D::DeleteTexture(const TextureID& tex) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -1,267 +0,0 @@
|
||||
// Well yes, i finally try it
|
||||
|
||||
#include <pd_system/gfx_directx9.hpp>
|
||||
|
||||
// Sicher ist sicher
|
||||
#if defined(PD_ENABLE_DIRECTX9) && defined(_WIN32)
|
||||
#include <d3d9.h>
|
||||
#include <d3dcompiler.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
|
||||
namespace PD {
|
||||
static const char* g_vsCode = R"(
|
||||
float4x4 projection;
|
||||
|
||||
struct VS_IN {
|
||||
float2 pos : POSITION0;
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
struct VS_OUT {
|
||||
float4 pos : POSITION0;
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
VS_OUT main(VS_IN input) {
|
||||
VS_OUT o;
|
||||
o.pos = mul(projection, float4(input.pos, 0.0, 1.0));
|
||||
o.uv = input.uv;
|
||||
o.col = input.col;
|
||||
return o;
|
||||
}
|
||||
)";
|
||||
|
||||
static const char* g_psCode = R"(
|
||||
sampler2D tex : register(s0);
|
||||
bool alfa;
|
||||
|
||||
struct PS_IN {
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
float4 main(PS_IN input) : COLOR0 {
|
||||
float4 tc = tex2D(tex, input.uv);
|
||||
if (alfa)
|
||||
return float4(input.col.rgb, tc.a * input.col.a);
|
||||
else
|
||||
return tc * input.col;
|
||||
}
|
||||
)";
|
||||
|
||||
struct GfxDirectX9::Impl {
|
||||
IDirect3DDevice9* Device = nullptr;
|
||||
IDirect3DVertexBuffer9* VBO = nullptr;
|
||||
IDirect3DIndexBuffer9* IBO = nullptr;
|
||||
IDirect3DVertexDeclaration9* Decl = nullptr;
|
||||
IDirect3DVertexShader9* VS = nullptr;
|
||||
IDirect3DPixelShader9* FS = nullptr;
|
||||
IDirect3DTexture9* CurrentTex = nullptr;
|
||||
};
|
||||
|
||||
void GfxDirectX9::SysInit() {
|
||||
if (impl) return;
|
||||
PDLOG("GfxDirectX9::SysInit();");
|
||||
impl = new Impl();
|
||||
impl->Device = (IDirect3DDevice9*)pDevice;
|
||||
if (impl->Device) {
|
||||
D3DVERTEXELEMENT9 elements[]{
|
||||
{0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION,
|
||||
0},
|
||||
{0, 8, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD,
|
||||
0},
|
||||
{0, 16, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR,
|
||||
0},
|
||||
D3DDECL_END()};
|
||||
impl->Device->CreateVertexDeclaration(elements, &impl->Decl);
|
||||
impl->Device->CreateVertexBuffer(
|
||||
GfxDirectX9Config::NumVertices * sizeof(PD::Li::Vertex),
|
||||
D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, &impl->VBO,
|
||||
nullptr);
|
||||
impl->Device->CreateIndexBuffer(GfxDirectX9Config::NumIndices * sizeof(u16),
|
||||
D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY,
|
||||
D3DFMT_INDEX16, D3DPOOL_DEFAULT, &impl->IBO,
|
||||
nullptr);
|
||||
ID3DBlob* vsBlob = nullptr;
|
||||
ID3DBlob* errBlob = nullptr;
|
||||
HRESULT hr = D3DCompile(g_vsCode, strlen(g_vsCode), nullptr, nullptr,
|
||||
nullptr, "main", "vs_2_0", 0, 0, &vsBlob, &errBlob);
|
||||
if (FAILED(hr)) {
|
||||
PDLOG("Vertex Shader compile error: {}",
|
||||
errBlob ? (char*)errBlob->GetBufferPointer() : "");
|
||||
} else {
|
||||
impl->Device->CreateVertexShader((DWORD*)vsBlob->GetBufferPointer(),
|
||||
&impl->VS);
|
||||
}
|
||||
if (vsBlob) vsBlob->Release();
|
||||
if (errBlob) errBlob->Release();
|
||||
|
||||
ID3DBlob* psBlob = nullptr;
|
||||
errBlob = nullptr;
|
||||
hr = D3DCompile(g_psCode, strlen(g_psCode), nullptr, nullptr, nullptr,
|
||||
"main", "ps_2_0", 0, 0, &psBlob, &errBlob);
|
||||
if (FAILED(hr)) {
|
||||
PDLOG("Pixel Shader compile error: {}",
|
||||
errBlob ? (char*)errBlob->GetBufferPointer() : "");
|
||||
} else {
|
||||
impl->Device->CreatePixelShader((DWORD*)psBlob->GetBufferPointer(),
|
||||
&impl->FS);
|
||||
}
|
||||
if (psBlob) psBlob->Release();
|
||||
if (errBlob) errBlob->Release();
|
||||
} else {
|
||||
PDLOG(
|
||||
"GfxDirectX9::SysInit Error: pDevice is not set!\nYOu need to include "
|
||||
"your D3D9 Device as "
|
||||
"folowing:\nPD::Gfx::UseDriver<PD::GfxDirectX9>(D3D9Device);");
|
||||
}
|
||||
}
|
||||
|
||||
void GfxDirectX9::SysDeinit() {
|
||||
if (!impl || !impl->Device) return;
|
||||
if (impl->VBO) impl->VBO->Release();
|
||||
if (impl->IBO) impl->IBO->Release();
|
||||
if (impl->Decl) impl->Decl->Release();
|
||||
if (impl->VS) impl->VS->Release();
|
||||
if (impl->FS) impl->FS->Release();
|
||||
delete impl;
|
||||
impl = nullptr;
|
||||
PDLOG("GfxDirectX9::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxDirectX9::Submit(size_t count, size_t start) {
|
||||
if (!impl || !impl->Device || !impl->VBO || !impl->IBO) return;
|
||||
|
||||
impl->Device->SetVertexShaderConstantF(
|
||||
0, reinterpret_cast<const float*>(&Projection), 4);
|
||||
|
||||
void* vptr;
|
||||
impl->VBO->Lock(0, 0, &vptr, D3DLOCK_DISCARD);
|
||||
memcpy(vptr, GetVertexBufPtr(0), CurrentVertex * sizeof(PD::Li::Vertex));
|
||||
impl->VBO->Unlock();
|
||||
|
||||
void* iptr;
|
||||
impl->IBO->Lock(0, 0, &iptr, D3DLOCK_DISCARD);
|
||||
memcpy(iptr, GetIndexBufPtr(0), CurrentIndex * sizeof(u16));
|
||||
impl->IBO->Unlock();
|
||||
|
||||
impl->Device->SetStreamSource(0, impl->VBO, 0, sizeof(PD::Li::Vertex));
|
||||
impl->Device->SetIndices(impl->IBO);
|
||||
impl->Device->SetVertexDeclaration(impl->Decl);
|
||||
impl->Device->SetVertexShader(impl->VS);
|
||||
impl->Device->SetPixelShader(impl->FS);
|
||||
|
||||
impl->Device->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, 0, 0, CurrentVertex,
|
||||
start, count / 3);
|
||||
}
|
||||
|
||||
void GfxDirectX9::BindTexture(TextureID id) {
|
||||
if (!impl || !impl->Device) return;
|
||||
impl->CurrentTex = (IDirect3DTexture9*)id;
|
||||
impl->Device->SetTexture(0, impl->CurrentTex);
|
||||
|
||||
bool a8 = false;
|
||||
if (impl->CurrentTex) {
|
||||
D3DSURFACE_DESC desc;
|
||||
impl->CurrentTex->GetLevelDesc(0, &desc);
|
||||
a8 = (desc.Format == D3DFMT_A8);
|
||||
}
|
||||
|
||||
float v = a8 ? 1.0f : 0.0f;
|
||||
impl->Device->SetPixelShaderConstantF(0, &v, 1);
|
||||
}
|
||||
|
||||
void GfxDirectX9::SysReset() {
|
||||
if (!impl || !impl->Device) return;
|
||||
|
||||
impl->Device->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE);
|
||||
impl->Device->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
|
||||
impl->Device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
|
||||
}
|
||||
|
||||
TextureID GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
if (!impl || !impl->Device) return 0;
|
||||
IDirect3DTexture9* tex = nullptr;
|
||||
D3DFORMAT fmt = D3DFMT_A8R8G8B8;
|
||||
if (type == TextureFormat::RGB24)
|
||||
fmt = D3DFMT_X8R8G8B8;
|
||||
else if (type == TextureFormat::A8)
|
||||
fmt = D3DFMT_A8;
|
||||
|
||||
HRESULT hr = impl->Device->CreateTexture(w, h, 1, 0, fmt, D3DPOOL_MANAGED,
|
||||
&tex, nullptr);
|
||||
if (FAILED(hr) || !tex) return 0;
|
||||
|
||||
D3DLOCKED_RECT rect;
|
||||
tex->LockRect(0, &rect, nullptr, 0);
|
||||
|
||||
if (type == TextureFormat::RGB24) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
u32* dst = reinterpret_cast<u32*>(dstRow);
|
||||
for (int x = 0; x < w; ++x) {
|
||||
u8 r = pixels[(y * w + x) * 3 + 0];
|
||||
u8 g = pixels[(y * w + x) * 3 + 1];
|
||||
u8 b = pixels[(y * w + x) * 3 + 2];
|
||||
dst[x] = (0xFF << 24) | (r << 16) | (g << 8) | b; // X8R8G8B8
|
||||
}
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
} else if (type == TextureFormat::RGBA32) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
u32* dst = reinterpret_cast<u32*>(dstRow);
|
||||
for (int x = 0; x < w; ++x) {
|
||||
u8 r = pixels[(y * w + x) * 4 + 0];
|
||||
u8 g = pixels[(y * w + x) * 4 + 1];
|
||||
u8 b = pixels[(y * w + x) * 4 + 2];
|
||||
u8 a = pixels[(y * w + x) * 4 + 3];
|
||||
dst[x] = (a << 24) | (r << 16) | (g << 8) | b; // A8R8G8B8
|
||||
}
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
} else if (type == TextureFormat::A8) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
memcpy(dstRow, &pixels[y * w], w);
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
}
|
||||
|
||||
tex->UnlockRect(0);
|
||||
|
||||
PDLOG("GfxDirectX9::LoadTexture -> [{}] 0x{:X}, [{}, {}]", PD::ivec2(w, h),
|
||||
(TextureID)tex, type, filter);
|
||||
return (TextureID)tex;
|
||||
}
|
||||
|
||||
void GfxDirectX9::DeleteTexture(const TextureID& tex) {
|
||||
if (!tex) return;
|
||||
IDirect3DTexture9* t = (IDirect3DTexture9*)tex;
|
||||
t->Release();
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxDirectX9::SysInit() {
|
||||
PDLOG(
|
||||
"GfxDirectX9::SysInit: DirectX9 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxDirectX9::SysDeinit() {}
|
||||
void GfxDirectX9::Submit(size_t count, size_t start) {}
|
||||
void GfxDirectX9::BindTexture(TextureID id) {}
|
||||
void GfxDirectX9::SysReset() {}
|
||||
TextureID GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return 0;
|
||||
}
|
||||
void GfxDirectX9::DeleteTexture(const TextureID& tex) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -1,184 +0,0 @@
|
||||
#include <pd_system/gfx_opengl2.hpp>
|
||||
|
||||
#if defined(PD_ENABLE_OPENGL2)
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
const char* GfxOpenGL2::pVertCode = R"(
|
||||
#version 120
|
||||
|
||||
attribute vec2 pos;
|
||||
attribute vec2 uv;
|
||||
attribute vec4 color;
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
// Probably forgot about this matrix and
|
||||
// searched hours for why the rendering isn't working :/
|
||||
uniform mat4 projection;
|
||||
|
||||
void main() {
|
||||
gl_Position = projection*vec4(pos, 0.0, 1.0);
|
||||
oUV = uv;
|
||||
oColor = color;
|
||||
}
|
||||
)";
|
||||
|
||||
const char* GfxOpenGL2::pFragCode = R"(
|
||||
#version 120
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
uniform sampler2D tex;
|
||||
uniform bool alfa;
|
||||
|
||||
void main() {
|
||||
vec4 tc = texture2D(tex, oUV);
|
||||
if (alfa) {
|
||||
gl_FragColor = vec4(oColor.rgb, tc.a * oColor.a);
|
||||
} else {
|
||||
gl_FragColor = tc * oColor;
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {
|
||||
GLint _pos = glGetAttribLocation(shader, "pos");
|
||||
GLint _uv = glGetAttribLocation(shader, "uv");
|
||||
GLint _color = glGetAttribLocation(shader, "color");
|
||||
glVertexAttribPointer(_pos, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, pos));
|
||||
glEnableVertexAttribArray(_pos);
|
||||
|
||||
glVertexAttribPointer(_uv, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, uv));
|
||||
glEnableVertexAttribArray(_uv);
|
||||
|
||||
glVertexAttribPointer(_color, 4, GL_UNSIGNED_BYTE, GL_TRUE,
|
||||
sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, color));
|
||||
glEnableVertexAttribArray(_color);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysInit() {
|
||||
pShader = CreateShaderProgram(pVertCode, pFragCode);
|
||||
glUseProgram(pShader);
|
||||
glGenBuffers(1, &VBO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glGenBuffers(1, &IBO);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
|
||||
pSetupShaderAttribs(pShader);
|
||||
pLocTex = glGetUniformLocation(pShader, "tex");
|
||||
pLocAlfa = glGetUniformLocation(pShader, "alfa");
|
||||
pLocProjection = glGetUniformLocation(pShader, "projection");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
PDLOG(
|
||||
"GfxOpenGL2::SysInit():\n pShader = {}\n pLocTex = {}\n pLocAlfa = "
|
||||
"{}\n pLocProjection = {}\n VBO = {}\n IBO = {}",
|
||||
pShader, pLocTex, pLocAlfa, pLocProjection, VBO, IBO);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysDeinit() {
|
||||
glDeleteBuffers(1, &VBO);
|
||||
glDeleteBuffers(1, &IBO);
|
||||
PDLOG("GfxOpenGL2::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxOpenGL2::Submit(size_t count, size_t start) {
|
||||
BindTexture(CurrentTex);
|
||||
glUseProgram(pShader);
|
||||
glUniformMatrix4fv(pLocProjection, 1, GL_FALSE, Projection.m.data());
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
|
||||
GetVertexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(PD::u16),
|
||||
GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
pSetupShaderAttribs(pShader);
|
||||
GLint ibo = 0;
|
||||
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &ibo);
|
||||
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT,
|
||||
reinterpret_cast<void*>(start * sizeof(u16)));
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
BindTexture(0);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::BindTexture(TextureID id) {
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)id);
|
||||
glUniform1i(pLocTex, 0);
|
||||
GLint fmt = 0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
|
||||
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysReset() {
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
TextureID GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
GLuint texID;
|
||||
glGenTextures(1, &texID);
|
||||
glBindTexture(GL_TEXTURE_2D, texID);
|
||||
|
||||
// Set base format (Always using RGBA as base)
|
||||
GLenum fmt = GL_RGBA;
|
||||
if (type == TextureFormat::RGB24) {
|
||||
fmt = GL_RGB;
|
||||
} else if (type == TextureFormat::A8) {
|
||||
fmt = GL_ALPHA;
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
|
||||
pixels.data());
|
||||
if (filter == TextureFilter::Linear) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else if (filter == TextureFilter::Nearest) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
PDLOG("GfxOpenGL2::LoadTexture -> [{}] {}, [{}, {}]", PD::ivec2(w, h), texID,
|
||||
type, filter);
|
||||
return texID;
|
||||
}
|
||||
|
||||
void GfxOpenGL2::DeleteTexture(const TextureID& tex) {
|
||||
GLuint tex_ = tex;
|
||||
glDeleteTextures(1, &tex_);
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxOpenGL2::SysInit() {
|
||||
PDLOG(
|
||||
"GfxOpenGL2::SysInit: OpenGL2 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxOpenGL2::SysDeinit() {}
|
||||
void GfxOpenGL2::Submit(size_t count, size_t start) {}
|
||||
void GfxOpenGL2::BindTexture(TextureID id) {}
|
||||
void GfxOpenGL2::SysReset() {}
|
||||
TextureID GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return 0;
|
||||
}
|
||||
void GfxOpenGL2::DeleteTexture(const TextureID& tex) {}
|
||||
void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -1,180 +0,0 @@
|
||||
#include <pd_system/gfx_opengl3.hpp>
|
||||
#if defined(PD_ENABLE_OPENGL3)
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
const char* GfxOpenGL3::pVertCode = R"(
|
||||
#version 330 core
|
||||
|
||||
layout(location = 0) in vec2 pos;
|
||||
layout(location = 1) in vec2 uv;
|
||||
layout(location = 2) in vec4 color;
|
||||
|
||||
out vec2 oUV;
|
||||
out vec4 oColor;
|
||||
|
||||
// Probably forgot about this matrix and
|
||||
// searched hours for why the rendering isn't working :/
|
||||
uniform mat4 projection;
|
||||
|
||||
void main() {
|
||||
gl_Position = projection*vec4(pos, 0.0, 1.0);
|
||||
oUV = uv;
|
||||
oColor = color;
|
||||
}
|
||||
)";
|
||||
|
||||
const char* GfxOpenGL3::pFragCode = R"(
|
||||
#version 330 core
|
||||
|
||||
in vec2 oUV;
|
||||
in vec4 oColor;
|
||||
|
||||
uniform sampler2D tex;
|
||||
uniform bool alfa;
|
||||
|
||||
out vec4 FragColor;
|
||||
|
||||
void main() {
|
||||
vec4 tc = texture(tex, oUV);
|
||||
if (alfa) {
|
||||
FragColor = vec4(oColor.rgb, tc.a * oColor.a);
|
||||
} else {
|
||||
FragColor = tc * oColor;
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
void GfxOpenGL3::SysInit() {
|
||||
pShader = CreateShaderProgram(pVertCode, pFragCode);
|
||||
glUseProgram(pShader);
|
||||
glGenVertexArrays(1, &VAO);
|
||||
glBindVertexArray(VAO);
|
||||
glGenBuffers(1, &VBO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, pos));
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, uv));
|
||||
glEnableVertexAttribArray(2);
|
||||
glVertexAttribPointer(2, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, color));
|
||||
|
||||
glGenBuffers(1, &IBO);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
|
||||
pLocTex = glGetUniformLocation(pShader, "tex");
|
||||
pLocAlfa = glGetUniformLocation(pShader, "alfa");
|
||||
pLocProjection = glGetUniformLocation(pShader, "projection");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
PDLOG(
|
||||
"GfxOpenGL3::SysInit():\n pShader = {}\n pLocTex = {}\n pLocAlfa = "
|
||||
"{}\n pLocProjection = {}\n VBO = {}\n IBO = {}, VAO = {}",
|
||||
pShader, pLocTex, pLocAlfa, pLocProjection, VBO, IBO, VAO);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::SysDeinit() {
|
||||
glDeleteBuffers(1, &VBO);
|
||||
glDeleteBuffers(1, &IBO);
|
||||
glDeleteVertexArrays(1, &VAO);
|
||||
PDLOG("GfxOpenGL3::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxOpenGL3::Submit(size_t count, size_t start) {
|
||||
BindTexture(CurrentTex);
|
||||
glUseProgram(pShader);
|
||||
glUniformMatrix4fv(pLocProjection, 1, GL_FALSE, Projection.m.data());
|
||||
glBindVertexArray(VAO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
|
||||
GetVertexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(u16),
|
||||
GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT,
|
||||
reinterpret_cast<void*>(start * sizeof(u16)));
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
BindTexture(0);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::BindTexture(TextureID id) {
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)id);
|
||||
glUniform1i(pLocTex, 0);
|
||||
GLint fmt = 0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
|
||||
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::SysReset() {
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
TextureID GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
GLuint texID;
|
||||
glGenTextures(1, &texID);
|
||||
glBindTexture(GL_TEXTURE_2D, texID);
|
||||
|
||||
// Set base format (Always using RGBA as base)
|
||||
GLenum fmt = GL_RGBA;
|
||||
if (type == TextureFormat::RGB24) {
|
||||
fmt = GL_RGB;
|
||||
} else if (type == TextureFormat::A8) {
|
||||
fmt = GL_ALPHA;
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
|
||||
pixels.data());
|
||||
if (filter == TextureFilter::Linear) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else if (filter == TextureFilter::Nearest) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
PDLOG("GfxOpenGL3::LoadTexture -> [{}] {}, [{}, {}]", PD::ivec2(w, h), texID,
|
||||
type, filter);
|
||||
return texID;
|
||||
}
|
||||
|
||||
void GfxOpenGL3::DeleteTexture(const TextureID& tex) {
|
||||
GLuint tex_ = tex;
|
||||
glDeleteTextures(1, &tex_);
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxOpenGL3::SysInit() {
|
||||
PDLOG(
|
||||
"GfxOpenGL3::SysInit: OpenGL3 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxOpenGL3::SysDeinit() {}
|
||||
void GfxOpenGL3::Submit(size_t count, size_t start) {}
|
||||
void GfxOpenGL3::BindTexture(TextureID id) {}
|
||||
void GfxOpenGL3::SysReset() {}
|
||||
TextureID GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return 0;
|
||||
}
|
||||
void GfxOpenGL3::DeleteTexture(const TextureID& tex) {}
|
||||
void GfxOpenGL3::pSetupShaderAttribs(u32 shader) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -1,46 +0,0 @@
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
GLuint compileShader(const char* src, GLenum type) {
|
||||
GLuint shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &src, nullptr);
|
||||
glCompileShader(shader);
|
||||
|
||||
GLint success;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetShaderInfoLog(shader, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Compilation Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
return shader;
|
||||
}
|
||||
u32 CreateShaderProgram(const char* vert, const char* frag) {
|
||||
GLuint vertexShader = compileShader(vert, GL_VERTEX_SHADER);
|
||||
GLuint fragmentShader = compileShader(frag, GL_FRAGMENT_SHADER);
|
||||
|
||||
GLuint shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
|
||||
GLint success;
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetProgramInfoLog(shaderProgram, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Program Linking Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
if (success) PDLOG("Shader [{}] compiled sucessfully", shaderProgram);
|
||||
|
||||
return shaderProgram;
|
||||
}
|
||||
} // namespace PD
|
||||
@@ -1,34 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
## Utilitys of Palladium Library
|
||||
|
||||
### RULES ###
|
||||
|
||||
# Force C++ 20
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
|
||||
# Enable Compile Command Export
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
### GIT HELPER ###
|
||||
|
||||
function(pd_git_get_hash ret)
|
||||
execute_process(
|
||||
COMMAND git rev-parse --short HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE _ret
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
set(${ret} "${_ret}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(pd_git_get_branch ret)
|
||||
execute_process(
|
||||
COMMAND git rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE _ret
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
set(${ret} "${_ret}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
@@ -1,6 +0,0 @@
|
||||
@PACKAGE_INIT@
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/palladiumTargets.cmake")
|
||||
if(NOT TARGET palladium::pd-desktop AND PALLADIUM_FIND_DESKTOP)
|
||||
find_dependency(palladium::pd-desktop OPTIONAL)
|
||||
endif()
|
||||
16
docs/javascripts/mathjax.js
Normal file
16
docs/javascripts/mathjax.js
Normal file
@@ -0,0 +1,16 @@
|
||||
window.MathJax = {
|
||||
tex: {
|
||||
inlineMath: [["\\(", "\\)"]],
|
||||
displayMath: [["\\[", "\\]"]],
|
||||
processEscapes: true,
|
||||
processEnvironments: true
|
||||
},
|
||||
options: {
|
||||
ignoreHtmlClass: ".*|",
|
||||
processHtmlClass: "arithmatex"
|
||||
}
|
||||
};
|
||||
|
||||
document$.subscribe(() => {
|
||||
MathJax.typesetPromise()
|
||||
})
|
||||
6
docs/javascripts/tablesort.js
Normal file
6
docs/javascripts/tablesort.js
Normal file
@@ -0,0 +1,6 @@
|
||||
document$.subscribe(function() {
|
||||
var tables = document.querySelectorAll("article table:not([class])")
|
||||
tables.forEach(function(table) {
|
||||
new Tablesort(table)
|
||||
})
|
||||
})
|
||||
22
docs/overrides/partials/copyright.html
Normal file
22
docs/overrides/partials/copyright.html
Normal file
@@ -0,0 +1,22 @@
|
||||
<div class="md-copyright">
|
||||
{% if config.copyright %}
|
||||
<div class="md-copyright__highlight">
|
||||
{{ config.copyright }}
|
||||
</div>
|
||||
{% endif %}
|
||||
{% if not config.extra.generator == false %}
|
||||
© 2024 -
|
||||
<script>document.write(new Date().getFullYear());</script>
|
||||
<a href="https://github.com/tobid7">
|
||||
tobid7
|
||||
</a>
|
||||
- Kassel, Germany | Made with
|
||||
<a href="https://doxide.org" target="_blank" rel="noopener">
|
||||
Doxide
|
||||
</a>
|
||||
and
|
||||
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
|
||||
Material for MkDocs
|
||||
</a>
|
||||
{% endif %}
|
||||
</div>
|
||||
58
docs/stylesheets/doxide.css
Normal file
58
docs/stylesheets/doxide.css
Normal file
@@ -0,0 +1,58 @@
|
||||
:root {
|
||||
--md-admonition-icon--variable: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M20.41 3c1.39 2.71 1.94 5.84 1.59 9-.2 3.16-1.3 6.29-3.17 9l-1.53-1c1.61-2.43 2.55-5.2 2.7-8 .34-2.8-.11-5.57-1.3-8l1.71-1M5.17 3 6.7 4C5.09 6.43 4.15 9.2 4 12c-.34 2.8.12 5.57 1.3 8l-1.69 1c-1.4-2.71-1.96-5.83-1.61-9 .2-3.16 1.3-6.29 3.17-9m6.91 7.68 2.32-3.23h2.53l-3.78 5 2.2 4.92h-2.26L11.71 14l-2.43 3.33H6.76l3.9-5.12-2.13-4.76h2.27l1.28 3.23Z"/></svg>');
|
||||
--md-admonition-icon--function: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M15.6 5.29c-1.1-.1-2.07.71-2.17 1.82L13.18 10H16v2h-3l-.44 5.07a3.986 3.986 0 0 1-4.33 3.63 4.007 4.007 0 0 1-3.06-1.87l1.5-1.5c.24.74.9 1.31 1.73 1.38 1.1.1 2.07-.71 2.17-1.82L11 12H8v-2h3.17l.27-3.07c.19-2.2 2.13-3.83 4.33-3.63 1.31.11 2.41.84 3.06 1.87l-1.5 1.5c-.24-.74-.9-1.31-1.73-1.38Z"/></svg>');
|
||||
--md-admonition-icon--typedef: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M 13.43 7.11 L 13.18 10 H 17 V 12 H 13 L 12.56 17.07 A 1 1 0 0 0 15.287 17.261 L 17.028 17.48 A 1 1 0 0 1 10.57 16.89 L 11 12 H 8 V 10 H 11.17 L 11.44 6.93 Z"/></svg>');
|
||||
--md-admonition-icon--concept: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M3.75 3.5a.25.25 0 0 0-.25.25v2.062a.75.75 0 1 1-1.5 0V3.75C2 2.783 2.783 2 3.75 2h2.062a.75.75 0 1 1 0 1.5Zm13.688-.75a.75.75 0 0 1 .75-.75h2.062c.966 0 1.75.783 1.75 1.75v2.062a.75.75 0 1 1-1.5 0V3.75a.25.25 0 0 0-.25-.25h-2.062a.75.75 0 0 1-.75-.75ZM2.75 17.438a.75.75 0 0 1 .75.75v2.062c0 .138.112.25.25.25h2.062a.75.75 0 1 1 0 1.5H3.75A1.75 1.75 0 0 1 2 20.25v-2.062a.75.75 0 0 1 .75-.75Zm18.5 0a.75.75 0 0 1 .75.75v2.062A1.75 1.75 0 0 1 20.25 22h-2.062a.75.75 0 1 1 0-1.5h2.062a.25.25 0 0 0 .25-.25v-2.062a.75.75 0 0 1 .75-.75Zm-18.5-8.25a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM9.188 2.75a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75Zm0 18.5a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75ZM21.25 9.188a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM3.75 8.25a.75.75 0 0 1 .75-.75h2a.75.75 0 0 1 0 1.5h-2a.75.75 0 0 1-.75-.75Zm5.5 0A.75.75 0 0 1 10 7.5h2A.75.75 0 0 1 12 9h-2a.75.75 0 0 1-.75-.75Zm-1-4.5A.75.75 0 0 1 9 4.5v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 5.5A.75.75 0 0 1 9 10v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 4.75a.75.75 0 0 1 .75.75v4a.75.75 0 0 1-1.5 0v-4a.75.75 0 0 1 .75-.75ZM14 8.25a.75.75 0 0 1 .75-.75h4a.75.75 0 0 1 0 1.5h-4a.75.75 0 0 1-.75-.75Z"/></svg>');
|
||||
--md-admonition-icon--macro: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="m5.41 21 .71-4h-4l.35-2h4l1.06-6h-4l.35-2h4l.71-4h2l-.71 4h6l.71-4h2l-.71 4h4l-.35 2h-4l-1.06 6h4l-.35 2h-4l-.71 4h-2l.71-4h-6l-.71 4h-2M9.53 9l-1.06 6h6l1.06-6h-6Z"/></svg>');
|
||||
}
|
||||
|
||||
.md-typeset .admonition.variable, .md-typeset details.variable,
|
||||
.md-typeset .admonition.function, .md-typeset details.function,
|
||||
.md-typeset .admonition.typedef, .md-typeset details.typedef,
|
||||
.md-typeset .admonition.concept, .md-typeset details.concept,
|
||||
.md-typeset .admonition.macro, .md-typeset details.macro {
|
||||
border-color: var(--md-default-fg-color--lighter);
|
||||
}
|
||||
|
||||
.md-typeset .variable > .admonition-title, .md-typeset .variable > summary,
|
||||
.md-typeset .function > .admonition-title, .md-typeset .function > summary,
|
||||
.md-typeset .typedef > .admonition-title, .md-typeset .typedef > summary,
|
||||
.md-typeset .concept > .admonition-title, .md-typeset .concept > summary,
|
||||
.md-typeset .macro > .admonition-title, .md-typeset .macro > summary {
|
||||
background-color: var(--md-default-bg-color);
|
||||
}
|
||||
|
||||
.md-typeset .variable > .admonition-title::before,
|
||||
.md-typeset .variable > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--variable);
|
||||
mask-image: var(--md-admonition-icon--variable);
|
||||
}
|
||||
|
||||
.md-typeset .function > .admonition-title::before,
|
||||
.md-typeset .function > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--function);
|
||||
mask-image: var(--md-admonition-icon--function);
|
||||
}
|
||||
|
||||
.md-typeset .typedef > .admonition-title::before,
|
||||
.md-typeset .typedef > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--typedef);
|
||||
mask-image: var(--md-admonition-icon--typedef);
|
||||
}
|
||||
|
||||
.md-typeset .concept > .admonition-title::before,
|
||||
.md-typeset .concept > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--concept);
|
||||
mask-image: var(--md-admonition-icon--concept);
|
||||
}
|
||||
|
||||
.md-typeset .macro > .admonition-title::before,
|
||||
.md-typeset .macro > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--macro);
|
||||
mask-image: var(--md-admonition-icon--macro);
|
||||
}
|
||||
15
doxide.yaml
Normal file
15
doxide.yaml
Normal file
@@ -0,0 +1,15 @@
|
||||
title: Palladium
|
||||
description:
|
||||
files:
|
||||
- "include/*.hpp"
|
||||
- "include/pd/app/*.hpp"
|
||||
- "include/pd/core/*.hpp"
|
||||
- "include/pd/drivers/*.hpp"
|
||||
- "include/pd/image/*.hpp"
|
||||
- "include/pd/lib3ds/*.hpp"
|
||||
- "include/pd/lithium/*.hpp"
|
||||
- "include/pd/net/*.hpp"
|
||||
- "include/pd/overlays/*.hpp"
|
||||
- "include/pd/sound/*.hpp"
|
||||
- "include/pd/ui7/*.hpp"
|
||||
- "include/pd/ui7/container/*.hpp"
|
||||
51
include/pd.hpp
Normal file
51
include/pd.hpp
Normal file
@@ -0,0 +1,51 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// Core
|
||||
#include <pd/core/core.hpp>
|
||||
// Image
|
||||
#include <pd/image/image.hpp>
|
||||
#include <pd/image/img_blur.hpp>
|
||||
#include <pd/image/img_convert.hpp>
|
||||
#include <pd/ui7/ui7.hpp>
|
||||
// Net
|
||||
#include <pd/net/backend.hpp>
|
||||
#include <pd/net/socket.hpp>
|
||||
|
||||
/// Setup these as non Namespaced access by default
|
||||
#ifndef PD_MATH_NAMESPACED
|
||||
using fvec2 = PD::fvec2;
|
||||
using fvec3 = PD::fvec3;
|
||||
using fvec4 = PD::fvec4;
|
||||
using dvec2 = PD::dvec2;
|
||||
using dvec3 = PD::dvec3;
|
||||
using dvec4 = PD::dvec4;
|
||||
using ivec2 = PD::ivec2;
|
||||
using ivec3 = PD::ivec3;
|
||||
using ivec4 = PD::ivec4;
|
||||
#endif
|
||||
|
||||
// namespace Palladium = PD;
|
||||
@@ -2,7 +2,8 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,21 +24,24 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Bits {
|
||||
/**
|
||||
* Binary Utillity Functions
|
||||
*/
|
||||
namespace BitUtil {
|
||||
/**
|
||||
* Check if a 32 Bit number only set a sigle bit to 1
|
||||
* @param v 32 bit unsigned int
|
||||
* @return true if its a single bit number
|
||||
*/
|
||||
PD_API bool IsSingleBit(u32 v);
|
||||
PD_CORE_API bool IsSingleBit(u32 v);
|
||||
/**
|
||||
* Get the Next Power of two Number
|
||||
* @param v Current Number
|
||||
* @return Next Number thats a Pow of 2
|
||||
*/
|
||||
PD_API u32 GetPow2(u32 v);
|
||||
} // namespace Bits
|
||||
PD_CORE_API u32 GetPow2(u32 v);
|
||||
} // namespace BitUtil
|
||||
} // namespace PD
|
||||
197
include/pd/core/color.hpp
Executable file → Normal file
197
include/pd/core/color.hpp
Executable file → Normal file
@@ -2,7 +2,8 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,26 +24,45 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
class PD_API Color {
|
||||
/**
|
||||
* Color class
|
||||
*
|
||||
* - Supports hex input starting with a # and 6 or 8 digits
|
||||
* - Supports rgb(a) 8Bit unsigned number input
|
||||
* - Supports rgb(a) float input from 0.0 to 1.0
|
||||
* - Supports 32Bit input color
|
||||
* @note Safetey checks are disabled for maximum performance
|
||||
*/
|
||||
class PD_CORE_API Color {
|
||||
private:
|
||||
/** Red Value */
|
||||
u8 m_r;
|
||||
/** Green Value */
|
||||
u8 m_g;
|
||||
/** Blue Value */
|
||||
u8 m_b;
|
||||
/** Alpha Value */
|
||||
u8 m_a;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Default Constructor (all variables are set to 0)
|
||||
*/
|
||||
constexpr Color() : r(0), g(0), b(0), a(0) {}
|
||||
// Color() : m_r(0), m_g(0), m_b(0), m_a(0) {}
|
||||
constexpr Color() : m_r(0), m_g(0), m_b(0), m_a(0) {}
|
||||
constexpr ~Color() {}
|
||||
/**
|
||||
* Constructor for 32Bit Color Input
|
||||
* @param color 32Bit Color value
|
||||
*/
|
||||
constexpr Color(u32 clr) {
|
||||
a = (clr >> 24) & 0xff;
|
||||
b = (clr >> 16) & 0xff;
|
||||
g = (clr >> 8) & 0xff;
|
||||
r = clr & 0xff;
|
||||
constexpr Color(u32 color) {
|
||||
m_a = (color >> 24) & 0xff;
|
||||
m_b = (color >> 16) & 0xff;
|
||||
m_g = (color >> 8) & 0xff;
|
||||
m_r = color & 0xff;
|
||||
}
|
||||
/**
|
||||
* Constructor for 8Bit Input
|
||||
@@ -51,7 +71,12 @@ class PD_API Color {
|
||||
* @param b Blue Value
|
||||
* @param a Optional Alpha Value (Defaults to 255)
|
||||
*/
|
||||
constexpr Color(int r, int g, int b, int a = 255) : r(r), g(g), b(b), a(a) {}
|
||||
constexpr Color(int r, int g, int b, int a = 255) {
|
||||
m_r = r;
|
||||
m_g = g;
|
||||
m_b = b;
|
||||
m_a = a;
|
||||
}
|
||||
/**
|
||||
* Constructor for float Input
|
||||
* @param r Red Value
|
||||
@@ -60,40 +85,28 @@ class PD_API Color {
|
||||
* @param a Optional Alpha Value (Defaults to 1.0f)
|
||||
* @note There is no Check if the number is between 0.0 and 1.0
|
||||
*/
|
||||
constexpr Color(float r, float g, float b, float a = 1.f)
|
||||
: r(static_cast<u8>(255.f * r)),
|
||||
g(static_cast<u8>(255.f * g)),
|
||||
b(static_cast<u8>(255.f * b)),
|
||||
a(static_cast<u8>(255.f * a)) {}
|
||||
constexpr Color(float r, float g, float b, float a = 1.f) {
|
||||
m_r = static_cast<u8>(255.f * r);
|
||||
m_g = static_cast<u8>(255.f * g);
|
||||
m_b = static_cast<u8>(255.f * b);
|
||||
m_a = static_cast<u8>(255.f * a);
|
||||
}
|
||||
/**
|
||||
* Constructor for Hex Input (is abel to run at compile time xD)
|
||||
* Constructor for Hex Input
|
||||
* @param hex Hex String in `#ffffff` or `#ffffffff` format
|
||||
*/
|
||||
constexpr Color(const std::string_view& hex) { Hex(hex); }
|
||||
Color(const std::string& hex) { Hex(hex); }
|
||||
/**
|
||||
* Unused Deconstructor
|
||||
*/
|
||||
// ~Color() {}
|
||||
|
||||
/**
|
||||
* Create Color Object by Hex String (at compile time btw)
|
||||
* Create Color Object by Hex String
|
||||
* @param hex Hex String in `#ffffff` or `#ffffffff` format
|
||||
* @return Color class itself
|
||||
*/
|
||||
constexpr Color& Hex(const std::string_view& hex) {
|
||||
if (!(hex.length() == 7 || hex.length() == 9)) {
|
||||
PD::Throw("[PD] Color: hex string is not rgb or rgba!");
|
||||
}
|
||||
r = PD::Strings::HexChar2Int(hex[1]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[2]);
|
||||
g = PD::Strings::HexChar2Int(hex[3]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[4]);
|
||||
b = PD::Strings::HexChar2Int(hex[5]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[6]);
|
||||
if (hex.length() == 9) {
|
||||
a = PD::Strings::HexChar2Int(hex[7]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[8]);
|
||||
} else {
|
||||
a = 255;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
Color& Hex(const std::string& hex);
|
||||
/**
|
||||
* Convert this Color Object to Hex string
|
||||
* @param rgba [default false] sets if 8 or 6 digit color should be returned
|
||||
@@ -101,54 +114,118 @@ class PD_API Color {
|
||||
*/
|
||||
std::string Hex(bool rgba = false) const;
|
||||
|
||||
/**
|
||||
* Setter for Red
|
||||
* @param v value
|
||||
* @return Color class reference
|
||||
*/
|
||||
Color& r(u8 v) {
|
||||
m_r = v;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Getter for Red
|
||||
* @return Red Value
|
||||
*/
|
||||
u8 r() const { return m_r; }
|
||||
/**
|
||||
* Setter for Green
|
||||
* @param v value
|
||||
* @return Color class reference
|
||||
*/
|
||||
Color& g(u8 v) {
|
||||
m_g = v;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Getter for Green
|
||||
* @return Green Value
|
||||
*/
|
||||
u8 g() const { return m_g; }
|
||||
/**
|
||||
* Setter for Blue
|
||||
* @param v value
|
||||
* @return Color class reference
|
||||
*/
|
||||
Color& b(u8 v) {
|
||||
m_b = v;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Getter for Blue
|
||||
* @return Blue Value
|
||||
*/
|
||||
u8 b() const { return m_b; }
|
||||
/**
|
||||
* Setter for Alpha
|
||||
* @param v value
|
||||
* @return Color class reference
|
||||
*/
|
||||
Color& a(u8 v) {
|
||||
m_a = v;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Getter for Alpha
|
||||
* @return Alpha Value
|
||||
*/
|
||||
u8 a() const { return m_a; }
|
||||
|
||||
/**
|
||||
* Fade from Current to another Color
|
||||
* @param color Color to fade to
|
||||
* @param p Amount (supports -1.0 to 1.0 for use of sine)
|
||||
* @return Class Reference
|
||||
*/
|
||||
constexpr Color& Fade(const Color& color, float p) {
|
||||
a = static_cast<u8>((color.a - a) * ((p + 1.f) / 2));
|
||||
b = static_cast<u8>((color.b - b) * ((p + 1.f) / 2));
|
||||
g = static_cast<u8>((color.g - g) * ((p + 1.f) / 2));
|
||||
r = static_cast<u8>((color.r - r) * ((p + 1.f) / 2));
|
||||
Color& Fade(const Color& color, float p) {
|
||||
m_a = static_cast<u8>((color.a() - m_a) * ((p + 1.f) / 2));
|
||||
m_b = static_cast<u8>((color.b() - m_b) * ((p + 1.f) / 2));
|
||||
m_g = static_cast<u8>((color.g() - m_g) * ((p + 1.f) / 2));
|
||||
m_r = static_cast<u8>((color.r() - m_r) * ((p + 1.f) / 2));
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get 32Bit Color Value
|
||||
* @return 32Bit Color Value (ABGR iirc)
|
||||
* @return 32Bit Color Value
|
||||
*/
|
||||
constexpr u32 Get() const { return (a << 24) | (b << 16) | (g << 8) | r; }
|
||||
u32 Get() const { return (m_a << 24) | (m_b << 16) | (m_g << 8) | m_r; }
|
||||
/**
|
||||
* Get The Luminance of the Color
|
||||
* @return luminance (from 0.0 to 1.0)
|
||||
*/
|
||||
constexpr float Luminance() const {
|
||||
float Luminance() const {
|
||||
// For Reference https://en.wikipedia.org/wiki/HSL_and_HSV#Lightness
|
||||
return (0.3 * (r / 255.f) + 0.59 * (g / 255.f) + 0.11 * (b / 255.f));
|
||||
return (0.3 * (m_r / 255.f) + 0.59 * (m_g / 255.f) + 0.11 * (m_b / 255.f));
|
||||
}
|
||||
/**
|
||||
* Check if the Color is Light or Dark
|
||||
* @return true if light
|
||||
*/
|
||||
constexpr bool IsLight() const { return (Luminance() >= 0.5); }
|
||||
bool IsLight() const { return (Luminance() >= 0.5); }
|
||||
|
||||
/**
|
||||
* Operator to cast Color to 32Bit Value
|
||||
* @return 32Bit Color Value
|
||||
*/
|
||||
constexpr operator u32() const { return Get(); }
|
||||
|
||||
const float rf() const { return static_cast<float>(r) / 255.f; }
|
||||
const float gf() const { return static_cast<float>(g) / 255.f; }
|
||||
const float bf() const { return static_cast<float>(b) / 255.f; }
|
||||
const float af() const { return static_cast<float>(a) / 255.f; }
|
||||
|
||||
/** Public Access Data section */
|
||||
u8 r;
|
||||
u8 g;
|
||||
u8 b;
|
||||
u8 a;
|
||||
operator u32() const { return Get(); }
|
||||
};
|
||||
namespace Colors {
|
||||
constexpr Color White = Color(1.f, 1.f, 1.f, 1.f);
|
||||
constexpr Color Black = Color(0.f, 0.f, 0.f, 1.f);
|
||||
constexpr Color Red = Color(1.f, 0.f, 0.f, 1.f);
|
||||
constexpr Color Green = Color(0.f, 1.f, 0.f, 1.f);
|
||||
constexpr Color Blue = Color(0.f, 0.f, 1.f, 1.f);
|
||||
constexpr Color Yellow = Color(1.f, 1.f, 0.f, 1.f);
|
||||
constexpr Color Cyan = Color(0.f, 1.f, 1.f, 1.f);
|
||||
constexpr Color Magenta = Color(1.f, 0.f, 1.f, 1.f);
|
||||
constexpr Color Gray = Color(0.5f, 0.5f, 0.5f, 1.f);
|
||||
constexpr Color LightGray = Color(0.75f, 0.75f, 0.75f, 1.f);
|
||||
constexpr Color DarkGray = Color(0.25f, 0.25f, 0.25f, 1.f);
|
||||
constexpr Color Orange = Color(1.f, 0.65f, 0.f, 1.f);
|
||||
constexpr Color Pink = Color(1.f, 0.75f, 0.8f, 1.f);
|
||||
constexpr Color Brown = Color(0.6f, 0.4f, 0.2f, 1.f);
|
||||
constexpr Color Purple = Color(0.5f, 0.f, 0.5f, 1.f);
|
||||
constexpr Color Teal = Color(0.f, 0.5f, 0.5f, 1.f);
|
||||
constexpr Color Transparent = Color(0.f, 0.f, 0.f, 0.f);
|
||||
} // namespace Colors
|
||||
} // namespace PD
|
||||
131
include/pd/core/common.hpp
Normal file
131
include/pd/core/common.hpp
Normal file
@@ -0,0 +1,131 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <chrono>
|
||||
#include <cinttypes>
|
||||
#include <cmath>
|
||||
#include <filesystem> // Requires C++ 17 or later
|
||||
#include <format> // Requires C++ 20 or later
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <stack>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// Platform API
|
||||
#include <pd/core/pd_p_api.hpp>
|
||||
|
||||
// Legacy Smart Pointer
|
||||
#define PD_SMART_CTOR(x) \
|
||||
using Ref = std::shared_ptr<x>; \
|
||||
template <typename... args> \
|
||||
static Ref New(args&&... cargs) { \
|
||||
return std::make_shared<x>(std::forward<args>(cargs)...); \
|
||||
}
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* SmartCtor (std::shared_ptr) Template class for Smart Pointers
|
||||
*
|
||||
* - Just add : public PD::SmartCtor<YourClass> to your class
|
||||
* @tparam T Your Class
|
||||
*/
|
||||
template <typename T>
|
||||
class SmartCtor {
|
||||
public:
|
||||
/** Reference alias for std::shared_ptr<Type> */
|
||||
using Ref = std::shared_ptr<T>;
|
||||
|
||||
/**
|
||||
* static Function to Create a New Reference
|
||||
* @param args Additional Arguments (Depends on your classes Constructors)
|
||||
* @return New Reference Object
|
||||
*/
|
||||
template <typename... Args>
|
||||
static Ref New(Args&&... args) {
|
||||
return std::make_shared<T>(std::forward<Args>(args)...);
|
||||
}
|
||||
};
|
||||
/**
|
||||
* Wrapper for SmartCtor<Type>::New(Args)
|
||||
* @tparam T Class Type
|
||||
* @param args Arguments
|
||||
* @return Type Reference (SmartPointer)
|
||||
*/
|
||||
template <typename T, typename... Args>
|
||||
SmartCtor<T>::Ref New(Args&&... args) {
|
||||
return SmartCtor<T>::New(std::forward<Args>(args)...);
|
||||
}
|
||||
// Defines
|
||||
|
||||
/** alias for 64 Bit unsigned integer */
|
||||
using u64 = unsigned long long;
|
||||
/** alias for 32 Bit unsigned integer */
|
||||
using u32 = unsigned int;
|
||||
/** alias for 16 Bit unsigned integer */
|
||||
using u16 = unsigned short;
|
||||
/** alias for 8 Bit unsigned integer */
|
||||
using u8 = unsigned char;
|
||||
|
||||
/**
|
||||
* LinInfo Compile Information
|
||||
*/
|
||||
namespace LibInfo {
|
||||
/**
|
||||
* Get the Compiler Name and Version the lib got Compiled with
|
||||
* @return Compiler Name / Version
|
||||
*/
|
||||
PD_CORE_API const std::string CompiledWith();
|
||||
/**
|
||||
* Get the C++ Version used to compile the lib
|
||||
* @return C++ Version (__cplusplus)
|
||||
*/
|
||||
PD_CORE_API const std::string CxxVersion();
|
||||
/**
|
||||
* Get the Buildtime of the Library
|
||||
* @return Build Time
|
||||
*/
|
||||
PD_CORE_API const std::string BuildTime();
|
||||
/**
|
||||
* Get the Library Version
|
||||
* @return Library Version String
|
||||
*/
|
||||
PD_CORE_API const std::string Version();
|
||||
/**
|
||||
* Get the Git Commit the Lib got compiled in
|
||||
* @return Git Commit 7digit short hash
|
||||
*/
|
||||
PD_CORE_API const std::string Commit();
|
||||
/**
|
||||
* Get the Git Branch which was active when compiling the lib
|
||||
* @return Git Branch
|
||||
*/
|
||||
PD_CORE_API const std::string Branch();
|
||||
} // namespace LibInfo
|
||||
} // namespace PD
|
||||
17
include/pd/core/core.hpp
Executable file → Normal file
17
include/pd/core/core.hpp
Executable file → Normal file
@@ -2,7 +2,8 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -21,20 +22,18 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
*/
|
||||
|
||||
#include <pd/core/bits.hpp>
|
||||
#include <pd/core/bit_util.hpp>
|
||||
#include <pd/core/color.hpp>
|
||||
#include <pd/core/fnv.hpp>
|
||||
#include <pd/core/formatters.hpp>
|
||||
#include <pd/core/fquat.hpp>
|
||||
#include <pd/core/hashid.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/hid_driver.hpp>
|
||||
#include <pd/core/io.hpp>
|
||||
#include <pd/core/mat.hpp>
|
||||
#include <pd/core/pool.hpp>
|
||||
#include <pd/core/sl/sl.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
#include <pd/core/sys.hpp>
|
||||
#include <pd/core/timer.hpp>
|
||||
#include <pd/core/timetrace.hpp>
|
||||
#include <pd/core/tween.hpp>
|
||||
#include <pd/core/u128.hpp>
|
||||
#include <pd/core/vec.hpp>
|
||||
@@ -1,70 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* FNV-1a 32Bit hasing function
|
||||
* https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function
|
||||
*/
|
||||
constexpr u32 FNV1A32(std::string_view str) {
|
||||
u32 ret = 0x811c9dc5; // Offset basis
|
||||
for (auto& it : str) {
|
||||
ret ^= it;
|
||||
ret *= 0x01000193; // Prime
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
/**
|
||||
* FNV-1a 64Bit hasing function
|
||||
* https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function
|
||||
*/
|
||||
constexpr u64 FNV1A64(std::string_view str) {
|
||||
u64 ret = 0xcbf29ce484222325; // Offset basis
|
||||
for (auto& it : str) {
|
||||
ret ^= it;
|
||||
ret *= 0x00000100000001b3; // Prime
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
namespace Detail {
|
||||
template <typename T>
|
||||
struct FNV1A {};
|
||||
|
||||
template <>
|
||||
struct FNV1A<u32> {
|
||||
static constexpr u32 Hash(std::string_view str) { return FNV1A32(str); }
|
||||
static constexpr u32 Hash(const std::string& str) { return FNV1A32(str); }
|
||||
};
|
||||
|
||||
template <>
|
||||
struct FNV1A<u64> {
|
||||
static constexpr u64 Hash(std::string_view str) { return FNV1A64(str); }
|
||||
static constexpr u64 Hash(const std::string& str) { return FNV1A64(str); }
|
||||
};
|
||||
} // namespace Detail
|
||||
} // namespace PD
|
||||
@@ -1,98 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/color.hpp>
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Color> : std::formatter<std::string> {
|
||||
enum class ColorFmt {
|
||||
Hex,
|
||||
Rgbf,
|
||||
Rgb,
|
||||
Rgba,
|
||||
Rgbaf,
|
||||
};
|
||||
ColorFmt mode = ColorFmt::Hex;
|
||||
constexpr auto parse(std::format_parse_context& ctx) {
|
||||
auto it = ctx.begin();
|
||||
auto end = ctx.end();
|
||||
|
||||
if (it == end || *it == '}') return it;
|
||||
|
||||
if (check(it, end, 5, "rgbaf")) {
|
||||
mode = ColorFmt::Rgbaf;
|
||||
it += 5;
|
||||
} else if (check(it, end, 4, "rgba")) {
|
||||
mode = ColorFmt::Rgba;
|
||||
it += 4;
|
||||
} else if (check(it, end, 4, "rgbf")) {
|
||||
mode = ColorFmt::Rgbf;
|
||||
it += 4;
|
||||
} else if (check(it, end, 3, "rgb")) {
|
||||
mode = ColorFmt::Rgb;
|
||||
it += 3;
|
||||
} else if (check(it, end, 3, "hex")) {
|
||||
mode = ColorFmt::Hex;
|
||||
it += 3;
|
||||
} else {
|
||||
throw std::format_error("invalid format for PD::Color");
|
||||
}
|
||||
|
||||
if (it == end || *it != '}')
|
||||
throw std::format_error("invalid format for PD::Color");
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Color& value, FormatContext& ctx) const {
|
||||
switch (mode) {
|
||||
case ColorFmt::Hex:
|
||||
return std::format_to(ctx.out(), "#{:02X}{:02X}{:02X}{:02X}", value.r,
|
||||
value.g, value.b, value.a);
|
||||
case ColorFmt::Rgb:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}", value.r, value.g,
|
||||
value.b);
|
||||
case ColorFmt::Rgba:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}", value.r, value.g,
|
||||
value.b, value.a);
|
||||
case ColorFmt::Rgbf:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}", value.rf(), value.gf(),
|
||||
value.bf());
|
||||
case ColorFmt::Rgbaf:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}", value.rf(),
|
||||
value.gf(), value.bf(), value.af());
|
||||
default:
|
||||
return ctx.out();
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool check(std::format_parse_context::const_iterator it,
|
||||
std::format_parse_context::const_iterator end,
|
||||
size_t len, const char* what) {
|
||||
return (end - it >= static_cast<std::ptrdiff_t>(len) &&
|
||||
std::string_view(&*it, len) == what); // msvc things...
|
||||
}
|
||||
};
|
||||
@@ -1,50 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/fnv.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class HashID {
|
||||
public:
|
||||
using __Type = T;
|
||||
|
||||
constexpr HashID() {};
|
||||
constexpr HashID(T id) { pID = id; }
|
||||
HashID(const std::string& name) {
|
||||
pID = Detail::FNV1A<T>::Hash(name);
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
pName = name;
|
||||
#endif
|
||||
}
|
||||
constexpr HashID(const char* name) {
|
||||
pID = Detail::FNV1A<T>::Hash(std::string_view(name));
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
pName = name;
|
||||
#endif
|
||||
}
|
||||
~HashID() {}
|
||||
|
||||
constexpr T Get() { return pID; }
|
||||
|
||||
std::string GetName() const {
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
return pName;
|
||||
#else
|
||||
return std::format("hash({:#08x})", pID);
|
||||
#endif
|
||||
}
|
||||
|
||||
operator T() const { return pID; }
|
||||
// operator std::string() const { return GetName(); }
|
||||
|
||||
private:
|
||||
T pID;
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
str pName;
|
||||
#endif
|
||||
};
|
||||
|
||||
using HashID32 = HashID<u32>;
|
||||
using HashID64 = HashID<u64>;
|
||||
} // namespace PD
|
||||
175
include/pd/core/hid_driver.hpp
Normal file
175
include/pd/core/hid_driver.hpp
Normal file
@@ -0,0 +1,175 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/vec.hpp>
|
||||
|
||||
namespace PD {
|
||||
/** Input Driver Template class */
|
||||
class PD_CORE_API Hid : public SmartCtor<Hid> {
|
||||
public:
|
||||
/** Key [Controller] */
|
||||
enum Key : u32 {
|
||||
No = 0, ///< No Key
|
||||
A = 1 << 0, ///< A
|
||||
B = 1 << 1, ///< B
|
||||
X = 1 << 2, ///< X
|
||||
Y = 1 << 3, ///< Y
|
||||
Start = 1 << 4, ///< Start
|
||||
Select = 1 << 5, ///< Select
|
||||
L = 1 << 6, ///< L
|
||||
R = 1 << 7, ///< R
|
||||
DUp = 1 << 8, ///< Dpad Up
|
||||
DDown = 1 << 9, ///< Dpad down
|
||||
DLeft = 1 << 10, ///< Dpad left
|
||||
DRight = 1 << 11, ///< Dpad right
|
||||
CPUp = 1 << 12, ///< Cpad up
|
||||
CPDown = 1 << 13, ///< cpad down
|
||||
CPLeft = 1 << 14, ///< cpad left
|
||||
CPRight = 1 << 15, ///< Cpad right
|
||||
CSUp = 1 << 16, ///< Cstick up
|
||||
CSDown = 1 << 17, ///< cstick down
|
||||
CSLeft = 1 << 18, ///< cstick left
|
||||
CSRight = 1 << 19, ///< cstick right
|
||||
ZL = 1 << 20, ///< ZL
|
||||
ZR = 1 << 21, ///< ZR
|
||||
Touch = 1 << 22, ///< Touch
|
||||
Up = DUp | CPUp, ///< DPad or CPad Up
|
||||
Down = DDown | CPDown, ///< DPad or CPad Down
|
||||
Left = DLeft | CPLeft, ///< DPad or CPad Left
|
||||
Right = DRight | CPRight, ///< DPad or CPad Right
|
||||
};
|
||||
/** Event */
|
||||
enum Event {
|
||||
Event_Down, ///< Key Pressed
|
||||
Event_Held, ///< Key Held
|
||||
Event_Up, ///< Key released
|
||||
};
|
||||
Hid(const std::string& name = "NullBackend") : pName(name) {}
|
||||
~Hid() = default;
|
||||
|
||||
/**
|
||||
* Get TOuch Position
|
||||
* @return touch pos
|
||||
*/
|
||||
fvec2 TouchPos() const { return touch[0]; }
|
||||
/**
|
||||
* Get Last Touch Position (from last frame)
|
||||
* @return touch pos
|
||||
*/
|
||||
fvec2 TouchPosLast() const { return touch[1]; }
|
||||
|
||||
/**
|
||||
* Check for a Button Event
|
||||
* @param e Event Type
|
||||
* @param keys Keys to check for
|
||||
* @return if key(s) doing the requiested event
|
||||
*/
|
||||
bool IsEvent(Event e, Key keys);
|
||||
/**
|
||||
* Check for Key Press Event
|
||||
* @param keys set of keys
|
||||
* @return true if key is pressed
|
||||
*/
|
||||
bool IsDown(Key keys) const { return key_events[0].at(Event_Down) & keys; }
|
||||
/**
|
||||
* Check for Key Held Event
|
||||
* @param keys set of keys
|
||||
* @return true if key is held
|
||||
*/
|
||||
bool IsHeld(Key keys) const { return key_events[0].at(Event_Held) & keys; }
|
||||
/**
|
||||
* Check for Key Release Event
|
||||
* @param keys set of keys
|
||||
* @return true if key is released
|
||||
*/
|
||||
bool IsUp(Key keys) const { return key_events[0].at(Event_Up) & keys; }
|
||||
|
||||
/**
|
||||
* Sett all keyevents to 0
|
||||
*/
|
||||
void Clear() {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
key_events[i][Event_Down] = 0;
|
||||
key_events[i][Event_Up] = 0;
|
||||
key_events[i][Event_Held] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Lock input driver
|
||||
* @param v lock or not lock
|
||||
*/
|
||||
void Lock(bool v) {
|
||||
if (v != locked) {
|
||||
SwappyTable();
|
||||
}
|
||||
locked = v;
|
||||
}
|
||||
/**
|
||||
* Check if Driver is locked
|
||||
* @return true if locked
|
||||
*/
|
||||
bool Locked() const { return locked; }
|
||||
/**
|
||||
* Lock Input Driver
|
||||
*/
|
||||
void Lock() {
|
||||
if (!locked) {
|
||||
SwappyTable();
|
||||
}
|
||||
locked = true;
|
||||
}
|
||||
/**
|
||||
* Unlock Input Driver
|
||||
*/
|
||||
void Unlock() {
|
||||
if (locked) {
|
||||
SwappyTable();
|
||||
}
|
||||
locked = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Template Update Function for a device specific driver
|
||||
*/
|
||||
virtual void Update() {}
|
||||
|
||||
/** Backend Identification Name */
|
||||
const std::string pName;
|
||||
|
||||
protected:
|
||||
/** Key binds map */
|
||||
std::unordered_map<u32, u32> binds;
|
||||
/** Function to swap around the Table */
|
||||
void SwappyTable();
|
||||
/** Using 2 Touch positions for current and last frame */
|
||||
fvec2 touch[2];
|
||||
/** locked state */
|
||||
bool locked = false;
|
||||
/** Key event tables */
|
||||
std::unordered_map<Event, u32> key_events[2];
|
||||
};
|
||||
} // namespace PD
|
||||
34
include/pd/core/io.hpp
Executable file → Normal file
34
include/pd/core/io.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,40 +23,50 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Set of File Functions
|
||||
*/
|
||||
namespace IO {
|
||||
enum RleFmt {
|
||||
Default = 0,
|
||||
_16 = 1 << 0,
|
||||
_32 = 1 << 1,
|
||||
_64 = 1 << 2,
|
||||
};
|
||||
/**
|
||||
* Load a File into an 8Bit Memory Buffer
|
||||
* @param path Path to the File
|
||||
* @return 8Bit FileBuffer
|
||||
*/
|
||||
PD_API std::vector<u8> LoadFile2Mem(const std::string& path);
|
||||
/**
|
||||
* Load a File into a std::string
|
||||
* @param path Path to the File
|
||||
* @return std::string file content
|
||||
*/
|
||||
PD_API std::string LoadFile2Str(const std::string& path);
|
||||
PD_CORE_API std::vector<u8> LoadFile2Mem(const std::string& path);
|
||||
/**
|
||||
* Hash a 8Bit Memory Buffer
|
||||
* @param data 8Bit input Buffer
|
||||
* @return 32Bit Hash
|
||||
*/
|
||||
PD_API u32 HashMemory(const std::vector<u8>& data);
|
||||
PD_CORE_API u32 HashMemory(const std::vector<u8>& data);
|
||||
/**
|
||||
* Function to decrompress RLE buffer
|
||||
* @param data Data buffer to decompress
|
||||
*/
|
||||
PD_API void DecompressRLE(std::vector<u8>& data);
|
||||
PD_CORE_API void DecompressRLE(std::vector<u8>& data);
|
||||
/**
|
||||
* Function to decrompress Extended RLE Buffer
|
||||
* @param data Data buffer to decompress
|
||||
*/
|
||||
PD_CORE_API void DecompressRLE_Ex(std::vector<u8>& data);
|
||||
/**
|
||||
* Function to compress data with RLE Algorithm
|
||||
* @param data Data buf
|
||||
*/
|
||||
PD_API void CompressRLE(std::vector<u8>& data);
|
||||
PD_CORE_API void CompressRLE(std::vector<u8>& data);
|
||||
/**
|
||||
* Extended RLE Compress function (slower cause searches best format)
|
||||
* @param data Data buf
|
||||
*/
|
||||
PD_CORE_API void CompressRLE_Ex(std::vector<u8>& data);
|
||||
} // namespace IO
|
||||
} // namespace PD
|
||||
122
include/pd/core/mat.hpp
Executable file → Normal file
122
include/pd/core/mat.hpp
Executable file → Normal file
@@ -2,7 +2,8 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,119 +24,18 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Numbers {
|
||||
constexpr float Tau = std::numbers::pi * 2.f;
|
||||
}
|
||||
constexpr float Radians(float v) { return v * (Numbers::Tau / 360.0f); }
|
||||
/**
|
||||
* Minimal Mtx4 Lib that precomputes
|
||||
* basic stuff stuff at compiletime
|
||||
*
|
||||
* This Lib includes Patches for work with Citro3D as well
|
||||
*
|
||||
* @note That this is not a full Matrix Library
|
||||
*/
|
||||
class PD_CORE_API Mat4 {
|
||||
public:
|
||||
Mat4() { Zeros(); }
|
||||
~Mat4() = default;
|
||||
|
||||
struct PD_API Mat4 {
|
||||
std::array<float, 16> m;
|
||||
constexpr Mat4() : m{} {}
|
||||
constexpr static Mat4 Diagonal(float x, float y, float z, float w) {
|
||||
Mat4 ret;
|
||||
ret(0, 0) = x;
|
||||
ret(1, 1) = y;
|
||||
ret(2, 2) = z;
|
||||
ret(3, 3) = w;
|
||||
return ret;
|
||||
}
|
||||
constexpr static Mat4 Identity() { return Diagonal(1, 1, 1, 1); }
|
||||
void Zeros();
|
||||
void Ortho(float left, float right, float bottom, float top, float near,
|
||||
float far);
|
||||
|
||||
constexpr float* Ptr() { return m.data(); }
|
||||
constexpr const float* Ptr() const { return m.data(); }
|
||||
|
||||
constexpr float& operator()(int row, int col) {
|
||||
#ifdef __3DS__
|
||||
// 3ds is full reverse order iirc
|
||||
return m[row * 4 + (3 - col)];
|
||||
#else
|
||||
return m[col * 4 + row];
|
||||
#endif
|
||||
}
|
||||
constexpr float operator()(int row, int col) const {
|
||||
#ifdef __3DS__
|
||||
// 3ds is full reverse order iirc
|
||||
return m[row * 4 + (3 - col)];
|
||||
#else
|
||||
return m[col * 4 + row];
|
||||
#endif
|
||||
}
|
||||
|
||||
constexpr Mat4 operator*(const Mat4& v) const {
|
||||
Mat4 ret;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
float t = 0.f;
|
||||
for (int k = 0; k < 4; k++) {
|
||||
t += (*this)(i, k) * v(k, j);
|
||||
}
|
||||
ret(i, j) = t;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr Mat4& operator*=(const Mat4& v) {
|
||||
*this = *this * v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr static Mat4 Translate(float x, float y, float z) {
|
||||
Mat4 ret = Identity();
|
||||
ret(0, 3) = x;
|
||||
ret(1, 3) = y;
|
||||
ret(2, 3) = z;
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr static Mat4 Scale(float x, float y, float z) {
|
||||
Mat4 ret;
|
||||
ret(0, 0) = x;
|
||||
ret(1, 1) = y;
|
||||
ret(2, 2) = z;
|
||||
ret(3, 3) = 1.f;
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr static Mat4 Ortho(float l, float r, float b, float t, float n,
|
||||
float f) {
|
||||
Mat4 ret;
|
||||
#ifdef __3DS__ // Patch to rotate the Matrix correctly
|
||||
ret(0, 1) = 2.f / (t - b);
|
||||
ret(0, 3) = (b + t) / (b - t);
|
||||
ret(1, 0) = 2.f / (l - r);
|
||||
ret(1, 3) = (l + r) / (r - l);
|
||||
ret(2, 2) = 1.f / (n - f);
|
||||
ret(2, 3) = 0.5f * (n + f) / (n - f) - 0.5f;
|
||||
#else
|
||||
ret(0, 0) = 2.0f / (r - l);
|
||||
ret(0, 3) = -(r + l) / (r - l);
|
||||
ret(1, 1) = 2.0f / (t - b);
|
||||
ret(1, 3) = -(t + b) / (t - b);
|
||||
ret(2, 2) = -2.0f / (f - n);
|
||||
ret(2, 3) = -(f + n) / (f - n);
|
||||
#endif
|
||||
ret(3, 3) = 1.f;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static Mat4 Rotate(fvec3 axis, float a);
|
||||
static Mat4 RotateX(float a);
|
||||
static Mat4 RotateY(float a);
|
||||
static Mat4 RotateZ(float a);
|
||||
static Mat4 Perspective(float fov, float aspect, float n, float f);
|
||||
static Mat4 LookAt(const fvec3& pos, const fvec3& center, const fvec3& up);
|
||||
float m[16];
|
||||
};
|
||||
} // namespace PD
|
||||
32
include/pd/pd_p_api.hpp → include/pd/core/pd_p_api.hpp
Executable file → Normal file
32
include/pd/pd_p_api.hpp → include/pd/core/pd_p_api.hpp
Executable file → Normal file
@@ -2,7 +2,8 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -21,34 +22,29 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
*/
|
||||
|
||||
/** Generated with ppam */
|
||||
#ifndef PD_BUILD_STATIC
|
||||
#ifdef _WIN32 // Windows (MSVC Tested)
|
||||
#ifdef PD_BUILD_SHARED
|
||||
#define PD_API __declspec(dllexport)
|
||||
#ifdef PD_CORE_BUILD_SHARED
|
||||
#define PD_CORE_API __declspec(dllexport)
|
||||
#else
|
||||
#define PD_API __declspec(dllimport)
|
||||
#define PD_CORE_API __declspec(dllimport)
|
||||
#endif
|
||||
#elif defined(__APPLE__) // macOS (untested yet)
|
||||
#ifdef PD_BUILD_SHARED
|
||||
#define PD_API __attribute__((visibility("default")))
|
||||
#ifdef PD_CORE_BUILD_SHARED
|
||||
#define PD_CORE_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_API
|
||||
#define PD_CORE_API
|
||||
#endif
|
||||
#elif defined(__linux__) // Linux (untested yet)
|
||||
#ifdef PD_BUILD_SHARED
|
||||
#define PD_API __attribute__((visibility("default")))
|
||||
#ifdef PD_CORE_BUILD_SHARED
|
||||
#define PD_CORE_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_API
|
||||
#define PD_CORE_API
|
||||
#endif
|
||||
#elif defined(__3DS__) // 3ds Specific
|
||||
// Only Static supported
|
||||
#define PD_API
|
||||
#define PD_CORE_API
|
||||
#else
|
||||
#define PD_API
|
||||
#endif
|
||||
#else
|
||||
#define PD_API
|
||||
#define PD_CORE_API
|
||||
#endif
|
||||
@@ -1,82 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <pd/common.hpp>
|
||||
namespace PD {
|
||||
template <typename T, typename Alloc = std::allocator<T>>
|
||||
class Pool {
|
||||
public:
|
||||
using value_type = T;
|
||||
using iterator = T*;
|
||||
using const_iterator = const iterator*;
|
||||
|
||||
Pool() = default;
|
||||
~Pool() {
|
||||
if (pData) {
|
||||
pAlloc.deallocate(pData, pCap);
|
||||
pData = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
static Pool* Create(size_t size) { return new Pool(size); }
|
||||
|
||||
void Init(size_t size) {
|
||||
pPos = 0;
|
||||
pCap = size;
|
||||
pData = pAlloc.allocate(size);
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::construct(pAlloc, &pData[i]);
|
||||
}
|
||||
PDLOG("Pool::Init({})", size);
|
||||
}
|
||||
|
||||
Pool(const Pool&) = delete;
|
||||
Pool(Pool&&) = delete;
|
||||
Pool& operator=(const Pool&) = delete;
|
||||
Pool& operator=(Pool&&) = delete;
|
||||
|
||||
T* Allocate(size_t num = 1) {
|
||||
if (CheckLimits(num)) return nullptr;
|
||||
T* ret = &pData[pPos];
|
||||
pPos += num;
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool CheckLimits(size_t num) {
|
||||
if ((pPos + num) >= pCap) {
|
||||
throw std::runtime_error(
|
||||
std::format("[PD::Pool]: Trying to allocate {} elements but this is "
|
||||
"going out of range ({}/{})",
|
||||
num, pPos + num, pCap));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::destroy(pAlloc, &pData[i]);
|
||||
}
|
||||
pPos = 0;
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::construct(pAlloc, &pData[i]);
|
||||
}
|
||||
}
|
||||
|
||||
size_t size() const { return pPos; }
|
||||
size_t capacity() const { return pCap; }
|
||||
T& at(size_t idx) { return pData[idx]; }
|
||||
const T& at(size_t idx) const { return pData[idx]; }
|
||||
|
||||
T& operator[](size_t idx) { return at(idx); }
|
||||
const T& operator[](size_t idx) const { return at(idx); }
|
||||
|
||||
private:
|
||||
Pool(size_t size) : pCap(size), pPos(0) { pData = pAlloc.allocate(size); }
|
||||
size_t pCap = 0;
|
||||
size_t pPos = 0;
|
||||
Alloc pAlloc;
|
||||
T* pData = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
51
include/pd/core/sl/allocator.hpp
Normal file
51
include/pd/core/sl/allocator.hpp
Normal file
@@ -0,0 +1,51 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Custom Allocator for Custom Vec and probably other stuff in future
|
||||
*/
|
||||
template <typename T>
|
||||
class Allocator {
|
||||
public:
|
||||
Allocator() = default;
|
||||
~Allocator() = default;
|
||||
|
||||
virtual T* Allocate(size_t n) { return new T[n]; }
|
||||
virtual T* AllocateRaw(size_t n) {
|
||||
return reinterpret_cast<T*>(::operator new(sizeof(T) * n));
|
||||
}
|
||||
virtual void DeallocateRaw(T* ptr) { operator delete(ptr); }
|
||||
virtual void Deallocate(T* ptr) { delete[] ptr; }
|
||||
template <typename... Args>
|
||||
void Construct(T* ptr, Args&&... args) {
|
||||
new (ptr) T(std::forward<Args>(args)...);
|
||||
}
|
||||
void Destroy(T* ptr) { ptr->~T(); }
|
||||
};
|
||||
} // namespace PD
|
||||
71
include/pd/core/sl/hashmap.hpp
Normal file
71
include/pd/core/sl/hashmap.hpp
Normal file
@@ -0,0 +1,71 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/sl/list.hpp>
|
||||
#include <pd/core/sl/pair.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename K, typename V, size_t bucket_count = 10>
|
||||
class HashMap {
|
||||
public:
|
||||
HashMap() {}
|
||||
~HashMap() {}
|
||||
|
||||
void Insert(const K& k, const V& v) {
|
||||
size_t idx = Hash(k);
|
||||
auto& bukket = pBuckets[idx];
|
||||
for (auto& it : bukket) {
|
||||
if (it.First == k) {
|
||||
it.Second = v;
|
||||
return;
|
||||
}
|
||||
}
|
||||
bukket.PushBack(Pair(k, v));
|
||||
}
|
||||
|
||||
bool Contains(const K& k) const {
|
||||
size_t idx = Hash(k);
|
||||
auto& bukket = pBuckets[idx];
|
||||
|
||||
for (auto& it : bukket) {
|
||||
if (it.First == k) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Clear() {
|
||||
for (size_t i = 0; i < bucket_count; i++) {
|
||||
pBuckets[i].Clear();
|
||||
}
|
||||
}
|
||||
|
||||
size_t Hash(const K& k) const { return std::hash<K>{}(k) % bucket_count; }
|
||||
PD::List<PD::Pair<K, V>> pBuckets[bucket_count];
|
||||
};
|
||||
} // namespace PD
|
||||
210
include/pd/core/sl/list.hpp
Normal file
210
include/pd/core/sl/list.hpp
Normal file
@@ -0,0 +1,210 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class List {
|
||||
public:
|
||||
List() {}
|
||||
~List() {}
|
||||
|
||||
struct Node {
|
||||
Node(const T& v) : Data(v) {}
|
||||
T Data;
|
||||
Node* Prev = nullptr;
|
||||
Node* Next = nullptr;
|
||||
};
|
||||
|
||||
class Iterator {
|
||||
public:
|
||||
Iterator(Node* n) : pNode(n) {}
|
||||
T& operator*() { return pNode->Data; }
|
||||
Iterator& operator++() {
|
||||
pNode = pNode->Next;
|
||||
return *this;
|
||||
}
|
||||
bool operator!=(const Iterator& o) const { return pNode != o.pNode; }
|
||||
|
||||
Node* pNode = nullptr;
|
||||
};
|
||||
|
||||
void PushFront(const T& val) {
|
||||
Node* node = new Node(val);
|
||||
// node->Data = val;
|
||||
node->Prev = nullptr;
|
||||
node->Next = pHead;
|
||||
if (pHead) {
|
||||
pHead->Prev = node;
|
||||
}
|
||||
pHead = node;
|
||||
if (!pTail) {
|
||||
pTail = node;
|
||||
}
|
||||
pSize++;
|
||||
}
|
||||
|
||||
void PushBack(const T& val) {
|
||||
Node* node = new Node(val);
|
||||
// node->Data = val;
|
||||
node->Prev = pTail;
|
||||
node->Next = nullptr;
|
||||
if (pTail) {
|
||||
pTail->Next = node;
|
||||
}
|
||||
pTail = node;
|
||||
if (!pHead) {
|
||||
pHead = node;
|
||||
}
|
||||
pSize++;
|
||||
}
|
||||
|
||||
void PopFront() {
|
||||
if (!pHead) {
|
||||
return;
|
||||
}
|
||||
Node* t = pHead;
|
||||
pHead = pHead->Next;
|
||||
if (pHead) {
|
||||
pHead->Prev = nullptr;
|
||||
} else {
|
||||
pTail = nullptr;
|
||||
}
|
||||
delete t;
|
||||
pSize--;
|
||||
}
|
||||
|
||||
void PopBack() {
|
||||
if (!pTail) {
|
||||
return;
|
||||
}
|
||||
Node* t = pTail;
|
||||
pTail = pTail->Prev;
|
||||
if (pTail) {
|
||||
pTail->Next = nullptr;
|
||||
} else {
|
||||
pHead = nullptr;
|
||||
}
|
||||
delete t;
|
||||
pSize--;
|
||||
}
|
||||
|
||||
void Clear() {
|
||||
while (pHead) {
|
||||
PopFront();
|
||||
}
|
||||
}
|
||||
|
||||
void Remove(const T& v) {
|
||||
Node* s = pHead;
|
||||
while (s) {
|
||||
if (s->Data == v) {
|
||||
if (s->Prev) {
|
||||
s->Prev->Next = s->Next;
|
||||
} else {
|
||||
pHead = s->Next;
|
||||
}
|
||||
if (s->Next) {
|
||||
s->Next->Prev = s->Prev;
|
||||
} else {
|
||||
pTail = s->Prev;
|
||||
}
|
||||
delete s;
|
||||
pSize--;
|
||||
return;
|
||||
}
|
||||
s = s->Next;
|
||||
}
|
||||
}
|
||||
|
||||
void Reverse() {
|
||||
Node* cur = pHead;
|
||||
while (cur) {
|
||||
Node* temp = cur->Prev;
|
||||
cur->Prev = cur->Next;
|
||||
cur->Next = temp;
|
||||
cur = cur->Prev;
|
||||
}
|
||||
Node* temp = pHead;
|
||||
pHead = pTail;
|
||||
pTail = temp;
|
||||
}
|
||||
|
||||
T& Front() {
|
||||
if (pHead) {
|
||||
return pHead->Data;
|
||||
}
|
||||
// Need a List Empty Error Here (exceptions are disabled on 3ds)
|
||||
exit(1);
|
||||
}
|
||||
|
||||
const T& Front() const {
|
||||
if (pHead) {
|
||||
return pHead->Data;
|
||||
}
|
||||
// Need a List Empty Error Here (exceptions are disabled on 3ds)
|
||||
exit(1);
|
||||
}
|
||||
|
||||
T& Back() {
|
||||
if (pTail) {
|
||||
return pTail->Data;
|
||||
}
|
||||
// Need a List Empty Error Here (exceptions are disabled on 3ds)
|
||||
exit(1);
|
||||
}
|
||||
|
||||
const T& Back() const {
|
||||
if (pTail) {
|
||||
return pTail->Data;
|
||||
}
|
||||
// Need a List Empty Error Here (exceptions are disabled on 3ds)
|
||||
exit(1);
|
||||
}
|
||||
|
||||
size_t Size() const { return pSize; }
|
||||
|
||||
Iterator begin() { return Iterator(pHead); }
|
||||
Iterator end() { return Iterator(nullptr); }
|
||||
|
||||
private:
|
||||
Node* Find(const T& v) const {
|
||||
Node* t = pHead;
|
||||
while (t) {
|
||||
if (t->Data == v) {
|
||||
return t;
|
||||
}
|
||||
t = t->Next;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Node* pHead = nullptr;
|
||||
Node* pTail = nullptr;
|
||||
size_t pSize = 0;
|
||||
};
|
||||
} // namespace PD
|
||||
41
include/pd/core/sl/pair.hpp
Normal file
41
include/pd/core/sl/pair.hpp
Normal file
@@ -0,0 +1,41 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T1, typename T2>
|
||||
class Pair {
|
||||
public:
|
||||
Pair() = default;
|
||||
Pair(const T1& f, const T2& s) : First(f), Second(s) {}
|
||||
Pair(T1&& f, T2&& s) : First(std::move(f)), Second(std::move(s)) {}
|
||||
~Pair() = default;
|
||||
|
||||
T1 First;
|
||||
T2 Second;
|
||||
};
|
||||
} // namespace PD
|
||||
15
include/palladium → include/pd/core/sl/sl.hpp
Executable file → Normal file
15
include/palladium → include/pd/core/sl/sl.hpp
Executable file → Normal file
@@ -2,7 +2,8 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -21,8 +22,12 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd/lithium/lithium.hpp>
|
||||
#include <pd/core/sl/allocator.hpp>
|
||||
#include <pd/core/sl/hashmap.hpp>
|
||||
#include <pd/core/sl/list.hpp>
|
||||
#include <pd/core/sl/pair.hpp>
|
||||
#include <pd/core/sl/stack.hpp>
|
||||
#include <pd/core/sl/tools.hpp>
|
||||
#include <pd/core/sl/vector.hpp>
|
||||
@@ -2,7 +2,8 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -21,35 +22,49 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
*/
|
||||
|
||||
// This file is based on fvec4
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec4.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/sl/vector.hpp>
|
||||
|
||||
namespace PD {
|
||||
class fquat : public fvec4 {
|
||||
constexpr fquat() : fvec4(0.f, 0.f, 0.f, 1.f) {}
|
||||
constexpr fquat(float x, float y, float z, float w) : fvec4(x, y, z, w) {}
|
||||
constexpr fquat(const fvec4& v) : fvec4(v) {}
|
||||
/**
|
||||
* Custom Stack class (caus std::stack ofsten lead to memory coruption)
|
||||
*/
|
||||
template <typename T, typename Alloc = Allocator<T>>
|
||||
class Stack {
|
||||
public:
|
||||
Stack() = default;
|
||||
explicit Stack(size_t cap) : pVec(cap) {}
|
||||
|
||||
static fquat Identity() { return fquat(0.f, 0.f, 0.f, 1.f); }
|
||||
void Push(const T& val) { pVec.Add(val); }
|
||||
|
||||
constexpr fquat Conjugate() const { return fquat(-x, -y, -z, w); }
|
||||
fquat Inverse() const {
|
||||
float len = SqLen();
|
||||
if (len == 0.0f) {
|
||||
return fquat();
|
||||
void Pop() {
|
||||
if (pVec.Size() == 0) {
|
||||
exit(1);
|
||||
}
|
||||
return Conjugate() / len;
|
||||
pVec.PopBack();
|
||||
}
|
||||
|
||||
fquat operator*(const fquat& v) const {
|
||||
return fquat(w * v.x + x * v.w + y * v.z - z * v.y,
|
||||
w * v.y - x * v.z + y * v.w + z * v.x,
|
||||
w * v.z + x * v.y - y * v.x + z * v.w,
|
||||
w * v.w - x * v.x - y * v.y - z * v.z);
|
||||
T& Top() {
|
||||
if (pVec.Size() == 0) {
|
||||
exit(1);
|
||||
}
|
||||
return pVec[pVec.Size() - 1];
|
||||
}
|
||||
|
||||
const T& Top() const {
|
||||
if (pVec.Size() == 0) {
|
||||
exit(1);
|
||||
}
|
||||
return pVec[pVec.Size() - 1];
|
||||
}
|
||||
|
||||
bool IsEmpty() const { return pVec.Size() == 0; }
|
||||
size_t Size() const { return pVec.Size(); }
|
||||
void Clear() { pVec.Clear(); }
|
||||
|
||||
private:
|
||||
Vec<T, Alloc> pVec;
|
||||
};
|
||||
} // namespace PD
|
||||
43
include/pd/core/sl/tools.hpp
Normal file
43
include/pd/core/sl/tools.hpp
Normal file
@@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Function to get Arraysize for any type using modern c++ to
|
||||
* get the size at compiletime instead of runtime
|
||||
* @note this function only works for Arrays declared as
|
||||
* type arr[size] and not for pointer references.
|
||||
* This function will precalculate the size at compile time
|
||||
* while keeping the code clean to not hardcode arraysizes
|
||||
* into functions like std::fill_n
|
||||
*/
|
||||
template <typename T, size_t N>
|
||||
constexpr size_t ArraySize(T (&)[N]) noexcept {
|
||||
return N;
|
||||
}
|
||||
} // namespace PD
|
||||
165
include/pd/core/sl/vector.hpp
Normal file
165
include/pd/core/sl/vector.hpp
Normal file
@@ -0,0 +1,165 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/sl/allocator.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Open Access Vector class (Alternative to std::vector)
|
||||
*/
|
||||
template <typename T, typename Alloc = Allocator<T>>
|
||||
class Vec {
|
||||
public:
|
||||
Vec() {
|
||||
pData = pAllocator.Allocate(2);
|
||||
pCap = 2;
|
||||
Clear();
|
||||
pPos = 0;
|
||||
};
|
||||
Vec(const size_t& Size) {
|
||||
pData = pAllocator.Allocate(Size + 2);
|
||||
pCap = Size + 2;
|
||||
Clear();
|
||||
pPos = Size;
|
||||
}
|
||||
Vec(const size_t& Size, const T& v) {
|
||||
pData = pAllocator.Allocate(Size + 2);
|
||||
pCap = Size + 2;
|
||||
Clear();
|
||||
pPos = Size;
|
||||
std::fill_n(pData, Size, v);
|
||||
}
|
||||
Vec(const T* s, const T* e) {
|
||||
pData = pAllocator.Allocate(2);
|
||||
pCap = 2;
|
||||
Clear();
|
||||
pPos = 0;
|
||||
Resize(e - s);
|
||||
std::copy_n(s, e - s, pData);
|
||||
}
|
||||
Vec(const Vec& v) {
|
||||
pCap = v.pCap;
|
||||
pPos = v.pPos;
|
||||
pData = pAllocator.Allocate(pCap);
|
||||
for (size_t i = 0; i < pPos; i++) {
|
||||
pData[i] = v.pData[i];
|
||||
}
|
||||
}
|
||||
~Vec() { pAllocator.Deallocate(pData); }
|
||||
|
||||
void Add(const T& v) {
|
||||
if (pPos >= pCap) {
|
||||
Reserve(pCap * 2);
|
||||
}
|
||||
pData[pPos++] = v;
|
||||
}
|
||||
|
||||
void PopBack() {
|
||||
if (pPos == 0) return;
|
||||
pPos--;
|
||||
}
|
||||
|
||||
T Pop() {
|
||||
if (pPos == 0) {
|
||||
// Todo: LOG
|
||||
exit(1);
|
||||
}
|
||||
return pData[pPos--];
|
||||
}
|
||||
|
||||
T& At(const size_t& Idx) {
|
||||
if (Idx >= pPos) {
|
||||
// Log
|
||||
exit(1);
|
||||
}
|
||||
return pData[Idx];
|
||||
}
|
||||
|
||||
const T& At(const size_t& Idx) const {
|
||||
if (Idx >= pPos) {
|
||||
// Log
|
||||
exit(1);
|
||||
}
|
||||
return pData[Idx];
|
||||
}
|
||||
|
||||
T& operator[](const size_t& Idx) { return At(Idx); }
|
||||
const T& operator[](const size_t& Idx) const { return At(Idx); }
|
||||
void operator+=(T v) { Add(v); }
|
||||
|
||||
T* Begin() { return pData; }
|
||||
const T* Begin() const { return pData; }
|
||||
T* End() { return pData + pPos; }
|
||||
const T* End() const { return pData + pPos; }
|
||||
|
||||
// Support: `for(auto& it : Vec)` //
|
||||
T* begin() { return pData; }
|
||||
const T* begin() const { return pData; }
|
||||
T* end() { return pData + pPos; }
|
||||
const T* end() const { return pData + pPos; }
|
||||
|
||||
T* Data() { return pData; }
|
||||
T* Data() const { return pData; }
|
||||
size_t Size() const { return pPos; }
|
||||
size_t Capacity() const { return pCap; }
|
||||
void Clear() {
|
||||
// Avoid memset to support std::string for now
|
||||
// probably revert this decision based if it lacks performance
|
||||
// or make it a setting
|
||||
std::fill(pData, pData + pCap, T());
|
||||
pPos = 0;
|
||||
}
|
||||
|
||||
void Reserve(const size_t& Size) {
|
||||
if (Size <= pCap) return;
|
||||
T* tmp = pAllocator.Allocate(Size);
|
||||
std::fill(tmp, tmp + Size, T());
|
||||
std::copy(pData, pData + pCap, tmp);
|
||||
pAllocator.Deallocate(pData);
|
||||
pData = tmp;
|
||||
pCap = Size;
|
||||
}
|
||||
|
||||
void Resize(size_t Size) {
|
||||
if (Size < pPos) {
|
||||
pPos = Size;
|
||||
} else if (Size > pCap) {
|
||||
Reserve(Size);
|
||||
}
|
||||
std::fill(pData + pPos, pData + Size, T());
|
||||
pPos = Size;
|
||||
}
|
||||
|
||||
// Allocator
|
||||
Alloc pAllocator;
|
||||
// Data Reference Pointer
|
||||
T* pData;
|
||||
// Capacity
|
||||
size_t pCap;
|
||||
// Current Position (Size)
|
||||
size_t pPos;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,27 +23,20 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Set of String Utillity Functions
|
||||
*/
|
||||
namespace Strings {
|
||||
constexpr int HexChar2Int(char c) {
|
||||
/** Imagine man hat ne lookup table dafür verwendet :/ */
|
||||
if (c >= '0' && c <= '9') return c - '0';
|
||||
if (c >= 'a' && c <= 'f') return 10 + (c - 'a');
|
||||
if (c >= 'A' && c <= 'F') return 10 + (c - 'A');
|
||||
return -1; // Error
|
||||
}
|
||||
/**
|
||||
* Check if a String ends with a specific extension
|
||||
* @param str Input string
|
||||
* @param exts List of Extensions to check for
|
||||
* @return true if one of the extensions is found in the String
|
||||
*/
|
||||
PD_API bool StringEndsWith(const std::string& str,
|
||||
PD_CORE_API bool StringEndsWith(const std::string& str,
|
||||
const std::vector<std::string>& exts);
|
||||
/**
|
||||
* Function to Create a wstring of a string
|
||||
@@ -51,39 +44,39 @@ PD_API bool StringEndsWith(const std::string& str,
|
||||
* @return Result wstring
|
||||
* @note Returns Empty if it has an error
|
||||
*/
|
||||
PD_API std::wstring MakeWstring(const std::string& s);
|
||||
PD_CORE_API std::wstring MakeWstring(const std::string& s);
|
||||
/**
|
||||
* Generate a Formatted String by an Nanoseconds Input
|
||||
* @param nanos Nanoseconds Input
|
||||
* @return Result String
|
||||
*/
|
||||
PD_API const std::string FormatNanos(unsigned long long nanos);
|
||||
PD_CORE_API const std::string FormatNanos(unsigned long long nanos);
|
||||
/**
|
||||
* Generate a Formatted String by an Milliseconds Input
|
||||
* @param millis Milliseconds Input
|
||||
* @return Result String
|
||||
*/
|
||||
PD_API const std::string FormatMillis(unsigned long long millis);
|
||||
PD_CORE_API const std::string FormatMillis(unsigned long long millis);
|
||||
/**
|
||||
* Create a formatted String by an input bytes value
|
||||
* @param bytes value in bytes
|
||||
* @result Formatted String for example `2.5MB`
|
||||
*/
|
||||
PD_API const std::string FormatBytes(unsigned long long bytes);
|
||||
PD_CORE_API const std::string FormatBytes(unsigned long long bytes);
|
||||
/**
|
||||
* Extract the Filename out of a Path
|
||||
* @param path Path to extract from
|
||||
* @param saperators Path Split Chars
|
||||
* @return extracted filename
|
||||
*/
|
||||
PD_API const std::string GetFileName(const std::string& path,
|
||||
const std::string& saperators = "/\\");
|
||||
PD_CORE_API const std::string GetFileName(
|
||||
const std::string& path, const std::string& saperators = "/\\");
|
||||
/**
|
||||
* Remove Extension from a Path / Filename
|
||||
* @param path Input Path
|
||||
* @return Path without Extension
|
||||
*/
|
||||
PD_API const std::string PathRemoveExtension(const std::string& path);
|
||||
PD_CORE_API const std::string PathRemoveExtension(const std::string& path);
|
||||
/**
|
||||
* Function to Convert a Type to a hex value
|
||||
* @tparam T Type
|
||||
@@ -92,79 +85,39 @@ PD_API const std::string PathRemoveExtension(const std::string& path);
|
||||
*/
|
||||
template <typename T>
|
||||
inline const std::string ToHex(const T& v) {
|
||||
return std::format("{0:0{1}X}", v, sizeof(v) * 2);
|
||||
std::stringstream s;
|
||||
s << "0x" << std::setfill('0') << std::setw(sizeof(v) * 2) << std::hex << v;
|
||||
return s.str();
|
||||
}
|
||||
/**
|
||||
* Generate a Hash out of a string
|
||||
* @param s String to hash
|
||||
* @return 32Bit Hash
|
||||
*/
|
||||
PD_API u32 FastHash(const std::string& s);
|
||||
PD_CORE_API u32 FastHash(const std::string& s);
|
||||
/**
|
||||
* Function to Generate a Compiler Name and Version String
|
||||
* Based on their Macros
|
||||
* @return CompilerName: Version
|
||||
*/
|
||||
inline const char* GetCompilerVersion() {
|
||||
/// As the function looks like this Project is meant to
|
||||
/// Be ported to other systems as well
|
||||
#define __mks(x) #x
|
||||
#define mkstring(x) __mks(x)
|
||||
inline const std::string GetCompilerVersion() {
|
||||
/// As the function looks like this Project is meant to
|
||||
/// Be ported to other systems as well
|
||||
std::stringstream res;
|
||||
#ifdef __clang__ // Check clang first
|
||||
return "Clang: " mkstring(__clang_major__) "." mkstring(
|
||||
__clang_minor__) "." mkstring(__clang_patchlevel__);
|
||||
res << "Clang: " << __clang_major__ << ".";
|
||||
res << __clang_minor__ << ".";
|
||||
res << __clang_patchlevel__;
|
||||
#elif __GNUC__
|
||||
return "GCC: " mkstring(__GNUC__) "." mkstring(__GNUC_MINOR__) "." mkstring(
|
||||
__GNUC_PATCHLEVEL__);
|
||||
res << "GCC: " << __GNUC__;
|
||||
res << "." << __GNUC_MINOR__ << ".";
|
||||
res << __GNUC_PATCHLEVEL__;
|
||||
#elif _MSC_VER
|
||||
return "MSVC; " mkstring(_MSC_VER);
|
||||
res << "MSVC: " << _MSC_VER;
|
||||
#else
|
||||
return "Unknown Compiler";
|
||||
res << "Unknown Compiler";
|
||||
#endif
|
||||
return res.str();
|
||||
}
|
||||
} // namespace Strings
|
||||
class U8Iterator {
|
||||
public:
|
||||
explicit U8Iterator(const char* s) : ptr(reinterpret_cast<const u8*>(s)) {}
|
||||
~U8Iterator() = default;
|
||||
|
||||
bool Decode32(u32& ret) {
|
||||
if (ptr == nullptr || *ptr == 0) return false;
|
||||
u8 c = *ptr;
|
||||
if (c < 0x80) {
|
||||
ret = c;
|
||||
ptr += 1;
|
||||
} else if ((c >> 5) == 0x6) {
|
||||
ret = ((c & 0x1F) << 6) | (ptr[1] & 0x3F);
|
||||
ptr += 2;
|
||||
} else if ((c >> 4) == 0xE) {
|
||||
ret = ((c & 0x0F) << 12) | ((ptr[1] & 0x3F) << 6) | (ptr[2] & 0x3F);
|
||||
ptr += 3;
|
||||
} else {
|
||||
ret = ((c & 0x07) << 18) | ((ptr[1] & 0x3F) << 12) |
|
||||
((ptr[2] & 0x3F) << 6) | (ptr[3] & 0x3F);
|
||||
ptr += 4;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PeekNext32(u32& ret) {
|
||||
// if ((ptr + 1) == 0 || *(ptr + 1) == 0) return false;
|
||||
u8 c = *ptr;
|
||||
if (c < 0x80) {
|
||||
ret = c;
|
||||
} else if ((c >> 5) == 0x6) {
|
||||
ret = ((c & 0x1F) << 6) | (ptr[1] & 0x3F);
|
||||
} else if ((c >> 4) == 0xE) {
|
||||
ret = ((c & 0x0F) << 12) | ((ptr[1] & 0x3F) << 6) | (ptr[2] & 0x3F);
|
||||
} else {
|
||||
ret = ((c & 0x07) << 18) | ((ptr[1] & 0x3F) << 12) |
|
||||
((ptr[2] & 0x3F) << 6) | (ptr[3] & 0x3F);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
const u8* ptr = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
66
include/pd/core/sys.hpp
Normal file
66
include/pd/core/sys.hpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/timetrace.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Namespace containing functions for get Millis and Get Nanos
|
||||
*/
|
||||
namespace Sys {
|
||||
/**
|
||||
* alias for the TimeTrace Traces Map
|
||||
*/
|
||||
using TraceMap = std::map<std::string, TT::Res::Ref>;
|
||||
/**
|
||||
* Get Current Time in Milliseconds
|
||||
* @return 64Bit value of millis
|
||||
*/
|
||||
PD_CORE_API u64 GetTime();
|
||||
/**
|
||||
* Get Current Time in Nanoseconds
|
||||
* @return 64Bit value of nanos
|
||||
*/
|
||||
PD_CORE_API u64 GetNanoTime();
|
||||
/**
|
||||
* Get a TimeTrace Reference by its string ID
|
||||
* @param id trace name
|
||||
* @return Trace reference or nullptr if not found
|
||||
*/
|
||||
PD_CORE_API TT::Res::Ref& GetTraceRef(const std::string& id);
|
||||
/**
|
||||
* Check if a Trace with the name exists
|
||||
* @param id tracename to search
|
||||
* @return true if exist
|
||||
*/
|
||||
PD_CORE_API bool TraceExist(const std::string& id);
|
||||
/**
|
||||
* Get TraceMap Reference
|
||||
* @return edidable Reference to the TraceMap
|
||||
*/
|
||||
PD_CORE_API TraceMap& GetTraceMap();
|
||||
} // namespace Sys
|
||||
} // namespace PD
|
||||
15
include/pd/core/timer.hpp
Executable file → Normal file
15
include/pd/core/timer.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,13 +23,14 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/sys.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Timer class
|
||||
*/
|
||||
class PD_API Timer {
|
||||
class PD_CORE_API Timer : public SmartCtor<Timer> {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
@@ -40,7 +41,6 @@ class PD_API Timer {
|
||||
* Unused Deconstructor
|
||||
*/
|
||||
~Timer() {}
|
||||
|
||||
/**
|
||||
* Resume Timer if Paused
|
||||
*/
|
||||
@@ -73,11 +73,12 @@ class PD_API Timer {
|
||||
*/
|
||||
double GetSeconds();
|
||||
|
||||
private:
|
||||
/** Start of the Timer */
|
||||
u64 pStart;
|
||||
u64 start;
|
||||
/** Current Time */
|
||||
u64 pNow;
|
||||
u64 now;
|
||||
/** Is Running */
|
||||
bool pIsRunning = false;
|
||||
bool is_running = false;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,13 +23,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Class to calculate Maximum/Minimum and Average Timings
|
||||
*/
|
||||
class TimeStats {
|
||||
class TimeStats : public SmartCtor<TimeStats> {
|
||||
public:
|
||||
/**
|
||||
* Constructor taking a lengh for the List
|
||||
@@ -100,12 +100,12 @@ class TimeStats {
|
||||
* Get Data Buffer
|
||||
* @return data bufer (not edidable)
|
||||
*/
|
||||
const std::vector<u64>& GetData() { return val; }
|
||||
const std::vector<u64> &GetData() { return val; }
|
||||
/**
|
||||
* Access an element in the list [not edidable]
|
||||
* @return value to access
|
||||
*/
|
||||
const u64& operator[](int i) { return val[smart_idx(i)]; }
|
||||
const u64 &operator[](int i) { return val[smart_idx(i)]; }
|
||||
/**
|
||||
* Get List Lengh
|
||||
* @return Lengh
|
||||
@@ -146,17 +146,17 @@ namespace TT {
|
||||
/**
|
||||
* Data Structure for a TimeTrace Result
|
||||
*/
|
||||
class Res {
|
||||
class Res : public SmartCtor<Res> {
|
||||
public:
|
||||
/** Constructore that Inits a protocol at size of 60 frames */
|
||||
Res() : start(0), end(0), protocol(60) {}
|
||||
Res() { protocol = TimeStats::New(60); }
|
||||
~Res() = default;
|
||||
|
||||
/**
|
||||
* Setter for the ID (Name)
|
||||
* @param v ID of the Trace
|
||||
*/
|
||||
void SetID(const std::string& v) { id = v; }
|
||||
void SetID(const std::string &v) { id = v; }
|
||||
/**
|
||||
* Getter for the traces ID
|
||||
* @return Trace ID
|
||||
@@ -178,8 +178,7 @@ class Res {
|
||||
*/
|
||||
void SetEnd(u64 v) {
|
||||
end = v;
|
||||
diff = end - start;
|
||||
protocol.Add(GetLastDiff());
|
||||
protocol->Add(GetLastDiff());
|
||||
}
|
||||
/**
|
||||
* Getter for the End Time
|
||||
@@ -191,12 +190,12 @@ class Res {
|
||||
* Get Last Diffrence between end and start
|
||||
* @return end - start
|
||||
*/
|
||||
u64 GetLastDiff() { return diff; }
|
||||
u64 GetLastDiff() { return end - start; }
|
||||
/**
|
||||
* Get Protcol Reference
|
||||
* @return Protocol Ref
|
||||
*/
|
||||
TimeStats& GetProtocol() { return protocol; }
|
||||
TimeStats::Ref GetProtocol() { return protocol; }
|
||||
|
||||
private:
|
||||
/** Trace ID */
|
||||
@@ -205,21 +204,19 @@ class Res {
|
||||
u64 start;
|
||||
/** End Time */
|
||||
u64 end;
|
||||
/** Last Diff */
|
||||
u64 diff;
|
||||
/** Protocol */
|
||||
TimeStats protocol;
|
||||
TimeStats::Ref protocol;
|
||||
};
|
||||
/**
|
||||
* Begin a Trace
|
||||
* @param id Name of the Trace
|
||||
*/
|
||||
PD_API void Beg(const std::string& id);
|
||||
PD_CORE_API void Beg(const std::string &id);
|
||||
/**
|
||||
* End a Trace
|
||||
* @param id Name of the Trace
|
||||
*/
|
||||
PD_API void End(const std::string& id);
|
||||
PD_CORE_API void End(const std::string &id);
|
||||
/**
|
||||
* Collect Start end end of the trace by tracking
|
||||
* when the Scope object goes out of scope
|
||||
@@ -241,18 +238,18 @@ class Scope {
|
||||
* Constructor requiring a Name for the Trace
|
||||
* @param id Name of the Trace
|
||||
*/
|
||||
Scope(const std::string& id) {
|
||||
this->ID = id;
|
||||
Scope(const std::string &id) {
|
||||
this->id = id;
|
||||
Beg(id);
|
||||
}
|
||||
/**
|
||||
* Deconstructor getting the end time when going out of scope
|
||||
*/
|
||||
~Scope() { End(ID); }
|
||||
~Scope() { End(id); }
|
||||
|
||||
private:
|
||||
/** Trace Name/ID */
|
||||
std::string ID;
|
||||
std::string id;
|
||||
};
|
||||
} // namespace TT
|
||||
} // namespace PD
|
||||
26
include/pd/core/tween.hpp
Executable file → Normal file
26
include/pd/core/tween.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
@@ -60,7 +60,7 @@ class Tween {
|
||||
* @param delta deltatime
|
||||
*/
|
||||
void Update(float delta) {
|
||||
time += delta * 0.001f;
|
||||
time += delta / 1000.f;
|
||||
if (time > tend) {
|
||||
finished = true;
|
||||
time = tend;
|
||||
@@ -162,10 +162,10 @@ class Tween {
|
||||
return -(end - start) * t * (t - 2) + start;
|
||||
break;
|
||||
case EaseInOutQuad:
|
||||
t = time / (tend * 0.5f);
|
||||
if (t < 1) return (end - start) * 0.5f * t * t + start;
|
||||
t = time / (tend / 2);
|
||||
if (t < 1) return (end - start) / 2 * t * t + start;
|
||||
t--;
|
||||
return -(end - start) * 0.5f * (t * (t - 2) - 1) + start;
|
||||
return -(end - start) / 2 * (t * (t - 2) - 1) + start;
|
||||
break;
|
||||
case EaseInCubic:
|
||||
t = time / tend;
|
||||
@@ -177,20 +177,20 @@ class Tween {
|
||||
return (end - start) * (t * t * t + 1) + start;
|
||||
break;
|
||||
// case EaseInOutCubic:
|
||||
// t = time / (tend *0.5f);
|
||||
// if (t < 1) return (end - start) *0.5f * t * t * t + start;
|
||||
// t = time / (tend / 2);
|
||||
// if (t < 1) return (end - start) / 2 * t * t * t + start;
|
||||
// t--;
|
||||
// return (end - start) *0.5f * (t * t * t * 2) + start;
|
||||
// return (end - start) / 2 * (t * t * t * 2) + start;
|
||||
// break;
|
||||
case EaseInSine:
|
||||
return -(end - start) * cos(time / tend * (M_PI * 0.5f)) +
|
||||
(end - start) + start;
|
||||
return -(end - start) * cos(time / tend * (M_PI / 2)) + (end - start) +
|
||||
start;
|
||||
break;
|
||||
case EaseOutSine:
|
||||
return (end - start) * sin(time / tend * (M_PI * 0.5f)) + start;
|
||||
return (end - start) * sin(time / tend * (M_PI / 2)) + start;
|
||||
break;
|
||||
case EaseInOutSine:
|
||||
return -(end - start) * 0.5f * (cos(M_PI * time / tend) - 1) + start;
|
||||
return -(end - start) / 2 * (cos(M_PI * time / tend) - 1) + start;
|
||||
break;
|
||||
|
||||
default: // Linear
|
||||
|
||||
@@ -1,127 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* 128 Bit support for all platforms probably
|
||||
* only used for flag checks in Keyboard/Mouse Input driver
|
||||
*/
|
||||
class u128 {
|
||||
public:
|
||||
u64 pLow = 0;
|
||||
u64 pHigh = 0;
|
||||
|
||||
constexpr u128() : pLow(0), pHigh(0) {}
|
||||
constexpr u128(u64 l, u64 h = 0) : pLow(l), pHigh(h) {}
|
||||
|
||||
/**
|
||||
* Best way so far to create flags that go over 63
|
||||
* like `1 << 65` is just `u128::Flag(65)`
|
||||
*/
|
||||
constexpr static u128 Flag(u32 i) {
|
||||
if (i < 64) {
|
||||
return u128(1ULL << i, 0);
|
||||
} else if (i < 128) {
|
||||
return u128(0, 1ULL << (i - 64));
|
||||
}
|
||||
return u128();
|
||||
}
|
||||
|
||||
constexpr u128 operator+(const u128& v) const {
|
||||
u128 ret;
|
||||
ret.pLow = pLow + v.pLow;
|
||||
ret.pHigh = pHigh + v.pHigh + (ret.pLow < pLow);
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr u128 operator&(const u128& v) const {
|
||||
return u128(pLow & v.pLow, pHigh & v.pHigh);
|
||||
}
|
||||
|
||||
constexpr u128 operator<<(u32 s) const {
|
||||
if (s == 0) {
|
||||
return *this;
|
||||
}
|
||||
if (s >= 128) {
|
||||
return u128();
|
||||
}
|
||||
if (s >= 64) {
|
||||
return u128(0, pLow << (s - 64));
|
||||
}
|
||||
return u128(pLow << s, (pHigh << s) | (pLow >> (64 - s)));
|
||||
}
|
||||
|
||||
constexpr u128 operator>>(u32 s) const {
|
||||
if (s == 0) {
|
||||
return *this;
|
||||
}
|
||||
if (s >= 128) {
|
||||
return u128();
|
||||
}
|
||||
if (s >= 64) {
|
||||
return u128(pHigh >> (s - 64), 0);
|
||||
}
|
||||
return u128((pLow >> s) | (pHigh << (64 - s)), pHigh >> s);
|
||||
}
|
||||
|
||||
constexpr u128& operator|=(const u128& v) {
|
||||
pLow |= v.pLow;
|
||||
pHigh |= v.pHigh;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr u128 operator|(const u128& v) const {
|
||||
return u128(pLow | v.pLow, pHigh | v.pHigh);
|
||||
}
|
||||
|
||||
constexpr u128& operator&=(const u128& v) {
|
||||
pLow &= v.pLow;
|
||||
pHigh &= v.pHigh;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr u128 operator~() const { return u128(~pLow, ~pHigh); }
|
||||
|
||||
/**
|
||||
* Old why to make if checks possible
|
||||
* Problem was that a operator& is required
|
||||
* with u128 as result
|
||||
*/
|
||||
// bool operator&(const u128& v) const {
|
||||
// return pLow & v.pLow || pHigh & v.pHigh;
|
||||
// }
|
||||
|
||||
constexpr bool operator==(const u128& v) const {
|
||||
return pLow == v.pLow && pHigh == v.pHigh;
|
||||
}
|
||||
|
||||
/**
|
||||
* Use explicit here to make sure it is only for checking and not for
|
||||
* some error leading implicit bool assignments...
|
||||
*/
|
||||
constexpr explicit operator bool() const { return pLow != 0 || pHigh != 0; }
|
||||
|
||||
/** Deprecated way to handle `flag & SomeFlag` */
|
||||
constexpr bool Has(const u128& v) const {
|
||||
return pLow & v.pLow || pHigh & v.pHigh;
|
||||
}
|
||||
|
||||
constexpr bool operator!=(const u128& v) const { return !(*this == v); }
|
||||
};
|
||||
} // namespace PD
|
||||
|
||||
namespace std {
|
||||
/**
|
||||
* Provide c++ STL support for unordered map to u128
|
||||
*/
|
||||
template <>
|
||||
struct hash<PD::u128> {
|
||||
size_t operator()(const PD::u128& k) const {
|
||||
// just combine hashes of the parts usign simple xor op
|
||||
size_t h0 = std::hash<PD::u64>{}(k.pLow);
|
||||
size_t h1 = std::hash<PD::u64>{}(k.pHigh);
|
||||
return h0 ^ (h1 << 1);
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
33
include/pd/core/vec.hpp
Executable file → Normal file
33
include/pd/core/vec.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,37 +23,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec2.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
#include <pd/core/vec4.hpp>
|
||||
|
||||
/** Define Formatters for C++ 20 */
|
||||
|
||||
/**
|
||||
* WHY DOES MSVC ALWAYS NEED THESE EXTRA THINGS
|
||||
*/
|
||||
|
||||
template <typename T, typename CharT>
|
||||
struct std::formatter<PD::vec2<T>, CharT> : std::formatter<T, CharT> {
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::vec2<T>& v, FormatContext& ctx) const {
|
||||
return std::format_to(ctx.out(), "{}, {}", v.x, v.y);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename CharT>
|
||||
struct std::formatter<PD::vec3<T>, CharT> : std::formatter<T, CharT> {
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::vec3<T>& v, FormatContext& ctx) const {
|
||||
return std::format_to(ctx.out(), "{}, {}, {}", v.x, v.y, v.z);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename CharT>
|
||||
struct std::formatter<PD::vec4<T>, CharT> : std::formatter<T, CharT> {
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::vec4<T>& v, FormatContext& ctx) const {
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}", v.x, v.y, v.z, v.w);
|
||||
}
|
||||
};
|
||||
190
include/pd/core/vec2.hpp
Executable file → Normal file
190
include/pd/core/vec2.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,175 +23,113 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class vec2 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
// SECTION: Constructors //
|
||||
|
||||
// Constructors
|
||||
|
||||
constexpr vec2() : x(0), y(0) {}
|
||||
template <typename T1>
|
||||
constexpr vec2(T1 v) {
|
||||
x = (T)v;
|
||||
y = (T)v;
|
||||
vec2() = default;
|
||||
vec2(T v) {
|
||||
x = v;
|
||||
y = v;
|
||||
}
|
||||
vec2(T x, T y) {
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
constexpr vec2(const vec2<T1>& v) {
|
||||
x = (T)v.x;
|
||||
y = (T)v.y;
|
||||
vec2(const vec2<T> &v) {
|
||||
x = v.x;
|
||||
y = v.y;
|
||||
}
|
||||
|
||||
constexpr explicit vec2(T x, T y) : x(x), y(y) {}
|
||||
// SECTION: Operators //
|
||||
|
||||
// Operations
|
||||
// ADD //
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator+=(T1 v) {
|
||||
x += (T)v;
|
||||
y += (T)v;
|
||||
vec2 &operator+=(T v) {
|
||||
x += v;
|
||||
y += v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator+=(const vec2<T1>& v) {
|
||||
x += (T)v.x;
|
||||
y += (T)v.y;
|
||||
vec2 &operator+=(const vec2 &v) {
|
||||
x += v.x;
|
||||
y += v.y;
|
||||
return *this;
|
||||
}
|
||||
vec2 operator+(T v) const { return vec2(x + v, y + v); }
|
||||
vec2 operator+(vec2 v) const { return vec2(x + v.x, y + v.y); }
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator+(T1 v) const {
|
||||
return vec2<T>(x + (T)v, y + (T)v);
|
||||
}
|
||||
// SUB //
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator+(const vec2<T1>& v) const {
|
||||
return vec2<T>(x + (T)v.x, y + (T)v.y);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator-=(T1 v) {
|
||||
x -= (T)v;
|
||||
y -= (T)v;
|
||||
vec2 &operator-=(T v) {
|
||||
x -= v;
|
||||
y -= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator-=(const vec2<T1>& v) {
|
||||
x -= (T)v.x;
|
||||
y -= (T)v.y;
|
||||
vec2 &operator-=(const vec2 &v) {
|
||||
x -= v.x;
|
||||
y -= v.y;
|
||||
return *this;
|
||||
}
|
||||
vec2 operator-(T v) const { return vec2(x - v, y - v); }
|
||||
vec2 operator-(vec2 v) const { return vec2(x - v.x, y - v.y); }
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator-(T1 v) const {
|
||||
return vec2<T>(x - (T)v, y - (T)v);
|
||||
}
|
||||
// MUL //
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator-(const vec2<T1>& v) const {
|
||||
return vec2<T>(x - (T)v.x, y - (T)v.y);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator*=(T1 v) {
|
||||
x *= (T)v;
|
||||
y *= (T)v;
|
||||
vec2 &operator*=(T v) {
|
||||
x *= v;
|
||||
y *= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator*=(const vec2<T1>& v) {
|
||||
x *= (T)v.x;
|
||||
y *= (T)v.y;
|
||||
vec2 &operator*=(const vec2 &v) {
|
||||
x *= v.x;
|
||||
y *= v.y;
|
||||
return *this;
|
||||
}
|
||||
vec2 operator*(T v) const { return vec2(x * v, y * v); }
|
||||
vec2 operator*(vec2 v) const { return vec2(x * v.x, y * v.y); }
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator*(T1 v) const {
|
||||
return vec2<T>(x * (T)v, y * (T)v);
|
||||
}
|
||||
// DIV //
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator*(const vec2<T1>& v) const {
|
||||
return vec2<T>(x * (T)v.x, y * (T)v.y);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator/=(T1 v) {
|
||||
x /= (T)v;
|
||||
y /= (T)v;
|
||||
vec2 &operator/=(T v) {
|
||||
x /= v;
|
||||
y /= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator/=(const vec2<T1>& v) {
|
||||
x /= (T)v.x;
|
||||
y /= (T)v.y;
|
||||
vec2 &operator/=(const vec2 &v) {
|
||||
x /= v.x;
|
||||
y /= v.y;
|
||||
return *this;
|
||||
}
|
||||
vec2 operator/(T v) const { return vec2(x / v, y / v); }
|
||||
vec2 operator/(vec2 v) const { return vec2(x / v.x, y / v.y); }
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator/(T1 v) const {
|
||||
return vec2<T>(x / (T)v, y / (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator/(const vec2<T1>& v) const {
|
||||
return vec2<T>(x / (T)v.x, y / (T)v.y);
|
||||
}
|
||||
|
||||
// Generic Operations
|
||||
|
||||
// Make Negative //
|
||||
vec2 operator-() const { return vec2(-x, -y); }
|
||||
template <typename T1>
|
||||
bool operator==(const vec2<T1>& v) const {
|
||||
return x == (T)v.x && y == (T)v.y;
|
||||
}
|
||||
template <typename T1>
|
||||
bool operator!=(const vec2<T1>& v) const {
|
||||
return !(*this == v);
|
||||
}
|
||||
|
||||
// Functions
|
||||
bool operator==(const vec2 &v) const { return x == v.x && y == v.y; }
|
||||
bool operator!=(const vec2 &v) const { return !(*this == v); }
|
||||
|
||||
double Len() const { return std::sqrt(SqLen()); }
|
||||
double SqLen() const { return x * x + y * y; }
|
||||
// SECTION: Additional Functions //
|
||||
|
||||
template <typename T1>
|
||||
double Distance(const vec2<T1>& v) const {
|
||||
return (*this - v).Len();
|
||||
}
|
||||
|
||||
vec2<T> Normalize() const {
|
||||
double l = Len();
|
||||
if (l == 0) {
|
||||
return *this;
|
||||
}
|
||||
return *this / (T)l;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
T Dot(const vec2<T1>& v) const {
|
||||
return x * (T)v.x + y * (T)v.y;
|
||||
}
|
||||
|
||||
// Swap Functions
|
||||
void SwapXY() {
|
||||
float Len() const { return sqrt(SqLen()); }
|
||||
float SqLen() const { return x * x + y * y; }
|
||||
void Swap() {
|
||||
T t = x;
|
||||
x = y;
|
||||
y = t;
|
||||
}
|
||||
|
||||
// SECTION: DATA //
|
||||
T x = 0;
|
||||
T y = 0;
|
||||
};
|
||||
|
||||
using dvec2 = vec2<double>;
|
||||
using fvec2 = vec2<float>;
|
||||
using ivec2 = vec2<int>;
|
||||
using dvec2 = vec2<double>;
|
||||
} // namespace PD
|
||||
243
include/pd/core/vec3.hpp
Executable file → Normal file
243
include/pd/core/vec3.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,213 +23,138 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/common.hpp>
|
||||
// Extended includes (rename if you use other filenames/paths)
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/vec2.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class vec3 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
T z;
|
||||
// SECTION: Constructors //
|
||||
|
||||
// Constructors
|
||||
|
||||
constexpr vec3() : x(0), y(0), z(0) {}
|
||||
template <typename T1>
|
||||
constexpr vec3(T1 v) {
|
||||
x = (T)v;
|
||||
y = (T)v;
|
||||
z = (T)v;
|
||||
vec3() = default;
|
||||
vec3(T v) {
|
||||
x = v;
|
||||
y = v;
|
||||
z = v;
|
||||
}
|
||||
vec3(T x, T y, T z) {
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
constexpr vec3(const vec3<T1>& v) {
|
||||
x = (T)v.x;
|
||||
y = (T)v.y;
|
||||
z = (T)v.z;
|
||||
vec3(const vec3 &v) {
|
||||
x = v.x;
|
||||
y = v.y;
|
||||
z = v.z;
|
||||
}
|
||||
|
||||
constexpr explicit vec3(T x, T y, T z) : x(x), y(y), z(z) {}
|
||||
// SECTION: Operators //
|
||||
|
||||
// Extended Constructors
|
||||
template <typename T1>
|
||||
constexpr explicit vec3(const vec2<T1>& xy, T1 z) {
|
||||
{
|
||||
x = (T)xy.x;
|
||||
y = (T)xy.y;
|
||||
this->z = (T)z;
|
||||
}
|
||||
}
|
||||
// ADD //
|
||||
|
||||
// Operations
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator+=(T1 v) {
|
||||
x += (T)v;
|
||||
y += (T)v;
|
||||
z += (T)v;
|
||||
vec3 &operator+=(T v) {
|
||||
x += v;
|
||||
y += v;
|
||||
z += v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator+=(const vec3<T1>& v) {
|
||||
x += (T)v.x;
|
||||
y += (T)v.y;
|
||||
z += (T)v.z;
|
||||
vec3 &operator+=(const vec3 &v) {
|
||||
x += v.x;
|
||||
y += v.y;
|
||||
z += v.z;
|
||||
return *this;
|
||||
}
|
||||
vec3 operator+(T v) const { return vec3(x + v, y + v, z + v); }
|
||||
vec3 operator+(vec3 v) const { return vec3(x + v.x, y + v.y, z + v.z); }
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator+(T1 v) const {
|
||||
return vec3<T>(x + (T)v, y + (T)v, z + (T)v);
|
||||
}
|
||||
// SUB //
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator+(const vec3<T1>& v) const {
|
||||
return vec3<T>(x + (T)v.x, y + (T)v.y, z + (T)v.z);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator-=(T1 v) {
|
||||
x -= (T)v;
|
||||
y -= (T)v;
|
||||
z -= (T)v;
|
||||
vec3 &operator-=(T v) {
|
||||
x -= v;
|
||||
y -= v;
|
||||
z -= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator-=(const vec3<T1>& v) {
|
||||
x -= (T)v.x;
|
||||
y -= (T)v.y;
|
||||
z -= (T)v.z;
|
||||
vec3 &operator-=(const vec3 &v) {
|
||||
x -= v.x;
|
||||
y -= v.y;
|
||||
z -= v.z;
|
||||
return *this;
|
||||
}
|
||||
vec3 operator-(T v) const { return vec3(x - v, y - v, z - v); }
|
||||
vec3 operator-(vec3 v) const { return vec3(x - v.x, y - v.y, z - v.z); }
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator-(T1 v) const {
|
||||
return vec3<T>(x - (T)v, y - (T)v, z - (T)v);
|
||||
}
|
||||
// MUL //
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator-(const vec3<T1>& v) const {
|
||||
return vec3<T>(x - (T)v.x, y - (T)v.y, z - (T)v.z);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator*=(T1 v) {
|
||||
x *= (T)v;
|
||||
y *= (T)v;
|
||||
z *= (T)v;
|
||||
vec3 &operator*=(T v) {
|
||||
x *= v;
|
||||
y *= v;
|
||||
z *= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator*=(const vec3<T1>& v) {
|
||||
x *= (T)v.x;
|
||||
y *= (T)v.y;
|
||||
z *= (T)v.z;
|
||||
vec3 &operator*=(const vec3 &v) {
|
||||
x *= v.x;
|
||||
y *= v.y;
|
||||
z *= v.z;
|
||||
return *this;
|
||||
}
|
||||
vec3 operator*(T v) const { return vec3(x * v, y * v, z * v); }
|
||||
vec3 operator*(vec3 v) const { return vec3(x * v.x, y * v.y, z * v.z); }
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator*(T1 v) const {
|
||||
return vec3<T>(x * (T)v, y * (T)v, z * (T)v);
|
||||
}
|
||||
// DIV //
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator*(const vec3<T1>& v) const {
|
||||
return vec3<T>(x * (T)v.x, y * (T)v.y, z * (T)v.z);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator/=(T1 v) {
|
||||
x /= (T)v;
|
||||
y /= (T)v;
|
||||
z /= (T)v;
|
||||
vec3 &operator/=(T v) {
|
||||
x /= v;
|
||||
y /= v;
|
||||
z /= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator/=(const vec3<T1>& v) {
|
||||
x /= (T)v.x;
|
||||
y /= (T)v.y;
|
||||
z /= (T)v.z;
|
||||
vec3 &operator/=(const vec3 &v) {
|
||||
x /= v.x;
|
||||
y /= v.y;
|
||||
z /= v.z;
|
||||
return *this;
|
||||
}
|
||||
vec3 operator/(T v) const { return vec3(x / v, y / v, z / v); }
|
||||
vec3 operator/(vec3 v) const { return vec3(x / v.x, y / v.y, z / v.z); }
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator/(T1 v) const {
|
||||
return vec3<T>(x / (T)v, y / (T)v, z / (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator/(const vec3<T1>& v) const {
|
||||
return vec3<T>(x / (T)v.x, y / (T)v.y, z / (T)v.z);
|
||||
}
|
||||
|
||||
// Generic Operations
|
||||
|
||||
// Make Negative //
|
||||
vec3 operator-() const { return vec3(-x, -y, -z); }
|
||||
template <typename T1>
|
||||
bool operator==(const vec3<T1>& v) const {
|
||||
return x == (T)v.x && y == (T)v.y && z == (T)v.z;
|
||||
}
|
||||
template <typename T1>
|
||||
bool operator!=(const vec3<T1>& v) const {
|
||||
return !(*this == v);
|
||||
}
|
||||
|
||||
// Functions
|
||||
|
||||
double Len() const { return std::sqrt(SqLen()); }
|
||||
double SqLen() const { return x * x + y * y + z * z; }
|
||||
|
||||
template <typename T1>
|
||||
double Distance(const vec3<T1>& v) const {
|
||||
return (*this - v).Len();
|
||||
bool operator==(const vec3 &v) const {
|
||||
return x == v.x && y == v.y && z == v.z;
|
||||
}
|
||||
bool operator!=(const vec3 &v) const { return !(*this == v); }
|
||||
|
||||
vec3<T> Normalize() const {
|
||||
double l = Len();
|
||||
if (l == 0) {
|
||||
return *this;
|
||||
}
|
||||
return *this / (T)l;
|
||||
}
|
||||
// SECTION: Additional Functions //
|
||||
|
||||
template <typename T1>
|
||||
T Dot(const vec3<T1>& v) const {
|
||||
return x * (T)v.x + y * (T)v.y + z * (T)v.z;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> Cross(const vec3<T1>& v) const {
|
||||
return vec3<T>(y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x);
|
||||
}
|
||||
|
||||
// Swap Functions
|
||||
float Len() const { return sqrt(SqLen()); }
|
||||
float SqLen() const { return x * x + y * y + z * z; }
|
||||
void SwapXY() {
|
||||
T t = x;
|
||||
x = y;
|
||||
y = t;
|
||||
}
|
||||
void SwapXZ() {
|
||||
T t = x;
|
||||
x = z;
|
||||
z = t;
|
||||
}
|
||||
void SwapYZ() {
|
||||
T t = y;
|
||||
y = z;
|
||||
z = t;
|
||||
T t = z;
|
||||
z = y;
|
||||
y = t;
|
||||
}
|
||||
void SwapXZ() {
|
||||
T t = z;
|
||||
z = x;
|
||||
x = t;
|
||||
}
|
||||
|
||||
// SECTION: DATA //
|
||||
T x = 0;
|
||||
T y = 0;
|
||||
T z = 0;
|
||||
};
|
||||
|
||||
using dvec3 = vec3<double>;
|
||||
using fvec3 = vec3<float>;
|
||||
using ivec3 = vec3<int>;
|
||||
using dvec3 = vec3<double>;
|
||||
} // namespace PD
|
||||
295
include/pd/core/vec4.hpp
Executable file → Normal file
295
include/pd/core/vec4.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,246 +23,171 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/common.hpp>
|
||||
// Extended includes (rename if you use other filenames/paths)
|
||||
#include <pd/core/vec2.hpp>
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class vec4 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
T z;
|
||||
T w;
|
||||
// SECTION: Constructors //
|
||||
|
||||
// Constructors
|
||||
|
||||
constexpr vec4() : x(0), y(0), z(0), w(0) {}
|
||||
template <typename T1>
|
||||
constexpr vec4(T1 v) {
|
||||
x = (T)v;
|
||||
y = (T)v;
|
||||
z = (T)v;
|
||||
w = (T)v;
|
||||
vec4() = default;
|
||||
vec4(T v) {
|
||||
x = v;
|
||||
y = v;
|
||||
z = v;
|
||||
w = v;
|
||||
}
|
||||
vec4(T x, T y, T z, T w) {
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
this->w = w;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
constexpr vec4(const vec4<T1>& v) {
|
||||
x = (T)v.x;
|
||||
y = (T)v.y;
|
||||
z = (T)v.z;
|
||||
w = (T)v.w;
|
||||
vec4(const vec4 &v) {
|
||||
x = v.x;
|
||||
y = v.y;
|
||||
z = v.z;
|
||||
w = v.w;
|
||||
}
|
||||
|
||||
constexpr explicit vec4(T x, T y, T z, T w) : x(x), y(y), z(z), w(w) {}
|
||||
|
||||
// Extended Constructors
|
||||
template <typename T1>
|
||||
constexpr explicit vec4(const vec2<T1>& xy, const vec2<T1>& zw) {
|
||||
{
|
||||
x = (T)xy.x;
|
||||
y = (T)xy.y;
|
||||
z = (T)zw.x;
|
||||
w = (T)zw.y;
|
||||
}
|
||||
vec4(const vec2<T> &xy, const vec2<T> &zw) {
|
||||
x = xy.x;
|
||||
y = xy.y;
|
||||
z = zw.x;
|
||||
w = zw.y;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
constexpr explicit vec4(const vec3<T1>& xyz, T1 w) {
|
||||
{
|
||||
x = (T)xyz.x;
|
||||
y = (T)xyz.y;
|
||||
z = (T)xyz.z;
|
||||
this->w = (T)w;
|
||||
}
|
||||
}
|
||||
// SECTION: Operators //
|
||||
|
||||
// Operations
|
||||
// ADD //
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator+=(T1 v) {
|
||||
x += (T)v;
|
||||
y += (T)v;
|
||||
z += (T)v;
|
||||
w += (T)v;
|
||||
vec4 &operator+=(T v) {
|
||||
x += v;
|
||||
y += v;
|
||||
z += v;
|
||||
w += v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator+=(const vec4<T1>& v) {
|
||||
x += (T)v.x;
|
||||
y += (T)v.y;
|
||||
z += (T)v.z;
|
||||
w += (T)v.w;
|
||||
vec4 &operator+=(const vec4<T> &v) {
|
||||
x += v.x;
|
||||
y += v.y;
|
||||
z += v.z;
|
||||
w += v.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator+(T1 v) const {
|
||||
return vec4<T>(x + (T)v, y + (T)v, z + (T)v, w + (T)v);
|
||||
vec4 operator+(T v) const { return vec4<T>(x + v, y + v, z + v, w + v); }
|
||||
vec4 operator+(vec4 v) const {
|
||||
return vec4(x + v.x, y + v.y, z + v.z, w + v.w);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator+(const vec4<T1>& v) const {
|
||||
return vec4<T>(x + (T)v.x, y + (T)v.y, z + (T)v.z, w + (T)v.w);
|
||||
}
|
||||
// SUB //
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator-=(T1 v) {
|
||||
x -= (T)v;
|
||||
y -= (T)v;
|
||||
z -= (T)v;
|
||||
w -= (T)v;
|
||||
vec4 &operator-=(T v) {
|
||||
x -= v;
|
||||
y -= v;
|
||||
z -= v;
|
||||
w -= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator-=(const vec4<T1>& v) {
|
||||
x -= (T)v.x;
|
||||
y -= (T)v.y;
|
||||
z -= (T)v.z;
|
||||
w -= (T)v.w;
|
||||
vec4 &operator-=(const vec4 &v) {
|
||||
x -= v.x;
|
||||
y -= v.y;
|
||||
z -= v.z;
|
||||
w -= v.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator-(T1 v) const {
|
||||
return vec4<T>(x - (T)v, y - (T)v, z - (T)v, w - (T)v);
|
||||
vec4 operator-(T v) const { return vec4(x - v, y - v, z - v, w - v); }
|
||||
vec4 operator-(vec4 v) const {
|
||||
return vec4(x - v.x, y - v.y, z - v.z, w - v.w);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator-(const vec4<T1>& v) const {
|
||||
return vec4<T>(x - (T)v.x, y - (T)v.y, z - (T)v.z, w - (T)v.w);
|
||||
}
|
||||
// MUL //
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator*=(T1 v) {
|
||||
x *= (T)v;
|
||||
y *= (T)v;
|
||||
z *= (T)v;
|
||||
w *= (T)v;
|
||||
vec4 &operator*=(T v) {
|
||||
x *= v;
|
||||
y *= v;
|
||||
z *= v;
|
||||
w *= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator*=(const vec4<T1>& v) {
|
||||
x *= (T)v.x;
|
||||
y *= (T)v.y;
|
||||
z *= (T)v.z;
|
||||
w *= (T)v.w;
|
||||
vec4 &operator*=(const vec4 &v) {
|
||||
x *= v.x;
|
||||
y *= v.y;
|
||||
z *= v.z;
|
||||
w *= v.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator*(T1 v) const {
|
||||
return vec4<T>(x * (T)v, y * (T)v, z * (T)v, w * (T)v);
|
||||
vec4 operator*(T v) const { return vec4(x * v, y * v, z * v, w * v); }
|
||||
vec4 operator*(vec4 v) const {
|
||||
return vec4(x * v.x, y * v.y, z * v.z, w * v.w);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator*(const vec4<T1>& v) const {
|
||||
return vec4<T>(x * (T)v.x, y * (T)v.y, z * (T)v.z, w * (T)v.w);
|
||||
}
|
||||
// DIV //
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator/=(T1 v) {
|
||||
x /= (T)v;
|
||||
y /= (T)v;
|
||||
z /= (T)v;
|
||||
w /= (T)v;
|
||||
vec4 &operator/=(T v) {
|
||||
x /= v;
|
||||
y /= v;
|
||||
z /= v;
|
||||
w /= v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator/=(const vec4<T1>& v) {
|
||||
x /= (T)v.x;
|
||||
y /= (T)v.y;
|
||||
z /= (T)v.z;
|
||||
w /= (T)v.w;
|
||||
vec4 &operator/=(const vec4 &v) {
|
||||
x /= v.x;
|
||||
y /= v.y;
|
||||
z /= v.z;
|
||||
w /= v.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator/(T1 v) const {
|
||||
return vec4<T>(x / (T)v, y / (T)v, z / (T)v, w / (T)v);
|
||||
vec4 operator/(T v) const { return vec4(x / v, y / v, z / v, w / v); }
|
||||
vec4 operator/(vec4 v) const {
|
||||
return vec4(x / v.x, y / v.y, z / v.z, w / v.w);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator/(const vec4<T1>& v) const {
|
||||
return vec4<T>(x / (T)v.x, y / (T)v.y, z / (T)v.z, w / (T)v.w);
|
||||
}
|
||||
|
||||
// Generic Operations
|
||||
|
||||
// Make Negative //
|
||||
vec4 operator-() const { return vec4(-x, -y, -z, -w); }
|
||||
template <typename T1>
|
||||
bool operator==(const vec4<T1>& v) const {
|
||||
return x == (T)v.x && y == (T)v.y && z == (T)v.z && w == (T)v.w;
|
||||
}
|
||||
template <typename T1>
|
||||
bool operator!=(const vec4<T1>& v) const {
|
||||
return !(*this == v);
|
||||
}
|
||||
|
||||
// Functions
|
||||
|
||||
double Len() const { return std::sqrt(SqLen()); }
|
||||
double SqLen() const { return x * x + y * y + z * z + w * w; }
|
||||
|
||||
template <typename T1>
|
||||
double Distance(const vec4<T1>& v) const {
|
||||
return (*this - v).Len();
|
||||
bool operator==(const vec4 &v) const {
|
||||
return x == v.x && y == v.y && z == v.z && w == v.w;
|
||||
}
|
||||
bool operator!=(const vec4 &v) const { return !(*this == v); }
|
||||
|
||||
vec4<T> Normalize() const {
|
||||
double l = Len();
|
||||
if (l == 0) {
|
||||
return *this;
|
||||
}
|
||||
return *this / (T)l;
|
||||
}
|
||||
// SECTION: Additional Functions //
|
||||
|
||||
template <typename T1>
|
||||
T Dot(const vec4<T1>& v) const {
|
||||
return x * (T)v.x + y * (T)v.y + z * (T)v.z + w * (T)v.w;
|
||||
}
|
||||
|
||||
// Swap Functions
|
||||
float Len() const { return sqrt(SqLen()); }
|
||||
float SqLen() const { return x * x + y * y + z * z + w * w; }
|
||||
void SwapXY() {
|
||||
T t = x;
|
||||
x = y;
|
||||
y = t;
|
||||
}
|
||||
void SwapXZ() {
|
||||
T t = x;
|
||||
x = z;
|
||||
z = t;
|
||||
}
|
||||
void SwapXW() {
|
||||
T t = x;
|
||||
x = w;
|
||||
w = t;
|
||||
}
|
||||
void SwapYZ() {
|
||||
T t = y;
|
||||
y = z;
|
||||
T t = z;
|
||||
z = y;
|
||||
y = t;
|
||||
}
|
||||
void SwapXZ() {
|
||||
T t = z;
|
||||
z = x;
|
||||
x = t;
|
||||
}
|
||||
// Adding ZW (to lazy to add all of those yet)
|
||||
void SwapZW() {
|
||||
T t = w;
|
||||
w = z;
|
||||
z = t;
|
||||
}
|
||||
void SwapYW() {
|
||||
T t = y;
|
||||
y = w;
|
||||
w = t;
|
||||
}
|
||||
void SwapZW() {
|
||||
T t = z;
|
||||
z = w;
|
||||
w = t;
|
||||
}
|
||||
|
||||
// SECTION: DATA //
|
||||
T x = 0;
|
||||
T y = 0;
|
||||
T z = 0;
|
||||
T w = 0;
|
||||
};
|
||||
|
||||
using dvec4 = vec4<double>;
|
||||
using fvec4 = vec4<float>;
|
||||
using ivec4 = vec4<int>;
|
||||
using dvec4 = vec4<double>;
|
||||
} // namespace PD
|
||||
@@ -1,5 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/formatters.hpp>
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
#include <pd/drivers/os.hpp>
|
||||
@@ -1,44 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::TextureFilter> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::TextureFilter& value, FormatContext& ctx) const {
|
||||
std::string_view ret = "Unknown";
|
||||
switch (value) {
|
||||
case PD::TextureFilter::Linear:
|
||||
ret = "Linear";
|
||||
break;
|
||||
case PD::TextureFilter::Nearest:
|
||||
ret = "Nearest";
|
||||
break;
|
||||
}
|
||||
return std::format_to(ctx.out(), "{}", ret);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::TextureFormat> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::TextureFormat& value, FormatContext& ctx) const {
|
||||
std::string_view ret = "Unknown";
|
||||
switch (value) {
|
||||
case PD::TextureFormat::RGBA32:
|
||||
ret = "RGBA32";
|
||||
break;
|
||||
case PD::TextureFormat::RGB24:
|
||||
ret = "RGB24";
|
||||
break;
|
||||
case PD::TextureFormat::A8:
|
||||
ret = "A8";
|
||||
break;
|
||||
}
|
||||
return std::format_to(ctx.out(), "{}", ret);
|
||||
}
|
||||
};
|
||||
@@ -1,166 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/mat.hpp>
|
||||
#include <pd/drivers/interface.hpp>
|
||||
#include <pd/lithium/command.hpp>
|
||||
|
||||
using LiBackendFlags = PD::u32;
|
||||
enum LiBackendFlags_ {
|
||||
LiBackendFlags_None = 0,
|
||||
LiBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
|
||||
};
|
||||
|
||||
namespace PD {
|
||||
using TextureID = ptr;
|
||||
enum class TextureFilter {
|
||||
Linear,
|
||||
Nearest,
|
||||
};
|
||||
|
||||
enum class TextureFormat {
|
||||
RGBA32,
|
||||
RGB24,
|
||||
A8,
|
||||
};
|
||||
|
||||
// Pre interface class
|
||||
class PD_API GfxDriver : public DriverInterface {
|
||||
public:
|
||||
GfxDriver(std::string_view name);
|
||||
virtual ~GfxDriver() = default;
|
||||
|
||||
virtual void Init() {}
|
||||
virtual void Deinit() { SysDeinit(); }
|
||||
|
||||
void SetViewPort(const ivec2& size);
|
||||
void SetViewPort(int x, int y);
|
||||
virtual void BindTexture(TextureID id) {}
|
||||
void Reset();
|
||||
virtual TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) {
|
||||
return 0;
|
||||
}
|
||||
virtual void DeleteTexture(const TextureID& tex) {}
|
||||
virtual void Draw(const Pool<Li::Command>& commands) {}
|
||||
|
||||
protected:
|
||||
virtual void SysDeinit() {}
|
||||
virtual void SysInit() {}
|
||||
virtual void SysReset() {}
|
||||
virtual void Submit(size_t count, size_t start) {}
|
||||
virtual void ResetPools() = 0;
|
||||
|
||||
// Counters
|
||||
size_t CountDrawcalls = 0;
|
||||
size_t CountCommands = 0;
|
||||
size_t CountVertices = 0;
|
||||
size_t CountIndices = 0;
|
||||
size_t CurrentIndex = 0;
|
||||
size_t CurrentVertex = 0;
|
||||
TextureID CurrentTex = 0;
|
||||
Mat4 Projection;
|
||||
ivec2 ViewPort;
|
||||
};
|
||||
|
||||
struct DefaultGfxConfig {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
template <typename Config = DefaultGfxConfig>
|
||||
class GfxDriverBase : public GfxDriver {
|
||||
public:
|
||||
using VtxPool =
|
||||
Pool<Li::Vertex, typename Config::template VertexAlloc<Li::Vertex>>;
|
||||
using IdxPool = Pool<u16, typename Config::template VertexAlloc<u16>>;
|
||||
GfxDriverBase(std::string_view name = "Default") : GfxDriver(name) {}
|
||||
virtual ~GfxDriverBase() {}
|
||||
|
||||
void Init() override {
|
||||
pVtxPool.Init(Config::NumVertices);
|
||||
pIdxPool.Init(Config::NumIndices);
|
||||
SysInit();
|
||||
}
|
||||
|
||||
void Draw(const Pool<Li::Command>& commands) override {
|
||||
CountCommands += commands.size();
|
||||
size_t index = 0;
|
||||
while (index < commands.size()) {
|
||||
CurrentTex = commands[index].Tex;
|
||||
if (!CurrentTex) {
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
size_t startidx = CurrentIndex;
|
||||
while (index < commands.size() && CurrentTex == commands[index].Tex) {
|
||||
const auto& c = commands[index];
|
||||
CountVertices += c.VertexCount;
|
||||
CountIndices += c.IndexCount;
|
||||
auto pIdx = pIdxPool.Allocate(c.IndexCount);
|
||||
auto pVtx = pVtxPool.Allocate(c.VertexCount);
|
||||
for (size_t i = 0; i < c.IndexCount; i++) {
|
||||
pIdx[i] = CurrentVertex + c.FirstIndex[i];
|
||||
}
|
||||
CurrentIndex += c.IndexCount;
|
||||
CurrentVertex += c.VertexCount;
|
||||
for (size_t i = 0; i < c.VertexCount; i++) {
|
||||
pVtx[i] = c.FirstVertex[i];
|
||||
}
|
||||
index++;
|
||||
}
|
||||
Submit(CurrentIndex - startidx, startidx);
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
u16* GetIndexBufPtr(size_t start) { return &pIdxPool[start]; }
|
||||
Li::Vertex* GetVertexBufPtr(size_t start) { return &pVtxPool[start]; }
|
||||
void ResetPools() override {
|
||||
pVtxPool.Reset();
|
||||
pIdxPool.Reset();
|
||||
}
|
||||
|
||||
private:
|
||||
VtxPool pVtxPool;
|
||||
IdxPool pIdxPool;
|
||||
};
|
||||
|
||||
class PD_API Gfx {
|
||||
public:
|
||||
Gfx() = default;
|
||||
~Gfx() = default;
|
||||
|
||||
template <typename T, typename... Args>
|
||||
static void UseDriver(Args&&... args) {
|
||||
// assert(driver == nullptr && "OS Driver already set");
|
||||
driver = std::make_unique<T>(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
static void Init() { driver->Init(); }
|
||||
static void Deinit() { driver->Deinit(); }
|
||||
static void SetViewPort(const ivec2& vp) { driver->SetViewPort(vp); }
|
||||
static void SetViewPort(int w, int h) { driver->SetViewPort(w, h); }
|
||||
static void Reset() { driver->Reset(); }
|
||||
static void Draw(const Pool<Li::Command>& commands) {
|
||||
driver->Draw(commands);
|
||||
}
|
||||
static TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) {
|
||||
return driver->LoadTexture(pixels, w, h, type, filter);
|
||||
}
|
||||
|
||||
static const char* GetDriverName() { return driver->GetName(); }
|
||||
|
||||
private:
|
||||
static std::unique_ptr<GfxDriver> driver;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
class DriverInterface {
|
||||
public:
|
||||
DriverInterface(const std::string_view& name) : pName(name) {}
|
||||
virtual ~DriverInterface() {}
|
||||
|
||||
const char* GetName() const { return pName.data(); }
|
||||
|
||||
private:
|
||||
std::string_view pName;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,32 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/interface.hpp>
|
||||
|
||||
namespace PD {
|
||||
class PD_API OsDriver : public DriverInterface {
|
||||
public:
|
||||
OsDriver(std::string_view name = "Default") : DriverInterface(name) {}
|
||||
virtual ~OsDriver() {}
|
||||
|
||||
virtual u64 GetTime() const;
|
||||
virtual u64 GetTimeNano() const;
|
||||
};
|
||||
|
||||
class PD_API Os {
|
||||
public:
|
||||
Os() = default;
|
||||
~Os() = default;
|
||||
|
||||
template <typename T, typename... Args>
|
||||
static void UseDriver(Args&&... args) {
|
||||
// assert(driver == nullptr && "OS Driver already set");
|
||||
driver = std::make_unique<T>(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
static u64 GetTime() { return driver->GetTime(); }
|
||||
static u64 GetTimeNano() { return driver->GetTimeNano(); }
|
||||
|
||||
private:
|
||||
static std::unique_ptr<OsDriver> driver;
|
||||
};
|
||||
} // namespace PD
|
||||
24962
include/pd/external/json.hpp
vendored
Normal file
24962
include/pd/external/json.hpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
7988
include/pd/external/stb_image.h
vendored
Normal file
7988
include/pd/external/stb_image.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
5079
include/pd/external/stb_truetype.h
vendored
Normal file
5079
include/pd/external/stb_truetype.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
82
include/pd/image/image.hpp
Normal file
82
include/pd/image/image.hpp
Normal file
@@ -0,0 +1,82 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/image/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
class PD_IMAGE_API Image : public SmartCtor<Image> {
|
||||
public:
|
||||
enum Format {
|
||||
RGBA, // bpp == 4
|
||||
RGB, // bpp == 3
|
||||
RGB565, // bpp == 2 (not supported in laoding)
|
||||
BGR, // bpp == 3
|
||||
ABGR // bpp == 4
|
||||
};
|
||||
Image() = default;
|
||||
Image(const std::string& path) { this->Load(path); }
|
||||
Image(const std::vector<u8>& buf) { this->Load(buf); }
|
||||
Image(const std::vector<u8>& buf, int w, int h, int bpp = 4) {
|
||||
this->Copy(buf, w, h, bpp);
|
||||
}
|
||||
~Image() = default;
|
||||
|
||||
void Load(const std::string& path);
|
||||
void Load(const std::vector<u8>& buf);
|
||||
void Copy(const std::vector<u8>& buf, int w, int h, int bpp = 4);
|
||||
|
||||
std::vector<PD::u8>& GetBuffer() { return pBuffer; }
|
||||
std::vector<PD::u8> GetBuffer() const { return pBuffer; }
|
||||
|
||||
int Width() const { return pWidth; }
|
||||
int Height() const { return pHeight; }
|
||||
Format Fmt() const { return pFmt; }
|
||||
|
||||
u8& operator[](int idx) { return pBuffer[idx]; }
|
||||
u8 operator[](int idx) const { return pBuffer[idx]; }
|
||||
|
||||
// Probably these make th eabove ones useless
|
||||
|
||||
operator std::vector<PD::u8>&() { return pBuffer; }
|
||||
operator std::vector<PD::u8>() const { return pBuffer; }
|
||||
|
||||
static void Convert(Image::Ref img, Image::Format dst);
|
||||
static void ReTile(Image::Ref img,
|
||||
std::function<u32(int x, int y, int w)> src,
|
||||
std::function<u32(int x, int y, int w)> dst);
|
||||
static int Fmt2Bpp(Format fmt);
|
||||
|
||||
std::vector<PD::u8> pBuffer;
|
||||
int pWidth;
|
||||
int pHeight;
|
||||
Format pFmt = Format::RGBA;
|
||||
|
||||
private:
|
||||
/** Leftover variable used for stbi_load */
|
||||
int fmt = 0;
|
||||
};
|
||||
} // namespace PD
|
||||
72
include/pd/image/img_blur.hpp
Normal file
72
include/pd/image/img_blur.hpp
Normal file
@@ -0,0 +1,72 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/image/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Namepace containing functions to blur images
|
||||
*/
|
||||
namespace ImgBlur {
|
||||
/**
|
||||
* Function to create Gaussian Kernel List
|
||||
* @param radius Rasius to use
|
||||
* @param si sigma value to use
|
||||
* @return list of kernel values
|
||||
*/
|
||||
PD_IMAGE_API std::vector<float> GaussianKernel(int radius, float si);
|
||||
/**
|
||||
* Gaussian Blur for basic Image Buffer
|
||||
* @param buf Image Buffer (unsigned char)
|
||||
* @param w width of the image
|
||||
* @param h width of the image
|
||||
* @param radius Blur radius
|
||||
* @param si Blur sigma
|
||||
* @param idxfn Indexing function
|
||||
*/
|
||||
PD_IMAGE_API void GaussianBlur(
|
||||
std::vector<u8> &buf, int w, int h, float radius, float si,
|
||||
std::function<int(int, int, int)> idxfn = [](int x, int y, int w) -> int {
|
||||
return y * w + x;
|
||||
});
|
||||
/**
|
||||
* Advanced func to access memory directly
|
||||
* @param buf Referenvce to the buffer
|
||||
* @param w width of the image
|
||||
* @param h width of the image
|
||||
* @param bpp Bytes per Pixels (RGB[A], RGB565, etc)
|
||||
* @param radius Blur radius
|
||||
* @param si Blur sigma
|
||||
* @param idxfn Indexing function
|
||||
*/
|
||||
PD_IMAGE_API void GaussianBlur(
|
||||
void *buf, int w, int h, int bpp, float radius, float si,
|
||||
std::function<int(int, int, int)> idxfn = [](int x, int y, int w) -> int {
|
||||
return y * w + x;
|
||||
});
|
||||
} // namespace ImgBlur
|
||||
} // namespace PD
|
||||
82
include/pd/image/img_convert.hpp
Normal file
82
include/pd/image/img_convert.hpp
Normal file
@@ -0,0 +1,82 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/image/image.hpp>
|
||||
#include <pd/image/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Namespace containing function to convert images
|
||||
*/
|
||||
namespace ImgConvert {
|
||||
/**
|
||||
* Convert RGB24 to RGBA32 by adding a 4th alpha value set to 255
|
||||
* to every pixel
|
||||
* @param out Result List
|
||||
* @param in Input Buffer List (rgb24)
|
||||
* @param w width of the image
|
||||
* @param h height of the image
|
||||
*/
|
||||
PD_IMAGE_API
|
||||
void RGB24toRGBA32(std::vector<PD::u8> &out, const std::vector<u8> &in,
|
||||
const int &w, const int &h);
|
||||
PD_IMAGE_API
|
||||
void RGB32toRGBA24(std::vector<u8> &out, const std::vector<u8> &in,
|
||||
const int &w, const int &h);
|
||||
/**
|
||||
* Reverse 32 (RGBA -> ABGR || ABGR -> RGBA)
|
||||
* @param buf Buffer to convert
|
||||
* @param w width
|
||||
* @param h height
|
||||
*/
|
||||
PD_IMAGE_API void Reverse32(std::vector<u8> &buf, const int &w, const int &h);
|
||||
PD_IMAGE_API void ReverseBuf(std::vector<u8> &buf, size_t bpp, int w, int h);
|
||||
|
||||
/**
|
||||
* Convert RGB24 to RGBA32 by adding a 4th alpha value set to 255
|
||||
* to every pixel
|
||||
* @param out Result List
|
||||
* @param in Input Buffer List (rgb24)
|
||||
* @param w width of the image
|
||||
* @param h height of the image
|
||||
*/
|
||||
PD_IMAGE_API
|
||||
void RGB24toRGBA32(PD::Vec<u8> &out, const PD::Vec<u8> &in, const int &w,
|
||||
const int &h);
|
||||
PD_IMAGE_API
|
||||
void RGB32toRGBA24(PD::Vec<u8> &out, const PD::Vec<u8> &in, const int &w,
|
||||
const int &h);
|
||||
/**
|
||||
* Reverse 32 (RGBA -> ABGR || ABGR -> RGBA)
|
||||
* @param buf Buffer to convert
|
||||
* @param w width
|
||||
* @param h height
|
||||
*/
|
||||
PD_IMAGE_API void Reverse32(PD::Vec<u8> &buf, const int &w, const int &h);
|
||||
PD_IMAGE_API void ReverseBuf(PD::Vec<u8> &buf, size_t bpp, int w, int h);
|
||||
} // namespace ImgConvert
|
||||
} // namespace PD
|
||||
52
include/pd/image/pd_p_api.hpp
Normal file
52
include/pd/image/pd_p_api.hpp
Normal file
@@ -0,0 +1,52 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef _WIN32 // Windows (MSVC Tested)
|
||||
#ifdef PD_IMAGE_BUILD_SHARED
|
||||
#define PD_IMAGE_API __declspec(dllexport)
|
||||
#else
|
||||
#define PD_IMAGE_API __declspec(dllimport)
|
||||
#endif
|
||||
#elif defined(__APPLE__) // macOS (untested yet)
|
||||
#ifdef PD_IMAGE_BUILD_SHARED
|
||||
#define PD_IMAGE_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_IMAGE_API
|
||||
#endif
|
||||
#elif defined(__linux__) // Linux (untested yet)
|
||||
#ifdef PD_IMAGE_BUILD_SHARED
|
||||
#define PD_IMAGE_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_IMAGE_API
|
||||
#endif
|
||||
#elif defined(__3DS__) // 3ds Specific
|
||||
// Only Static supported
|
||||
#define PD_IMAGE_API
|
||||
#else
|
||||
#define PD_IMAGE_API
|
||||
#endif
|
||||
76
include/pd/lithium/backend.hpp
Normal file
76
include/pd/lithium/backend.hpp
Normal file
@@ -0,0 +1,76 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
using LIBackendFlags = PD::u32;
|
||||
enum LIBackendFlags_ {
|
||||
LIBackendFlags_None = 0,
|
||||
LIBackendFlags_FlipUV_Y = 1 << 0, // Essential for Font Loading
|
||||
};
|
||||
|
||||
namespace PD {
|
||||
namespace LI {
|
||||
class Backend {
|
||||
public:
|
||||
Backend(const std::string& name = "NullBackend") : pName(name) {}
|
||||
~Backend() = default;
|
||||
// Using Legacy SmartCTOR API here
|
||||
PD_SMART_CTOR(Backend)
|
||||
|
||||
virtual void Init() {}
|
||||
virtual void Deinit() {}
|
||||
virtual void NewFrame() {}
|
||||
|
||||
virtual void BindTexture(TexAddress addr) {}
|
||||
|
||||
virtual void RenderDrawData(const Vec<Command::Ref>& Commands) {}
|
||||
|
||||
virtual Texture::Ref LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
Texture::Type type = Texture::Type::RGBA32,
|
||||
Texture::Filter filter = Texture::Filter::LINEAR) {
|
||||
// Texture loading not supported (when this func not get override)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/** Backend identification name */
|
||||
const std::string pName = "NullBackend";
|
||||
LIBackendFlags Flags = 0;
|
||||
ivec2 ViewPort;
|
||||
fvec4 ClearColor;
|
||||
// Optional Index Counter
|
||||
int IndexCounter = 0;
|
||||
// Optional Vertex Counter
|
||||
int VertexCounter = 0;
|
||||
// Optional Frame Counter
|
||||
int FrameCounter = 0;
|
||||
};
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
@@ -1,61 +1,62 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <pd/core/pool.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
// #include <pd/lithium/flags.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
class Command {
|
||||
namespace LI {
|
||||
/**
|
||||
* Lithium Draw Command (containing a list of vertex and index data
|
||||
* only for this specific command itself)
|
||||
*/
|
||||
class Command : public SmartCtor<Command> {
|
||||
public:
|
||||
Command() { Reset(); }
|
||||
~Command() {}
|
||||
Command() = default;
|
||||
~Command() = default;
|
||||
|
||||
void Reserve(size_t vtx, size_t idx) {
|
||||
if (!FirstVertex)
|
||||
FirstVertex = AllocateVertices(vtx);
|
||||
else
|
||||
AllocateVertices(vtx);
|
||||
if (!FirstIndex)
|
||||
FirstIndex = AllocateIndices(idx);
|
||||
else
|
||||
AllocateIndices(idx);
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
Layer = 0;
|
||||
Tex = 0;
|
||||
FirstIndex = nullptr;
|
||||
FirstVertex = nullptr;
|
||||
IndexCount = 0;
|
||||
VertexCount = 0;
|
||||
}
|
||||
|
||||
Command& Add(const Vertex& vtx) {
|
||||
FirstVertex[VertexCount++] = vtx;
|
||||
return *this;
|
||||
}
|
||||
Command& Add(u16 idx) {
|
||||
FirstIndex[IndexCount++] = VertexCount + idx;
|
||||
return *this;
|
||||
}
|
||||
Command& Add(u16 a, u16 b, u16 c) {
|
||||
FirstIndex[IndexCount++] = VertexCount + a;
|
||||
FirstIndex[IndexCount++] = VertexCount + b;
|
||||
FirstIndex[IndexCount++] = VertexCount + c;
|
||||
Command& AppendIndex(u16 idx) {
|
||||
IndexBuffer.Add(VertexBuffer.Size() + idx);
|
||||
return *this;
|
||||
}
|
||||
|
||||
int Layer = 0;
|
||||
ptr Tex = 0;
|
||||
Vertex* FirstVertex = nullptr;
|
||||
u16* FirstIndex = nullptr;
|
||||
size_t VertexCount = 0;
|
||||
size_t IndexCount = 0;
|
||||
// Todo: implement
|
||||
size_t VertexCountMax = 0;
|
||||
size_t IndexCountMax = 0;
|
||||
Command& AppendVertex(const Vertex& v) {
|
||||
VertexBuffer.Add(v);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Vec<Vertex> VertexBuffer;
|
||||
Vec<u16> IndexBuffer;
|
||||
ivec4 ScissorRect;
|
||||
bool ScissorEnabled = false;
|
||||
int Layer;
|
||||
int Index;
|
||||
Texture::Ref Tex;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
145
include/pd/lithium/drawlist.hpp
Normal file
145
include/pd/lithium/drawlist.hpp
Normal file
@@ -0,0 +1,145 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/font.hpp>
|
||||
#include <pd/lithium/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace LI {
|
||||
class PD_LITHIUM_API DrawList : public SmartCtor<DrawList> {
|
||||
public:
|
||||
DrawList(Texture::Ref solid) {
|
||||
WhitePixel = solid;
|
||||
CurrentTex = solid;
|
||||
}
|
||||
~DrawList() {}
|
||||
|
||||
Command::Ref PreGenerateCmd();
|
||||
void AddCommand(Command::Ref v) { pDrawList.Add(v); }
|
||||
void Clear() { pDrawList.Clear(); }
|
||||
|
||||
void SetFont(Font::Ref font) { pCurrentFont = font; }
|
||||
void SetFontScale(float scale) { pFontScale = scale; }
|
||||
|
||||
void DrawSolid() { CurrentTex = WhitePixel; }
|
||||
void DrawTexture(Texture::Ref tex) { CurrentTex = tex; }
|
||||
|
||||
// SECTION: Draw API //
|
||||
|
||||
void DrawRect(const fvec2& pos, const fvec2& size, u32 color,
|
||||
int thickness = 1);
|
||||
void DrawRectFilled(const fvec2& pos, const fvec2& size, u32 color);
|
||||
void DrawTriangle(const fvec2& a, const fvec2& b, const fvec2& c, u32 color,
|
||||
int thickness = 1);
|
||||
void DrawTriangleFilled(const fvec2& a, const fvec2& b, const fvec2& c,
|
||||
u32 color);
|
||||
void DrawCircle(const fvec2& center, float rad, u32 color, int num_segments,
|
||||
int thickness = 1);
|
||||
void DrawCircleFilled(const fvec2& center, float rad, u32 color,
|
||||
int num_segments);
|
||||
void DrawText(const fvec2& p, const std::string& text, u32 color);
|
||||
|
||||
/**
|
||||
* Take list of points and display it as a line on screen
|
||||
* @param points List of Positions
|
||||
* @param clr Color of the Line
|
||||
* @param flags Additional Flags (Close for go back to starting point)
|
||||
* @param thickness Thickness of the Line
|
||||
*/
|
||||
void DrawPolyLine(const Vec<fvec2>& points, u32 clr, u32 flags = 0,
|
||||
int thickness = 1);
|
||||
/**
|
||||
* Take a List ofpoints and display it as Filled Shape
|
||||
* @note Keep in mind to setup the list of points clockwise
|
||||
* @param points List of Points
|
||||
* @param clr Color of the shape
|
||||
*/
|
||||
void DrawConvexPolyFilled(const Vec<fvec2>& points, u32 clr);
|
||||
|
||||
// SECTION: PATH API //
|
||||
|
||||
/**
|
||||
* Function to reserve Memory to prevent overhead on
|
||||
* pusing a lot of points with PathNext
|
||||
* @param num_points Number of Positions you want to add
|
||||
*/
|
||||
void PathReserve(size_t num_points) {
|
||||
pPath.Reserve(pPath.Size() + num_points);
|
||||
}
|
||||
/**
|
||||
* Clear current Path
|
||||
* @note PathStroke and PathFill will automatically clear
|
||||
*/
|
||||
void PathClear() { pPath.Clear(); }
|
||||
/**
|
||||
* Add a Point to the Path
|
||||
* @note Keep in mind that this function is used for
|
||||
* setting the starting point
|
||||
* @param v Position to add
|
||||
*/
|
||||
void PathAdd(const fvec2& v) { pPath.Add(v); }
|
||||
/**
|
||||
* Path Stroke Create Line from point to point
|
||||
* @note For Primitives like Rect or Triangle mak sure to use
|
||||
* UI7DrawFlags_Close to add a line back to the starting point
|
||||
* @param clr Color od the line
|
||||
* @param thickness Thickness of the line
|
||||
* @param flags Additional Drawflags
|
||||
*/
|
||||
void PathStroke(u32 clr, int thickness = 1, u32 flags = 0) {
|
||||
DrawPolyLine(pPath, clr, flags, thickness);
|
||||
pPath.Clear();
|
||||
}
|
||||
/**
|
||||
* Fill a Path with a Color
|
||||
* @note **IMPORTANT: ** Paths need to be setup clockwise
|
||||
* to be rendered correctly
|
||||
* @param clr Fill Color
|
||||
*/
|
||||
void PathFill(u32 clr) {
|
||||
DrawConvexPolyFilled(pPath, clr);
|
||||
pPath.Clear();
|
||||
}
|
||||
void PathArcToN(const fvec2& c, float radius, float a_min, float a_max,
|
||||
int segments);
|
||||
/// @brief Create a Path Rect (uses to Positions instead of Pos/Size)
|
||||
/// @param a Top Left Position
|
||||
/// @param b Bottom Right Position
|
||||
/// @param rounding rounding
|
||||
/// @param flags DrawFlags (for special rounding rules)
|
||||
void PathRect(fvec2 a, fvec2 b, float rounding = 0.f, u32 flags = 0);
|
||||
|
||||
int Layer = 0;
|
||||
float pFontScale = 0.7f;
|
||||
Font::Ref pCurrentFont = nullptr;
|
||||
Texture::Ref CurrentTex = nullptr;
|
||||
Texture::Ref WhitePixel = nullptr;
|
||||
PD::Vec<Command::Ref> pDrawList;
|
||||
PD::Vec<fvec2> pPath;
|
||||
};
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
95
include/pd/lithium/font.hpp
Normal file
95
include/pd/lithium/font.hpp
Normal file
@@ -0,0 +1,95 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/backend.hpp>
|
||||
#include <pd/lithium/pd_p_api.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
using LITextFlags = PD::u32;
|
||||
enum LITextFlags_ {
|
||||
LITextFlags_None = 0, ///< Do nothing
|
||||
LITextFlags_AlignRight = 1 << 0, ///< Align Right of position
|
||||
LITextFlags_AlignMid = 1 << 1, ///< Align in the middle of pos and box
|
||||
LITextFlags_Shaddow = 1 << 2, ///< Draws the text twice to create shaddow
|
||||
LITextFlags_Wrap = 1 << 3, ///< Wrap Text: May be runs better with TMS
|
||||
LITextFlags_Short = 1 << 4, ///< Short Text: May be runs better with TMS
|
||||
LITextFlags_Scroll = 1 << 5, ///< Not implemented [scoll text if to long]
|
||||
};
|
||||
|
||||
namespace PD {
|
||||
namespace LI {
|
||||
/** Font Loader for Lithium */
|
||||
class PD_LITHIUM_API Font : public SmartCtor<Font> {
|
||||
public:
|
||||
/** Codepoint Data holder */
|
||||
struct Codepoint {
|
||||
u32 pCodepoint = 0;
|
||||
fvec4 SimpleUV;
|
||||
Texture::Ref Tex;
|
||||
fvec2 Size;
|
||||
float Offset = 0.f;
|
||||
bool pInvalid = false;
|
||||
};
|
||||
Font(Backend::Ref backend) { pBackend = backend; };
|
||||
~Font() = default;
|
||||
/**
|
||||
* Load a TTF File
|
||||
* @param path Path to the TTF file
|
||||
* @param px_height Pixelheight of the codepoints (limit by 64)
|
||||
*/
|
||||
void LoadTTF(const std::string& path, int px_height = 32);
|
||||
/**
|
||||
* Getter for Codepoint reference
|
||||
* @return codepoint dataholder reference
|
||||
*/
|
||||
Codepoint& GetCodepoint(u32 c);
|
||||
|
||||
/**
|
||||
* Get Text Bounding Box
|
||||
*/
|
||||
fvec2 GetTextBounds(const std::string& text, float scale);
|
||||
/**
|
||||
* Extended Draw Text Function that vreates a Command List
|
||||
*/
|
||||
void CmdTextEx(Vec<Command::Ref>& cmds, const fvec2& pos, u32 color,
|
||||
float scale, const std::string& text, LITextFlags flags = 0,
|
||||
const fvec2& box = 0);
|
||||
|
||||
/** Pixelheight */
|
||||
int PixelHeight;
|
||||
int DefaultPixelHeight = 24;
|
||||
|
||||
private:
|
||||
/** List of textures (codepoints are using) */
|
||||
std::vector<Texture::Ref> Textures;
|
||||
/** 32Bit Codepoint Dataholder Reference Map */
|
||||
std::map<u32, Codepoint> CodeMap;
|
||||
Backend::Ref pBackend = nullptr;
|
||||
};
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
@@ -1,5 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
52
include/pd/lithium/pd_p_api.hpp
Normal file
52
include/pd/lithium/pd_p_api.hpp
Normal file
@@ -0,0 +1,52 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef _WIN32 // Windows (MSVC Tested)
|
||||
#ifdef PD_LITHIUM_BUILD_SHARED
|
||||
#define PD_LITHIUM_API __declspec(dllexport)
|
||||
#else
|
||||
#define PD_LITHIUM_API __declspec(dllimport)
|
||||
#endif
|
||||
#elif defined(__APPLE__) // macOS (untested yet)
|
||||
#ifdef PD_LITHIUM_BUILD_SHARED
|
||||
#define PD_LITHIUM_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_LITHIUM_API
|
||||
#endif
|
||||
#elif defined(__linux__) // Linux (untested yet)
|
||||
#ifdef PD_LITHIUM_BUILD_SHARED
|
||||
#define PD_LITHIUM_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_LITHIUM_API
|
||||
#endif
|
||||
#elif defined(__3DS__) // 3ds Specific
|
||||
// Only Static supported
|
||||
#define PD_LITHIUM_API
|
||||
#else
|
||||
#define PD_LITHIUM_API
|
||||
#endif
|
||||
@@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
PD_API void InitPools(size_t max_vertices = 32768);
|
||||
PD_API Vertex* AllocateVertices(size_t count);
|
||||
PD_API u16* AllocateIndices(size_t count);
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
192
include/pd/lithium/rect.hpp
Normal file
192
include/pd/lithium/rect.hpp
Normal file
@@ -0,0 +1,192 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace LI {
|
||||
/**
|
||||
* Container that holds position of a rectangle's corners.
|
||||
*/
|
||||
class Rect {
|
||||
public:
|
||||
Rect() = default;
|
||||
|
||||
/**
|
||||
* Constructor that initializes the rectangle using top and bottom positions.
|
||||
* @param t Top left and right corner positions.
|
||||
* @param b Bottom left and right corner positions.
|
||||
*/
|
||||
Rect(const fvec4& t, const fvec4& b) {
|
||||
top = t;
|
||||
bot = b;
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor that initializes the rectangle using individual corner
|
||||
* positions.
|
||||
* @param tl Top left corner position.
|
||||
* @param tr Top right corner position.
|
||||
* @param bl Bottom left corner position.
|
||||
* @param br Bottom right corner position.
|
||||
*/
|
||||
Rect(const fvec2& tl, const fvec2& tr, const fvec2& bl, const fvec2& br) {
|
||||
top = fvec4(tl, tr);
|
||||
bot = fvec4(bl, br);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor that initializes the rectangle using a UV mapping vector.
|
||||
*
|
||||
* - The old API used vec4 for UV mapping.
|
||||
* - Spritesheets have rotated images, so this was updated to use Rect for UV.
|
||||
*
|
||||
* @param uv Vec4 UV map.
|
||||
*/
|
||||
Rect(const fvec4& uv) {
|
||||
top = vec4(uv.x, uv.y, uv.z, uv.y);
|
||||
bot = vec4(uv.x, uv.w, uv.z, uv.w);
|
||||
}
|
||||
|
||||
~Rect() = default;
|
||||
|
||||
/**
|
||||
* Get the top left and right corner positions.
|
||||
* @return Top positions.
|
||||
*/
|
||||
fvec4 Top() const { return top; }
|
||||
|
||||
/**
|
||||
* Get the bottom left and right corner positions.
|
||||
* @return Bottom positions.
|
||||
*/
|
||||
fvec4 Bot() const { return bot; }
|
||||
|
||||
/**
|
||||
* Set the top left and right corner positions.
|
||||
* @param v New top positions.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& Top(const fvec4& v) {
|
||||
top = v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the bottom left and right corner positions.
|
||||
* @param v New bottom positions.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& Bot(const fvec4& v) {
|
||||
bot = v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the top-left corner position.
|
||||
* @return Top-left position as vec2.
|
||||
*/
|
||||
fvec2 TopLeft() const { return vec2(top.x, top.y); }
|
||||
|
||||
/**
|
||||
* Get the top-right corner position.
|
||||
* @return Top-right position as vec2.
|
||||
*/
|
||||
fvec2 TopRight() const { return vec2(top.z, top.w); }
|
||||
|
||||
/**
|
||||
* Get the bottom-left corner position.
|
||||
* @return Bottom-left position as vec2.
|
||||
*/
|
||||
fvec2 BotLeft() const { return vec2(bot.x, bot.y); }
|
||||
|
||||
/**
|
||||
* Get the bottom-right corner position.
|
||||
* @return Bottom-right position as vec2.
|
||||
*/
|
||||
fvec2 BotRight() const { return vec2(bot.z, bot.w); }
|
||||
|
||||
/**
|
||||
* Set the top-left corner position.
|
||||
* @param v New top-left position.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& TopLeft(const fvec2& v) {
|
||||
top.x = v.x;
|
||||
top.y = v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the top-right corner position.
|
||||
* @param v New top-right position.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& TopRight(const fvec2& v) {
|
||||
top.z = v.x;
|
||||
top.w = v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the bottom-left corner position.
|
||||
* @param v New bottom-left position.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& BotLeft(const fvec2& v) {
|
||||
bot.x = v.x;
|
||||
bot.y = v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the bottom-right corner position.
|
||||
* @param v New bottom-right position.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& BotRight(const fvec2& v) {
|
||||
bot.z = v.x;
|
||||
bot.w = v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Swap X and Y coordinates for all corners.
|
||||
*
|
||||
* - Used in SpiteSheet for the rotated images.
|
||||
*/
|
||||
void SwapVec2XY() {
|
||||
top.SwapXY();
|
||||
top.SwapZW();
|
||||
bot.SwapXY();
|
||||
bot.SwapZW();
|
||||
}
|
||||
|
||||
private:
|
||||
fvec4 top; ///< Top left and right corner positions.
|
||||
fvec4 bot; ///< Bottom left and right corner positions.
|
||||
};
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
79
include/pd/lithium/renderer.hpp
Normal file
79
include/pd/lithium/renderer.hpp
Normal file
@@ -0,0 +1,79 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/lithium/backend.hpp>
|
||||
#include <pd/lithium/drawlist.hpp>
|
||||
#include <pd/lithium/font.hpp>
|
||||
#include <pd/lithium/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace LI {
|
||||
class PD_LITHIUM_API Renderer : public SmartCtor<Renderer> {
|
||||
public:
|
||||
Renderer(Backend::Ref backend);
|
||||
~Renderer() = default;
|
||||
|
||||
void Render();
|
||||
|
||||
// SECTION: ADVANCED API
|
||||
|
||||
void AddCommand(Command::Ref v) { DrawList.Add(v); }
|
||||
void RegisterDrawList(DrawList::Ref list) { pDrawLists.Add(list); }
|
||||
Command::Ref PreGenerateCmd();
|
||||
|
||||
// SECTION: Open Command and Object creation API
|
||||
static void RotateCorner(fvec2& pos, float sinus, float cosinus);
|
||||
static Rect PrimRect(const fvec2& pos, const fvec2& size, float angle = 0.f);
|
||||
static Rect PrimLine(const fvec2& a, const fvec2& b, int thickness = 1);
|
||||
static void CmdQuad(Command::Ref cmd, const Rect& quad, const Rect& uv,
|
||||
u32 color);
|
||||
static void CmdTriangle(Command::Ref cmd, const fvec2 a, const fvec2 b,
|
||||
const fvec2 c, u32 clr);
|
||||
static void CmdPolyLine(const Vec<fvec2>& points, u32 clr, u32 flags = 0,
|
||||
int thickness = 1);
|
||||
static void CmdConvexPolyFilled(Command::Ref cmd, const Vec<fvec2>& points,
|
||||
u32 clr, Texture::Ref tex);
|
||||
|
||||
// SECTION: InBounds Checks
|
||||
|
||||
static bool InBox(const fvec2& pos, const fvec2& size, const fvec4& area);
|
||||
static bool InBox(const fvec2& pos, const fvec4& area);
|
||||
static bool InBox(const fvec2& a, const fvec2& b, const fvec2& c,
|
||||
const fvec4& area);
|
||||
|
||||
// SECTION: Data //
|
||||
|
||||
Texture::Ref WhitePixel = nullptr;
|
||||
Backend::Ref pBackend = nullptr;
|
||||
Texture::Ref CurrentTex = nullptr;
|
||||
int Layer = 0;
|
||||
|
||||
private:
|
||||
PD::Vec<Command::Ref> DrawList;
|
||||
PD::Vec<DrawList::Ref> pDrawLists;
|
||||
};
|
||||
} // namespace LI
|
||||
} // namespace PD
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user