11 Commits
Author SHA1 Message Date
tobid7 d2806b2061 Add Nee Backend Structure
Use TexAddress instead of Texture::Ref in Cmds
Add a .clang-format??
2026-01-25 00:04:40 +01:00
tobid7 da79db223f Add MacOS support as well as OpenGL 3.3 support 2026-01-24 23:08:03 +01:00
tobid7 b2c7c1fdbf UI7 Add Containers to Layout
- Hotfix in CommandPool
- Add UI7 ItemRowHeight (Universal Item Size/Height)
- Add Containers to Layout
- Add ColorEdit to Menu
- Switch Back to COlorEdit in UI7::StyleEditor
- Add DrawList Layer Sorting to UI7 (Not working as expected)
- STart Work at ColorEdit container
2026-01-24 11:58:41 +01:00
tobid7 4a73e8c8da UI7 hotfix
- Fix Image has No Size
- Fix DragData PathRect Positioning
2026-01-24 09:27:21 +01:00
tobid7 641fc27e55 Auto Menu Sizing 2026-01-23 16:11:09 +01:00
tobid7 b8c25d6901 Add a Drag Slider to UI7 2026-01-23 15:45:25 +01:00
tobid7 931e02aefb Move CmdPool code to a source file 2026-01-22 19:25:01 +01:00
tobid7 0db4953125 Reimplement list sorting and Fix UI7 Layers 2026-01-22 16:34:46 +01:00
tobid7 2b7d25cf06 Update
- Added DestroyTex to 3ds backend
- Added Size() -> ivec2 to PD::Image
- Added CmdPool Copy as well as DrawList Copy (Static rendering)
- Added == ooperator for Rect
- Added UI7 Frame Rounding
- Fix UI7 Image usage withour size or uv
- Added New way to use BeginMenu
2026-01-18 19:25:50 +01:00
tobid7 0ef6d34435 Refactor the Command / DrawList System
Use Command Pool instead of always allocating.
This gives us e big performance diffrence on the 3ds
Fixed IDS of ui7 for now
2026-01-16 12:13:48 +01:00
tobid7 eb5d5f9974 backend updates
pd-3ds:
Add support for RGB565 textures
pd-desktop:
Add support for A8 textures
Add glfw callback chain to not break other libs using the same callback
2026-01-05 14:37:57 +01:00
42 changed files with 1431 additions and 241 deletions
+334
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@@ -0,0 +1,334 @@
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+2 -2
View File
@@ -42,13 +42,13 @@ class GfxC3D : public GfxDriver {
void Deinit() override; void Deinit() override;
void NewFrame() override; void NewFrame() override;
void BindTex(PD::Li::TexAddress addr) override; void BindTex(PD::Li::TexAddress addr) override;
void RenderDrawData( void RenderDrawData(const PD::Li::CmdPool& Commands) override;
const std::vector<PD::Li::Command::Ref>& Commands) override;
PD::Li::Texture::Ref LoadTex( PD::Li::Texture::Ref LoadTex(
const std::vector<PD::u8>& pixels, int w, int h, const std::vector<PD::u8>& pixels, int w, int h,
PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32, PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
PD::Li::Texture::Filter filter = PD::Li::Texture::Filter filter =
PD::Li::Texture::Filter::LINEAR) override; PD::Li::Texture::Filter::LINEAR) override;
void DestroyTex(PD::Li::Texture::Ref tex) override;
std::vector<Li::Vertex, LinearAllocator<Li::Vertex>> VertexBuffer; std::vector<Li::Vertex, LinearAllocator<Li::Vertex>> VertexBuffer;
std::vector<u16, LinearAllocator<u16>> IndexBuffer; std::vector<u16, LinearAllocator<u16>> IndexBuffer;
+21 -9
View File
@@ -95,6 +95,11 @@ void FragCfg(GPU_TEXCOLOR clr) {
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE); C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE); C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE);
break; break;
case GPU_RGB565:
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0);
C3D_TexEnvFunc(env, C3D_RGB, GPU_MODULATE);
C3D_TexEnvFunc(env, C3D_Alpha, GPU_REPLACE);
break;
default: default:
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0); C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0);
@@ -142,7 +147,7 @@ void GfxC3D::BindTex(PD::Li::TexAddress addr) {
C3D_TexBind(0, reinterpret_cast<C3D_Tex*>(addr)); C3D_TexBind(0, reinterpret_cast<C3D_Tex*>(addr));
} }
void GfxC3D::RenderDrawData(const std::vector<PD::Li::Command::Ref>& Commands) { void GfxC3D::RenderDrawData(const PD::Li::CmdPool& Commands) {
shaderProgramUse(&Shader); shaderProgramUse(&Shader);
C3D_SetAttrInfo(&ShaderInfo); C3D_SetAttrInfo(&ShaderInfo);
C3D_Mtx proj; C3D_Mtx proj;
@@ -151,20 +156,20 @@ void GfxC3D::RenderDrawData(const std::vector<PD::Li::Command::Ref>& Commands) {
// Mat4 proj = Mat4::Ortho(0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f); // Mat4 proj = Mat4::Ortho(0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f);
// C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, pLocProjection, (C3D_Mtx*)&proj); // C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, pLocProjection, (C3D_Mtx*)&proj);
size_t index = 0; size_t index = 0;
while (index < Commands.size()) { while (index < Commands.Size()) {
PD::Li::Texture::Ref Tex = Commands[index]->Tex; PD::Li::Texture::Ref Tex = Commands.GetCmd(index)->Tex;
if (!Tex) { if (!Tex) {
index++; index++;
continue; continue;
} }
bool ScissorEnabled = Commands[index]->ScissorOn; bool ScissorEnabled = Commands.GetCmd(index)->ScissorOn;
ivec4 ScissorRect = Commands[index]->ScissorRect; ivec4 ScissorRect = Commands.GetCmd(index)->ScissorRect;
size_t StartIndex = CurrentIndex; size_t StartIndex = CurrentIndex;
while (index < Commands.size() && Commands[index]->Tex == Tex && while (index < Commands.Size() && Commands.GetCmd(index)->Tex == Tex &&
Commands[index]->ScissorOn == ScissorEnabled && Commands.GetCmd(index)->ScissorOn == ScissorEnabled &&
Commands[index]->ScissorRect == ScissorRect) { Commands.GetCmd(index)->ScissorRect == ScissorRect) {
auto c = Commands[index].get(); auto c = Commands.GetCmd(index);
for (size_t i = 0; i < c->IndexBuffer.size(); i++) { for (size_t i = 0; i < c->IndexBuffer.size(); i++) {
IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.at(i); IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.at(i);
} }
@@ -255,4 +260,11 @@ PD::Li::Texture::Ref GfxC3D::LoadTex(const std::vector<PD::u8>& pixels, int w,
<< std::endl; << std::endl;
return res; return res;
} }
void GfxC3D::DestroyTex(PD::Li::Texture::Ref tex) {
C3D_Tex* t = reinterpret_cast<C3D_Tex*>(tex->Address);
C3D_TexDelete(t);
delete t;
tex->Address = 0;
}
} // namespace PD } // namespace PD
+12
View File
@@ -2,6 +2,14 @@ cmake_minimum_required(VERSION 3.22)
project(pd-desktop LANGUAGES CXX VERSION 0.5.0) project(pd-desktop LANGUAGES CXX VERSION 0.5.0)
set(PD_GL_VERSION 21 CACHE STRING "OpenGL Version (2.1 -> 21, 3.3 -> 33)")
if(APPLE)
set(PD_GL_VERSION 33 CACHE STRING "33" FORCE)
endif()
message("Using OpenGL: " ${PD_GL_VERSION})
add_subdirectory(glad) add_subdirectory(glad)
add_subdirectory(glfw) add_subdirectory(glfw)
@@ -14,3 +22,7 @@ set(SRC
pd_add_lib(pd-desktop SRC_FILES ${SRC}) pd_add_lib(pd-desktop SRC_FILES ${SRC})
target_include_directories(pd-desktop PUBLIC include) target_include_directories(pd-desktop PUBLIC include)
target_link_libraries(pd-desktop PUBLIC palladium glad glfw) target_link_libraries(pd-desktop PUBLIC palladium glad glfw)
target_compile_definitions(pd-desktop
PRIVATE PD_OPENGL=${PD_GL_VERSION}
)
@@ -44,8 +44,7 @@ class GfxGL2 : public GfxDriver {
void Deinit() override; void Deinit() override;
void NewFrame() override; void NewFrame() override;
void BindTex(PD::Li::TexAddress addr) override; void BindTex(PD::Li::TexAddress addr) override;
void RenderDrawData( void RenderDrawData(const Li::CmdPool& Commands) override;
const std::vector<PD::Li::Command::Ref>& Commands) override;
PD::Li::Texture::Ref LoadTex( PD::Li::Texture::Ref LoadTex(
const std::vector<PD::u8>& pixels, int w, int h, const std::vector<PD::u8>& pixels, int w, int h,
PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32, PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
@@ -57,6 +56,35 @@ class GfxGL2 : public GfxDriver {
GLuint Shader; GLuint Shader;
GLuint pLocProjection; GLuint pLocProjection;
GLuint pLocTex; GLuint pLocTex;
GLuint VBO, IBO; GLuint pLocAlfa;
GLuint VBO, IBO, VAO; // vao is only used in > 3.3
};
class GfxGL3 : public GfxDriver2 {
public:
GfxGL3() : GfxDriver2("OpenGL3") {}
~GfxGL3() = default;
PD_SHARED(GfxGL3);
void Init() override;
void Deinit() override;
// void NewFrame() override;
void TexBind(PD::Li::TexAddress addr) override;
void Draw(const Li::CmdPool& pool) override;
PD::Li::TexAddress TexLoad(
const std::vector<PD::u8>& pixels, int w, int h,
PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
PD::Li::Texture::Filter filter =
PD::Li::Texture::Filter::LINEAR) override;
void TexDelete(PD::Li::TexAddress tex) override;
std::vector<Li::Vertex> VertexBuffer;
std::vector<PD::u16> IndexBuffer;
GLuint Shader;
GLuint pLocProjection;
GLuint pLocTex;
GLuint pLocAlfa;
GLuint VBO, IBO, VAO; // vao is only used in > 3.3
}; };
} // namespace PD } // namespace PD
@@ -64,6 +64,7 @@ class HidGLFW : public HidDriver {
GLFWwindow* Window; GLFWwindow* Window;
int PrevState; int PrevState;
std::unordered_map<int, int> PrevStates; std::unordered_map<int, int> PrevStates;
static GLFWcharfun pOldTextCB;
static std::string* pText; static std::string* pText;
bool pInTextMode = false; bool pInTextMode = false;
PD::u64 pLastUpdate = 0; PD::u64 pLastUpdate = 0;
+259 -15
View File
@@ -25,6 +25,7 @@ SOFTWARE.
#include <pd-desktop/bknd-gfx.hpp> #include <pd-desktop/bknd-gfx.hpp>
namespace PD { namespace PD {
#if PD_OPENGL >= 21 && PD_OPENGL < 33
const char* vertex_shader = R"( const char* vertex_shader = R"(
#version 120 #version 120
@@ -53,12 +54,62 @@ const char* frag_shader = R"(
varying vec4 oColor; varying vec4 oColor;
uniform sampler2D tex; uniform sampler2D tex;
uniform bool alfa;
void main() { void main() {
vec4 tc = texture2D(tex, oUV); vec4 tc = texture2D(tex, oUV);
gl_FragColor = tc*oColor; if (alfa) {
gl_FragColor = vec4(oColor.rgb, tc.a * oColor.a);
} else {
gl_FragColor = tc * oColor;
}
} }
)"; )";
#elif PD_OPENGL >= 33
const char* vertex_shader = R"(
#version 330 core
layout(location = 0) in vec2 pos;
layout(location = 1) in vec2 uv;
layout(location = 2) in vec4 color;
out vec2 oUV;
out vec4 oColor;
// Probably forgot about this matrix and
// searched hours for why the rendering isn't working :/
uniform mat4 projection;
void main() {
gl_Position = projection*vec4(pos, 0.0, 1.0);
oUV = uv;
oColor = color;
}
)";
const char* frag_shader = R"(
#version 330 core
in vec2 oUV;
in vec4 oColor;
uniform sampler2D tex;
uniform bool alfa;
out vec4 FragColor;
void main() {
vec4 tc = texture(tex, oUV);
if (alfa) {
FragColor = vec4(oColor.rgb, tc.a * oColor.a);
} else {
FragColor = tc * oColor;
}
}
)";
#else
// Need to show error
#endif
GLuint compileShader(const std::string& source, GLenum type) { GLuint compileShader(const std::string& source, GLenum type) {
GLuint shader = glCreateShader(type); GLuint shader = glCreateShader(type);
@@ -128,25 +179,47 @@ void GfxGL2::Init() {
Shader = createShaderProgram(vertex_shader, frag_shader); Shader = createShaderProgram(vertex_shader, frag_shader);
glUseProgram(Shader); glUseProgram(Shader);
#if PD_OPENGL >= 33
glGenVertexArrays(1, &VAO);
glBindVertexArray(VAO);
#endif
glGenBuffers(1, &VBO); glGenBuffers(1, &VBO);
glBindBuffer(GL_ARRAY_BUFFER, VBO); glBindBuffer(GL_ARRAY_BUFFER, VBO);
// Attribs Setup #if PD_OPENGL < 33
SetupShaderAttribs(Shader); SetupShaderAttribs(Shader); // GL 2.1
#else
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, Pos));
glEnableVertexAttribArray(1);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, UV));
glEnableVertexAttribArray(2);
glVertexAttribPointer(2, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, Color));
#endif
glGenBuffers(1, &IBO); glGenBuffers(1, &IBO);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
pLocTex = glGetUniformLocation(Shader, "tex"); pLocTex = glGetUniformLocation(Shader, "tex");
pLocAlfa = glGetUniformLocation(Shader, "alfa");
pLocProjection = glGetUniformLocation(Shader, "projection"); pLocProjection = glGetUniformLocation(Shader, "projection");
glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
#if PD_OPENGL >= 33
glBindVertexArray(0);
#endif
} }
void GfxGL2::Deinit() { void GfxGL2::Deinit() {
glDeleteBuffers(1, &VBO); glDeleteBuffers(1, &VBO);
glDeleteBuffers(1, &IBO); glDeleteBuffers(1, &IBO);
#if PD_OPENGL >= 33
glDeleteBuffers(1, &VAO);
#endif
} }
void GfxGL2::NewFrame() { void GfxGL2::NewFrame() {
@@ -172,24 +245,27 @@ void GfxGL2::BindTex(PD::Li::TexAddress addr) {
glActiveTexture(GL_TEXTURE0); glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, (GLuint)addr); glBindTexture(GL_TEXTURE_2D, (GLuint)addr);
glUniform1i(pLocTex, 0); glUniform1i(pLocTex, 0);
GLint fmt = 0;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
} }
void GfxGL2::RenderDrawData(const std::vector<PD::Li::Command::Ref>& Commands) { void GfxGL2::RenderDrawData(const Li::CmdPool& Commands) {
size_t index = 0; size_t index = 0;
while (index < Commands.size()) { while (index < Commands.Size()) {
PD::Li::Texture::Ref Tex = Commands[index]->Tex; PD::Li::TexAddress Tex = Commands.GetCmd(index)->Tex;
if (!Tex) { if (!Tex) {
index++; index++;
continue; continue;
} }
size_t StartIndex = CurrentIndex; size_t StartIndex = CurrentIndex;
bool ScissorOn = Commands[index]->ScissorOn; bool ScissorOn = Commands.GetCmd(index)->ScissorOn;
ivec4 ScissorRect = Commands[index]->ScissorRect; ivec4 ScissorRect = Commands.GetCmd(index)->ScissorRect;
while (index < Commands.size() && Commands[index]->Tex == Tex && while (index < Commands.Size() && Commands.GetCmd(index)->Tex == Tex &&
Commands[index]->ScissorOn == ScissorOn && Commands.GetCmd(index)->ScissorOn == ScissorOn &&
Commands[index]->ScissorRect == ScissorRect) { Commands.GetCmd(index)->ScissorRect == ScissorRect) {
auto c = Commands[index].get(); auto c = Commands.GetCmd(index);
for (size_t i = 0; i < c->IndexBuffer.size(); i++) { for (size_t i = 0; i < c->IndexBuffer.size(); i++) {
IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.at(i); IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.at(i);
} }
@@ -205,13 +281,21 @@ void GfxGL2::RenderDrawData(const std::vector<PD::Li::Command::Ref>& Commands) {
} else { } else {
glDisable(GL_SCISSOR_TEST); glDisable(GL_SCISSOR_TEST);
} }
BindTex(Tex->Address); BindTex(Tex);
#if PD_OPENGL >= 33
glBindVertexArray(VAO);
#endif
glBindBuffer(GL_ARRAY_BUFFER, VBO); glBindBuffer(GL_ARRAY_BUFFER, VBO);
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex), glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
&VertexBuffer[0], GL_DYNAMIC_DRAW); &VertexBuffer[0], GL_DYNAMIC_DRAW);
#if PD_OPENGL < 33
// For some reason we need to set these every frame for every buffer // For some reason we need to set these every frame for every buffer
// Found that out when creating My 3d Engine // Found that out when creating My 3d Engine
SetupShaderAttribs(Shader); SetupShaderAttribs(Shader);
#endif
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(PD::u16), glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(PD::u16),
@@ -223,6 +307,9 @@ void GfxGL2::RenderDrawData(const std::vector<PD::Li::Command::Ref>& Commands) {
glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
BindTex(0); BindTex(0);
#if PD_OPENGL >= 33
glBindVertexArray(0);
#endif
} }
} }
@@ -253,4 +340,161 @@ PD::Li::Texture::Ref GfxGL2::LoadTex(const std::vector<PD::u8>& pixels, int w,
auto res = PD::Li::Texture::New(texID, PD::ivec2(w, h)); auto res = PD::Li::Texture::New(texID, PD::ivec2(w, h));
return res; return res;
} }
void GfxGL3::Init() {
VertexBuffer.resize(4 * 8192);
IndexBuffer.resize(6 * 8192);
Shader = createShaderProgram(vertex_shader, frag_shader);
glUseProgram(Shader);
#if PD_OPENGL >= 33
glGenVertexArrays(1, &VAO);
glBindVertexArray(VAO);
#endif
glGenBuffers(1, &VBO);
glBindBuffer(GL_ARRAY_BUFFER, VBO);
#if PD_OPENGL < 33
SetupShaderAttribs(Shader); // GL 2.1
#else
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, Pos));
glEnableVertexAttribArray(1);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, UV));
glEnableVertexAttribArray(2);
glVertexAttribPointer(2, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, Color));
#endif
glGenBuffers(1, &IBO);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
pLocTex = glGetUniformLocation(Shader, "tex");
pLocAlfa = glGetUniformLocation(Shader, "alfa");
pLocProjection = glGetUniformLocation(Shader, "projection");
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
#if PD_OPENGL >= 33
glBindVertexArray(0);
#endif
}
void GfxGL3::Deinit() {
glDeleteBuffers(1, &VBO);
glDeleteBuffers(1, &IBO);
#if PD_OPENGL >= 33
glDeleteBuffers(1, &VAO);
#endif
}
// void NewFrame() {
//}
void GfxGL3::TexBind(PD::Li::TexAddress addr) {
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, (GLuint)addr);
glUniform1i(pLocTex, 0);
GLint fmt = 0;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
}
void GfxGL3::Draw(const Li::CmdPool& pool) {
size_t index = 0;
while (index < pool.Size()) {
PD::Li::TexAddress Tex = pool.GetCmd(index)->Tex;
if (Tex == 0) {
index++;
continue;
}
size_t StartIndex = CurrentIndex;
bool ScissorOn = pool.GetCmd(index)->ScissorOn;
ivec4 ScissorRect = pool.GetCmd(index)->ScissorRect;
while (index < pool.Size() && pool.GetCmd(index)->Tex == Tex &&
pool.GetCmd(index)->ScissorOn == ScissorOn &&
pool.GetCmd(index)->ScissorRect == ScissorRect) {
auto c = pool.GetCmd(index);
for (size_t i = 0; i < c->IndexBuffer.size(); i++) {
IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.at(i);
}
for (size_t i = 0; i < c->VertexBuffer.size(); i++) {
VertexBuffer[CurrentVertex++] = c->VertexBuffer.at(i);
}
index++;
}
if (ScissorOn) {
glScissor(ScissorRect.x, ViewPort.y - (ScissorRect.y + ScissorRect.w),
ScissorRect.z, ScissorRect.w);
glEnable(GL_SCISSOR_TEST);
} else {
glDisable(GL_SCISSOR_TEST);
}
TexBind(Tex);
#if PD_OPENGL >= 33
glBindVertexArray(VAO);
#endif
glBindBuffer(GL_ARRAY_BUFFER, VBO);
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
&VertexBuffer[0], GL_DYNAMIC_DRAW);
#if PD_OPENGL < 33
// For some reason we need to set these every frame for every buffer
// Found that out when creating My 3d Engine
SetupShaderAttribs(Shader);
#endif
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(PD::u16),
&IndexBuffer[0], GL_DYNAMIC_DRAW);
glDrawElements(GL_TRIANGLES, CurrentIndex - StartIndex, GL_UNSIGNED_SHORT,
(void*)(StartIndex * sizeof(PD::u16)));
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
TexBind(0);
#if PD_OPENGL >= 33
glBindVertexArray(0);
#endif
}
}
PD::Li::TexAddress GfxGL3::TexLoad(const std::vector<PD::u8>& pixels, int w,
int h, PD::Li::Texture::Type type,
PD::Li::Texture::Filter filter) {
GLuint texID;
glGenTextures(1, &texID);
glBindTexture(GL_TEXTURE_2D, texID);
// Set base format (Always using RGBA as base)
GLenum fmt = GL_RGBA;
if (type == PD::Li::Texture::Type::RGB24) {
fmt = GL_RGB;
} else if (type == PD::Li::Texture::Type::A8) {
fmt = GL_ALPHA;
}
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
pixels.data());
if (filter == PD::Li::Texture::Filter::LINEAR) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
} else if (filter == PD::Li::Texture::Filter::NEAREST) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
glBindTexture(GL_TEXTURE_2D, 0);
return texID;
}
void GfxGL3::TexDelete(PD::Li::TexAddress tex) {
GLuint tex_ = tex;
glDeleteTextures(1, &tex_);
}
} // namespace PD } // namespace PD
+13 -3
View File
@@ -24,11 +24,21 @@ SOFTWARE.
#include <pd-desktop/bknd-hid.hpp> #include <pd-desktop/bknd-hid.hpp>
namespace PD { namespace PD {
std::string* HidGLFW::pText; std::string* HidGLFW::pText = nullptr;
GLFWcharfun HidGLFW::pOldTextCB = nullptr;
// Default Call back (If no Text input is requsted) // Default Call back (If no Text input is requsted)
void NullTextCB(GLFWwindow* win, unsigned int c) {} void NullTextCB(GLFWwindow* win, unsigned int c) {
// Chain
if (HidGLFW::pOldTextCB) {
HidGLFW::pOldTextCB(win, c);
}
}
// Text callback if requested // Text callback if requested
void TextCB(GLFWwindow* win, unsigned int c) { void TextCB(GLFWwindow* win, unsigned int c) {
// Chain
if (HidGLFW::pOldTextCB) {
HidGLFW::pOldTextCB(win, c);
}
if (!HidGLFW::pText) { if (!HidGLFW::pText) {
return; return;
} }
@@ -36,7 +46,7 @@ void TextCB(GLFWwindow* win, unsigned int c) {
} }
HidGLFW::HidGLFW(GLFWwindow* win) : HidDriver("HidGLFW") { HidGLFW::HidGLFW(GLFWwindow* win) : HidDriver("HidGLFW") {
Window = win; Window = win;
glfwSetCharCallback(Window, NullTextCB); HidGLFW::pOldTextCB = glfwSetCharCallback(Window, NullTextCB);
Flags |= Flags_HasKeyboard; Flags |= Flags_HasKeyboard;
Flags |= Flags_HasMouse; Flags |= Flags_HasMouse;
pBinds[GLFW_MOUSE_BUTTON_LEFT] = Touch; pBinds[GLFW_MOUSE_BUTTON_LEFT] = Touch;
+10
View File
@@ -53,6 +53,16 @@ SOFTWARE.
return std::make_shared<x>(std::forward<Args>(args)...); \ return std::make_shared<x>(std::forward<Args>(args)...); \
} }
#define PD_RAW(x) \
using Ref = x*; \
template <typename... Args> \
static Ref New(Args&&... args) { \
x* v = new x; \
new (v) x(std::forward<Args>(args)...); \
return v; \
} \
static void Delete(Ref ref) { delete ref; }
#define PD_UNIQUE(x) \ #define PD_UNIQUE(x) \
using Ref = std::unique_ptr<x>; \ using Ref = std::unique_ptr<x>; \
template <typename... Args> \ template <typename... Args> \
+31 -2
View File
@@ -34,6 +34,31 @@ enum LiBackendFlags_ {
}; };
namespace PD { namespace PD {
// The backend api nobody asked for
class GfxDriver2 {
public:
GfxDriver2(const std::string& name = "NullGfx") : pName(name) {};
~GfxDriver2() = default;
virtual void Init() {}
virtual void Deinit() {}
virtual void Draw(const PD::Li::CmdPool& pool) {}
virtual void TexBind(PD::Li::TexAddress addr) {}
virtual PD::Li::TexAddress TexLoad(
const std::vector<PD::u8>& pixels, int w, int h,
PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
PD::Li::Texture::Filter filter = PD::Li::Texture::Filter::LINEAR) {
return 0;
}
virtual void TexDelete(PD::Li::TexAddress tex) {}
protected:
const std::string pName;
LiBackendFlags pFlags = 0;
size_t CurrentIndex = 0;
size_t CurrentVertex = 0;
ivec2 ViewPort;
};
class GfxDriver { class GfxDriver {
public: public:
GfxDriver(const std::string& name = "NullGfx") : pName(name) {}; GfxDriver(const std::string& name = "NullGfx") : pName(name) {};
@@ -49,7 +74,7 @@ class GfxDriver {
virtual void BindTex(Li::TexAddress addr) {} virtual void BindTex(Li::TexAddress addr) {}
virtual void RenderDrawData(const std::vector<Li::Command::Ref>& Commands) {} virtual void RenderDrawData(const Li::CmdPool& Commands) {}
void SetViewPort(const ivec2& vp) { ViewPort = vp; } void SetViewPort(const ivec2& vp) { ViewPort = vp; }
@@ -61,6 +86,8 @@ class GfxDriver {
return nullptr; return nullptr;
} }
virtual void DestroyTex(PD::Li::Texture::Ref tex) {}
Li::Texture::Ref GetSolidTex() { return pSolid; } Li::Texture::Ref GetSolidTex() { return pSolid; }
const std::string pName = "NullGfx"; const std::string pName = "NullGfx";
@@ -96,7 +123,7 @@ class Gfx {
static void SetViewPort(const ivec2& vp) { pGfx->SetViewPort(vp); } static void SetViewPort(const ivec2& vp) { pGfx->SetViewPort(vp); }
static void SetViewPort(int w, int h) { pGfx->SetViewPort(PD::ivec2(w, h)); } static void SetViewPort(int w, int h) { pGfx->SetViewPort(PD::ivec2(w, h)); }
static void RenderDrawData(const std::vector<Li::Command::Ref>& Commands) { static void RenderDrawData(const Li::CmdPool& Commands) {
pGfx->RenderDrawData(Commands); pGfx->RenderDrawData(Commands);
} }
@@ -108,6 +135,8 @@ class Gfx {
return pGfx->LoadTex(pixels, w, h, type, filter); return pGfx->LoadTex(pixels, w, h, type, filter);
} }
static void DestroyTex(Li::Texture::Ref tex) { pGfx->DestroyTex(tex); }
static Li::Texture::Ref GetSolidTex() { return pGfx->GetSolidTex(); } static Li::Texture::Ref GetSolidTex() { return pGfx->GetSolidTex(); }
static GfxDriver::Ref pGfx; static GfxDriver::Ref pGfx;
+1
View File
@@ -57,6 +57,7 @@ class PD_IMAGE_API Image {
int Width() const { return pWidth; } int Width() const { return pWidth; }
int Height() const { return pHeight; } int Height() const { return pHeight; }
ivec2 Size() const { return ivec2(pWidth, pHeight); }
Format Fmt() const { return pFmt; } Format Fmt() const { return pFmt; }
void FlipVertical(); void FlipVertical();
+43 -4
View File
@@ -24,6 +24,7 @@ SOFTWARE.
*/ */
#include <pd/core/core.hpp> #include <pd/core/core.hpp>
#include <pd/lithium/pd_p_api.hpp>
#include <pd/lithium/texture.hpp> #include <pd/lithium/texture.hpp>
#include <pd/lithium/vertex.hpp> #include <pd/lithium/vertex.hpp>
@@ -34,7 +35,7 @@ class Command {
Command() = default; Command() = default;
~Command() = default; ~Command() = default;
PD_UNIQUE(Command); PD_RAW(Command);
Command& AddIdx(const u16& idx) { Command& AddIdx(const u16& idx) {
IndexBuffer.push_back(VertexBuffer.size() + idx); IndexBuffer.push_back(VertexBuffer.size() + idx);
@@ -52,13 +53,51 @@ class Command {
return *this; return *this;
} }
void Clear() {
VertexBuffer.clear();
IndexBuffer.clear();
Index = 0;
Layer = 0;
Tex = 0;
ScissorOn = false;
ScissorRect = ivec4();
}
std::vector<Vertex> VertexBuffer; std::vector<Vertex> VertexBuffer;
std::vector<u16> IndexBuffer; std::vector<u16> IndexBuffer;
ivec4 ScissorRect; ivec4 ScissorRect;
bool ScissorOn = false; bool ScissorOn = false;
int Layer; int Layer = 0;
int Index; int Index = 0;
Texture::Ref Tex; TexAddress Tex;
};
class PD_LITHIUM_API CmdPool {
public:
CmdPool() {}
~CmdPool() {}
Command::Ref NewCmd();
void Init(size_t initial_size);
void Deinit();
void Resize(size_t nulen);
void Reset();
Command::Ref GetCmd(size_t idx) const;
Command::Ref GetCmd(size_t idx);
size_t Size() const;
size_t Cap() const;
void Merge(CmdPool& p);
void Copy(CmdPool& p);
void Sort();
private:
static bool pTheOrder(const Command::Ref& a, const Command::Ref& b);
friend class DrawList;
Command::Ref* begin() { return &pPool[0]; }
Command::Ref* end() { return &pPool[pPoolIdx - 1]; }
std::vector<Command::Ref> pPool;
u32 pPoolIdx = 0;
int Layer = 0;
}; };
} // namespace Li } // namespace Li
} // namespace PD } // namespace PD
+9 -11
View File
@@ -48,8 +48,8 @@ namespace PD {
namespace Li { namespace Li {
class PD_LITHIUM_API DrawList { class PD_LITHIUM_API DrawList {
public: public:
DrawList() { DrawSolid(); } DrawList(int initial_size = 64);
~DrawList() { pDrawList.clear(); } ~DrawList();
/** Require Copy and Move Constructors */ /** Require Copy and Move Constructors */
@@ -81,13 +81,12 @@ class PD_LITHIUM_API DrawList {
*/ */
void Optimize(); void Optimize();
Command::Ref PreGenerateCmd(); Command::Ref GetNewCmd();
void AddCommand(Command::Ref v);
void Clear(); void Clear();
void Layer(int l) { this->pLayer = l; } void Layer(int l) { this->pPool.Layer = l; }
int Layer() { return this->pLayer; } int Layer() { return this->pPool.Layer; }
void LayerUp() { this->pLayer++; } void LayerUp() { this->pPool.Layer++; }
void LayerDown() { this->pLayer--; } void LayerDown() { this->pPool.Layer--; }
void SetFont(Font::Ref font) { pCurrentFont = font; } void SetFont(Font::Ref font) { pCurrentFont = font; }
void SetFontScale(float scale) { pFontScale = scale; } void SetFontScale(float scale) { pFontScale = scale; }
@@ -206,18 +205,17 @@ class PD_LITHIUM_API DrawList {
} }
pClipRects.pop(); pClipRects.pop();
} }
const std::vector<Command::Ref>& Data() const { return pDrawList; } const CmdPool& Data() const { return pPool; }
/** One linear Clip rect Setup */ /** One linear Clip rect Setup */
void pClipCmd(Command* cmd); void pClipCmd(Command* cmd);
/** Data Section */ /** Data Section */
std::stack<fvec4> pClipRects; std::stack<fvec4> pClipRects;
int pLayer;
float pFontScale = 0.7f; float pFontScale = 0.7f;
Font::Ref pCurrentFont; Font::Ref pCurrentFont;
Texture::Ref CurrentTex; Texture::Ref CurrentTex;
std::vector<Command::Ref> pDrawList; CmdPool pPool;
std::vector<fvec2> pPath; std::vector<fvec2> pPath;
u32 pNumIndices = 0; u32 pNumIndices = 0;
u32 pNumVertices = 0; u32 pNumVertices = 0;
+2 -2
View File
@@ -93,8 +93,8 @@ class PD_LITHIUM_API Font {
/** /**
* Extended Draw Text Function that vreates a Command List * Extended Draw Text Function that vreates a Command List
*/ */
void CmdTextEx(std::vector<Command::Ref>& cmds, const fvec2& pos, u32 color, void CmdTextEx(CmdPool& cmds, const fvec2& pos, u32 color, float scale,
float scale, const std::string& text, LiTextFlags flags = 0, const std::string& text, LiTextFlags flags = 0,
const fvec2& box = 0); const fvec2& box = 0);
/** /**
+2
View File
@@ -131,6 +131,8 @@ class Rect {
return *this; return *this;
} }
bool operator==(Rect& r) { return Top == r.Top && Bot == r.Bot; }
void SwapVec2XY() { void SwapVec2XY() {
Top.SwapXY(); Top.SwapXY();
Top.SwapZW(); Top.SwapZW();
+2
View File
@@ -38,6 +38,8 @@ class Vertex {
} }
~Vertex() {} ~Vertex() {}
PD_RAW(Vertex);
// private: // private:
/** Open Access Data Section */ /** Open Access Data Section */
+8 -6
View File
@@ -39,13 +39,15 @@ class PD_UI7_API Image : public Container {
*/ */
Image(Li::Texture::Ref img, fvec2 size = 0.f, Li::Rect uv = fvec4(0.f)) { Image(Li::Texture::Ref img, fvec2 size = 0.f, Li::Rect uv = fvec4(0.f)) {
this->img = img; this->img = img;
this->newsize = size; if (size == fvec2(0.f)) {
this->cuv = uv; size = img->GetSize();
if (size.x != 0 || size.y != 0) {
this->SetSize(size);
} else {
this->SetSize(fvec2(img->GetSize().x, img->GetSize().y));
} }
if (uv == Li::Rect(fvec4(0.f))) {
uv = img->GetUV();
}
this->cuv = uv;
this->newsize = size;
SetSize(size);
} }
~Image() = default; ~Image() = default;
+91
View File
@@ -0,0 +1,91 @@
#pragma once
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/container.hpp>
#include <pd/ui7/io.hpp>
namespace PD {
namespace UI7 {
/**
* Slider Object can take a datatype or a list
* and modifys these by moving left or right when dragging
*/
template <typename T>
class PD_UI7_API Slider : public Container {
public:
/**
* Constructor
* @param label Label of the Button
* @param data Data reference (Supported types can be seen in Slider.cpp)
* @param num_elms Number of Array elements (for exaple with use ofvec4)
* @param io IO Reference
* @param min minimum number using Minimum limit
* @param max Maximum number set by max limit by default
* @param step To set the modifier for drag movement
* @param precision for float and double to set precision
*/
Slider(const std::string& label, T* data, UI7::IO::Ref io,
T min = std::numeric_limits<T>::min(),
T max = std::numeric_limits<T>::max(), int precision = 1) {
// PD::Assert(data != nullptr, "Input Data Address is null!");
this->label = label;
this->data = data;
this->min = min;
this->max = max;
this->precision = precision;
this->width = io->CurrentViewPort.z * 0.3f;
this->tdim = io->Font->GetTextBounds(label, io->FontScale);
}
~Slider() = default;
/** Als ob das funktioniert... */
PD_SHARED(Slider<T>);
/**
* Override for the Input Handler
* @note This function is usally called by Menu::Update
*/
void HandleInput() override;
/**
* Override for the Rendering Handler
* @note This function is usally called by Menu::Update
* */
void Draw() override;
/** Function to Update Size if framepadding changes */
void Update() override;
private:
fvec2 tdim; ///< Text size
float width; ///< Size
std::string label; ///< Label of the Button
T* data;
T min;
T max;
int precision = 1;
float slw = 0.f; // silider drag width (calculated in update)
float slp = 0.f; // silider drag pos (calculated in update)
};
} // namespace UI7
} // namespace PD
+1
View File
@@ -30,3 +30,4 @@ SOFTWARE.
#include <pd/ui7/container/dynobj.hpp> #include <pd/ui7/container/dynobj.hpp>
#include <pd/ui7/container/image.hpp> #include <pd/ui7/container/image.hpp>
#include <pd/ui7/container/label.hpp> #include <pd/ui7/container/label.hpp>
#include <pd/ui7/container/slider.hpp>
+3 -2
View File
@@ -47,8 +47,9 @@ enum UI7MenuFlags_ {
UI7MenuFlags_NoClose = 1 << 9, ///< Disable Close Button UI7MenuFlags_NoClose = 1 << 9, ///< Disable Close Button
UI7MenuFlags_NoScrollbar = 1 << 10, ///< Hide the Scrollbar UI7MenuFlags_NoScrollbar = 1 << 10, ///< Hide the Scrollbar
// POC // POC
UI7MenuFlags_Maximize = 1 << 11, ///< Add a Maximize Button UI7MenuFlags_Maximize = 1 << 11, ///< Add a Maximize Button
UI7MenuFlags_Minimize = 1 << 12, ///< Add a Minimize Button UI7MenuFlags_Minimize = 1 << 12, ///< Add a Minimize Button
UI7MenuFlags_AlwaysAutoSize = 1 << 13, ///< Always Auto Resize Menu
// Enable Horizontal and Vertical Scrolling // Enable Horizontal and Vertical Scrolling
UI7MenuFlags_Scrolling = UI7MenuFlags_HzScrolling | UI7MenuFlags_VtScrolling, UI7MenuFlags_Scrolling = UI7MenuFlags_HzScrolling | UI7MenuFlags_VtScrolling,
}; };
+5 -3
View File
@@ -38,6 +38,7 @@ class ID {
*/ */
ID(const std::string& text) { ID(const std::string& text) {
pID = PD::Strings::FastHash(text); pID = PD::Strings::FastHash(text);
// pStrName = text;
pName = text; pName = text;
} }
/** /**
@@ -56,7 +57,7 @@ class ID {
~ID() = default; ~ID() = default;
/** Get The ID Initial Name */ /** Get The ID Initial Name */
constexpr const std::string_view& GetNameView() const { return pName; } // constexpr const std::string_view& GetNameView() const { return pName; }
const std::string GetName() const { return std::string(pName); } const std::string GetName() const { return std::string(pName); }
/** Getter for the raw 32bit int id */ /** Getter for the raw 32bit int id */
@@ -65,8 +66,9 @@ class ID {
/** Return the ID when casting to u32 */ /** Return the ID when casting to u32 */
constexpr operator u32() const { return pID; } constexpr operator u32() const { return pID; }
u32 pID; ///< Hash of the name u32 pID; ///< Hash of the name
std::string_view pName; ///< Name std::string pName; ///< Name
// std::string pStrName; ///< Keep this stringview alive
}; };
} // namespace UI7 } // namespace UI7
} // namespace PD } // namespace PD
+2
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@@ -73,6 +73,8 @@ class PD_UI7_API IO {
UI7::Theme::Ref Theme; UI7::Theme::Ref Theme;
fvec2 MenuPadding = 5.f; fvec2 MenuPadding = 5.f;
fvec2 FramePadding = 5.f; fvec2 FramePadding = 5.f;
float ItemRowHeight = 0.f;
float FrameRounding = 0.f;
fvec2 ItemSpace = vec2(5.f, 2.f); fvec2 ItemSpace = vec2(5.f, 2.f);
fvec2 MinSliderDragSize = 10.f; // Min height (Vt) and Min Width (Hz) fvec2 MinSliderDragSize = 10.f; // Min height (Vt) and Min Width (Hz)
bool ShowMenuBorder = true; bool ShowMenuBorder = true;
+77 -11
View File
@@ -26,6 +26,8 @@ SOFTWARE.
#include <pd/core/core.hpp> #include <pd/core/core.hpp>
#include <pd/ui7/container/container.hpp> #include <pd/ui7/container/container.hpp>
#include <pd/ui7/container/dragdata.hpp>
#include <pd/ui7/container/slider.hpp>
#include <pd/ui7/flags.hpp> #include <pd/ui7/flags.hpp>
#include <pd/ui7/input_api.hpp> #include <pd/ui7/input_api.hpp>
#include <pd/ui7/pd_p_api.hpp> #include <pd/ui7/pd_p_api.hpp>
@@ -35,7 +37,7 @@ namespace PD {
namespace UI7 { namespace UI7 {
class PD_UI7_API Layout { class PD_UI7_API Layout {
public: public:
Layout(const ID& id, IO::Ref io) : ID(id) { Layout(const ID &id, IO::Ref io) : ID(id) {
this->IO = io; this->IO = io;
DrawList = Li::DrawList::New(); DrawList = Li::DrawList::New();
DrawList->SetFont(IO->Font); DrawList->SetFont(IO->Font);
@@ -44,29 +46,93 @@ class PD_UI7_API Layout {
Scrolling[1] = false; Scrolling[1] = false;
CursorInit(); CursorInit();
Pos = fvec2(io->CurrentViewPort.x, io->CurrentViewPort.y); Pos = fvec2(io->CurrentViewPort.x, io->CurrentViewPort.y);
Size = fvec2(io->CurrentViewPort.z - io->CurrentViewPort.x, Size = 0;
io->CurrentViewPort.w - io->CurrentViewPort.y);
WorkRect = fvec4(IO->MenuPadding, Size - (fvec2(2) * IO->MenuPadding)); WorkRect = fvec4(IO->MenuPadding, Size - (fvec2(2) * IO->MenuPadding));
} }
~Layout() = default; ~Layout() = default;
PD_SHARED(Layout); PD_SHARED(Layout);
const std::string GetName() const { return ID.GetName(); } /** SECTION CONTAINERS */
const UI7::ID& GetID() const { return this->ID; } /**
* Render a Simple Label
* @param label The text to draw
*/
void Label(const std::string &label);
template <typename... Args>
void Label(std::format_string<Args...> s, Args &&...args) {
Label(std::format(s, std::forward<Args>(args)...));
}
/**
* Render a Button
* @param label The buttons text
* @return if the button was pressed
*/
bool Button(const std::string &label);
/**
* Render a Checkbox
* @param label Label of the Checkbox
* @param v A value to update
*/
void Checkbox(const std::string &label, bool &v);
/**
* Render an Image
* @param img Texture reference of the image
* @param size a Custom Size if needed
*/
void Image(Li::Texture::Ref img, fvec2 size = 0.f, Li::Rect uv = fvec4(0));
/**
* Render a Drag Object witth any supported type:
* [`int`, `float`, `double`, `u8`, `u16`, `u32`]
* @param label Name of the Drag
* @param data Reference to Data Object (can be multiple as well)
* @param num_elements Defien the number of Elements in the Data addr
* @param precission Difine the Format string len for float/double
*/
template <typename T>
void DragData(const std::string &label, T *data, size_t num_elms = 1,
T min = std::numeric_limits<T>::min(),
T max = std::numeric_limits<T>::max(), T step = 1,
int precision = 1) {
u32 id = Strings::FastHash("drd" + label + std::to_string((uintptr_t)data));
Container::Ref r = FindObject(id);
if (!r) {
r = UI7::DragData<T>::New(label, data, num_elms, this->IO, min, max, step,
precision);
r->SetID(id);
}
AddObject(r);
}
template <typename T>
void Slider(const std::string &label, T *data,
T min = std::numeric_limits<T>::min(),
T max = std::numeric_limits<T>::max(), int precision = 1) {
u32 id = Strings::FastHash("drd" + label + std::to_string((uintptr_t)data));
Container::Ref r = FindObject(id);
if (!r) {
r = UI7::Slider<T>::New(label, data, this->IO, min, max, precision);
r->SetID(id);
}
AddObject(r);
}
const fvec2& GetPosition() const { return Pos; } /** SECTION OTHERSTUFF */
void SetPosition(const fvec2& v) { Pos = v; }
const fvec2& GetSize() const { return Size; } const std::string GetName() const { return ID.GetName(); }
void SetSize(const fvec2& v) { Size = v; } const UI7::ID &GetID() const { return this->ID; }
const fvec2 &GetPosition() const { return Pos; }
void SetPosition(const fvec2 &v) { Pos = v; }
const fvec2 &GetSize() const { return Size; }
void SetSize(const fvec2 &v) { Size = v; }
Li::DrawList::Ref GetDrawList() { return DrawList; } Li::DrawList::Ref GetDrawList() { return DrawList; }
void CursorInit(); void CursorInit();
void SameLine(); void SameLine();
void CursorMove(const fvec2& size); void CursorMove(const fvec2 &size);
bool ObjectWorkPos(fvec2& movpos); bool ObjectWorkPos(fvec2 &movpos);
/** /**
* Extended Object Add Func to Add Object in Front or disable * Extended Object Add Func to Add Object in Front or disable
+15
View File
@@ -25,6 +25,7 @@ SOFTWARE.
*/ */
#include <pd/core/core.hpp> #include <pd/core/core.hpp>
#include <pd/ui7/containers.hpp>
#include <pd/ui7/io.hpp> #include <pd/ui7/io.hpp>
#include <pd/ui7/layout.hpp> #include <pd/ui7/layout.hpp>
#include <pd/ui7/pd_p_api.hpp> #include <pd/ui7/pd_p_api.hpp>
@@ -92,6 +93,19 @@ class PD_UI7_API Menu {
} }
pLayout->AddObject(r); pLayout->AddObject(r);
} }
template <typename T>
void Slider(const std::string &label, T *data,
T min = std::numeric_limits<T>::min(),
T max = std::numeric_limits<T>::max(), int precision = 1) {
u32 id = Strings::FastHash("drd" + label + std::to_string((uintptr_t)data));
Container::Ref r = pLayout->FindObject(id);
if (!r) {
r = UI7::Slider<T>::New(label, data, pIO, min, max, precision);
r->SetID(id);
}
pLayout->AddObject(r);
}
void ColorEdit(const std::string &label, u32 &clr);
void SameLine() { pLayout->SameLine(); } void SameLine() { pLayout->SameLine(); }
void Separator(); void Separator();
void SeparatorText(const std::string &label); void SeparatorText(const std::string &label);
@@ -107,6 +121,7 @@ class PD_UI7_API Menu {
void AddObjectEx(PD::UI7::Container::Ref obj, PD::u32 flags) { void AddObjectEx(PD::UI7::Container::Ref obj, PD::u32 flags) {
pLayout->AddObjectEx(obj, flags); pLayout->AddObjectEx(obj, flags);
} }
Container::Ref FindObject(u32 id) { return pLayout->FindObject(id); }
void Update(); void Update();
+2 -1
View File
@@ -59,7 +59,8 @@ class PD_UI7_API Context {
void AddViewPort(const ID& id, const ivec4& vp); void AddViewPort(const ID& id, const ivec4& vp);
void UseViewPort(const ID& id); void UseViewPort(const ID& id);
void Update(); void Update();
bool BeginMenu(const ID& id, UI7MenuFlags flags = 0, bool* pShow = nullptr); Menu::Ref BeginMenu(const ID& id, UI7MenuFlags flags = 0,
bool* pShow = nullptr);
Menu::Ref CurrentMenu() { return pCurrent; } Menu::Ref CurrentMenu() { return pCurrent; }
void EndMenu(); void EndMenu();
void AboutMenu(bool* show = nullptr); void AboutMenu(bool* show = nullptr);
+1
View File
@@ -5,6 +5,7 @@ project(pd-lithium LANGUAGES CXX VERSION 0.6.0)
option(PD_LI_INCLUDE_FONTS "Include Fonts" OFF) option(PD_LI_INCLUDE_FONTS "Include Fonts" OFF)
set(SRC set(SRC
source/command.cpp
source/drawlist.cpp source/drawlist.cpp
source/font.cpp source/font.cpp
source/fonts.cpp source/fonts.cpp
+81
View File
@@ -0,0 +1,81 @@
#include <pd/lithium/command.hpp>
PD_LITHIUM_API PD::Li::Command::Ref PD::Li::CmdPool::NewCmd() {
if (pPoolIdx >= pPool.size()) {
Resize(pPool.size() + 128);
}
Command::Ref nu = pPool[pPoolIdx++];
nu->Layer = Layer;
nu->Index = pPoolIdx - 1;
return nu;
}
PD_LITHIUM_API void PD::Li::CmdPool::Init(size_t initial_size) {
Resize(initial_size);
}
PD_LITHIUM_API void PD::Li::CmdPool::Deinit() {
for (auto it : pPool) {
Command::Delete(it);
}
pPool.clear();
}
PD_LITHIUM_API void PD::Li::CmdPool::Resize(size_t nulen) {
if (nulen <= pPool.size()) {
return; // no idea yet
}
size_t oldlen = pPool.size();
pPool.resize(nulen);
for (size_t i = oldlen; i < pPool.size(); i++) {
pPool[i] = Command::New();
}
}
PD_LITHIUM_API void PD::Li::CmdPool::Reset() {
for (u32 i = 0; i < pPoolIdx; i++) {
pPool[i]->Clear();
}
pPoolIdx = 0;
}
PD::Li::Command::Ref PD::Li::CmdPool::GetCmd(size_t idx) const {
return pPool[idx];
}
PD::Li::Command::Ref PD::Li::CmdPool::GetCmd(size_t idx) { return pPool[idx]; }
size_t PD::Li::CmdPool::Size() const { return pPoolIdx; }
size_t PD::Li::CmdPool::Cap() const { return pPool.size(); }
PD_LITHIUM_API void PD::Li::CmdPool::Merge(CmdPool& p) {
Copy(p);
p.Reset();
}
PD_LITHIUM_API void PD::Li::CmdPool::Copy(CmdPool& p) {
if (pPoolIdx + p.Size() > pPool.size()) {
Resize(pPoolIdx + p.Size());
}
for (size_t i = 0; i < p.Size(); i++) {
size_t idx = pPoolIdx++;
*pPool[idx] = *p.GetCmd(i);
pPool[idx]->Index = idx;
pPool[idx]->Layer += Layer;
}
}
PD_LITHIUM_API void PD::Li::CmdPool::Sort() {
if (pPoolIdx < 2) return;
std::sort(begin(), end(), pTheOrder);
}
PD_LITHIUM_API bool PD::Li::CmdPool::pTheOrder(const Command::Ref& a,
const Command::Ref& b) {
if (a->Layer == b->Layer) {
if (a->Tex == b->Tex) {
return a->Index < b->Index;
}
return a->Tex < b->Tex;
}
return a->Layer < b->Layer;
}
+52 -57
View File
@@ -31,12 +31,22 @@ SOFTWARE.
namespace PD { namespace PD {
namespace Li { namespace Li {
PD_LITHIUM_API DrawList::DrawList(int initial_size) {
DrawSolid();
pPool.Init(initial_size);
}
PD_LITHIUM_API DrawList::~DrawList() {
Clear();
pPool.Deinit();
}
PD_LITHIUM_API void DrawList::DrawSolid() { CurrentTex = Gfx::GetSolidTex(); } PD_LITHIUM_API void DrawList::DrawSolid() { CurrentTex = Gfx::GetSolidTex(); }
PD_LITHIUM_API void DrawList::Clear() { PD_LITHIUM_API void DrawList::Clear() {
pNumIndices = 0; pNumIndices = 0;
pNumVertices = 0; pNumVertices = 0;
pDrawList.clear(); pPool.Reset();
pPath.clear(); pPath.clear();
if (pCurrentFont) { if (pCurrentFont) {
pCurrentFont->CleanupTMS(); pCurrentFont->CleanupTMS();
@@ -46,27 +56,27 @@ PD_LITHIUM_API void DrawList::Clear() {
} }
} }
PD_LITHIUM_API void DrawList::AddCommand(Command::Ref v) {
pNumIndices += v->IndexBuffer.size();
pNumVertices += v->VertexBuffer.size();
pDrawList.push_back(std::move(v));
}
PD_LITHIUM_API void DrawList::Merge(DrawList::Ref list) { PD_LITHIUM_API void DrawList::Merge(DrawList::Ref list) {
for (size_t i = 0; i < list->pDrawList.size(); i++) { pPool.Merge(list->pPool);
/*for (size_t i = 0; i < list->pDrawList.size(); i++) {
pNumIndices += list->pDrawList[i]->IndexBuffer.size(); pNumIndices += list->pDrawList[i]->IndexBuffer.size();
pNumVertices += list->pDrawList[i]->VertexBuffer.size(); pNumVertices += list->pDrawList[i]->VertexBuffer.size();
pDrawList.push_back(std::move(list->pDrawList[i])); auto cmd = pPool.NewCmd();
} pDrawList.push_back(list->pDrawList[i]);
}*/
/** Make sure The list gets cleared */ /** Make sure The list gets cleared */
list->Clear(); list->Clear();
} }
PD_LITHIUM_API void DrawList::Copy(DrawList::Ref list) {
pPool.Copy(list->pPool);
}
PD_LITHIUM_API void DrawList::Optimize() { PD_LITHIUM_API void DrawList::Optimize() {
#ifndef NDEBUG #ifndef NDEBUG
PD::TT::Scope s("Optimize"); PD::TT::Scope s("Optimize");
#endif #endif
std::sort(pDrawList.begin(), pDrawList.end(), /*std::sort(pDrawList.begin(), pDrawList.end(),
[](const PD::Li::Command::Ref &a, const PD::Li::Command::Ref &b) { [](const PD::Li::Command::Ref &a, const PD::Li::Command::Ref &b) {
if (a->Layer == b->Layer) { // Same layer if (a->Layer == b->Layer) { // Same layer
if (a->Tex == b->Tex) { // same tex if (a->Tex == b->Tex) { // same tex
@@ -75,26 +85,25 @@ PD_LITHIUM_API void DrawList::Optimize() {
return a->Tex < b->Tex; // order by address return a->Tex < b->Tex; // order by address
} }
return a->Layer < b->Layer; // Order by layer return a->Layer < b->Layer; // Order by layer
}); });*/
} }
PD_LITHIUM_API Command::Ref DrawList::PreGenerateCmd() { PD_LITHIUM_API Command::Ref DrawList::GetNewCmd() {
Command::Ref cmd = Command::New(); Command::Ref cmd = pPool.NewCmd();
cmd->Layer = pLayer; cmd->Index = pPool.Size() - 1;
cmd->Index = pDrawList.size(); cmd->Tex = CurrentTex->Address;
cmd->Tex = CurrentTex; pClipCmd(cmd);
pClipCmd(cmd.get());
return cmd; return cmd;
} }
PD_LITHIUM_API void DrawList::pClipCmd(Command *cmd) { PD_LITHIUM_API void DrawList::pClipCmd(Command::Ref cmd) {
if (!pClipRects.empty()) { if (!pClipRects.empty()) {
cmd->ScissorOn = true; cmd->ScissorOn = true;
cmd->ScissorRect = ivec4(pClipRects.top()); cmd->ScissorRect = ivec4(pClipRects.top());
} }
} }
PD_LITHIUM_API void DrawList::PathArcToN(const fvec2 &c, float radius, PD_LITHIUM_API void DrawList::PathArcToN(const fvec2& c, float radius,
float a_min, float a_max, float a_min, float a_max,
int segments) { int segments) {
// Path.push_back(c); // Path.push_back(c);
@@ -105,7 +114,7 @@ PD_LITHIUM_API void DrawList::PathArcToN(const fvec2 &c, float radius,
} }
} }
PD_LITHIUM_API void DrawList::PathFastArcToN(const fvec2 &c, float r, PD_LITHIUM_API void DrawList::PathFastArcToN(const fvec2& c, float r,
float amin, float amax, int s) { float amin, float amax, int s) {
/** /**
* Funcion with less division overhead * Funcion with less division overhead
@@ -201,19 +210,19 @@ PD_LITHIUM_API void DrawList::PathRectEx(fvec2 a, fvec2 b, float rounding,
} }
} }
PD_LITHIUM_API void DrawList::DrawRect(const fvec2 &pos, const fvec2 &size, PD_LITHIUM_API void DrawList::DrawRect(const fvec2& pos, const fvec2& size,
u32 color, int thickness) { u32 color, int thickness) {
PathRect(pos, pos + size); PathRect(pos, pos + size);
// Flags is currently hardcoded (1 = close) // Flags is currently hardcoded (1 = close)
PathStroke(color, thickness, 1); PathStroke(color, thickness, 1);
} }
void DrawList::DrawRectFilled(const fvec2 &pos, const fvec2 &size, u32 color) { void DrawList::DrawRectFilled(const fvec2& pos, const fvec2& size, u32 color) {
PathRect(pos, pos + size); PathRect(pos, pos + size);
PathFill(color); PathFill(color);
} }
PD_LITHIUM_API void DrawList::DrawTriangle(const fvec2 &a, const fvec2 &b, PD_LITHIUM_API void DrawList::DrawTriangle(const fvec2& a, const fvec2& b,
const fvec2 &c, u32 color, const fvec2& c, u32 color,
int thickness) { int thickness) {
PathAdd(a); PathAdd(a);
PathAdd(b); PathAdd(b);
@@ -221,15 +230,15 @@ PD_LITHIUM_API void DrawList::DrawTriangle(const fvec2 &a, const fvec2 &b,
PathStroke(color, thickness, 1); PathStroke(color, thickness, 1);
} }
PD_LITHIUM_API void DrawList::DrawTriangleFilled(const fvec2 &a, const fvec2 &b, PD_LITHIUM_API void DrawList::DrawTriangleFilled(const fvec2& a, const fvec2& b,
const fvec2 &c, u32 color) { const fvec2& c, u32 color) {
PathAdd(a); PathAdd(a);
PathAdd(b); PathAdd(b);
PathAdd(c); PathAdd(c);
PathFill(color); PathFill(color);
} }
PD_LITHIUM_API void DrawList::DrawCircle(const fvec2 &center, float rad, PD_LITHIUM_API void DrawList::DrawCircle(const fvec2& center, float rad,
u32 color, int num_segments, u32 color, int num_segments,
int thickness) { int thickness) {
if (num_segments <= 0) { if (num_segments <= 0) {
@@ -242,7 +251,7 @@ PD_LITHIUM_API void DrawList::DrawCircle(const fvec2 &center, float rad,
PathStroke(color, thickness, (1 << 0)); PathStroke(color, thickness, (1 << 0));
} }
PD_LITHIUM_API void DrawList::DrawCircleFilled(const fvec2 &center, float rad, PD_LITHIUM_API void DrawList::DrawCircleFilled(const fvec2& center, float rad,
u32 color, int num_segments) { u32 color, int num_segments) {
if (num_segments <= 0) { if (num_segments <= 0) {
// Auto Segment // Auto Segment
@@ -254,13 +263,13 @@ PD_LITHIUM_API void DrawList::DrawCircleFilled(const fvec2 &center, float rad,
} }
// TODO: Don't render OOS // TODO: Don't render OOS
PD_LITHIUM_API void DrawList::DrawPolyLine(const std::vector<fvec2> &points, PD_LITHIUM_API void DrawList::DrawPolyLine(const std::vector<fvec2>& points,
u32 clr, u32 flags, int thickness) { u32 clr, u32 flags, int thickness) {
if (points.size() < 2) { if (points.size() < 2) {
return; return;
} }
DrawSolid(); DrawSolid();
auto cmd = PreGenerateCmd(); auto cmd = GetNewCmd();
bool close = (flags & (1 << 0)); bool close = (flags & (1 << 0));
int num_points = close ? (int)points.size() : (int)points.size() - 1; int num_points = close ? (int)points.size() : (int)points.size() - 1;
if (flags & (1 << 1)) { if (flags & (1 << 1)) {
@@ -270,52 +279,38 @@ PD_LITHIUM_API void DrawList::DrawPolyLine(const std::vector<fvec2> &points,
for (int i = 0; i < num_points; i++) { for (int i = 0; i < num_points; i++) {
int j = (i + 1) == (int)points.size() ? 0 : (i + 1); int j = (i + 1) == (int)points.size() ? 0 : (i + 1);
auto line = Renderer::PrimLine(points[i], points[j], thickness); auto line = Renderer::PrimLine(points[i], points[j], thickness);
Renderer::CmdQuad(cmd.get(), line, vec4(0.f, 1.f, 1.f, 0.f), clr); Renderer::CmdQuad(cmd, line, vec4(0.f, 1.f, 1.f, 0.f), clr);
} }
} }
AddCommand(std::move(cmd));
} }
PD_LITHIUM_API void DrawList::DrawConvexPolyFilled( PD_LITHIUM_API void DrawList::DrawConvexPolyFilled(
const std::vector<fvec2> &points, u32 clr) { const std::vector<fvec2>& points, u32 clr) {
if (points.size() < 3) { if (points.size() < 3) {
return; // Need at least three points return; // Need at least three points
} }
auto cmd = PreGenerateCmd(); auto cmd = GetNewCmd();
Renderer::CmdConvexPolyFilled(cmd.get(), points, clr, CurrentTex); Renderer::CmdConvexPolyFilled(cmd, points, clr, CurrentTex);
AddCommand(std::move(cmd));
} }
PD_LITHIUM_API void DrawList::DrawText(const fvec2 &pos, PD_LITHIUM_API void DrawList::DrawText(const fvec2& pos,
const std::string &text, u32 color) { const std::string& text, u32 color) {
if (!pCurrentFont) { if (!pCurrentFont) {
return; return;
} }
std::vector<Command::Ref> cmds; pCurrentFont->CmdTextEx(pPool, pos, color, pFontScale, text);
pCurrentFont->CmdTextEx(cmds, pos, color, pFontScale, text);
for (size_t i = 0; i < cmds.size(); i++) {
cmds[i]->Index = pDrawList.size() + i;
cmds[i]->Layer = pLayer;
AddCommand(std::move(cmds[i]));
}
} }
PD_LITHIUM_API void DrawList::DrawTextEx(const fvec2 &p, PD_LITHIUM_API void DrawList::DrawTextEx(const fvec2& p,
const std::string &text, u32 color, const std::string& text, u32 color,
LiTextFlags flags, const fvec2 &box) { LiTextFlags flags, const fvec2& box) {
if (!pCurrentFont) { if (!pCurrentFont) {
return; return;
} }
std::vector<Command::Ref> cmds; pCurrentFont->CmdTextEx(pPool, p, color, pFontScale, text, flags, box);
pCurrentFont->CmdTextEx(cmds, p, color, pFontScale, text, flags, box);
for (size_t i = 0; i < cmds.size(); i++) {
cmds[i]->Index = pDrawList.size() + i;
cmds[i]->Layer = pLayer;
AddCommand(std::move(cmds[i]));
}
} }
PD_LITHIUM_API void DrawList::DrawLine(const fvec2 &a, const fvec2 &b, PD_LITHIUM_API void DrawList::DrawLine(const fvec2& a, const fvec2& b,
u32 color, int t) { u32 color, int t) {
PathAdd(a); PathAdd(a);
PathAdd(b); PathAdd(b);
+30 -29
View File
@@ -49,7 +49,7 @@ PD_LITHIUM_API void Font::LoadDefaultFont(int id, int pixel_height) {
#endif #endif
} }
PD_LITHIUM_API void Font::LoadTTF(const std::string &path, int height) { PD_LITHIUM_API void Font::LoadTTF(const std::string& path, int height) {
/** /**
* Just use LoadFile2Mem which looks way cleaner * Just use LoadFile2Mem which looks way cleaner
* and helps not having the font loading code twice * and helps not having the font loading code twice
@@ -60,7 +60,7 @@ PD_LITHIUM_API void Font::LoadTTF(const std::string &path, int height) {
LoadTTF(font, height); LoadTTF(font, height);
} }
PD_LITHIUM_API void Font::pMakeAtlas(bool final, std::vector<u8> &font_tex, PD_LITHIUM_API void Font::pMakeAtlas(bool final, std::vector<u8>& font_tex,
int texszs, PD::Li::Texture::Ref tex) { int texszs, PD::Li::Texture::Ref tex) {
auto t = auto t =
Gfx::LoadTex(font_tex, texszs, texszs, Texture::RGBA32, Texture::LINEAR); Gfx::LoadTex(font_tex, texszs, texszs, Texture::RGBA32, Texture::LINEAR);
@@ -68,7 +68,7 @@ PD_LITHIUM_API void Font::pMakeAtlas(bool final, std::vector<u8> &font_tex,
Textures.push_back(tex); Textures.push_back(tex);
} }
PD_LITHIUM_API void Font::LoadTTF(const std::vector<u8> &data, int height) { PD_LITHIUM_API void Font::LoadTTF(const std::vector<u8>& data, int height) {
/** /**
* Some additional Info: * Some additional Info:
* Removed the stbtt get bitmapbox as we dont need to place * Removed the stbtt get bitmapbox as we dont need to place
@@ -107,7 +107,7 @@ PD_LITHIUM_API void Font::LoadTTF(const std::vector<u8> &data, int height) {
if (stbtt_IsGlyphEmpty(&inf, gi)) continue; if (stbtt_IsGlyphEmpty(&inf, gi)) continue;
int w = 0, h = 0, xo = 0, yo = 0; int w = 0, h = 0, xo = 0, yo = 0;
unsigned char *bitmap = unsigned char* bitmap =
stbtt_GetCodepointBitmap(&inf, scale, scale, ii, &w, &h, &xo, &yo); stbtt_GetCodepointBitmap(&inf, scale, scale, ii, &w, &h, &xo, &yo);
if (!bitmap || w <= 0 || h <= 0) { if (!bitmap || w <= 0 || h <= 0) {
if (bitmap) free(bitmap); if (bitmap) free(bitmap);
@@ -184,7 +184,7 @@ PD_LITHIUM_API void Font::LoadTTF(const std::vector<u8> &data, int height) {
} }
} }
PD_LITHIUM_API Font::Codepoint &Font::GetCodepoint(u32 cp) { PD_LITHIUM_API Font::Codepoint& Font::GetCodepoint(u32 cp) {
// Check if codepoijt exist or return a static invalid one // Check if codepoijt exist or return a static invalid one
auto res = CodeMap.find(cp); auto res = CodeMap.find(cp);
if (res == CodeMap.end()) { if (res == CodeMap.end()) {
@@ -195,7 +195,7 @@ PD_LITHIUM_API Font::Codepoint &Font::GetCodepoint(u32 cp) {
return res->second; return res->second;
} }
PD_LITHIUM_API fvec2 Font::GetTextBounds(const std::string &text, float scale) { PD_LITHIUM_API fvec2 Font::GetTextBounds(const std::string& text, float scale) {
u32 id = PD::FNV1A32(text); u32 id = PD::FNV1A32(text);
if (pTMS.find(id) != pTMS.end()) { if (pTMS.find(id) != pTMS.end()) {
pTMS[id].TimeStamp = PD::OS::GetTime(); pTMS[id].TimeStamp = PD::OS::GetTime();
@@ -210,7 +210,7 @@ PD_LITHIUM_API fvec2 Font::GetTextBounds(const std::string &text, float scale) {
float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight; float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight;
float lh = (float)PixelHeight * cfs; float lh = (float)PixelHeight * cfs;
size_t index = 0; size_t index = 0;
for (auto &it : wtext) { for (auto& it : wtext) {
if (it == L'\0') { if (it == L'\0') {
break; break;
} }
@@ -248,10 +248,9 @@ PD_LITHIUM_API fvec2 Font::GetTextBounds(const std::string &text, float scale) {
return res; return res;
} }
PD_LITHIUM_API void Font::CmdTextEx(std::vector<Command::Ref> &cmds, PD_LITHIUM_API void Font::CmdTextEx(CmdPool& cmds, const fvec2& pos, u32 color,
const fvec2 &pos, u32 color, float scale, float scale, const std::string& text,
const std::string &text, LiTextFlags flags, LiTextFlags flags, const fvec2& box) {
const fvec2 &box) {
fvec2 off; fvec2 off;
float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight; float cfs = (DefaultPixelHeight * scale) / (float)PixelHeight;
float lh = (float)PixelHeight * cfs; float lh = (float)PixelHeight * cfs;
@@ -279,7 +278,7 @@ PD_LITHIUM_API void Font::CmdTextEx(std::vector<Command::Ref> &cmds,
lines.push_back(tmp); lines.push_back(tmp);
} }
for (auto &it : lines) { for (auto& it : lines) {
if (flags & LiTextFlags_NoOOS) { if (flags & LiTextFlags_NoOOS) {
if (rpos.y + off.y + lh < 0) { if (rpos.y + off.y + lh < 0) {
off.y += lh; off.y += lh;
@@ -294,20 +293,23 @@ PD_LITHIUM_API void Font::CmdTextEx(std::vector<Command::Ref> &cmds,
it = pShortText(it, scale, box - pos, tmp_dim); it = pShortText(it, scale, box - pos, tmp_dim);
} }
auto wline = Strings::MakeWstring(it); auto wline = Strings::MakeWstring(it);
auto cmd = Command::New(); auto cmd = cmds.NewCmd();
auto Tex = GetCodepoint(wline[0]).Tex; auto Tex = GetCodepoint(wline[0]).Tex;
cmd->Tex = Tex; if (Tex) {
for (auto &jt : wline) { cmd->Tex = Tex->Address;
}
for (auto& jt : wline) {
auto cp = GetCodepoint(jt); auto cp = GetCodepoint(jt);
if ((cp.pInvalid && jt != L' ' && jt != L'\n' && jt != L'\t') && if ((cp.pInvalid && jt != L' ' && jt != L'\n' && jt != L'\t') &&
jt != L'\r') { jt != L'\r') {
continue; continue;
} }
if (Tex != cp.Tex) { if (Tex != cp.Tex) {
cmds.push_back(std::move(cmd)); cmd = cmds.NewCmd();
cmd = Command::New();
Tex = cp.Tex; Tex = cp.Tex;
cmd->Tex = Tex; if (Tex) {
cmd->Tex = Tex->Address;
}
} }
if (jt == L'\t') { if (jt == L'\t') {
off.x += 16 * cfs; off.x += 16 * cfs;
@@ -316,29 +318,28 @@ PD_LITHIUM_API void Font::CmdTextEx(std::vector<Command::Ref> &cmds,
if (flags & LiTextFlags_Shaddow) { if (flags & LiTextFlags_Shaddow) {
// Draw // Draw
Rect rec = Renderer::PrimRect( Rect rec = Renderer::PrimRect(
rpos + vec2(off.x + 1, off.y + (cp.Offset * cfs)) + 1, rpos + fvec2(off.x + 1, off.y + (cp.Offset * cfs)) + 1,
cp.Size * cfs, 0.f); cp.Size * cfs, 0.f);
Renderer::CmdQuad(cmd.get(), rec, cp.SimpleUV, 0xff111111); Renderer::CmdQuad(cmd, rec, cp.SimpleUV, 0xff111111);
} }
// Draw // Draw
Rect rec = Renderer::PrimRect( Rect rec = Renderer::PrimRect(
rpos + off + fvec2(0, (cp.Offset * cfs)), cp.Size * cfs, 0.f); rpos + off + fvec2(0, (cp.Offset * cfs)), cp.Size * cfs, 0.f);
Renderer::CmdQuad(cmd.get(), rec, cp.SimpleUV, color); Renderer::CmdQuad(cmd, rec, cp.SimpleUV, color);
off.x += cp.Size.x * cfs + 2 * cfs; off.x += cp.Size.x * cfs + 2 * cfs;
} else { } else {
off.x += 4 * cfs; off.x += 4 * cfs;
} }
} }
} }
cmds.push_back(std::move(cmd));
off.y += lh; off.y += lh;
off.x = 0; off.x = 0;
} }
} }
PD_LITHIUM_API std::string Font::pWrapText(const std::string &txt, float scale, PD_LITHIUM_API std::string Font::pWrapText(const std::string& txt, float scale,
const PD::fvec2 &max, const PD::fvec2& max,
PD::fvec2 &dim) { PD::fvec2& dim) {
u32 id = PD::FNV1A32(txt); u32 id = PD::FNV1A32(txt);
if (pTMS.find(id) != pTMS.end()) { if (pTMS.find(id) != pTMS.end()) {
if (pTMS[id].Text.size()) { if (pTMS[id].Text.size()) {
@@ -373,9 +374,9 @@ PD_LITHIUM_API std::string Font::pWrapText(const std::string &txt, float scale,
return ret; return ret;
} }
PD_LITHIUM_API std::string Font::pShortText(const std::string &txt, float scale, PD_LITHIUM_API std::string Font::pShortText(const std::string& txt, float scale,
const PD::fvec2 &max, const PD::fvec2& max,
PD::fvec2 &dim) { PD::fvec2& dim) {
u32 id = PD::FNV1A32(txt); u32 id = PD::FNV1A32(txt);
if (pTMS.find(id) != pTMS.end()) { if (pTMS.find(id) != pTMS.end()) {
if (pTMS[id].Text.size()) { if (pTMS[id].Text.size()) {
@@ -401,7 +402,7 @@ PD_LITHIUM_API std::string Font::pShortText(const std::string &txt, float scale,
maxlen -= GetTextBounds(ext, scale).x; maxlen -= GetTextBounds(ext, scale).x;
maxlen -= GetTextBounds(ph, scale).x; maxlen -= GetTextBounds(ph, scale).x;
for (auto &it : tmp) { for (auto& it : tmp) {
if (GetTextBounds(ret, scale).x > maxlen) { if (GetTextBounds(ret, scale).x > maxlen) {
ret += ph; ret += ph;
ret += ext; ret += ext;
+4 -3
View File
@@ -88,7 +88,7 @@ PD_LITHIUM_API Rect Renderer::PrimLine(const fvec2& a, const fvec2& b,
return Rect(a + off, b + off, a - off, b - off); return Rect(a + off, b + off, a - off, b - off);
} }
PD_LITHIUM_API void Renderer::CmdQuad(Command* cmd, const Rect& quad, PD_LITHIUM_API void Renderer::CmdQuad(Command::Ref cmd, const Rect& quad,
const Rect& uv, u32 color) { const Rect& uv, u32 color) {
cmd->AddIdx(0).AddIdx(1).AddIdx(2); cmd->AddIdx(0).AddIdx(1).AddIdx(2);
cmd->AddIdx(0).AddIdx(2).AddIdx(3); cmd->AddIdx(0).AddIdx(2).AddIdx(3);
@@ -98,7 +98,7 @@ PD_LITHIUM_API void Renderer::CmdQuad(Command* cmd, const Rect& quad,
cmd->AddVtx(Vertex(quad.BotLeft(), uv.BotLeft(), color)); cmd->AddVtx(Vertex(quad.BotLeft(), uv.BotLeft(), color));
} }
PD_LITHIUM_API void Renderer::CmdTriangle(Command* cmd, const fvec2 a, PD_LITHIUM_API void Renderer::CmdTriangle(Command::Ref cmd, const fvec2 a,
const fvec2 b, const fvec2 c, const fvec2 b, const fvec2 c,
u32 clr) { u32 clr) {
cmd->AddIdx(2).AddIdx(1).AddIdx(0); cmd->AddIdx(2).AddIdx(1).AddIdx(0);
@@ -111,7 +111,8 @@ PD_LITHIUM_API void Renderer::CmdTriangle(Command* cmd, const fvec2 a,
// would probably be faster to render out of screen than checking if // would probably be faster to render out of screen than checking if
// it could be skipped) // it could be skipped)
PD_LITHIUM_API void Renderer::CmdConvexPolyFilled( PD_LITHIUM_API void Renderer::CmdConvexPolyFilled(
Command* cmd, const std::vector<fvec2>& points, u32 clr, Texture::Ref tex) { Command::Ref cmd, const std::vector<fvec2>& points, u32 clr,
Texture::Ref tex) {
if (points.size() < 3 || tex == nullptr) { if (points.size() < 3 || tex == nullptr) {
return; // Need at least three points return; // Need at least three points
} }
+1
View File
@@ -17,6 +17,7 @@ set(SRC
source/container/dynobj.cpp source/container/dynobj.cpp
source/container/image.cpp source/container/image.cpp
source/container/label.cpp source/container/label.cpp
source/container/slider.cpp
) )
if(PD_BUILD_SHARED) if(PD_BUILD_SHARED)
+4 -3
View File
@@ -49,11 +49,12 @@ PD_UI7_API void Button::HandleInput() {
PD_UI7_API void Button::Draw() { PD_UI7_API void Button::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?"); // Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen); // io->Ren->OnScreen(screen);
list->DrawRectFilled(FinalPos(), size, io->Theme->Get(color)); list->PathRect(FinalPos(), FinalPos() + size, io->FrameRounding);
list->pLayer++; list->PathFill(io->Theme->Get(color));
list->LayerUp();
list->DrawText(FinalPos() + size * 0.5 - tdim * 0.5, label, list->DrawText(FinalPos() + size * 0.5 - tdim * 0.5, label,
io->Theme->Get(UI7Color_Text)); io->Theme->Get(UI7Color_Text));
list->pLayer--; list->LayerDown();
} }
PD_UI7_API void Button::Update() { PD_UI7_API void Button::Update() {
+5 -3
View File
@@ -48,10 +48,11 @@ PD_UI7_API void Checkbox::HandleInput() {
PD_UI7_API void Checkbox::Draw() { PD_UI7_API void Checkbox::Draw() {
// Assert(list.get() && io.get(), "Did you run Container::Init correctly?"); // Assert(list.get() && io.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen); // io->Ren->OnScreen(screen);
list->DrawRectFilled(FinalPos(), cbs, io->Theme->Get(color)); list->PathRect(FinalPos(), FinalPos() + cbs, io->FrameRounding);
list->PathFill(io->Theme->Get(color));
if (usr_ref) { if (usr_ref) {
list->DrawRectFilled(FinalPos() + 2, cbs - 4, list->PathRect(FinalPos() + 2, FinalPos() + cbs - 2, io->FrameRounding);
io->Theme->Get(UI7Color_Checkmark)); list->PathFill(io->Theme->Get(UI7Color_Checkmark));
} }
list->DrawText( list->DrawText(
FinalPos() + fvec2(cbs.x + io->ItemSpace.x, cbs.y * 0.5 - tdim.y * 0.5), FinalPos() + fvec2(cbs.x + io->ItemSpace.x, cbs.y * 0.5 - tdim.y * 0.5),
@@ -60,6 +61,7 @@ PD_UI7_API void Checkbox::Draw() {
PD_UI7_API void Checkbox::Update() { PD_UI7_API void Checkbox::Update() {
// Assert(io.get(), "Did you run Container::Init correctly?"); // Assert(io.get(), "Did you run Container::Init correctly?");
cbs = io->ItemRowHeight;
this->SetSize(cbs + fvec2(tdim.x + io->ItemSpace.x, 0)); this->SetSize(cbs + fvec2(tdim.x + io->ItemSpace.x, 0));
} }
} // namespace UI7 } // namespace UI7
+43 -9
View File
@@ -22,7 +22,7 @@ SOFTWARE.
*/ */
#include <pd/ui7/container/coloredit.hpp> #include <pd/ui7/container/coloredit.hpp>
#include <pd/ui7/container/label.hpp> #include <pd/ui7/containers.hpp>
namespace PD { namespace PD {
namespace UI7 { namespace UI7 {
@@ -33,8 +33,9 @@ PD_UI7_API void ColorEdit::HandleInput() {
} }
// Assert(screen.get(), "Screen is not set up!"); // Assert(screen.get(), "Screen is not set up!");
// if (screen->ScreenType() == Screen::Bottom) { // if (screen->ScreenType() == Screen::Bottom) {
if (io->InputHandler->DragObject(this->GetID(), fvec4(FinalPos(), size))) { if (io->InputHandler->DragObject(this->GetID() + 2,
if (io->InputHandler->DragReleased) { fvec4(FinalPos(), size))) {
if (io->InputHandler->DragReleasedAW) {
is_shown = !is_shown; is_shown = !is_shown;
} }
} }
@@ -44,22 +45,55 @@ PD_UI7_API void ColorEdit::HandleInput() {
PD_UI7_API void ColorEdit::Draw() { PD_UI7_API void ColorEdit::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?"); // Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen); // io->Ren->OnScreen(screen);
list->DrawRectFilled(FinalPos(), fvec2(20, 20), *color_ref); list->PathRect(FinalPos(), FinalPos() + io->ItemRowHeight, io->FrameRounding);
list->DrawText(FinalPos() + fvec2(io->ItemSpace.x + 20, 0), label, list->PathFill(*color_ref);
io->Theme->Get(UI7Color_Text)); list->DrawText(FinalPos() + fvec2(io->ItemSpace.x + io->ItemRowHeight, 0),
label, io->Theme->Get(UI7Color_Text));
if (is_shown) { if (is_shown) {
if (!layout) { if (!layout) {
layout = Layout::New(GetID(), io); layout = Layout::New(GetID(), io);
} }
layout->AddObject(Label::New("Hello World!", io)); layout->SetPosition(FinalPos());
layout->AddObjectEx(
DynObj::New(
[=, this](UI7::IO::Ref io, Li::DrawList::Ref l, Container* thiz) {
thiz->SetSize(layout->GetSize());
l->Layer(30);
l->PathRect(thiz->GetPos(), thiz->GetPos() + thiz->GetSize(),
io->FrameRounding);
l->PathFill(io->Theme->Get(UI7Color_FrameBackground));
}),
UI7LytAdd_Front | UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle);
auto obj = DynObj::New(
[=, this](UI7::IO::Ref io, Li::DrawList::Ref l, Container* thiz) {
l->PathRect(thiz->FinalPos(), thiz->FinalPos() + io->ItemRowHeight,
io->FrameRounding);
l->PathFill(*color_ref);
l->DrawText(
thiz->FinalPos() + fvec2(io->ItemSpace.x + io->ItemRowHeight, 0),
label, io->Theme->Get(UI7Color_Text));
});
obj->SetSize(PD::fvec2(200, io->ItemRowHeight));
layout->AddObject(obj);
layout->Label("RGBA: ({}, {}, {}, {})", *((u8*)color_ref),
*(((u8*)color_ref) + 1), *(((u8*)color_ref) + 2),
*(((u8*)color_ref) + 3));
layout->Label("Hex: {}", PD::Color(*color_ref).Hex(true));
layout->Slider<u8>("R", ((u8*)color_ref));
layout->Slider<u8>("G", ((u8*)color_ref) + 1);
layout->Slider<u8>("B", ((u8*)color_ref) + 2);
layout->Slider<u8>("A", ((u8*)color_ref) + 3);
layout->Update(); layout->Update();
io->RegisterDrawList(GetID(), layout->GetDrawList()); list->Merge(layout->GetDrawList());
// io->RegisterDrawList(GetID(), layout->GetDrawList());
} }
} }
PD_UI7_API void ColorEdit::Update() { PD_UI7_API void ColorEdit::Update() {
// Assert(io.get(), "Did you run Container::Init correctly?"); // Assert(io.get(), "Did you run Container::Init correctly?");
this->SetSize(fvec2(tdim.x + io->ItemSpace.x + 20, 20)); this->SetSize(
fvec2(tdim.x + io->ItemSpace.x + io->ItemRowHeight, io->ItemRowHeight));
} }
} // namespace UI7 } // namespace UI7
} // namespace PD } // namespace PD
+6 -4
View File
@@ -81,13 +81,15 @@ PD_UI7_API void DragData<T>::Draw() {
p = std::format("{}", data[i]); p = std::format("{}", data[i]);
} }
vec2 td = io->Font->GetTextBounds(p, io->FontScale); vec2 td = io->Font->GetTextBounds(p, io->FontScale);
list->DrawRectFilled(FinalPos() + fvec2(off_x, 0), td + io->FramePadding, list->PathRect(FinalPos() + fvec2(off_x, 0),
io->Theme->Get(UI7Color_Button)); FinalPos() + fvec2(off_x, 0) + td + io->FramePadding,
list->pLayer++; io->FrameRounding);
list->PathFill(io->Theme->Get(UI7Color_Button));
list->LayerUp();
list->DrawTextEx(FinalPos() + fvec2(off_x, 0), p, list->DrawTextEx(FinalPos() + fvec2(off_x, 0), p,
io->Theme->Get(UI7Color_Text), LiTextFlags_AlignMid, io->Theme->Get(UI7Color_Text), LiTextFlags_AlignMid,
td + io->FramePadding); td + io->FramePadding);
list->pLayer--; list->LayerDown();
off_x += td.x + io->ItemSpace.x + io->FramePadding.x; off_x += td.x + io->ItemSpace.x + io->FramePadding.x;
} }
list->DrawText(FinalPos() + fvec2(off_x, io->FramePadding.y * 0.5), label, list->DrawText(FinalPos() + fvec2(off_x, io->FramePadding.y * 0.5), label,
+2 -2
View File
@@ -29,11 +29,11 @@ PD_UI7_API void Image::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?"); // Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// Assert(img.get(), "Image is nullptr!"); // Assert(img.get(), "Image is nullptr!");
// io->Ren->OnScreen(screen); // io->Ren->OnScreen(screen);
list->pLayer++; list->LayerUp();
list->DrawTexture(img); list->DrawTexture(img);
list->DrawRectFilled(FinalPos(), newsize, 0xffffffff); list->DrawRectFilled(FinalPos(), newsize, 0xffffffff);
list->DrawSolid(); list->DrawSolid();
list->pLayer--; list->LayerDown();
} }
} // namespace UI7 } // namespace UI7
} // namespace PD } // namespace PD
+107
View File
@@ -0,0 +1,107 @@
/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <pd/ui7/container/label.hpp>
#include <pd/ui7/container/slider.hpp>
#include <type_traits>
namespace PD {
namespace UI7 {
// Setup Supported Datatypes (Probably making this Object
// header only to not care about datatype support)
template class PD_UI7_API Slider<float>;
template class PD_UI7_API Slider<int>;
template class PD_UI7_API Slider<double>;
template class PD_UI7_API Slider<u8>;
template class PD_UI7_API Slider<u16>;
template class PD_UI7_API Slider<u32>;
template class PD_UI7_API Slider<u64>;
template <typename T>
PD_UI7_API void Slider<T>::HandleInput() {
/// Ensure to only check input once
if (inp_done) {
return;
}
// Assert(screen.get(), "Screen is not set up!");
std::string p;
if constexpr (std::is_floating_point_v<T>) {
p = std::format("{:.{}f}", *data, precision);
} else {
p = std::format("{}", *data);
}
// Unsafe but is the fastest solution
float xps = FinalPos().x;
if (io->InputHandler->DragObject(
this->GetID(),
fvec4(FinalPos() + fvec2(2, 0), fvec2(width, GetSize().y)))) {
if (!io->InputHandler->DragReleasedAW) {
*data = std::clamp(
T(max * (std::clamp(io->InputHandler->DragLastPosition.x - xps, 0.f,
width) /
width)),
this->min, this->max);
}
}
inp_done = true;
}
template <typename T>
PD_UI7_API void Slider<T>::Draw() {
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
// io->Ren->OnScreen(screen);
std::string p;
if constexpr (std::is_floating_point_v<T>) {
p = std::format("{:.{}f}", *data, precision);
} else {
p = std::format("{}", *data);
}
fvec2 td = io->Font->GetTextBounds(p, io->FontScale);
list->PathRect(FinalPos(), FinalPos() + fvec2(width, td.y) + io->FramePadding,
io->FrameRounding);
list->PathFill(io->Theme->Get(UI7Color_Button));
list->PathRect(FinalPos() + 2 + PD::fvec2(slp, 0),
FinalPos() + fvec2(slp + slw - 2, td.y - 2) + io->FramePadding,
io->FrameRounding);
list->PathFill(io->Theme->Get(UI7Color_ButtonActive));
list->LayerUp();
list->DrawTextEx(FinalPos(), p, io->Theme->Get(UI7Color_Text),
LiTextFlags_AlignMid, fvec2(width, td.y) + io->FramePadding);
list->LayerDown();
list->DrawText(FinalPos() + fvec2(width + io->FramePadding.x * 2.f,
io->FramePadding.y * 0.5),
label, io->Theme->Get(UI7Color_Text));
}
template <typename T>
PD_UI7_API void Slider<T>::Update() {
// Assert(io.get(), "Did you run Container::Init correctly?");
// Probably need to find a faster solution (caching sizes calculated here)
slw = std::clamp(static_cast<float>(width / max), 3.f, width);
slp = static_cast<float>((float)*data / (float)max) * (width - slw);
fvec2 tdim = io->Font->GetTextBounds(label, io->FontScale);
this->SetSize(
fvec2(width + tdim.x + io->ItemSpace.x * 2, tdim.y + io->FramePadding.y));
}
} // namespace UI7
} // namespace PD
+1
View File
@@ -36,6 +36,7 @@ PD_UI7_API void UI7::IO::Update() {
Framerate = 1000.f / Delta; Framerate = 1000.f / Delta;
DrawListRegestry.clear(); DrawListRegestry.clear();
DrawListRegestry.push_front(std::make_pair("CtxBackList", Back)); DrawListRegestry.push_front(std::make_pair("CtxBackList", Back));
if (Font) ItemRowHeight = FontScale * Font->PixelHeight;
// RegisterDrawList("CtxBackList", Back); // RegisterDrawList("CtxBackList", Back);
NumIndices = FDL->pNumIndices; NumIndices = FDL->pNumIndices;
NumVertices = FDL->pNumVertices; NumVertices = FDL->pNumVertices;
+44
View File
@@ -21,6 +21,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. SOFTWARE.
*/ */
#include <pd/ui7/containers.hpp>
#include <pd/ui7/layout.hpp> #include <pd/ui7/layout.hpp>
namespace PD { namespace PD {
@@ -113,6 +114,9 @@ PD_UI7_API fvec2 Layout::AlignPosition(fvec2 pos, fvec2 size, fvec4 area,
} }
PD_UI7_API void Layout::Update() { PD_UI7_API void Layout::Update() {
if (Size == fvec2(0.f)) {
Size = fvec2(MaxPosition) + IO->MenuPadding * 2;
}
for (auto& it : Objects) { for (auto& it : Objects) {
if (it->GetID() != 0 && !FindObject(it->GetID())) { if (it->GetID() != 0 && !FindObject(it->GetID())) {
IDObjects.push_back(it); IDObjects.push_back(it);
@@ -137,5 +141,45 @@ PD_UI7_API void Layout::Update() {
WorkRect = fvec4(fvec2(WorkRect.x, WorkRect.y), Size - IO->MenuPadding); WorkRect = fvec4(fvec2(WorkRect.x, WorkRect.y), Size - IO->MenuPadding);
CursorInit(); CursorInit();
} }
/** SECTION CONTAINERS (STOLEN FROM FORMER MENU) */
PD_UI7_API void Layout::Label(const std::string& label) {
// Layout API
auto r = Label::New(label, IO);
r->SetClipRect(fvec4(GetPosition(), GetPosition() + GetSize()));
AddObject(r);
}
PD_UI7_API bool Layout::Button(const std::string& label) {
bool ret = false;
u32 id = Strings::FastHash("btn" + label + std::to_string(Objects.size()));
Container::Ref r = FindObject(id);
if (!r) {
r = Button::New(label, IO);
r->SetID(id);
}
AddObject(r);
if (!r->Skippable()) {
ret = std::static_pointer_cast<UI7::Button>(r)->IsPressed();
}
return ret;
}
PD_UI7_API void Layout::Checkbox(const std::string& label, bool& v) {
u32 id = Strings::FastHash("cbx" + label + std::to_string(Objects.size()));
Container::Ref r = FindObject(id);
if (!r) {
r = Checkbox::New(label, v, IO);
r->SetID(id);
}
AddObject(r);
}
PD_UI7_API void Layout::Image(Li::Texture::Ref img, fvec2 size, Li::Rect uv) {
Container::Ref r = Image::New(img, size, uv);
AddObject(r);
}
} // namespace UI7 } // namespace UI7
} // namespace PD } // namespace PD
+23 -8
View File
@@ -29,7 +29,7 @@ namespace PD {
namespace UI7 { namespace UI7 {
Menu::Menu(const ID& id, IO::Ref io) : pIO(io), pID(id) { Menu::Menu(const ID& id, IO::Ref io) : pIO(io), pID(id) {
pLayout = Layout::New(id, io); pLayout = Layout::New(id, io);
TitleBarHeight = io->FontScale * 30.f; TitleBarHeight = pIO->FontScale * pIO->Font->PixelHeight + pIO->MenuPadding.y;
pLayout->WorkRect.y += TitleBarHeight; pLayout->WorkRect.y += TitleBarHeight;
pLayout->CursorInit(); pLayout->CursorInit();
} }
@@ -37,7 +37,8 @@ Menu::Menu(const ID& id, IO::Ref io) : pIO(io), pID(id) {
PD_UI7_API void Menu::Label(const std::string& label) { PD_UI7_API void Menu::Label(const std::string& label) {
// Layout API // Layout API
auto r = Label::New(label, pIO); auto r = Label::New(label, pIO);
r->SetClipRect(fvec4(pLayout->GetPosition(), pLayout->GetSize())); r->SetClipRect(fvec4(pLayout->GetPosition(),
pLayout->GetPosition() + pLayout->GetSize()));
pLayout->AddObject(r); pLayout->AddObject(r);
} }
@@ -73,6 +74,16 @@ PD_UI7_API void Menu::Image(Li::Texture::Ref img, fvec2 size, Li::Rect uv) {
pLayout->AddObject(r); pLayout->AddObject(r);
} }
PD_UI7_API void Menu::ColorEdit(const std::string& label, u32& clr) {
u32 id = Strings::FastHash("drd" + label);
Container::Ref r = pLayout->FindObject(id);
if (!r) {
r = UI7::ColorEdit::New(label, &clr, pIO);
r->SetID(id);
}
pLayout->AddObject(r);
}
PD_UI7_API void Menu::Separator() { PD_UI7_API void Menu::Separator() {
// Dynamic Objects are very simple... // Dynamic Objects are very simple...
Container::Ref r = DynObj::New( Container::Ref r = DynObj::New(
@@ -242,7 +253,7 @@ PD_UI7_API void Menu::DrawBaseLayout() {
if (!(Flags & UI7MenuFlags_NoResize)) { if (!(Flags & UI7MenuFlags_NoResize)) {
Container::Ref r = DynObj::New( Container::Ref r = DynObj::New(
[](IO::Ref io, Li::DrawList::Ref l, UI7::Container* self) { [](IO::Ref io, Li::DrawList::Ref l, UI7::Container* self) {
l->pLayer = 1; l->Layer(1);
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(0, 20)); l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(0, 20));
l->PathAdd(self->FinalPos() + self->GetSize()); l->PathAdd(self->FinalPos() + self->GetSize());
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(20, 0)); l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(20, 0));
@@ -258,7 +269,7 @@ PD_UI7_API void Menu::DrawBaseLayout() {
/** Background */ /** Background */
Container::Ref r = DynObj::New([](IO::Ref io, Li::DrawList::Ref l, Container::Ref r = DynObj::New([](IO::Ref io, Li::DrawList::Ref l,
UI7::Container* self) { UI7::Container* self) {
l->pLayer = 0; l->Layer(0);
l->PathRectEx(self->FinalPos(), self->FinalPos() + self->GetSize(), 10.f, l->PathRectEx(self->FinalPos(), self->FinalPos() + self->GetSize(), 10.f,
LiPathRectFlags_KeepTop | LiPathRectFlags_KeepBot); LiPathRectFlags_KeepTop | LiPathRectFlags_KeepBot);
l->PathFill(io->Theme->Get(UI7Color_Background)); l->PathFill(io->Theme->Get(UI7Color_Background));
@@ -275,11 +286,11 @@ PD_UI7_API void Menu::DrawBaseLayout() {
if (!(Flags & UI7MenuFlags_NoTitlebar)) { if (!(Flags & UI7MenuFlags_NoTitlebar)) {
Container::Ref r = DynObj::New( Container::Ref r = DynObj::New(
[=, this](UI7::IO::Ref io, Li::DrawList::Ref l, UI7::Container* self) { [=, this](UI7::IO::Ref io, Li::DrawList::Ref l, UI7::Container* self) {
l->pLayer = 20; l->Layer(20);
/** Header Bar */ /** Header Bar */
l->DrawRectFilled(self->FinalPos(), self->GetSize(), l->DrawRectFilled(self->FinalPos(), self->GetSize(),
io->Theme->Get(UI7Color_Header)); io->Theme->Get(UI7Color_Header));
l->pLayer = 21; l->Layer(21);
/** Inline if statement to shift the Text if collapse sym is shown */ /** Inline if statement to shift the Text if collapse sym is shown */
/** What the hell is this code btw (didn't found a better way) */ /** What the hell is this code btw (didn't found a better way) */
l->DrawText(self->FinalPos() + fvec2((Flags & UI7MenuFlags_NoCollapse) l->DrawText(self->FinalPos() + fvec2((Flags & UI7MenuFlags_NoCollapse)
@@ -300,7 +311,7 @@ PD_UI7_API void Menu::DrawBaseLayout() {
r = DynObj::New([=, this](UI7::IO::Ref io, Li::DrawList::Ref l, r = DynObj::New([=, this](UI7::IO::Ref io, Li::DrawList::Ref l,
UI7::Container* self) { UI7::Container* self) {
/** This sym actually requires layer 21 (i dont know why) */ /** This sym actually requires layer 21 (i dont know why) */
l->pLayer = 21; l->Layer(21);
/** /**
* Symbol (Position Swapping set by pIsOpen ? openpos : closepos;) * Symbol (Position Swapping set by pIsOpen ? openpos : closepos;)
*/ */
@@ -339,8 +350,12 @@ PD_UI7_API void Menu::DrawBaseLayout() {
PD_UI7_API void Menu::Update() { PD_UI7_API void Menu::Update() {
HandleFocus(); HandleFocus();
if (pLayout->Size == fvec2(0.f) || Flags & UI7MenuFlags_AlwaysAutoSize) {
pLayout->Size = fvec2(pLayout->MaxPosition) + pIO->MenuPadding * 2;
}
if (!(Flags & UI7MenuFlags_NoTitlebar)) { if (!(Flags & UI7MenuFlags_NoTitlebar)) {
TitleBarHeight = pIO->FontScale * 30.f; TitleBarHeight =
pIO->FontScale * pIO->Font->PixelHeight + pIO->MenuPadding.y;
pLayout->WorkRect.y = 5.f + TitleBarHeight; pLayout->WorkRect.y = 5.f + TitleBarHeight;
HandleTitlebarActions(); HandleTitlebarActions();
} else { } else {
+29 -32
View File
@@ -51,25 +51,25 @@ PD_UI7_API void Context::UseViewPort(const ID &id) {
pIO->CurrentViewPort = pIO->ViewPorts[id]->GetSize(); pIO->CurrentViewPort = pIO->ViewPorts[id]->GetSize();
} }
PD_UI7_API bool Context::BeginMenu(const ID &id, UI7MenuFlags flags, PD_UI7_API Menu::Ref Context::BeginMenu(const ID &id, UI7MenuFlags flags,
bool *pShow) { bool *pShow) {
if (pCurrent) { if (pCurrent) {
std::cout << "[UI7] Error: You are already in " << pCurrent->pID.GetName() std::cout << "[UI7] Error: You are already in " << pCurrent->pID.GetName()
<< " Menu" << std::endl; << " Menu" << std::endl;
return false; return nullptr;
} }
if (std::find(pCurrentMenus.begin(), pCurrentMenus.end(), (u32)id) != if (std::find(pCurrentMenus.begin(), pCurrentMenus.end(), (u32)id) !=
pCurrentMenus.end()) { pCurrentMenus.end()) {
std::cout << "[UI7] Error: Menu " << id.GetName() << " already exists!" std::cout << "[UI7] Error: Menu " << id.GetName() << " already exists!"
<< std::endl; << std::endl;
return false; return nullptr;
} }
pCurrent = pGetOrCreateMenu(id); pCurrent = pGetOrCreateMenu(id);
this->pCurrent->pIsShown = pShow; this->pCurrent->pIsShown = pShow;
if (pCurrent->pIsShown != nullptr) { if (pCurrent->pIsShown != nullptr) {
if (!*pCurrent->pIsShown) { if (!*pCurrent->pIsShown) {
pCurrent = nullptr; pCurrent = nullptr;
return false; return nullptr;
} }
} }
/** Probably we dont even need Input Handling in this stage */ /** Probably we dont even need Input Handling in this stage */
@@ -79,7 +79,7 @@ PD_UI7_API bool Context::BeginMenu(const ID &id, UI7MenuFlags flags,
if (!pCurrent->pIsOpen) { if (!pCurrent->pIsOpen) {
pCurrent = nullptr; pCurrent = nullptr;
} }
return pCurrent != nullptr; return pCurrent;
} }
PD_UI7_API void Context::EndMenu() { PD_UI7_API void Context::EndMenu() {
@@ -151,11 +151,11 @@ PD_UI7_API void Context::Update() {
} }
pCurrentMenus.clear(); pCurrentMenus.clear();
pIO->Update(); pIO->Update();
pIO->FDL->pPool.Sort();
} }
PD_UI7_API void Context::AboutMenu(bool *show) { PD_UI7_API void Context::AboutMenu(bool *show) {
if (BeginMenu("About UI7", UI7MenuFlags_Scrolling, show)) { if (auto m = BeginMenu("About UI7", UI7MenuFlags_Scrolling, show)) {
auto m = pCurrent;
m->Label("Palladium UI7 " + GetVersion()); m->Label("Palladium UI7 " + GetVersion());
m->Separator(); m->Separator();
m->Label("(c) 2023-2025 René Amthor"); m->Label("(c) 2023-2025 René Amthor");
@@ -177,8 +177,7 @@ PD_UI7_API void Context::AboutMenu(bool *show) {
} }
PD_UI7_API void Context::MetricsMenu(bool *show) { PD_UI7_API void Context::MetricsMenu(bool *show) {
if (BeginMenu("UI7 Metrics", UI7MenuFlags_Scrolling, show)) { if (auto m = BeginMenu("UI7 Metrics", UI7MenuFlags_Scrolling, show)) {
auto m = pCurrent;
m->Label("Palladium - UI7 " + GetVersion()); m->Label("Palladium - UI7 " + GetVersion());
m->Separator(); m->Separator();
m->Label( m->Label(
@@ -209,7 +208,7 @@ PD_UI7_API void Context::MetricsMenu(bool *show) {
} }
m->SeparatorText("Palladium Info"); m->SeparatorText("Palladium Info");
m->Label("Renderer: " + PD::Gfx::pGfx->pName); m->Label("Renderer: " + PD::Gfx::pGfx->pName);
if (m->BeginTreeNode("Input: " + PD::Hid::pHid->pName)) { if (m->BeginTreeNode(std::string("Input: " + PD::Hid::pHid->pName))) {
if (PD::Hid::GetFlags() & PD::HidDriver::Flags_HasKeyboard) { if (PD::Hid::GetFlags() & PD::HidDriver::Flags_HasKeyboard) {
m->Label("- Keyboard Supported"); m->Label("- Keyboard Supported");
} }
@@ -303,9 +302,7 @@ PD_UI7_API void Context::MetricsMenu(bool *show) {
} }
PD_UI7_API void UI7::Context::StyleEditor(bool *show) { PD_UI7_API void UI7::Context::StyleEditor(bool *show) {
if (this->BeginMenu("UI7 Style Editor", UI7MenuFlags_Scrolling, show)) { if (auto m = BeginMenu("UI7 Style Editor", UI7MenuFlags_Scrolling, show)) {
auto m = pCurrent;
m->Label("Palladium - UI7 " + GetVersion() + " Style Editor"); m->Label("Palladium - UI7 " + GetVersion() + " Style Editor");
m->Separator(); m->Separator();
m->DragData("MenuPadding", (float *)&pIO->MenuPadding, 2, 0.f, 100.f); m->DragData("MenuPadding", (float *)&pIO->MenuPadding, 2, 0.f, 100.f);
@@ -326,27 +323,27 @@ PD_UI7_API void UI7::Context::StyleEditor(bool *show) {
UI7::Theme::Flashbang(*pIO->Theme.get()); UI7::Theme::Flashbang(*pIO->Theme.get());
} }
/// Small trick to print without prefix /// Small trick to print without prefix
#define ts(x) m->ColorEdit(std::string(#x).substr(9), &pIO->Theme->GetRef(x)); #define ts(x) m->ColorEdit(std::string(#x).substr(9), pIO->Theme->GetRef(x));
#define ts2(x) \ #define ts2(x) \
m->DragData(std::string(#x).substr(9), (u8 *)&pIO->Theme->GetRef(x), 4, \ m->DragData(std::string(#x).substr(9), (u8 *)&pIO->Theme->GetRef(x), 4, \
(u8)0, (u8)255); (u8)0, (u8)255);
ts2(UI7Color_Background); ts(UI7Color_Background);
ts2(UI7Color_Border); ts(UI7Color_Border);
ts2(UI7Color_Button); ts(UI7Color_Button);
ts2(UI7Color_ButtonDead); ts(UI7Color_ButtonDead);
ts2(UI7Color_ButtonActive); ts(UI7Color_ButtonActive);
ts2(UI7Color_ButtonHovered); ts(UI7Color_ButtonHovered);
ts2(UI7Color_Text); ts(UI7Color_Text);
ts2(UI7Color_TextDead); ts(UI7Color_TextDead);
ts2(UI7Color_Header); ts(UI7Color_Header);
ts2(UI7Color_HeaderDead); ts(UI7Color_HeaderDead);
ts2(UI7Color_Selector); ts(UI7Color_Selector);
ts2(UI7Color_Checkmark); ts(UI7Color_Checkmark);
ts2(UI7Color_FrameBackground); ts(UI7Color_FrameBackground);
ts2(UI7Color_FrameBackgroundHovered); ts(UI7Color_FrameBackgroundHovered);
ts2(UI7Color_Progressbar); ts(UI7Color_Progressbar);
ts2(UI7Color_ListEven); ts(UI7Color_ListEven);
ts2(UI7Color_ListOdd); ts(UI7Color_ListOdd);
this->EndMenu(); this->EndMenu();
} }
} }
+20 -16
View File
@@ -21,12 +21,18 @@ int TheScale = 1;
bool AboutOderSo = true; bool AboutOderSo = true;
int main() { int main() {
void *PD_INIT_DATA = nullptr; void* PD_INIT_DATA = nullptr;
#ifndef __3DS__ #ifndef __3DS__
/** Setup Window and Context */ /** Setup Window and Context */
glfwInit(); glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
#ifdef __APPLE__
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, 0);
#else
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
#endif
glfwWindowHint(GLFW_SAMPLES, 8); glfwWindowHint(GLFW_SAMPLES, 8);
auto win = glfwCreateWindow(1280, 720, "Test", nullptr, nullptr); auto win = glfwCreateWindow(1280, 720, "Test", nullptr, nullptr);
glfwMakeContextCurrent(win); glfwMakeContextCurrent(win);
@@ -36,9 +42,9 @@ int main() {
osSetSpeedupEnable(true); osSetSpeedupEnable(true);
gfxInitDefault(); gfxInitDefault();
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE * 2); C3D_Init(C3D_DEFAULT_CMDBUF_SIZE * 2);
C3D_RenderTarget *Top = C3D_RenderTarget* Top =
C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8); C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
C3D_RenderTarget *Bottom = C3D_RenderTarget* Bottom =
C3D_RenderTargetCreate(240, 320, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8); C3D_RenderTargetCreate(240, 320, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
C3D_RenderTargetSetOutput(Top, GFX_TOP, GFX_LEFT, DisplayTransferFlags); C3D_RenderTargetSetOutput(Top, GFX_TOP, GFX_LEFT, DisplayTransferFlags);
C3D_RenderTargetSetOutput(Bottom, GFX_BOTTOM, GFX_LEFT, DisplayTransferFlags); C3D_RenderTargetSetOutput(Bottom, GFX_BOTTOM, GFX_LEFT, DisplayTransferFlags);
@@ -80,8 +86,9 @@ int main() {
int wx, wy; int wx, wy;
glfwGetWindowSize(win, &wx, &wy); glfwGetWindowSize(win, &wx, &wy);
PD::Gfx::pGfx->ViewPort = PD::ivec2(wx, wy); PD::Gfx::pGfx->ViewPort = PD::ivec2(wx, wy);
ui7->GetIO()->CurrentViewPort = PD::ivec4(0, 0, wx, wy);
glViewport(0, 0, wx, wy); glViewport(0, 0, wx, wy);
glClearColor(0, 0, 0, 0); glClearColor(0.1, 0.1, 0.1, 1);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
// ui7->pIO->GetViewPort(VpTop)->pSize = PD::ivec4(0, 0, wx, wy); // ui7->pIO->GetViewPort(VpTop)->pSize = PD::ivec4(0, 0, wx, wy);
#endif #endif
@@ -102,15 +109,14 @@ int main() {
/** Draw text */ /** Draw text */
List->DrawText( List->DrawText(
20, 20,
"Test String oder So\nPalladium 0.5.0\n" + "Test String oder So\nPalladium 0.6.0\n" +
std::format("{}\nMousePos: {}", std::format("{}\nMousePos: {}",
PD::Strings::FormatNanos( PD::Strings::FormatNanos(
PD::OS::GetTraceRef("REN")->GetLastDiff()), PD::OS::GetTraceRef("REN")->GetLastDiff()),
PD::Hid::MousePos()) + PD::Hid::MousePos()) +
"\nUI7 Version: " + PD::UI7::GetVersion(), "\nUI7 Version: " + PD::UI7::GetVersion(),
0xff000000); 0xff000000);
if (ui7->BeginMenu("Test")) { if (auto menu = ui7->BeginMenu("Test")) {
auto menu = ui7->pCurrent;
menu->Label("Hello"); menu->Label("Hello");
menu->Label("World!"); menu->Label("World!");
menu->Checkbox("About Menu", AboutOderSo); menu->Checkbox("About Menu", AboutOderSo);
@@ -125,17 +131,16 @@ int main() {
menu->Label( menu->Label(
std::format("Left: {}", PD::Hid::IsHeld(PD::Hid::Key::Touch))); std::format("Left: {}", PD::Hid::IsHeld(PD::Hid::Key::Touch)));
menu->DragData("Value", &v, 1); menu->DragData("Value", &v, 1);
menu->Slider("Value 2", &v);
ui7->EndMenu(); ui7->EndMenu();
} }
if (ui7->BeginMenu("Yet another Window")) { if (auto menu = ui7->BeginMenu("Yet another Window")) {
auto menu = ui7->pCurrent;
menu->Label(std::format("this->Pos: {}", menu->pLayout->GetPosition())); menu->Label(std::format("this->Pos: {}", menu->pLayout->GetPosition()));
menu->Label(std::format("Vertices: {}", PD::Gfx::pGfx->VertexCounter)); menu->Label(std::format("Vertices: {}", PD::Gfx::pGfx->VertexCounter));
menu->Label(std::format("Indices: {}", PD::Gfx::pGfx->IndexCounter)); menu->Label(std::format("Indices: {}", PD::Gfx::pGfx->IndexCounter));
ui7->EndMenu(); ui7->EndMenu();
} }
if (ui7->BeginMenu("#Debug (UI7)")) { if (auto menu = ui7->BeginMenu("#Debug (UI7)")) {
auto menu = ui7->pCurrent;
menu->Label(std::format("Framerate: {:.1f} [{:.2f}]", ui7->pIO->Framerate, menu->Label(std::format("Framerate: {:.1f} [{:.2f}]", ui7->pIO->Framerate,
ui7->pIO->Delta)); ui7->pIO->Delta));
menu->SeparatorText("Input"); menu->SeparatorText("Input");
@@ -144,13 +149,12 @@ int main() {
menu->Label(std::format("FocusedMenuRect: {}", menu->Label(std::format("FocusedMenuRect: {}",
ui7->pIO->InputHandler->FocusedMenuRect)); ui7->pIO->InputHandler->FocusedMenuRect));
menu->SeparatorText("Menu Order"); menu->SeparatorText("Menu Order");
for (auto &it : ui7->pDFO) { for (auto& it : ui7->pDFO) {
menu->Label(std::format("{}", ui7->pMenus[it]->pID.GetName())); menu->Label(std::format("{}", ui7->pMenus[it]->pID.GetName()));
} }
ui7->EndMenu(); ui7->EndMenu();
} }
if (ui7->BeginMenu("NoDebug")) { if (auto m = ui7->BeginMenu("NoDebug")) {
auto m = ui7->pCurrent;
if (m->BeginTreeNode("Test")) { if (m->BeginTreeNode("Test")) {
m->Label("Hello World!"); m->Label("Hello World!");
if (m->BeginTreeNode("AnotherNode")) { if (m->BeginTreeNode("AnotherNode")) {
@@ -176,8 +180,8 @@ int main() {
#endif #endif
PD::TT::Beg("REN"); PD::TT::Beg("REN");
PD::Gfx::NewFrame(); PD::Gfx::NewFrame();
PD::Gfx::RenderDrawData(List->pDrawList); PD::Gfx::RenderDrawData(List->Data());
PD::Gfx::RenderDrawData(ui7->GetDrawData()->pDrawList); PD::Gfx::RenderDrawData(ui7->GetDrawData()->Data());
/** Clear The List */ /** Clear The List */
List->Clear(); List->Clear();
PD::TT::End("REN"); PD::TT::End("REN");