Compare commits
41 Commits
developmen
...
dev-0.7-re
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334
.clang-format
Normal file
334
.clang-format
Normal file
@@ -0,0 +1,334 @@
|
||||
---
|
||||
Language: Cpp
|
||||
AccessModifierOffset: -1
|
||||
AlignAfterOpenBracket: Align
|
||||
AlignArrayOfStructures: None
|
||||
AlignConsecutiveAssignments:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: true
|
||||
AlignConsecutiveBitFields:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveDeclarations:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: true
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveMacros:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveShortCaseStatements:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCaseArrows: false
|
||||
AlignCaseColons: false
|
||||
AlignConsecutiveTableGenBreakingDAGArgColons:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveTableGenCondOperatorColons:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignConsecutiveTableGenDefinitionColons:
|
||||
Enabled: false
|
||||
AcrossEmptyLines: false
|
||||
AcrossComments: false
|
||||
AlignCompound: false
|
||||
AlignFunctionDeclarations: false
|
||||
AlignFunctionPointers: false
|
||||
PadOperators: false
|
||||
AlignEscapedNewlines: Left
|
||||
AlignOperands: Align
|
||||
AlignTrailingComments:
|
||||
Kind: Always
|
||||
OverEmptyLines: 0
|
||||
AllowAllArgumentsOnNextLine: true
|
||||
AllowAllParametersOfDeclarationOnNextLine: true
|
||||
AllowBreakBeforeNoexceptSpecifier: Never
|
||||
AllowShortBlocksOnASingleLine: Never
|
||||
AllowShortCaseExpressionOnASingleLine: true
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortCompoundRequirementOnASingleLine: true
|
||||
AllowShortEnumsOnASingleLine: true
|
||||
AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: WithoutElse
|
||||
AllowShortLambdasOnASingleLine: All
|
||||
AllowShortLoopsOnASingleLine: true
|
||||
AllowShortNamespacesOnASingleLine: false
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: true
|
||||
AttributeMacros:
|
||||
- __capability
|
||||
- absl_nonnull
|
||||
- absl_nullable
|
||||
- absl_nullability_unknown
|
||||
BinPackArguments: true
|
||||
BinPackLongBracedList: true
|
||||
BinPackParameters: BinPack
|
||||
BitFieldColonSpacing: Both
|
||||
BracedInitializerIndentWidth: -1
|
||||
BraceWrapping:
|
||||
AfterCaseLabel: false
|
||||
AfterClass: false
|
||||
AfterControlStatement: Never
|
||||
AfterEnum: false
|
||||
AfterExternBlock: false
|
||||
AfterFunction: false
|
||||
AfterNamespace: false
|
||||
AfterObjCDeclaration: false
|
||||
AfterStruct: false
|
||||
AfterUnion: false
|
||||
BeforeCatch: false
|
||||
BeforeElse: false
|
||||
BeforeLambdaBody: false
|
||||
BeforeWhile: false
|
||||
IndentBraces: false
|
||||
SplitEmptyFunction: true
|
||||
SplitEmptyRecord: true
|
||||
SplitEmptyNamespace: true
|
||||
BreakAdjacentStringLiterals: true
|
||||
BreakAfterAttributes: Leave
|
||||
BreakAfterJavaFieldAnnotations: false
|
||||
BreakAfterReturnType: None
|
||||
BreakArrays: true
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeConceptDeclarations: Always
|
||||
BreakBeforeBraces: Attach
|
||||
BreakBeforeInlineASMColon: OnlyMultiline
|
||||
BreakBeforeTemplateCloser: false
|
||||
BreakBeforeTernaryOperators: true
|
||||
BreakBinaryOperations: Never
|
||||
BreakConstructorInitializers: BeforeColon
|
||||
BreakFunctionDefinitionParameters: false
|
||||
BreakInheritanceList: BeforeColon
|
||||
BreakStringLiterals: true
|
||||
BreakTemplateDeclarations: Yes
|
||||
ColumnLimit: 80
|
||||
CommentPragmas: '^ IWYU pragma:'
|
||||
CompactNamespaces: false
|
||||
ConstructorInitializerIndentWidth: 4
|
||||
ContinuationIndentWidth: 4
|
||||
Cpp11BracedListStyle: true
|
||||
DerivePointerAlignment: false
|
||||
DisableFormat: false
|
||||
EmptyLineAfterAccessModifier: Never
|
||||
EmptyLineBeforeAccessModifier: LogicalBlock
|
||||
EnumTrailingComma: Leave
|
||||
ExperimentalAutoDetectBinPacking: false
|
||||
FixNamespaceComments: true
|
||||
ForEachMacros:
|
||||
- foreach
|
||||
- Q_FOREACH
|
||||
- BOOST_FOREACH
|
||||
IfMacros:
|
||||
- KJ_IF_MAYBE
|
||||
IncludeBlocks: Regroup
|
||||
IncludeCategories:
|
||||
- Regex: '^<ext/.*\.h>'
|
||||
Priority: 2
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '^<.*\.h>'
|
||||
Priority: 1
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '^<.*'
|
||||
Priority: 2
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '.*'
|
||||
Priority: 3
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
IncludeIsMainRegex: '([-_](test|unittest))?$'
|
||||
IncludeIsMainSourceRegex: ''
|
||||
IndentAccessModifiers: false
|
||||
IndentCaseBlocks: false
|
||||
IndentCaseLabels: true
|
||||
IndentExportBlock: true
|
||||
IndentExternBlock: AfterExternBlock
|
||||
IndentGotoLabels: true
|
||||
IndentPPDirectives: None
|
||||
IndentRequiresClause: true
|
||||
IndentWidth: 2
|
||||
IndentWrappedFunctionNames: false
|
||||
InsertBraces: false
|
||||
InsertNewlineAtEOF: false
|
||||
InsertTrailingCommas: None
|
||||
IntegerLiteralSeparator:
|
||||
Binary: 0
|
||||
BinaryMinDigits: 0
|
||||
Decimal: 0
|
||||
DecimalMinDigits: 0
|
||||
Hex: 0
|
||||
HexMinDigits: 0
|
||||
JavaScriptQuotes: Leave
|
||||
JavaScriptWrapImports: true
|
||||
KeepEmptyLines:
|
||||
AtEndOfFile: false
|
||||
AtStartOfBlock: false
|
||||
AtStartOfFile: true
|
||||
KeepFormFeed: false
|
||||
LambdaBodyIndentation: Signature
|
||||
LineEnding: DeriveLF
|
||||
MacroBlockBegin: ''
|
||||
MacroBlockEnd: ''
|
||||
MainIncludeChar: Quote
|
||||
MaxEmptyLinesToKeep: 1
|
||||
NamespaceIndentation: None
|
||||
ObjCBinPackProtocolList: Never
|
||||
ObjCBlockIndentWidth: 2
|
||||
ObjCBreakBeforeNestedBlockParam: true
|
||||
ObjCSpaceAfterProperty: false
|
||||
ObjCSpaceBeforeProtocolList: true
|
||||
OneLineFormatOffRegex: ''
|
||||
PackConstructorInitializers: NextLine
|
||||
PenaltyBreakAssignment: 2
|
||||
PenaltyBreakBeforeFirstCallParameter: 1
|
||||
PenaltyBreakBeforeMemberAccess: 150
|
||||
PenaltyBreakComment: 300
|
||||
PenaltyBreakFirstLessLess: 120
|
||||
PenaltyBreakOpenParenthesis: 0
|
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PenaltyBreakScopeResolution: 500
|
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PenaltyBreakString: 1000
|
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PenaltyBreakTemplateDeclaration: 10
|
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PenaltyExcessCharacter: 1000000
|
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PenaltyIndentedWhitespace: 0
|
||||
PenaltyReturnTypeOnItsOwnLine: 200
|
||||
PointerAlignment: Left
|
||||
PPIndentWidth: -1
|
||||
QualifierAlignment: Leave
|
||||
RawStringFormats:
|
||||
- Language: Cpp
|
||||
Delimiters:
|
||||
- cc
|
||||
- CC
|
||||
- cpp
|
||||
- Cpp
|
||||
- CPP
|
||||
- 'c++'
|
||||
- 'C++'
|
||||
CanonicalDelimiter: ''
|
||||
BasedOnStyle: google
|
||||
- Language: TextProto
|
||||
Delimiters:
|
||||
- pb
|
||||
- PB
|
||||
- proto
|
||||
- PROTO
|
||||
EnclosingFunctions:
|
||||
- EqualsProto
|
||||
- EquivToProto
|
||||
- PARSE_PARTIAL_TEXT_PROTO
|
||||
- PARSE_TEST_PROTO
|
||||
- PARSE_TEXT_PROTO
|
||||
- ParseTextOrDie
|
||||
- ParseTextProtoOrDie
|
||||
- ParseTestProto
|
||||
- ParsePartialTestProto
|
||||
CanonicalDelimiter: pb
|
||||
BasedOnStyle: google
|
||||
ReferenceAlignment: Pointer
|
||||
ReflowComments: Always
|
||||
RemoveBracesLLVM: false
|
||||
RemoveEmptyLinesInUnwrappedLines: false
|
||||
RemoveParentheses: Leave
|
||||
RemoveSemicolon: false
|
||||
RequiresClausePosition: OwnLine
|
||||
RequiresExpressionIndentation: OuterScope
|
||||
SeparateDefinitionBlocks: Leave
|
||||
ShortNamespaceLines: 1
|
||||
SkipMacroDefinitionBody: false
|
||||
SortIncludes:
|
||||
Enabled: true
|
||||
IgnoreCase: false
|
||||
SortJavaStaticImport: Before
|
||||
SortUsingDeclarations: LexicographicNumeric
|
||||
SpaceAfterCStyleCast: false
|
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SpaceAfterLogicalNot: false
|
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SpaceAfterOperatorKeyword: false
|
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SpaceAfterTemplateKeyword: true
|
||||
SpaceAroundPointerQualifiers: Default
|
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SpaceBeforeAssignmentOperators: true
|
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SpaceBeforeCaseColon: false
|
||||
SpaceBeforeCpp11BracedList: false
|
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SpaceBeforeCtorInitializerColon: true
|
||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeJsonColon: false
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceBeforeParensOptions:
|
||||
AfterControlStatements: true
|
||||
AfterForeachMacros: true
|
||||
AfterFunctionDefinitionName: false
|
||||
AfterFunctionDeclarationName: false
|
||||
AfterIfMacros: true
|
||||
AfterNot: false
|
||||
AfterOverloadedOperator: false
|
||||
AfterPlacementOperator: true
|
||||
AfterRequiresInClause: false
|
||||
AfterRequiresInExpression: false
|
||||
BeforeNonEmptyParentheses: false
|
||||
SpaceBeforeRangeBasedForLoopColon: true
|
||||
SpaceBeforeSquareBrackets: false
|
||||
SpaceInEmptyBlock: false
|
||||
SpacesBeforeTrailingComments: 2
|
||||
SpacesInAngles: Never
|
||||
SpacesInContainerLiterals: true
|
||||
SpacesInLineCommentPrefix:
|
||||
Minimum: 1
|
||||
Maximum: -1
|
||||
SpacesInParens: Never
|
||||
SpacesInParensOptions:
|
||||
ExceptDoubleParentheses: false
|
||||
InCStyleCasts: false
|
||||
InConditionalStatements: false
|
||||
InEmptyParentheses: false
|
||||
Other: false
|
||||
SpacesInSquareBrackets: false
|
||||
Standard: Auto
|
||||
StatementAttributeLikeMacros:
|
||||
- Q_EMIT
|
||||
StatementMacros:
|
||||
- Q_UNUSED
|
||||
- QT_REQUIRE_VERSION
|
||||
TableGenBreakInsideDAGArg: DontBreak
|
||||
TabWidth: 8
|
||||
UseTab: Never
|
||||
VerilogBreakBetweenInstancePorts: true
|
||||
WhitespaceSensitiveMacros:
|
||||
- BOOST_PP_STRINGIZE
|
||||
- CF_SWIFT_NAME
|
||||
- NS_SWIFT_NAME
|
||||
- PP_STRINGIZE
|
||||
- STRINGIZE
|
||||
WrapNamespaceBodyWithEmptyLines: Leave
|
||||
...
|
||||
|
||||
5
.clangd
Normal file
5
.clangd
Normal file
@@ -0,0 +1,5 @@
|
||||
CompileFlags:
|
||||
Add: []
|
||||
|
||||
Completion:
|
||||
HeaderInsertion: Never
|
||||
1
.gitattributes
vendored
Normal file
1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
||||
vendor/* linguist-vendored
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,3 +1,3 @@
|
||||
build/
|
||||
build*/
|
||||
.cache
|
||||
.vscode
|
||||
18
.gitmodules
vendored
18
.gitmodules
vendored
@@ -1,6 +1,12 @@
|
||||
[submodule "backends/desktop/glfw"]
|
||||
path = backends/desktop/glfw
|
||||
url = https://github.com/glfw/glfw
|
||||
[submodule "backends/3ds/libpicasso"]
|
||||
path = backends/3ds/libpicasso
|
||||
url = https://github.com/npid7/libpicasso
|
||||
[submodule "vendor/stb"]
|
||||
path = vendor/stb
|
||||
url = https://github.com/nothings/stb.git
|
||||
[submodule "vendor/glfw"]
|
||||
path = vendor/glfw
|
||||
url = https://github.com/glfw/glfw.git
|
||||
[submodule "vendor/libpicasso"]
|
||||
path = vendor/libpicasso
|
||||
url = https://github.com/tobid7/libpicasso
|
||||
[submodule "vendor/spirv-helper"]
|
||||
path = vendor/spirv-helper
|
||||
url = https://github.com/tobid7/spirv-helper.git
|
||||
|
||||
133
CMakeLists.txt
133
CMakeLists.txt
@@ -1,36 +1,141 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
|
||||
# Set Project
|
||||
project(palladium LANGUAGES C CXX VERSION 0.6.0)
|
||||
project(palladium LANGUAGES C CXX VERSION 0.7.0)
|
||||
|
||||
# Required to add this Variable
|
||||
set(PD_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include)
|
||||
include(cmake/palladium.cmake)
|
||||
|
||||
option(PD_BUILD_TESTS "Sets if TestApp and TestBench get build" OFF)
|
||||
option(PD_BUILD_SHARED "Build Shared Libraries" OFF)
|
||||
option(PD_BUILD_SHARED "Build Shared Library" OFF)
|
||||
option(PD_BUILD_TOOLS "Build Palladium Tools" OFF)
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
add_compile_options(-Wno-psabi)
|
||||
endif()
|
||||
|
||||
if(${PD_BUILD_TOOLS})
|
||||
add_subdirectory(tools)
|
||||
endif()
|
||||
|
||||
add_subdirectory(vendor)
|
||||
|
||||
# # Include Library Source
|
||||
set(PD_SOURCES
|
||||
# Common
|
||||
source/common.cpp
|
||||
|
||||
add_subdirectory(pd/drivers)
|
||||
add_subdirectory(pd/core)
|
||||
add_subdirectory(pd/image)
|
||||
add_subdirectory(pd/external)
|
||||
add_subdirectory(pd/lithium)
|
||||
add_subdirectory(pd/ui7)
|
||||
# Core
|
||||
source/core/bits.cpp
|
||||
source/core/color.cpp
|
||||
source/core/io.cpp
|
||||
source/core/mat.cpp
|
||||
source/core/strings.cpp
|
||||
source/core/timer.cpp
|
||||
source/core/timetrace.cpp
|
||||
|
||||
add_library(palladium INTERFACE)
|
||||
target_link_libraries(palladium INTERFACE
|
||||
pd-core pd-image pd-external pd-lithium pd-ui7 #pd-net
|
||||
# Drivers
|
||||
source/drivers/os.cpp
|
||||
source/drivers/gfx.cpp
|
||||
|
||||
# Lithium
|
||||
source/lithium/pools.cpp
|
||||
source/lithium/math.cpp
|
||||
source/lithium/drawlist.cpp
|
||||
)
|
||||
|
||||
add_dependencies(palladium
|
||||
pd-drivers pd-core pd-image pd-external pd-lithium pd-ui7 #pd-net
|
||||
if(${PD_BUILD_SHARED})
|
||||
add_library(palladium SHARED ${PD_SOURCES})
|
||||
target_compile_definitions(palladium PRIVATE PD_BUILD_SHARED)
|
||||
else()
|
||||
add_library(palladium STATIC ${PD_SOURCES})
|
||||
target_compile_definitions(palladium PUBLIC PD_BUILD_STATIC)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(palladium PUBLIC PD_DEBUG)
|
||||
target_compile_options(palladium
|
||||
PUBLIC $<$<CXX_COMPILER_ID:GNU,Clang>:
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/source=source
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/include=include
|
||||
>
|
||||
)
|
||||
|
||||
install(DIRECTORY include DESTINATION ".")
|
||||
add_library(palladium::palladium ALIAS palladium)
|
||||
|
||||
target_include_directories(palladium
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:include>
|
||||
)
|
||||
|
||||
target_compile_options(palladium
|
||||
PRIVATE
|
||||
$<$<AND:$<CONFIG:Debug>,$<CXX_COMPILER_ID:GNU,Clang>>:-O0 -g>
|
||||
$<$<AND:$<CONFIG:Release>,$<CXX_COMPILER_ID:GNU,Clang>>:-O3>
|
||||
|
||||
$<$<AND:$<CONFIG:Debug>,$<CXX_COMPILER_ID:MSVC>>:/Od /Zi>
|
||||
$<$<AND:$<CONFIG:Release>,$<CXX_COMPILER_ID:MSVC>>:/O2>
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS palladium
|
||||
EXPORT palladiumTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
)
|
||||
install(
|
||||
DIRECTORY include/
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
)
|
||||
install(EXPORT palladiumTargets
|
||||
FILE palladiumTargets.cmake
|
||||
NAMESPACE palladium::
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
include(CMakePackageConfigHelpers)
|
||||
configure_package_config_file(
|
||||
cmake/palladiumConfig.cmake.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfig.cmake
|
||||
INSTALL_DESTINATION
|
||||
${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
write_basic_package_version_file(
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfigVersion.cmake
|
||||
VERSION
|
||||
${PROJECT_VERSION}
|
||||
COMPATIBILITY
|
||||
SameMajorVersion
|
||||
)
|
||||
|
||||
install(
|
||||
FILES
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfig.cmake
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfigVersion.cmake
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
find_program(CLANG_FORMAT clang-format)
|
||||
|
||||
file(GLOB_RECURSE PD_FMTFILES
|
||||
CONFIGURE_DEPENDS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/*.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/backends/source/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/backends/include/*.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/tests/core/source/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/tests/gfx/source/*.cpp
|
||||
)
|
||||
|
||||
add_custom_target(pd-clang-format
|
||||
COMMAND ${CLANG_FORMAT} --style=file -i ${PD_FMTFILES}
|
||||
COMMENT "Formatting Project Sources"
|
||||
)
|
||||
|
||||
add_subdirectory(backends)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/tests)
|
||||
|
||||
2
LICENSE
2
LICENSE
@@ -1,6 +1,6 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 René Amthor tobid7
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
project(pd-3ds LANGUAGES CXX VERSION 0.6.0)
|
||||
|
||||
set(SRC
|
||||
source/bknd-gfx.cpp
|
||||
source/bknd-hid.cpp
|
||||
source/pd-3ds.cpp
|
||||
)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/libpicasso)
|
||||
pd_add_lib(pd-3ds SRC_FILES ${SRC})
|
||||
target_include_directories(pd-3ds PUBLIC include)
|
||||
target_link_libraries(pd-3ds PUBLIC m palladium ctru citro3d pica::pica)
|
||||
@@ -1,33 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd-3ds/bknd-gfx.hpp>
|
||||
#include <pd-3ds/bknd-hid.hpp>
|
||||
|
||||
namespace PD {
|
||||
PD::Li::Font::Ref LoadSystemFont();
|
||||
void Init(void* data = nullptr);
|
||||
} // namespace PD
|
||||
@@ -1,61 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <pd-3ds/linearAllocator.hpp>
|
||||
#include <pd/lithium/lithium.hpp>
|
||||
|
||||
namespace PD {
|
||||
class GfxC3D : public GfxDriver {
|
||||
public:
|
||||
GfxC3D() : GfxDriver("Citro3D") {}
|
||||
~GfxC3D() = default;
|
||||
|
||||
PD_SHARED(GfxC3D);
|
||||
|
||||
void Init() override;
|
||||
void Deinit() override;
|
||||
void NewFrame() override;
|
||||
void BindTex(PD::Li::TexAddress addr) override;
|
||||
void RenderDrawData(
|
||||
const std::vector<PD::Li::Command::Ref>& Commands) override;
|
||||
PD::Li::Texture::Ref LoadTex(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
|
||||
PD::Li::Texture::Filter filter =
|
||||
PD::Li::Texture::Filter::LINEAR) override;
|
||||
|
||||
std::vector<Li::Vertex, LinearAllocator<Li::Vertex>> VertexBuffer;
|
||||
std::vector<u16, LinearAllocator<u16>> IndexBuffer;
|
||||
int pLocProjection = 0;
|
||||
DVLB_s* ShaderCode;
|
||||
shaderProgram_s Shader;
|
||||
C3D_AttrInfo ShaderInfo;
|
||||
std::vector<u8> pRawShader;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,39 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
|
||||
namespace PD {
|
||||
class Hid3DS : public HidDriver {
|
||||
public:
|
||||
Hid3DS();
|
||||
~Hid3DS() = default;
|
||||
|
||||
PD_SHARED(Hid3DS);
|
||||
|
||||
void Update() override;
|
||||
};
|
||||
} // namespace PD
|
||||
Submodule backends/3ds/libpicasso deleted from 5d47f32928
@@ -1,258 +0,0 @@
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd-3ds/bknd-gfx.hpp>
|
||||
#include <pica.hpp>
|
||||
|
||||
const char* LIShaderCTR = R"(
|
||||
; LI7 Shader
|
||||
; Constants
|
||||
.constf myconst(0.0, 1.0, 0.00392156862745, 0.0)
|
||||
.alias ones myconst.yyyy ; Vector full of ones
|
||||
|
||||
; Uniforms
|
||||
.fvec projection[4]
|
||||
|
||||
; Outputs
|
||||
.out out_position position
|
||||
.out out_color color
|
||||
.out out_uv texcoord0
|
||||
|
||||
; Inputs
|
||||
.alias in_xy v0
|
||||
.alias in_uvc v1
|
||||
.alias in_col v2
|
||||
|
||||
.entry vmain
|
||||
.proc vmain
|
||||
mov r0.xy, in_xy.xy
|
||||
mov r0.w, ones
|
||||
|
||||
dp4 out_position.x, projection[0], r0
|
||||
dp4 out_position.y, projection[1], r0
|
||||
dp4 out_position.z, projection[2], r0
|
||||
dp4 out_position.w, projection[3], r0
|
||||
|
||||
mov out_uv, in_uvc.xy
|
||||
|
||||
mul r1, myconst.zzzz, in_col
|
||||
mov out_color, r1
|
||||
end
|
||||
.end
|
||||
)";
|
||||
|
||||
namespace PD {
|
||||
GPU_TEXCOLOR GetTexFmt(Li::Texture::Type type) {
|
||||
if (type == Li::Texture::RGBA32)
|
||||
return GPU_RGBA8;
|
||||
else if (type == Li::Texture::RGB24)
|
||||
return GPU_RGB8;
|
||||
else if (type == Li::Texture::A8)
|
||||
return GPU_A8;
|
||||
return GPU_RGBA8; // Default
|
||||
}
|
||||
int GetBPP(Li::Texture::Type type) {
|
||||
if (type == Li::Texture::RGBA32)
|
||||
return 4;
|
||||
else if (type == Li::Texture::RGB24)
|
||||
return 3;
|
||||
else if (type == Li::Texture::A8)
|
||||
return 1;
|
||||
return 0; // Error
|
||||
}
|
||||
|
||||
void FragCfg(GPU_TEXCOLOR clr) {
|
||||
C3D_DepthTest(false, GPU_GREATER, GPU_WRITE_ALL);
|
||||
C3D_TexEnv* env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvInit(env);
|
||||
switch (clr) {
|
||||
case GPU_A4:
|
||||
case GPU_A8:
|
||||
case GPU_L4:
|
||||
case GPU_L8:
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE);
|
||||
break;
|
||||
|
||||
default:
|
||||
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GfxC3D::Init() {
|
||||
VertexBuffer.resize(4 * 8192);
|
||||
IndexBuffer.resize(6 * 8192);
|
||||
|
||||
Flags |= LiBackendFlags_FlipUV_Y;
|
||||
|
||||
pRawShader = Pica::AssembleCode(LIShaderCTR);
|
||||
ShaderCode = DVLB_ParseFile((uint32_t*)&pRawShader[0], pRawShader.size());
|
||||
shaderProgramInit(&Shader);
|
||||
shaderProgramSetVsh(&Shader, &ShaderCode->DVLE[0]);
|
||||
pLocProjection =
|
||||
shaderInstanceGetUniformLocation(Shader.vertexShader, "projection");
|
||||
|
||||
AttrInfo_Init(&ShaderInfo);
|
||||
AttrInfo_AddLoader(&ShaderInfo, 0, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&ShaderInfo, 1, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&ShaderInfo, 2, GPU_UNSIGNED_BYTE, 4);
|
||||
}
|
||||
|
||||
void GfxC3D::Deinit() {
|
||||
shaderProgramFree(&Shader);
|
||||
DVLB_Free(ShaderCode);
|
||||
}
|
||||
|
||||
void GfxC3D::NewFrame() {
|
||||
C3D_BindProgram(&Shader);
|
||||
C3D_SetAttrInfo(&ShaderInfo);
|
||||
CurrentIndex = 0;
|
||||
CurrentVertex = 0;
|
||||
FrameCounter++;
|
||||
/** Probably completly incorrect but just do it like that */
|
||||
VertexCounter = CurrentVertex;
|
||||
IndexCounter = CurrentIndex;
|
||||
}
|
||||
|
||||
void GfxC3D::BindTex(PD::Li::TexAddress addr) {
|
||||
C3D_TexBind(0, reinterpret_cast<C3D_Tex*>(addr));
|
||||
}
|
||||
|
||||
void GfxC3D::RenderDrawData(const std::vector<PD::Li::Command::Ref>& Commands) {
|
||||
shaderProgramUse(&Shader);
|
||||
C3D_SetAttrInfo(&ShaderInfo);
|
||||
C3D_Mtx proj;
|
||||
Mtx_OrthoTilt(&proj, 0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f, false);
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, pLocProjection, &proj);
|
||||
// Mat4 proj = Mat4::Ortho(0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f);
|
||||
// C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, pLocProjection, (C3D_Mtx*)&proj);
|
||||
size_t index = 0;
|
||||
while (index < Commands.size()) {
|
||||
PD::Li::Texture::Ref Tex = Commands[index]->Tex;
|
||||
if (!Tex) {
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
bool ScissorEnabled = Commands[index]->ScissorOn;
|
||||
ivec4 ScissorRect = Commands[index]->ScissorRect;
|
||||
size_t StartIndex = CurrentIndex;
|
||||
|
||||
while (index < Commands.size() && Commands[index]->Tex == Tex &&
|
||||
Commands[index]->ScissorOn == ScissorEnabled &&
|
||||
Commands[index]->ScissorRect == ScissorRect) {
|
||||
auto c = Commands[index].get();
|
||||
for (size_t i = 0; i < c->IndexBuffer.size(); i++) {
|
||||
IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.at(i);
|
||||
}
|
||||
for (size_t i = 0; i < c->VertexBuffer.size(); i++) {
|
||||
VertexBuffer[CurrentVertex++] = c->VertexBuffer.at(i);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
if (ScissorEnabled) {
|
||||
// Figure out this setup was pain
|
||||
C3D_SetScissor(GPU_SCISSOR_NORMAL,
|
||||
ViewPort.y - (ScissorRect.y + ScissorRect.w),
|
||||
ViewPort.x - (ScissorRect.x + ScissorRect.z),
|
||||
ViewPort.y - ScissorRect.y, ViewPort.x - ScissorRect.x);
|
||||
} else {
|
||||
C3D_SetScissor(GPU_SCISSOR_DISABLE, 0, 0, 0, 0);
|
||||
}
|
||||
FragCfg(((C3D_Tex*)Tex->Address)->fmt);
|
||||
BindTex(Tex->Address);
|
||||
auto bufInfo = C3D_GetBufInfo();
|
||||
BufInfo_Init(bufInfo);
|
||||
BufInfo_Add(bufInfo, VertexBuffer.data(), sizeof(Li::Vertex), 3, 0x210);
|
||||
|
||||
C3D_DrawElements(GPU_TRIANGLES, CurrentIndex - StartIndex,
|
||||
C3D_UNSIGNED_SHORT, IndexBuffer.data() + StartIndex);
|
||||
}
|
||||
C3D_DepthTest(true, GPU_GREATER, GPU_WRITE_ALL);
|
||||
}
|
||||
|
||||
PD::Li::Texture::Ref GfxC3D::LoadTex(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, PD::Li::Texture::Type type,
|
||||
PD::Li::Texture::Filter filter) {
|
||||
if (w > 1024 || h > 1024) {
|
||||
return nullptr;
|
||||
}
|
||||
// Don't check here as check done before
|
||||
PD::Li::Texture::Ref res = PD::Li::Texture::New();
|
||||
int bpp = GetBPP(type);
|
||||
ivec2 tex_size(w, h);
|
||||
// Pow2
|
||||
if (!PD::BitUtil::IsSingleBit(w)) {
|
||||
tex_size.x = PD::BitUtil::GetPow2((unsigned int)w);
|
||||
}
|
||||
if (!PD::BitUtil::IsSingleBit(h)) {
|
||||
tex_size.y = PD::BitUtil::GetPow2((unsigned int)h);
|
||||
}
|
||||
res->Size.x = w;
|
||||
res->Size.y = h;
|
||||
res->UV = fvec4(0.f, 1.f, ((float)w / (float)tex_size.x),
|
||||
1.0 - ((float)h / (float)tex_size.y));
|
||||
|
||||
// Texture Setup
|
||||
auto fltr = (filter == Li::Texture::NEAREST ? GPU_NEAREST : GPU_LINEAR);
|
||||
auto tex_fmt = GetTexFmt(type);
|
||||
auto tex = new C3D_Tex;
|
||||
C3D_TexInit(tex, (u16)tex_size.x, (u16)tex_size.y, tex_fmt);
|
||||
C3D_TexSetFilter(tex, fltr, fltr);
|
||||
|
||||
// Using std::fill_n instead cause i hate this error lines
|
||||
// under the memset func in my editor
|
||||
std::fill_n((PD::u8*)tex->data, tex->size, 0);
|
||||
// memset(tex->data, 0, tex->size);s
|
||||
|
||||
/// Probably Remove this if statement in future
|
||||
/// This are the things confirmed as working
|
||||
if (bpp == 3 || bpp == 4 || bpp == 1) {
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
int dst_pos = ((((y >> 3) * ((int)tex_size.x >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
bpp;
|
||||
int src_pos = (y * w + x) * bpp;
|
||||
/// Best idea i had
|
||||
for (int i = 0; i < bpp; i++) {
|
||||
((u8*)tex->data)[dst_pos + bpp - 1 - i] = pixels[src_pos + i];
|
||||
}
|
||||
}
|
||||
}
|
||||
C3D_TexFlush(tex);
|
||||
}
|
||||
|
||||
tex->border = 0x00000000;
|
||||
C3D_TexSetWrap(tex, GPU_REPEAT, GPU_REPEAT);
|
||||
res->Address = (Li::TexAddress)tex;
|
||||
std::cout << std::format("Tex {:#08x} Addr {:#08X}",
|
||||
(Li::TexAddress)res.get(), res->Address)
|
||||
<< std::endl;
|
||||
return res;
|
||||
}
|
||||
} // namespace PD
|
||||
@@ -1,87 +0,0 @@
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <pd-3ds/bknd-hid.hpp>
|
||||
|
||||
namespace PD {
|
||||
Hid3DS::Hid3DS() : HidDriver("Hid3DS") {
|
||||
this->Flags |= Flags_HasTouch;
|
||||
this->Flags |= FLags_HasGamepad;
|
||||
pBinds[KEY_A] = A;
|
||||
pBinds[KEY_B] = B;
|
||||
pBinds[KEY_X] = X;
|
||||
pBinds[KEY_Y] = Y;
|
||||
pBinds[KEY_START] = Start;
|
||||
pBinds[KEY_SELECT] = Select;
|
||||
pBinds[KEY_L] = L;
|
||||
pBinds[KEY_R] = R;
|
||||
pBinds[KEY_DUP] = DUp;
|
||||
pBinds[KEY_DDOWN] = DDown;
|
||||
pBinds[KEY_DLEFT] = DLeft;
|
||||
pBinds[KEY_DRIGHT] = DRight;
|
||||
pBinds[KEY_CPAD_UP] = CPUp;
|
||||
pBinds[KEY_CPAD_DOWN] = CPDown;
|
||||
pBinds[KEY_CPAD_LEFT] = CPLeft;
|
||||
pBinds[KEY_CPAD_RIGHT] = CPRight;
|
||||
pBinds[KEY_CSTICK_UP] = CSUp;
|
||||
pBinds[KEY_CSTICK_DOWN] = CSDown;
|
||||
pBinds[KEY_CSTICK_LEFT] = CSLeft;
|
||||
pBinds[KEY_CSTICK_RIGHT] = CSRight;
|
||||
pBinds[KEY_ZL] = ZL;
|
||||
pBinds[KEY_ZR] = ZR;
|
||||
pBinds[KEY_TOUCH] = Touch;
|
||||
}
|
||||
|
||||
void Hid3DS::Update() {
|
||||
hidScanInput();
|
||||
for (int i = 0; i < 2; i++) {
|
||||
KeyEvents[i][Event_Down] = 0;
|
||||
KeyEvents[i][Event_Held] = 0;
|
||||
KeyEvents[i][Event_Up] = 0;
|
||||
}
|
||||
u32 kd = hidKeysDown();
|
||||
u32 kh = hidKeysHeld();
|
||||
u32 ku = hidKeysUp();
|
||||
for (auto &b : pBinds) {
|
||||
if (b.first & kd) {
|
||||
KeyEvents[0][Event_Down] |= b.second;
|
||||
}
|
||||
if (b.first & kh) {
|
||||
KeyEvents[0][Event_Held] |= b.second;
|
||||
}
|
||||
if (b.first & ku) {
|
||||
KeyEvents[0][Event_Up] |= b.second;
|
||||
}
|
||||
}
|
||||
if (pLocked) {
|
||||
SwapTab();
|
||||
}
|
||||
touchPosition t;
|
||||
hidTouchRead(&t);
|
||||
pMouse[1] = pMouse[0]; // Cycle pMouse pos
|
||||
pMouse[0] = fvec2(t.px, t.py);
|
||||
}
|
||||
} // namespace PD
|
||||
@@ -1,132 +0,0 @@
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <palladium>
|
||||
#include <pd-3ds.hpp>
|
||||
|
||||
namespace PD {
|
||||
PD::Li::Font::Ref LoadSystemFont() {
|
||||
TT::Scope st("LI_SystemFont"); // Trace loading time
|
||||
Li::Font::Ref ret = Li::Font::New();
|
||||
fontEnsureMapped(); // Call this to be sure the font is mapped
|
||||
// Get some const references for system font loading
|
||||
const auto fnt = fontGetSystemFont();
|
||||
const auto fnt_info = fontGetInfo(fnt);
|
||||
const auto glyph_info = fontGetGlyphInfo(fnt);
|
||||
// Resize the Texture list by the num of sysfont textures
|
||||
ret->Textures.resize(glyph_info->nSheets + 1);
|
||||
/// Modify the Pixel Height by 1.1f to fit the
|
||||
/// Size og ttf font Rendering
|
||||
ret->PixelHeight = glyph_info->cellHeight;
|
||||
// Load the Textures and make sure they don't auto unload
|
||||
for (size_t i = 0; i < glyph_info->nSheets; i++) {
|
||||
auto stex = Li::Texture::New();
|
||||
auto tx = new C3D_Tex;
|
||||
tx->data = fontGetGlyphSheetTex(fnt, i);
|
||||
tx->fmt = (GPU_TEXCOLOR)glyph_info->sheetFmt;
|
||||
tx->size = glyph_info->sheetSize;
|
||||
tx->width = glyph_info->sheetWidth;
|
||||
tx->height = glyph_info->sheetHeight;
|
||||
tx->param = GPU_TEXTURE_MAG_FILTER(GPU_LINEAR) |
|
||||
GPU_TEXTURE_MIN_FILTER(GPU_LINEAR) |
|
||||
GPU_TEXTURE_WRAP_S(GPU_REPEAT) | GPU_TEXTURE_WRAP_T(GPU_REPEAT);
|
||||
tx->border = 0xffffffff;
|
||||
tx->lodParam = 0;
|
||||
stex->Address = (Li::TexAddress)tx;
|
||||
stex->Size = fvec2(tx->width, tx->height);
|
||||
stex->UV = fvec4(0, 1, 1, 0);
|
||||
ret->Textures[i] = stex;
|
||||
}
|
||||
std::vector<unsigned int> charSet;
|
||||
// Write the Charset into a vector
|
||||
for (auto cmap = fnt_info->cmap; cmap; cmap = cmap->next) {
|
||||
if (cmap->mappingMethod == CMAP_TYPE_DIRECT) {
|
||||
if (cmap->codeEnd >= cmap->codeBegin) {
|
||||
charSet.reserve(charSet.size() + cmap->codeEnd - cmap->codeBegin + 1);
|
||||
for (auto i = cmap->codeBegin; i <= cmap->codeEnd; ++i) {
|
||||
if (cmap->indexOffset + (i - cmap->codeBegin) == 0xFFFF) break;
|
||||
charSet.emplace_back(i);
|
||||
}
|
||||
}
|
||||
} else if (cmap->mappingMethod == CMAP_TYPE_TABLE) {
|
||||
if (cmap->codeEnd >= cmap->codeBegin) {
|
||||
charSet.reserve(charSet.size() + cmap->codeEnd - cmap->codeBegin + 1);
|
||||
for (auto i = cmap->codeBegin; i <= cmap->codeEnd; ++i) {
|
||||
if (cmap->indexTable[i - cmap->codeBegin] == 0xFFFF) continue;
|
||||
charSet.emplace_back(i);
|
||||
}
|
||||
}
|
||||
} else if (cmap->mappingMethod == CMAP_TYPE_SCAN) {
|
||||
charSet.reserve(charSet.size() + cmap->nScanEntries);
|
||||
for (unsigned i = 0; i < cmap->nScanEntries; ++i) {
|
||||
if (cmap->scanEntries[i].code >= cmap->codeBegin &&
|
||||
cmap->scanEntries[i].code <= cmap->codeEnd) {
|
||||
if (cmap->scanEntries[i].glyphIndex != 0xFFFF) {
|
||||
charSet.emplace_back(cmap->scanEntries[i].code);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Sort the charset and make sure all values are unique
|
||||
std::sort(charSet.begin(), charSet.end());
|
||||
charSet.erase(std::unique(charSet.begin(), charSet.end()));
|
||||
|
||||
// Setup the Codepoint map by the charset
|
||||
for (auto cp : charSet) {
|
||||
int gidx = fontGlyphIndexFromCodePoint(fnt, cp);
|
||||
if (gidx >= 0xFFFF) continue;
|
||||
Li::Font::Codepoint codepoint;
|
||||
fontGlyphPos_s dat;
|
||||
fontCalcGlyphPos(&dat, fnt, gidx, GLYPH_POS_CALC_VTXCOORD, 1.f, 1.f);
|
||||
|
||||
codepoint.pCodepoint = cp;
|
||||
codepoint.SimpleUV = fvec4(dat.texcoord.left, dat.texcoord.top,
|
||||
dat.texcoord.right, dat.texcoord.bottom);
|
||||
|
||||
if (dat.sheetIndex < (int)ret->Textures.size()) {
|
||||
codepoint.Tex = ret->Textures[dat.sheetIndex];
|
||||
} else {
|
||||
codepoint.pInvalid = true;
|
||||
}
|
||||
codepoint.Size = fvec2(dat.vtxcoord.right, dat.vtxcoord.bottom);
|
||||
codepoint.Offset = 0;
|
||||
ret->CodeMap[cp] = codepoint;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Init(void* data) {
|
||||
// Dekstop Init Stage
|
||||
// First use default OS Driver
|
||||
PD::OS::Init();
|
||||
PD::Gfx::Init(PD::GfxC3D::New());
|
||||
PD::Hid::Init(PD::Hid3DS::New());
|
||||
}
|
||||
} // namespace PD
|
||||
83
backends/CMakeLists.txt
Normal file
83
backends/CMakeLists.txt
Normal file
@@ -0,0 +1,83 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
project(pd-system)
|
||||
|
||||
option(PD_ENABLE_OPENGL2 "Enable OpenGL 2.1 (On Supported Hardware)" ON)
|
||||
option(PD_ENABLE_OPENGL3 "Enable OpenGL 3.3 (On Supported Hardware)" ON)
|
||||
option(PD_ENABLE_DIRECTX9 "Enable DirectX9 Support" ON)
|
||||
option(PD_ENABLE_CITRO3D "Enable Citro3D Support (3DS)" OFF)
|
||||
option(PD_ENABLE_VULKAN "Not implemented yet" OFF)
|
||||
|
||||
if(NOT WIN32) # cause we are not on windows...
|
||||
set(PD_ENABLE_DIRECTX9 OFF)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
set(PD_ENABLE_OPENGL2 OFF)
|
||||
set(PD_ENABLE_OPENGL3 OFF)
|
||||
set(PD_ENABLE_VULKAN OFF)
|
||||
set(PD_ENABLE_CITRO3D ON)
|
||||
endif()
|
||||
|
||||
add_library(pd-system STATIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gl-helper.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl2.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl3.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_directx9.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_citro3d.cpp
|
||||
)
|
||||
|
||||
target_include_directories(pd-system
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:include>
|
||||
)
|
||||
|
||||
target_compile_options(palladium
|
||||
PUBLIC $<$<CXX_COMPILER_ID:GNU,Clang>:
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/source=source
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/include=include
|
||||
>
|
||||
)
|
||||
|
||||
target_compile_definitions(pd-system
|
||||
PUBLIC
|
||||
$<$<BOOL:${PD_ENABLE_OPENGL2}>:PD_ENABLE_OPENGL2>
|
||||
$<$<BOOL:${PD_ENABLE_OPENGL3}>:PD_ENABLE_OPENGL3>
|
||||
$<$<BOOL:${PD_ENABLE_VULKAN}>:PD_ENABLE_VULKAN>
|
||||
$<$<BOOL:${PD_ENABLE_DIRECTX9}>:PD_ENABLE_DIRECTX9>
|
||||
$<$<BOOL:${PD_ENABLE_CITRO3D}>:PD_ENABLE_CITRO3D>
|
||||
)
|
||||
|
||||
# Palladium
|
||||
target_link_libraries(pd-system PUBLIC palladium::palladium)
|
||||
|
||||
# glad (if we have any OpenGL version included)
|
||||
if(PD_ENABLE_OPENGL2 OR PD_ENABLE_OPENGL3)
|
||||
target_link_libraries(pd-system
|
||||
PUBLIC glad
|
||||
)
|
||||
endif()
|
||||
|
||||
# DirectX9
|
||||
if(PD_ENABLE_DIRECTX9)
|
||||
target_link_libraries(pd-system
|
||||
PUBLIC
|
||||
d3d9
|
||||
d3dcompiler
|
||||
)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
target_link_libraries(pd-system
|
||||
PUBLIC
|
||||
pica::pica
|
||||
citro3d
|
||||
ctru
|
||||
)
|
||||
else()
|
||||
target_link_libraries(pd-system
|
||||
PUBLIC
|
||||
spirv-helper
|
||||
)
|
||||
endif()
|
||||
24
backends/README.md
Normal file
24
backends/README.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Backends
|
||||
|
||||
- [Graphics](#graphics)
|
||||
- [OpenGL2](#opengl2-legacy)
|
||||
- [OpenGL3](#opengl3-modern-opengl)
|
||||
- [DirectX9](#directx9-could-potentially-cover-more-then-opengl2)
|
||||
- [Citro3D](#citro3d-3ds)
|
||||
|
||||
## Graphics
|
||||
|
||||
### OpenGL2 (Legacy)
|
||||
|
||||
> [!NOTE]
|
||||
> As SPIRV to GLSL 120 translation doesn't work, your'e forced to write separate shaders for this backend
|
||||
|
||||
### OpenGL3+ (Modern OpenGL)
|
||||
|
||||
### DirectX9 (Could potentially cover more than OpenGL2)
|
||||
|
||||
### Citro3D (3DS)
|
||||
|
||||
> [!NOTE]
|
||||
> This backend requires shaders as binary file, directly in the code or as string for libpicasso
|
||||
> The Fragment Stage is special and is still wip
|
||||
@@ -1,16 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
project(pd-desktop LANGUAGES CXX VERSION 0.5.0)
|
||||
|
||||
add_subdirectory(glad)
|
||||
add_subdirectory(glfw)
|
||||
|
||||
set(SRC
|
||||
source/bknd-gfx.cpp
|
||||
source/bknd-hid.cpp
|
||||
source/pd-desktop.cpp
|
||||
)
|
||||
|
||||
pd_add_lib(pd-desktop SRC_FILES ${SRC})
|
||||
target_include_directories(pd-desktop PUBLIC include)
|
||||
target_link_libraries(pd-desktop PUBLIC palladium glad glfw)
|
||||
@@ -1,4 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
add_library(glad source/glad.c)
|
||||
target_include_directories(glad PUBLIC include)
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Submodule backends/desktop/glfw deleted from e7ea71be03
@@ -1,32 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd-desktop/bknd-gfx.hpp>
|
||||
#include <pd-desktop/bknd-hid.hpp>
|
||||
|
||||
namespace PD {
|
||||
void Init(void* data = nullptr);
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
/** SEPARATOR */
|
||||
#include <GLFW/glfw3.h>
|
||||
/** SEPARATOR */
|
||||
|
||||
#include <pd/lithium/lithium.hpp>
|
||||
|
||||
namespace PD {
|
||||
class GfxGL2 : public GfxDriver {
|
||||
public:
|
||||
GfxGL2() : GfxDriver("OpenGL2") {}
|
||||
~GfxGL2() = default;
|
||||
|
||||
PD_SHARED(GfxGL2);
|
||||
|
||||
void Init() override;
|
||||
void Deinit() override;
|
||||
void NewFrame() override;
|
||||
void BindTex(PD::Li::TexAddress addr) override;
|
||||
void RenderDrawData(
|
||||
const std::vector<PD::Li::Command::Ref>& Commands) override;
|
||||
PD::Li::Texture::Ref LoadTex(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
|
||||
PD::Li::Texture::Filter filter =
|
||||
PD::Li::Texture::Filter::LINEAR) override;
|
||||
|
||||
std::vector<Li::Vertex> VertexBuffer;
|
||||
std::vector<PD::u16> IndexBuffer;
|
||||
GLuint Shader;
|
||||
GLuint pLocProjection;
|
||||
GLuint pLocTex;
|
||||
GLuint VBO, IBO;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,72 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
|
||||
namespace PD {
|
||||
class HidGLFW : public HidDriver {
|
||||
public:
|
||||
HidGLFW(GLFWwindow* win);
|
||||
~HidGLFW() = default;
|
||||
|
||||
PD_SHARED(HidGLFW);
|
||||
|
||||
void Update() override;
|
||||
void GetInputStr(std::string& str) override;
|
||||
void HandleTextOps();
|
||||
bool pTimedHeld(KbKey k) {
|
||||
if (pTimings.count(k)) {
|
||||
if (IsEvent(Event_Up, k)) {
|
||||
pTimings.erase(k);
|
||||
return false;
|
||||
}
|
||||
return (PD::OS::GetTime() - pTimings[k]) > 50;
|
||||
}
|
||||
if (!IsEvent(Event_Held, k)) {
|
||||
if (pTimings.count(k)) {
|
||||
pTimings.erase(k);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (IsEvent(Event_Held, k)) {
|
||||
pTimings[k] = PD::OS::GetTime();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Data section */
|
||||
GLFWwindow* Window;
|
||||
int PrevState;
|
||||
std::unordered_map<int, int> PrevStates;
|
||||
static std::string* pText;
|
||||
bool pInTextMode = false;
|
||||
PD::u64 pLastUpdate = 0;
|
||||
std::unordered_map<KbKey, u64> pTimings;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,256 +0,0 @@
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd-desktop/bknd-gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
const char* vertex_shader = R"(
|
||||
#version 120
|
||||
|
||||
attribute vec2 pos;
|
||||
attribute vec2 uv;
|
||||
attribute vec4 color;
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
// Probably forgot about this matrix and
|
||||
// searched hours for why the rendering isn't working :/
|
||||
uniform mat4 projection;
|
||||
|
||||
void main() {
|
||||
gl_Position = projection*vec4(pos, 0.0, 1.0);
|
||||
oUV = uv;
|
||||
oColor = color;
|
||||
}
|
||||
)";
|
||||
|
||||
const char* frag_shader = R"(
|
||||
#version 120
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
uniform sampler2D tex;
|
||||
|
||||
void main() {
|
||||
vec4 tc = texture2D(tex, oUV);
|
||||
gl_FragColor = tc*oColor;
|
||||
}
|
||||
)";
|
||||
|
||||
GLuint compileShader(const std::string& source, GLenum type) {
|
||||
GLuint shader = glCreateShader(type);
|
||||
const char* src = source.c_str();
|
||||
glShaderSource(shader, 1, &src, nullptr);
|
||||
glCompileShader(shader);
|
||||
|
||||
GLint success;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetShaderInfoLog(shader, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Compilation Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
return shader;
|
||||
}
|
||||
|
||||
GLuint createShaderProgram(const std::string& vertexShaderSource,
|
||||
const std::string& fragmentShaderSource) {
|
||||
GLuint vertexShader = compileShader(vertexShaderSource, GL_VERTEX_SHADER);
|
||||
GLuint fragmentShader =
|
||||
compileShader(fragmentShaderSource, GL_FRAGMENT_SHADER);
|
||||
|
||||
GLuint shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
|
||||
GLint success;
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetProgramInfoLog(shaderProgram, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Program Linking Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
return shaderProgram;
|
||||
}
|
||||
|
||||
void SetupShaderAttribs(GLuint Shader) {
|
||||
GLint _pos = glGetAttribLocation(Shader, "pos");
|
||||
GLint _uv = glGetAttribLocation(Shader, "uv");
|
||||
GLint _color = glGetAttribLocation(Shader, "color");
|
||||
glVertexAttribPointer(_pos, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, Pos));
|
||||
glEnableVertexAttribArray(_pos);
|
||||
|
||||
glVertexAttribPointer(_uv, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, UV));
|
||||
glEnableVertexAttribArray(_uv);
|
||||
|
||||
glVertexAttribPointer(_color, 4, GL_UNSIGNED_BYTE, GL_TRUE,
|
||||
sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, Color));
|
||||
glEnableVertexAttribArray(_color);
|
||||
}
|
||||
|
||||
/** Actual Backend */
|
||||
|
||||
void GfxGL2::Init() {
|
||||
VertexBuffer.resize(4 * 8192);
|
||||
IndexBuffer.resize(6 * 8192);
|
||||
Shader = createShaderProgram(vertex_shader, frag_shader);
|
||||
glUseProgram(Shader);
|
||||
|
||||
glGenBuffers(1, &VBO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
|
||||
// Attribs Setup
|
||||
SetupShaderAttribs(Shader);
|
||||
|
||||
glGenBuffers(1, &IBO);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
|
||||
pLocTex = glGetUniformLocation(Shader, "tex");
|
||||
pLocProjection = glGetUniformLocation(Shader, "projection");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
}
|
||||
|
||||
void GfxGL2::Deinit() {
|
||||
glDeleteBuffers(1, &VBO);
|
||||
glDeleteBuffers(1, &IBO);
|
||||
}
|
||||
|
||||
void GfxGL2::NewFrame() {
|
||||
/*
|
||||
glViewport(0, 0, ViewPort.x, ViewPort.y);
|
||||
glClearColor(ClearColor.x, ClearColor.y, ClearColor.z, ClearColor.w);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
*/
|
||||
Projection = Mat4::Ortho(0.f, ViewPort.x, ViewPort.y, 0.f, -1.f, 1.f);
|
||||
glUseProgram(Shader);
|
||||
glUniformMatrix4fv(pLocProjection, 1, GL_FALSE, Projection.m.data());
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
FrameCounter++;
|
||||
VertexCounter = CurrentVertex;
|
||||
IndexCounter = CurrentIndex;
|
||||
CurrentVertex = 0;
|
||||
CurrentIndex = 0;
|
||||
}
|
||||
|
||||
void GfxGL2::BindTex(PD::Li::TexAddress addr) {
|
||||
// Actually not using the Address as Address
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)addr);
|
||||
glUniform1i(pLocTex, 0);
|
||||
}
|
||||
|
||||
void GfxGL2::RenderDrawData(const std::vector<PD::Li::Command::Ref>& Commands) {
|
||||
size_t index = 0;
|
||||
while (index < Commands.size()) {
|
||||
PD::Li::Texture::Ref Tex = Commands[index]->Tex;
|
||||
if (!Tex) {
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
size_t StartIndex = CurrentIndex;
|
||||
bool ScissorOn = Commands[index]->ScissorOn;
|
||||
ivec4 ScissorRect = Commands[index]->ScissorRect;
|
||||
|
||||
while (index < Commands.size() && Commands[index]->Tex == Tex &&
|
||||
Commands[index]->ScissorOn == ScissorOn &&
|
||||
Commands[index]->ScissorRect == ScissorRect) {
|
||||
auto c = Commands[index].get();
|
||||
for (size_t i = 0; i < c->IndexBuffer.size(); i++) {
|
||||
IndexBuffer[CurrentIndex++] = CurrentVertex + c->IndexBuffer.at(i);
|
||||
}
|
||||
for (size_t i = 0; i < c->VertexBuffer.size(); i++) {
|
||||
VertexBuffer[CurrentVertex++] = c->VertexBuffer.at(i);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
if (ScissorOn) {
|
||||
glScissor(ScissorRect.x, ViewPort.y - (ScissorRect.y + ScissorRect.w),
|
||||
ScissorRect.z, ScissorRect.w);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
} else {
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
BindTex(Tex->Address);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
|
||||
&VertexBuffer[0], GL_DYNAMIC_DRAW);
|
||||
// For some reason we need to set these every frame for every buffer
|
||||
// Found that out when creating My 3d Engine
|
||||
SetupShaderAttribs(Shader);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(PD::u16),
|
||||
&IndexBuffer[0], GL_DYNAMIC_DRAW);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, CurrentIndex - StartIndex, GL_UNSIGNED_SHORT,
|
||||
(void*)(StartIndex * sizeof(PD::u16)));
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
BindTex(0);
|
||||
}
|
||||
}
|
||||
|
||||
PD::Li::Texture::Ref GfxGL2::LoadTex(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, PD::Li::Texture::Type type,
|
||||
PD::Li::Texture::Filter filter) {
|
||||
GLuint texID;
|
||||
glGenTextures(1, &texID);
|
||||
glBindTexture(GL_TEXTURE_2D, texID);
|
||||
|
||||
// Set base format (Always using RGBA as base)
|
||||
GLenum fmt = GL_RGBA;
|
||||
if (type == PD::Li::Texture::Type::RGB24) {
|
||||
fmt = GL_RGB;
|
||||
} else if (type == PD::Li::Texture::Type::A8) {
|
||||
fmt = GL_ALPHA;
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
|
||||
pixels.data());
|
||||
if (filter == PD::Li::Texture::Filter::LINEAR) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else if (filter == PD::Li::Texture::Filter::NEAREST) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
auto res = PD::Li::Texture::New(texID, PD::ivec2(w, h));
|
||||
return res;
|
||||
}
|
||||
} // namespace PD
|
||||
@@ -1,166 +0,0 @@
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd-desktop/bknd-hid.hpp>
|
||||
namespace PD {
|
||||
std::string* HidGLFW::pText;
|
||||
// Default Call back (If no Text input is requsted)
|
||||
void NullTextCB(GLFWwindow* win, unsigned int c) {}
|
||||
// Text callback if requested
|
||||
void TextCB(GLFWwindow* win, unsigned int c) {
|
||||
if (!HidGLFW::pText) {
|
||||
return;
|
||||
}
|
||||
*HidGLFW::pText += (char)c;
|
||||
}
|
||||
HidGLFW::HidGLFW(GLFWwindow* win) : HidDriver("HidGLFW") {
|
||||
Window = win;
|
||||
glfwSetCharCallback(Window, NullTextCB);
|
||||
Flags |= Flags_HasKeyboard;
|
||||
Flags |= Flags_HasMouse;
|
||||
pBinds[GLFW_MOUSE_BUTTON_LEFT] = Touch;
|
||||
/*pBinds[GLFW_KEY_F3] = Kb_3;
|
||||
pBinds[GLFW_KEY_ESCAPE] = Kb_Escape;
|
||||
pBinds[GLFW_KEY_F11] = Kb_F11;
|
||||
pBinds[GLFW_KEY_ESCAPE] = Kb_Escape;
|
||||
pBinds[GLFW_KEY_Q] = Kb_Q;
|
||||
pBinds[GLFW_KEY_W] = Kb_W;
|
||||
pBinds[GLFW_KEY_E] = Kb_E;
|
||||
pBinds[GLFW_KEY_R] = Kb_R;
|
||||
pBinds[GLFW_KEY_T] = Kb_T;
|
||||
pBinds[GLFW_KEY_Z] = Kb_Z;
|
||||
pBinds[GLFW_KEY_U] = Kb_U;
|
||||
pBinds[GLFW_KEY_I] = Kb_I;
|
||||
pBinds[GLFW_KEY_O] = Kb_O;
|
||||
pBinds[GLFW_KEY_P] = Kb_P;
|
||||
pBinds[GLFW_KEY_A] = Kb_A;
|
||||
pBinds[GLFW_KEY_S] = Kb_S;
|
||||
pBinds[GLFW_KEY_D] = Kb_D;
|
||||
pBinds[GLFW_KEY_F] = Kb_F;
|
||||
pBinds[GLFW_KEY_G] = Kb_G;
|
||||
pBinds[GLFW_KEY_H] = Kb_H;
|
||||
pBinds[GLFW_KEY_J] = Kb_J;
|
||||
pBinds[GLFW_KEY_K] = Kb_K;
|
||||
pBinds[GLFW_KEY_L] = Kb_L;
|
||||
pBinds[GLFW_KEY_Y] = Kb_Y;
|
||||
pBinds[GLFW_KEY_X] = Kb_X;
|
||||
pBinds[GLFW_KEY_C] = Kb_C;
|
||||
pBinds[GLFW_KEY_V] = Kb_V;
|
||||
pBinds[GLFW_KEY_B] = Kb_B;
|
||||
pBinds[GLFW_KEY_N] = Kb_N;
|
||||
pBinds[GLFW_KEY_M] = Kb_M;
|
||||
pBinds[GLFW_KEY_LEFT_SHIFT] = Kb_LShift;
|
||||
pBinds[GLFW_KEY_F1] = Kb_F1;
|
||||
pBinds[GLFW_KEY_F2] = Kb_F2;
|
||||
pBinds[GLFW_KEY_F3] = Kb_F3;
|
||||
pBinds[GLFW_KEY_F4] = Kb_F4;
|
||||
pBinds[GLFW_KEY_F5] = Kb_F5;
|
||||
pBinds[GLFW_KEY_F6] = Kb_F6;
|
||||
pBinds[GLFW_KEY_F7] = Kb_F7;
|
||||
pBinds[GLFW_KEY_F8] = Kb_F8;
|
||||
pBinds[GLFW_KEY_F9] = Kb_F9;
|
||||
pBinds[GLFW_KEY_F10] = Kb_F10;
|
||||
pBinds[GLFW_KEY_F11] = Kb_F11;
|
||||
pBinds[GLFW_KEY_F12] = Kb_F12;
|
||||
pBinds[GLFW_KEY_1] = Kb_1;
|
||||
pBinds[GLFW_KEY_2] = Kb_2;
|
||||
pBinds[GLFW_KEY_3] = Kb_3;
|
||||
pBinds[GLFW_KEY_4] = Kb_4;
|
||||
pBinds[GLFW_KEY_5] = Kb_5;
|
||||
pBinds[GLFW_KEY_6] = Kb_6;
|
||||
pBinds[GLFW_KEY_7] = Kb_7;
|
||||
pBinds[GLFW_KEY_8] = Kb_8;
|
||||
pBinds[GLFW_KEY_9] = Kb_9;
|
||||
pBinds[GLFW_KEY_0] = Kb_0;
|
||||
pBinds[GLFW_KEY_BACKSPACE] = Kb_Backspace;
|
||||
pBinds[GLFW_KEY_ENTER] = Kb_Enter;*/
|
||||
}
|
||||
|
||||
void HidGLFW::Update() {
|
||||
// Clear States
|
||||
for (int i = 0; i < 2; i++) {
|
||||
KeyEvents[i][Event_Down] = 0;
|
||||
KeyEvents[i][Event_Held] = 0;
|
||||
KeyEvents[i][Event_Up] = 0;
|
||||
for (auto& it : KbKeyEvents[i]) {
|
||||
it.second = Event_Null;
|
||||
}
|
||||
}
|
||||
// Keyboard Logic
|
||||
/*for (auto& it : pBinds) {
|
||||
int kbstate = glfwGetKey(Window, it.first);
|
||||
if (kbstate == GLFW_PRESS) {
|
||||
if (PrevStates[it.first] == GLFW_RELEASE) {
|
||||
KbKeyEvents[0][it.second] = Event_Down;
|
||||
}
|
||||
KbKeyEvents[0][it.second] = Event_Held;
|
||||
} else if (kbstate == GLFW_RELEASE && PrevStates[it.first] == GLFW_PRESS) {
|
||||
KbKeyEvents[0][it.second] = Event_Up;
|
||||
}
|
||||
PrevStates[it.first] = kbstate;
|
||||
}*/
|
||||
// Mouse Logic (Todo: Support all mouse buttons)
|
||||
int state = glfwGetMouseButton(Window, GLFW_MOUSE_BUTTON_LEFT);
|
||||
if (state == GLFW_PRESS) {
|
||||
if (PrevState == GLFW_RELEASE) {
|
||||
KeyEvents[0][Event_Down] |= Touch;
|
||||
}
|
||||
KeyEvents[0][Event_Held] |= Touch;
|
||||
} else if (state == GLFW_RELEASE && PrevState == GLFW_PRESS) {
|
||||
KeyEvents[0][Event_Up] |= Touch;
|
||||
}
|
||||
|
||||
PrevState = state;
|
||||
if (pLocked) {
|
||||
SwapTab();
|
||||
}
|
||||
double x, y;
|
||||
glfwGetCursorPos(Window, &x, &y);
|
||||
pMouse[1] = pMouse[0]; // Cycle pMouse pos
|
||||
pMouse[0] = fvec2(x, y);
|
||||
if (pInTextMode && (PD::OS::GetTime() - pLastUpdate) > 50) {
|
||||
pLastUpdate = PD::OS::GetTime();
|
||||
HandleTextOps();
|
||||
}
|
||||
}
|
||||
|
||||
void HidGLFW::GetInputStr(std::string& str) {
|
||||
pText = &str;
|
||||
glfwSetCharCallback(Window, TextCB);
|
||||
pInTextMode = true;
|
||||
}
|
||||
|
||||
void HidGLFW::HandleTextOps() {
|
||||
if (!pText) {
|
||||
return;
|
||||
}
|
||||
/*if (pTimedHeld(Kb_Backspace)) {
|
||||
if (!pText->empty()) {
|
||||
pText->pop_back();
|
||||
}
|
||||
} else if (pTimedHeld(Kb_Enter)) {
|
||||
*pText += '\n';
|
||||
}*/
|
||||
}
|
||||
} // namespace PD
|
||||
@@ -1,43 +0,0 @@
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <palladium>
|
||||
#include <pd-desktop.hpp>
|
||||
|
||||
namespace PD {
|
||||
void Init(void* data) {
|
||||
if (!data) {
|
||||
std::cout << "[PD-DRIVERS] Error: pd-desktop requires GLFWwindow* "
|
||||
"reference as data "
|
||||
"input!"
|
||||
<< std::endl;
|
||||
abort();
|
||||
}
|
||||
// Dekstop Init Stage
|
||||
// First use default OS Driver
|
||||
PD::OS::Init();
|
||||
PD::Gfx::Init(PD::GfxGL2::New());
|
||||
PD::Hid::Init(PD::HidGLFW::New(reinterpret_cast<GLFWwindow*>(data)));
|
||||
}
|
||||
} // namespace PD
|
||||
@@ -1,8 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef __3DS__
|
||||
#include <3ds.h>
|
||||
#endif
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
|
||||
// Custom C++ Allocator class to interface with libctru linear heap memory
|
||||
// based on this guide:
|
||||
@@ -21,9 +25,17 @@ class LinearAllocator {
|
||||
if (n > max_size()) {
|
||||
throw std::runtime_error("[PD] LinearAllocator: Bad alloc!");
|
||||
}
|
||||
#ifdef __3DS__
|
||||
return static_cast<T*>(linearAlloc(n * sizeof(T)));
|
||||
#else
|
||||
return static_cast<T*>(malloc(n * sizeof(T)));
|
||||
#endif
|
||||
}
|
||||
#ifdef __3DS__
|
||||
void deallocate(T* p, std::size_t) noexcept { linearFree(p); }
|
||||
#else
|
||||
void deallocate(T* p, std::size_t) noexcept { free(p); }
|
||||
#endif
|
||||
|
||||
template <class U, class... Args>
|
||||
void construct(U* p, Args&&... args) {
|
||||
@@ -42,8 +54,14 @@ class LinearAllocator {
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef __3DS__
|
||||
// Use linearSpace free as max_size to not allocate out of bounds
|
||||
// or to b eable to see a crash report screen.
|
||||
size_t max_size() const noexcept { return linearSpaceFree(); }
|
||||
#else
|
||||
size_t max_size() const noexcept {
|
||||
return std::numeric_limits<size_t>::max();
|
||||
}
|
||||
#endif
|
||||
};
|
||||
} // namespace PD
|
||||
39
backends/include/pd_system/gfx_citro3d.hpp
Normal file
39
backends/include/pd_system/gfx_citro3d.hpp
Normal file
@@ -0,0 +1,39 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
#include <pd_system/ctr-linear-allocator.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxCitro3DConfig {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = LinearAllocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = LinearAllocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxCitro3D : public GfxDriverBase<GfxCitro3DConfig> {
|
||||
public:
|
||||
GfxCitro3D() : GfxDriverBase("Citro3D") {}
|
||||
~GfxCitro3D() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const Li::Texture& tex) override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
Impl* impl = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
40
backends/include/pd_system/gfx_directx9.hpp
Normal file
40
backends/include/pd_system/gfx_directx9.hpp
Normal file
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxDirectX9Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxDirectX9 : public GfxDriverBase<GfxDirectX9Config> {
|
||||
public:
|
||||
GfxDirectX9(void* device = nullptr)
|
||||
: GfxDriverBase("DirectX9"), pDevice(device) {}
|
||||
~GfxDirectX9() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const Li::Texture& tex) override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
Impl* impl = nullptr;
|
||||
void* pDevice = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
45
backends/include/pd_system/gfx_opengl2.hpp
Normal file
45
backends/include/pd_system/gfx_opengl2.hpp
Normal file
@@ -0,0 +1,45 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxOpenGL2Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxOpenGL2 : public GfxDriverBase<GfxOpenGL2Config> {
|
||||
public:
|
||||
GfxOpenGL2() : GfxDriverBase("OpenGL2") {}
|
||||
~GfxOpenGL2() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const Li::Texture& tex) override;
|
||||
|
||||
private:
|
||||
void pSetupShaderAttribs(u32 shader);
|
||||
u32 pShader = 0;
|
||||
u32 VBO = 0;
|
||||
u32 IBO = 0;
|
||||
int pLocTex = 0;
|
||||
int pLocAlfa = 0;
|
||||
int pLocProjection = 0;
|
||||
static const char* pVertCode;
|
||||
static const char* pFragCode;
|
||||
};
|
||||
} // namespace PD
|
||||
43
backends/include/pd_system/gfx_opengl3.hpp
Normal file
43
backends/include/pd_system/gfx_opengl3.hpp
Normal file
@@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxOpenGL3Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxOpenGL3 : public GfxDriverBase<GfxOpenGL3Config> {
|
||||
public:
|
||||
GfxOpenGL3() : GfxDriverBase("OpenGL3") {}
|
||||
~GfxOpenGL3() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const Li::Texture& tex) override;
|
||||
|
||||
private:
|
||||
u32 pShader = 0;
|
||||
u32 VBO = 0;
|
||||
u32 IBO = 0;
|
||||
u32 VAO = 0;
|
||||
int pLocTex = 0;
|
||||
int pLocAlfa = 0;
|
||||
int pLocProjection = 0;
|
||||
};
|
||||
} // namespace PD
|
||||
7
backends/include/pd_system/gl-helper.hpp
Normal file
7
backends/include/pd_system/gl-helper.hpp
Normal file
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
u32 CreateShaderProgram(const char* vert, const char* frag);
|
||||
}
|
||||
17
backends/include/pd_system/shaders.hpp
Normal file
17
backends/include/pd_system/shaders.hpp
Normal file
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Shader blobs
|
||||
* Required for OpenGL3, and maybe later for vulkan
|
||||
* Shaders can be found in /tools/pdsg/shaders
|
||||
*/
|
||||
namespace Shaders {
|
||||
// clang-format off
|
||||
const unsigned int VertexShader[] = { 0x7230203, 0x10000, 0x8000B, 0x2B, 0x0, 0x20011, 0x1, 0x6000B, 0x1, 0x4C534C47, 0x6474732E, 0x3035342E, 0x0, 0x3000E, 0x0, 0x1, 0xB000F, 0x0, 0x4, 0x6E69616D, 0x0, 0xD, 0x19, 0x24, 0x25, 0x27, 0x29, 0x30003, 0x2, 0x1CC, 0x40005, 0x4, 0x6E69616D, 0x0, 0x60005, 0xB, 0x505F6C67, 0x65567265, 0x78657472, 0x0, 0x60006, 0xB, 0x0, 0x505F6C67, 0x7469736F, 0x6E6F69, 0x70006, 0xB, 0x1, 0x505F6C67, 0x746E696F, 0x657A6953, 0x0, 0x70006, 0xB, 0x2, 0x435F6C67, 0x4470696C, 0x61747369, 0x65636E, 0x70006, 0xB, 0x3, 0x435F6C67, 0x446C6C75, 0x61747369, 0x65636E, 0x30005, 0xD, 0x0, 0x30005, 0x11, 0x4F4255, 0x60006, 0x11, 0x0, 0x6A6F7270, 0x69746365, 0x6E6F, 0x30005, 0x13, 0x6F6275, 0x30005, 0x19, 0x736F70, 0x30005, 0x24, 0x56556F, 0x30005, 0x25, 0x7675, 0x40005, 0x27, 0x6C6F436F, 0x726F, 0x40005, 0x29, 0x6F6C6F63, 0x72, 0x30047, 0xB, 0x2, 0x50048, 0xB, 0x0, 0xB, 0x0, 0x50048, 0xB, 0x1, 0xB, 0x1, 0x50048, 0xB, 0x2, 0xB, 0x3, 0x50048, 0xB, 0x3, 0xB, 0x4, 0x30047, 0x11, 0x2, 0x40048, 0x11, 0x0, 0x5, 0x50048, 0x11, 0x0, 0x7, 0x10, 0x50048, 0x11, 0x0, 0x23, 0x0, 0x40047, 0x13, 0x21, 0x0, 0x40047, 0x13, 0x22, 0x0, 0x40047, 0x19, 0x1E, 0x0, 0x40047, 0x24, 0x1E, 0x0, 0x40047, 0x25, 0x1E, 0x1, 0x40047, 0x27, 0x1E, 0x1, 0x40047, 0x29, 0x1E, 0x2, 0x20013, 0x2, 0x30021, 0x3, 0x2, 0x30016, 0x6, 0x20, 0x40017, 0x7, 0x6, 0x4, 0x40015, 0x8, 0x20, 0x0, 0x4002B, 0x8, 0x9, 0x1, 0x4001C, 0xA, 0x6, 0x9, 0x6001E, 0xB, 0x7, 0x6, 0xA, 0xA, 0x40020, 0xC, 0x3, 0xB, 0x4003B, 0xC, 0xD, 0x3, 0x40015, 0xE, 0x20, 0x1, 0x4002B, 0xE, 0xF, 0x0, 0x40018, 0x10, 0x7, 0x4, 0x3001E, 0x11, 0x10, 0x40020, 0x12, 0x2, 0x11, 0x4003B, 0x12, 0x13, 0x2, 0x40020, 0x14, 0x2, 0x10, 0x40017, 0x17, 0x6, 0x2, 0x40020, 0x18, 0x1, 0x17, 0x4003B, 0x18, 0x19, 0x1, 0x4002B, 0x6, 0x1B, 0x0, 0x4002B, 0x6, 0x1C, 0x3F800000, 0x40020, 0x21, 0x3, 0x7, 0x40020, 0x23, 0x3, 0x17, 0x4003B, 0x23, 0x24, 0x3, 0x4003B, 0x18, 0x25, 0x1, 0x4003B, 0x21, 0x27, 0x3, 0x40020, 0x28, 0x1, 0x7, 0x4003B, 0x28, 0x29, 0x1, 0x50036, 0x2, 0x4, 0x0, 0x3, 0x200F8, 0x5, 0x50041, 0x14, 0x15, 0x13, 0xF, 0x4003D, 0x10, 0x16, 0x15, 0x4003D, 0x17, 0x1A, 0x19, 0x50051, 0x6, 0x1D, 0x1A, 0x0, 0x50051, 0x6, 0x1E, 0x1A, 0x1, 0x70050, 0x7, 0x1F, 0x1D, 0x1E, 0x1B, 0x1C, 0x50091, 0x7, 0x20, 0x16, 0x1F, 0x50041, 0x21, 0x22, 0xD, 0xF, 0x3003E, 0x22, 0x20, 0x4003D, 0x17, 0x26, 0x25, 0x3003E, 0x24, 0x26, 0x4003D, 0x7, 0x2A, 0x29, 0x3003E, 0x27, 0x2A, 0x100FD, 0x10038, };
|
||||
// clang-format on
|
||||
// clang-format off
|
||||
const unsigned int FragmentShader[] = { 0x7230203, 0x10000, 0x8000B, 0x39, 0x0, 0x20011, 0x1, 0x6000B, 0x1, 0x4C534C47, 0x6474732E, 0x3035342E, 0x0, 0x3000E, 0x0, 0x1, 0x8000F, 0x0, 0x4, 0x6E69616D, 0x0, 0x11, 0x22, 0x24, 0x30003, 0x2, 0x1CC, 0x40005, 0x4, 0x6E69616D, 0x0, 0x30005, 0x9, 0x6374, 0x30005, 0xD, 0x786574, 0x30005, 0x11, 0x56556F, 0x50005, 0x16, 0x68737550, 0x61746144, 0x0, 0x50006, 0x16, 0x0, 0x61666C61, 0x0, 0x40005, 0x18, 0x68737570, 0x0, 0x50005, 0x22, 0x67617246, 0x6F6C6F43, 0x72, 0x40005, 0x24, 0x6C6F436F, 0x726F, 0x40047, 0xD, 0x21, 0x0, 0x40047, 0xD, 0x22, 0x0, 0x40047, 0x11, 0x1E, 0x0, 0x30047, 0x16, 0x2, 0x50048, 0x16, 0x0, 0x23, 0x0, 0x40047, 0x24, 0x1E, 0x1, 0x20013, 0x2, 0x30021, 0x3, 0x2, 0x30016, 0x6, 0x20, 0x40017, 0x7, 0x6, 0x4, 0x40020, 0x8, 0x7, 0x7, 0x90019, 0xA, 0x6, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x3001B, 0xB, 0xA, 0x40020, 0xC, 0x0, 0xB, 0x4003B, 0xC, 0xD, 0x0, 0x40017, 0xF, 0x6, 0x2, 0x40020, 0x10, 0x1, 0xF, 0x4003B, 0x10, 0x11, 0x1, 0x4002B, 0x6, 0x13, 0x0, 0x40015, 0x15, 0x20, 0x1, 0x3001E, 0x16, 0x15, 0x40020, 0x17, 0x9, 0x16, 0x4003B, 0x17, 0x18, 0x9, 0x4002B, 0x15, 0x19, 0x0, 0x40020, 0x1A, 0x9, 0x15, 0x20014, 0x1D, 0x40020, 0x21, 0x3, 0x7, 0x4003B, 0x21, 0x22, 0x3, 0x40020, 0x23, 0x1, 0x7, 0x4003B, 0x23, 0x24, 0x1, 0x40017, 0x25, 0x6, 0x3, 0x40015, 0x28, 0x20, 0x0, 0x4002B, 0x28, 0x29, 0x3, 0x40020, 0x2A, 0x7, 0x6, 0x40020, 0x2D, 0x1, 0x6, 0x50036, 0x2, 0x4, 0x0, 0x3, 0x200F8, 0x5, 0x4003B, 0x8, 0x9, 0x7, 0x4003D, 0xB, 0xE, 0xD, 0x4003D, 0xF, 0x12, 0x11, 0x70058, 0x7, 0x14, 0xE, 0x12, 0x2, 0x13, 0x3003E, 0x9, 0x14, 0x50041, 0x1A, 0x1B, 0x18, 0x19, 0x4003D, 0x15, 0x1C, 0x1B, 0x500AB, 0x1D, 0x1E, 0x1C, 0x19, 0x300F7, 0x20, 0x0, 0x400FA, 0x1E, 0x1F, 0x35, 0x200F8, 0x1F, 0x4003D, 0x7, 0x26, 0x24, 0x8004F, 0x25, 0x27, 0x26, 0x26, 0x0, 0x1, 0x2, 0x50041, 0x2A, 0x2B, 0x9, 0x29, 0x4003D, 0x6, 0x2C, 0x2B, 0x50041, 0x2D, 0x2E, 0x24, 0x29, 0x4003D, 0x6, 0x2F, 0x2E, 0x50085, 0x6, 0x30, 0x2C, 0x2F, 0x50051, 0x6, 0x31, 0x27, 0x0, 0x50051, 0x6, 0x32, 0x27, 0x1, 0x50051, 0x6, 0x33, 0x27, 0x2, 0x70050, 0x7, 0x34, 0x31, 0x32, 0x33, 0x30, 0x3003E, 0x22, 0x34, 0x200F9, 0x20, 0x200F8, 0x35, 0x4003D, 0x7, 0x36, 0x9, 0x4003D, 0x7, 0x37, 0x24, 0x50085, 0x7, 0x38, 0x36, 0x37, 0x3003E, 0x22, 0x38, 0x200F9, 0x20, 0x200F8, 0x20, 0x100FD, 0x10038, };
|
||||
// clang-format on
|
||||
} // namespace Shaders
|
||||
} // namespace PD
|
||||
6
backends/include/pdsystem
Normal file
6
backends/include/pdsystem
Normal file
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd_system/gfx_citro3d.hpp>
|
||||
#include <pd_system/gfx_directx9.hpp>
|
||||
#include <pd_system/gfx_opengl2.hpp>
|
||||
#include <pd_system/gfx_opengl3.hpp>
|
||||
254
backends/source/gfx_citro3d.cpp
Normal file
254
backends/source/gfx_citro3d.cpp
Normal file
@@ -0,0 +1,254 @@
|
||||
// Well yes, i finally try it
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/formatters.hpp>
|
||||
#include <pd_system/gfx_citro3d.hpp>
|
||||
|
||||
#if defined(PD_ENABLE_CITRO3D) && defined(__3DS__)
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pica.hpp>
|
||||
|
||||
namespace PD {
|
||||
const char* LIShaderCTR = R"(
|
||||
; LI7 Shader
|
||||
; Constants
|
||||
.constf myconst(0.0, 1.0, 0.00392156862745, 0.0)
|
||||
.alias ones myconst.yyyy ; Vector full of ones
|
||||
|
||||
; Uniforms
|
||||
.fvec projection[4]
|
||||
|
||||
; Outputs
|
||||
.out out_position position
|
||||
.out out_color color
|
||||
.out out_uv texcoord0
|
||||
|
||||
; Inputs
|
||||
.alias in_xy v0
|
||||
.alias in_uvc v1
|
||||
.alias in_col v2
|
||||
|
||||
.entry vmain
|
||||
.proc vmain
|
||||
mov r0.xy, in_xy.xy
|
||||
mov r0.w, ones
|
||||
|
||||
dp4 out_position.x, projection[0], r0
|
||||
dp4 out_position.y, projection[1], r0
|
||||
dp4 out_position.z, projection[2], r0
|
||||
dp4 out_position.w, projection[3], r0
|
||||
|
||||
mov out_uv, in_uvc.xy
|
||||
|
||||
mul r1, myconst.zzzz, in_col
|
||||
mov out_color, r1
|
||||
end
|
||||
.end
|
||||
)";
|
||||
|
||||
struct GfxCitro3D::Impl {
|
||||
C3D_AttrInfo pAttr;
|
||||
shaderProgram_s pShader;
|
||||
DVLB_s* pCode;
|
||||
int uLocProjection = 0;
|
||||
C3D_Tex* CurrentTex = nullptr;
|
||||
std::vector<u8> pShaderRaw;
|
||||
|
||||
GPU_TEXCOLOR TextureTranslateFormat(TextureFormat fmt) {
|
||||
switch (fmt) {
|
||||
case PD::TextureFormat::A8:
|
||||
return GPU_A8;
|
||||
case PD::TextureFormat::RGB24:
|
||||
return GPU_RGB8;
|
||||
case PD::TextureFormat::RGBA32:
|
||||
return GPU_RGBA8;
|
||||
default:
|
||||
return GPU_RGBA8;
|
||||
}
|
||||
}
|
||||
|
||||
int TextureFormat2Bpp(TextureFormat fmt) {
|
||||
switch (fmt) {
|
||||
case PD::TextureFormat::A8:
|
||||
return 1;
|
||||
case PD::TextureFormat::RGB24:
|
||||
return 3;
|
||||
case PD::TextureFormat::RGBA32:
|
||||
return 4;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void SetupPixelStage() {
|
||||
shaderProgramUse(&pShader);
|
||||
C3D_BindProgram(&pShader);
|
||||
C3D_SetAttrInfo(&pAttr);
|
||||
C3D_DepthTest(false, GPU_GREATER, GPU_WRITE_ALL);
|
||||
if (!CurrentTex) return;
|
||||
C3D_TexEnv* env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvInit(env);
|
||||
switch (CurrentTex->fmt) {
|
||||
case GPU_A4:
|
||||
case GPU_A8:
|
||||
case GPU_L4:
|
||||
case GPU_L8:
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE);
|
||||
break;
|
||||
case GPU_RGB565:
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_MODULATE);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_REPLACE);
|
||||
break;
|
||||
|
||||
default:
|
||||
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void GfxCitro3D::SysInit() {
|
||||
if (impl) return;
|
||||
PDLOG("GfxCitro3D::SysInit();");
|
||||
impl = new Impl();
|
||||
impl->pShaderRaw = Pica::AssembleCode(LIShaderCTR);
|
||||
impl->pCode = DVLB_ParseFile((uint32_t*)impl->pShaderRaw.data(),
|
||||
impl->pShaderRaw.size());
|
||||
shaderProgramInit(&impl->pShader);
|
||||
shaderProgramSetVsh(&impl->pShader, &impl->pCode->DVLE[0]);
|
||||
impl->uLocProjection = shaderInstanceGetUniformLocation(
|
||||
impl->pShader.vertexShader, "projection");
|
||||
|
||||
AttrInfo_Init(&impl->pAttr);
|
||||
AttrInfo_AddLoader(&impl->pAttr, 0, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&impl->pAttr, 1, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&impl->pAttr, 2, GPU_UNSIGNED_BYTE, 4);
|
||||
}
|
||||
|
||||
void GfxCitro3D::SysDeinit() {
|
||||
if (!impl) return;
|
||||
shaderProgramFree(&impl->pShader);
|
||||
DVLB_Free(impl->pCode);
|
||||
delete impl;
|
||||
impl = nullptr;
|
||||
PDLOG("GfxCitro3D::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxCitro3D::Submit(size_t count, size_t start) {
|
||||
if (!impl) return;
|
||||
BindTexture(CurrentTex);
|
||||
impl->SetupPixelStage(); // needs to be called after
|
||||
C3D_Mtx proj;
|
||||
Mtx_OrthoTilt(&proj, 0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f, false);
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, impl->uLocProjection, &proj);
|
||||
// C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, impl->uLocProjection,
|
||||
// (C3D_Mtx*)&Projection);
|
||||
auto buf = C3D_GetBufInfo();
|
||||
BufInfo_Init(buf);
|
||||
BufInfo_Add(buf, GetVertexBufPtr(0), sizeof(Li::Vertex), 3, 0x210);
|
||||
C3D_DrawElements(GPU_TRIANGLES, count, C3D_UNSIGNED_SHORT,
|
||||
GetIndexBufPtr(start));
|
||||
impl->CurrentTex = nullptr;
|
||||
}
|
||||
|
||||
void GfxCitro3D::BindTexture(TextureID id) {
|
||||
if (!impl || !id) return;
|
||||
impl->CurrentTex = (C3D_Tex*)id;
|
||||
C3D_TexBind(0, (C3D_Tex*)id);
|
||||
}
|
||||
|
||||
void GfxCitro3D::SysReset() {
|
||||
if (!impl) return;
|
||||
C3D_CullFace(GPU_CULL_NONE);
|
||||
}
|
||||
|
||||
Li::Texture GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
if (!impl || w > 1024 || h > 1024) return Li::Texture();
|
||||
// Don't check here as check done before
|
||||
PD::Li::Texture res;
|
||||
int bpp = impl->TextureFormat2Bpp(type);
|
||||
ivec2 tex_size(w, h);
|
||||
// Pow2
|
||||
if (!PD::Bits::IsSingleBit(w)) {
|
||||
tex_size.x = PD::Bits::GetPow2((unsigned int)w);
|
||||
}
|
||||
if (!PD::Bits::IsSingleBit(h)) {
|
||||
tex_size.y = PD::Bits::GetPow2((unsigned int)h);
|
||||
}
|
||||
res.SetSize(w, h);
|
||||
res.SetUV(0.f, 1.f, ((float)w / (float)tex_size.x),
|
||||
1.0 - ((float)h / (float)tex_size.y));
|
||||
|
||||
// Texture Setup
|
||||
auto fltr = (filter == TextureFilter::Linear ? GPU_NEAREST : GPU_LINEAR);
|
||||
auto tex_fmt = impl->TextureTranslateFormat(type);
|
||||
auto tex = new C3D_Tex;
|
||||
C3D_TexInit(tex, (u16)tex_size.x, (u16)tex_size.y, tex_fmt);
|
||||
C3D_TexSetFilter(tex, fltr, fltr);
|
||||
|
||||
std::memset((PD::u8*)tex->data, 0x0, tex->size);
|
||||
|
||||
/// Probably Remove this if statement in future
|
||||
/// This are the things confirmed as working
|
||||
if (bpp == 3 || bpp == 4 || bpp == 1) {
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
int dst_pos = ((((y >> 3) * ((int)tex_size.x >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
bpp;
|
||||
int src_pos = (y * w + x) * bpp;
|
||||
/// Best idea i had
|
||||
for (int i = 0; i < bpp; i++) {
|
||||
((u8*)tex->data)[dst_pos + bpp - 1 - i] = pixels[src_pos + i];
|
||||
}
|
||||
}
|
||||
}
|
||||
C3D_TexFlush(tex);
|
||||
}
|
||||
|
||||
tex->border = 0x00000000;
|
||||
C3D_TexSetWrap(tex, GPU_REPEAT, GPU_REPEAT);
|
||||
res.SetID((TextureID)tex);
|
||||
RegisterTexture(res);
|
||||
PDLOG("GfxCitro3D::LoadTexture -> {{ {} }}, [{}, {}]", res, type, filter);
|
||||
return res;
|
||||
}
|
||||
|
||||
void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {
|
||||
if (!tex.GetID()) return;
|
||||
UnregisterTexture(tex);
|
||||
C3D_Tex* t = reinterpret_cast<C3D_Tex*>(tex.GetID());
|
||||
C3D_TexDelete(t);
|
||||
delete t;
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxCitro3D::SysInit() {
|
||||
PDLOG(
|
||||
"GfxCitro3D::SysInit: Citro3D Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxCitro3D::SysDeinit() {}
|
||||
void GfxCitro3D::Submit(size_t count, size_t start) {}
|
||||
void GfxCitro3D::BindTexture(TextureID id) {}
|
||||
void GfxCitro3D::SysReset() {}
|
||||
Li::Texture GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
273
backends/source/gfx_directx9.cpp
Normal file
273
backends/source/gfx_directx9.cpp
Normal file
@@ -0,0 +1,273 @@
|
||||
// Well yes, i finally try it
|
||||
|
||||
#include <pd/lithium/formatters.hpp>
|
||||
#include <pd_system/gfx_directx9.hpp>
|
||||
|
||||
// Sicher ist sicher
|
||||
#if defined(PD_ENABLE_DIRECTX9) && defined(_WIN32)
|
||||
#include <d3d9.h>
|
||||
#include <d3dcompiler.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
|
||||
namespace PD {
|
||||
static const char* g_vsCode = R"(
|
||||
float4x4 projection;
|
||||
|
||||
struct VS_IN {
|
||||
float2 pos : POSITION0;
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
struct VS_OUT {
|
||||
float4 pos : POSITION0;
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
VS_OUT main(VS_IN input) {
|
||||
VS_OUT o;
|
||||
o.pos = mul(projection, float4(input.pos, 0.0, 1.0));
|
||||
o.uv = input.uv;
|
||||
o.col = input.col;
|
||||
return o;
|
||||
}
|
||||
)";
|
||||
|
||||
static const char* g_psCode = R"(
|
||||
sampler2D tex : register(s0);
|
||||
float alfa;
|
||||
|
||||
struct PS_IN {
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
float4 main(PS_IN input) : COLOR0 {
|
||||
float4 tc = tex2D(tex, input.uv);
|
||||
if (alfa > 0.5)
|
||||
return float4(input.col.rgb, tc.a * input.col.a);
|
||||
else
|
||||
return tc * input.col;
|
||||
}
|
||||
)";
|
||||
|
||||
struct GfxDirectX9::Impl {
|
||||
IDirect3DDevice9* Device = nullptr;
|
||||
IDirect3DVertexBuffer9* VBO = nullptr;
|
||||
IDirect3DIndexBuffer9* IBO = nullptr;
|
||||
IDirect3DVertexDeclaration9* Decl = nullptr;
|
||||
IDirect3DVertexShader9* VS = nullptr;
|
||||
IDirect3DPixelShader9* FS = nullptr;
|
||||
IDirect3DTexture9* CurrentTex = nullptr;
|
||||
};
|
||||
|
||||
void GfxDirectX9::SysInit() {
|
||||
if (impl) return;
|
||||
PDLOG("GfxDirectX9::SysInit();");
|
||||
impl = new Impl();
|
||||
impl->Device = (IDirect3DDevice9*)pDevice;
|
||||
if (impl->Device) {
|
||||
D3DVERTEXELEMENT9 elements[]{
|
||||
{0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION,
|
||||
0},
|
||||
{0, 8, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD,
|
||||
0},
|
||||
{0, 16, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR,
|
||||
0},
|
||||
D3DDECL_END()};
|
||||
impl->Device->CreateVertexDeclaration(elements, &impl->Decl);
|
||||
impl->Device->CreateVertexBuffer(
|
||||
GfxDirectX9Config::NumVertices * sizeof(PD::Li::Vertex),
|
||||
D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, &impl->VBO,
|
||||
nullptr);
|
||||
impl->Device->CreateIndexBuffer(GfxDirectX9Config::NumIndices * sizeof(u16),
|
||||
D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY,
|
||||
D3DFMT_INDEX16, D3DPOOL_DEFAULT, &impl->IBO,
|
||||
nullptr);
|
||||
ID3DBlob* vsBlob = nullptr;
|
||||
ID3DBlob* errBlob = nullptr;
|
||||
HRESULT hr = D3DCompile(g_vsCode, strlen(g_vsCode), nullptr, nullptr,
|
||||
nullptr, "main", "vs_2_0", 0, 0, &vsBlob, &errBlob);
|
||||
if (FAILED(hr)) {
|
||||
PDLOG("Vertex Shader compile error: {}",
|
||||
errBlob ? (char*)errBlob->GetBufferPointer() : "");
|
||||
} else {
|
||||
impl->Device->CreateVertexShader((DWORD*)vsBlob->GetBufferPointer(),
|
||||
&impl->VS);
|
||||
}
|
||||
if (vsBlob) vsBlob->Release();
|
||||
if (errBlob) errBlob->Release();
|
||||
|
||||
ID3DBlob* psBlob = nullptr;
|
||||
errBlob = nullptr;
|
||||
hr = D3DCompile(g_psCode, strlen(g_psCode), nullptr, nullptr, nullptr,
|
||||
"main", "ps_2_0", 0, 0, &psBlob, &errBlob);
|
||||
if (FAILED(hr)) {
|
||||
PDLOG("Pixel Shader compile error: {}",
|
||||
errBlob ? (char*)errBlob->GetBufferPointer() : "");
|
||||
} else {
|
||||
impl->Device->CreatePixelShader((DWORD*)psBlob->GetBufferPointer(),
|
||||
&impl->FS);
|
||||
}
|
||||
if (psBlob) psBlob->Release();
|
||||
if (errBlob) errBlob->Release();
|
||||
} else {
|
||||
PDLOG(
|
||||
"GfxDirectX9::SysInit Error: pDevice is not set!\nYOu need to include "
|
||||
"your D3D9 Device as "
|
||||
"folowing:\nPD::Gfx::UseDriver<PD::GfxDirectX9>(D3D9Device);");
|
||||
}
|
||||
}
|
||||
|
||||
void GfxDirectX9::SysDeinit() {
|
||||
if (!impl || !impl->Device) return;
|
||||
if (impl->VBO) impl->VBO->Release();
|
||||
if (impl->IBO) impl->IBO->Release();
|
||||
if (impl->Decl) impl->Decl->Release();
|
||||
if (impl->VS) impl->VS->Release();
|
||||
if (impl->FS) impl->FS->Release();
|
||||
delete impl;
|
||||
impl = nullptr;
|
||||
PDLOG("GfxDirectX9::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxDirectX9::Submit(size_t count, size_t start) {
|
||||
if (!impl || !impl->Device || !impl->VBO || !impl->IBO) return;
|
||||
|
||||
BindTexture(CurrentTex);
|
||||
impl->Device->SetVertexShaderConstantF(
|
||||
0, reinterpret_cast<const float*>(&Projection), 4);
|
||||
|
||||
void* vptr;
|
||||
impl->VBO->Lock(0, 0, &vptr, D3DLOCK_DISCARD);
|
||||
memcpy(vptr, GetVertexBufPtr(0), CurrentVertex * sizeof(PD::Li::Vertex));
|
||||
impl->VBO->Unlock();
|
||||
|
||||
void* iptr;
|
||||
impl->IBO->Lock(0, 0, &iptr, D3DLOCK_DISCARD);
|
||||
memcpy(iptr, GetIndexBufPtr(0), CurrentIndex * sizeof(u16));
|
||||
impl->IBO->Unlock();
|
||||
|
||||
impl->Device->SetStreamSource(0, impl->VBO, 0, sizeof(PD::Li::Vertex));
|
||||
impl->Device->SetIndices(impl->IBO);
|
||||
impl->Device->SetVertexDeclaration(impl->Decl);
|
||||
impl->Device->SetVertexShader(impl->VS);
|
||||
impl->Device->SetPixelShader(impl->FS);
|
||||
|
||||
impl->Device->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, 0, 0, CurrentVertex,
|
||||
start, count / 3);
|
||||
}
|
||||
|
||||
void GfxDirectX9::BindTexture(TextureID id) {
|
||||
if (!impl || !impl->Device) return;
|
||||
impl->CurrentTex = (IDirect3DTexture9*)id;
|
||||
impl->Device->SetTexture(0, impl->CurrentTex);
|
||||
|
||||
bool a8 = false;
|
||||
if (impl->CurrentTex) {
|
||||
D3DSURFACE_DESC desc;
|
||||
impl->CurrentTex->GetLevelDesc(0, &desc);
|
||||
a8 = (desc.Format == D3DFMT_A8);
|
||||
}
|
||||
|
||||
float v = a8 ? 1.0f : 0.0f;
|
||||
impl->Device->SetPixelShaderConstantF(0, &v, 1);
|
||||
}
|
||||
|
||||
void GfxDirectX9::SysReset() {
|
||||
if (!impl || !impl->Device) return;
|
||||
|
||||
impl->Device->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE);
|
||||
impl->Device->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
|
||||
impl->Device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
|
||||
}
|
||||
|
||||
Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
if (!impl || !impl->Device) return Li::Texture();
|
||||
IDirect3DTexture9* tex = nullptr;
|
||||
D3DFORMAT fmt = D3DFMT_A8R8G8B8;
|
||||
if (type == TextureFormat::RGB24)
|
||||
fmt = D3DFMT_X8R8G8B8;
|
||||
else if (type == TextureFormat::A8)
|
||||
fmt = D3DFMT_A8;
|
||||
|
||||
HRESULT hr = impl->Device->CreateTexture(w, h, 1, 0, fmt, D3DPOOL_MANAGED,
|
||||
&tex, nullptr);
|
||||
if (FAILED(hr) || !tex) return Li::Texture();
|
||||
|
||||
D3DLOCKED_RECT rect;
|
||||
tex->LockRect(0, &rect, nullptr, 0);
|
||||
|
||||
if (type == TextureFormat::RGB24) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
u32* dst = reinterpret_cast<u32*>(dstRow);
|
||||
for (int x = 0; x < w; ++x) {
|
||||
u8 r = pixels[(y * w + x) * 3 + 0];
|
||||
u8 g = pixels[(y * w + x) * 3 + 1];
|
||||
u8 b = pixels[(y * w + x) * 3 + 2];
|
||||
dst[x] = (0xFF << 24) | (r << 16) | (g << 8) | b;
|
||||
}
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
} else if (type == TextureFormat::RGBA32) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
u32* dst = reinterpret_cast<u32*>(dstRow);
|
||||
for (int x = 0; x < w; ++x) {
|
||||
u8 r = pixels[(y * w + x) * 4 + 0];
|
||||
u8 g = pixels[(y * w + x) * 4 + 1];
|
||||
u8 b = pixels[(y * w + x) * 4 + 2];
|
||||
u8 a = pixels[(y * w + x) * 4 + 3];
|
||||
dst[x] = (a << 24) | (r << 16) | (g << 8) | b;
|
||||
}
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
} else if (type == TextureFormat::A8) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
memcpy(dstRow, &pixels[y * w], w);
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
}
|
||||
|
||||
tex->UnlockRect(0);
|
||||
Li::Texture res;
|
||||
res.SetID((TextureID)tex);
|
||||
res.SetSize(w, h);
|
||||
res.SetUV(0.f, 0.f, 1.f, 1.f);
|
||||
RegisterTexture(res);
|
||||
PDLOG("GfxDirectX9::LoadTexture -> {{ {} }}, [{}, {}]", res, type, filter);
|
||||
return res;
|
||||
}
|
||||
|
||||
void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {
|
||||
if (!tex.GetID()) return;
|
||||
UnregisterTexture(tex);
|
||||
IDirect3DTexture9* t = (IDirect3DTexture9*)tex.GetID();
|
||||
t->Release();
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxDirectX9::SysInit() {
|
||||
PDLOG(
|
||||
"GfxDirectX9::SysInit: DirectX9 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxDirectX9::SysDeinit() {}
|
||||
void GfxDirectX9::Submit(size_t count, size_t start) {}
|
||||
void GfxDirectX9::BindTexture(TextureID id) {}
|
||||
void GfxDirectX9::SysReset() {}
|
||||
Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
191
backends/source/gfx_opengl2.cpp
Normal file
191
backends/source/gfx_opengl2.cpp
Normal file
@@ -0,0 +1,191 @@
|
||||
#include <pd/lithium/formatters.hpp>
|
||||
#include <pd_system/gfx_opengl2.hpp>
|
||||
|
||||
#if defined(PD_ENABLE_OPENGL2)
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
|
||||
const char* GfxOpenGL2::pVertCode = R"(
|
||||
#version 120
|
||||
|
||||
attribute vec2 pos;
|
||||
attribute vec2 uv;
|
||||
attribute vec4 color;
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
// Probably forgot about this matrix and
|
||||
// searched hours for why the rendering isn't working :/
|
||||
uniform mat4 projection;
|
||||
|
||||
void main() {
|
||||
gl_Position = projection*vec4(pos, 0.0, 1.0);
|
||||
oUV = uv;
|
||||
oColor = color;
|
||||
}
|
||||
)";
|
||||
|
||||
const char* GfxOpenGL2::pFragCode = R"(
|
||||
#version 120
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
uniform sampler2D tex;
|
||||
uniform bool alfa;
|
||||
|
||||
void main() {
|
||||
vec4 tc = texture2D(tex, oUV);
|
||||
if (alfa) {
|
||||
gl_FragColor = vec4(oColor.rgb, tc.a * oColor.a);
|
||||
} else {
|
||||
gl_FragColor = tc * oColor;
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {
|
||||
GLint _pos = glGetAttribLocation(shader, "pos");
|
||||
GLint _uv = glGetAttribLocation(shader, "uv");
|
||||
GLint _color = glGetAttribLocation(shader, "color");
|
||||
glVertexAttribPointer(_pos, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, pos));
|
||||
glEnableVertexAttribArray(_pos);
|
||||
|
||||
glVertexAttribPointer(_uv, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, uv));
|
||||
glEnableVertexAttribArray(_uv);
|
||||
|
||||
glVertexAttribPointer(_color, 4, GL_UNSIGNED_BYTE, GL_TRUE,
|
||||
sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, color));
|
||||
glEnableVertexAttribArray(_color);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysInit() {
|
||||
pShader = CreateShaderProgram(pVertCode, pFragCode);
|
||||
glUseProgram(pShader);
|
||||
glGenBuffers(1, &VBO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glGenBuffers(1, &IBO);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
|
||||
pSetupShaderAttribs(pShader);
|
||||
pLocTex = glGetUniformLocation(pShader, "tex");
|
||||
pLocAlfa = glGetUniformLocation(pShader, "alfa");
|
||||
pLocProjection = glGetUniformLocation(pShader, "projection");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
PDLOG(
|
||||
"GfxOpenGL2::SysInit():\n pShader = {}\n pLocTex = {}\n pLocAlfa = "
|
||||
"{}\n pLocProjection = {}\n VBO = {}\n IBO = {}",
|
||||
pShader, pLocTex, pLocAlfa, pLocProjection, VBO, IBO);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysDeinit() {
|
||||
glDeleteBuffers(1, &VBO);
|
||||
glDeleteBuffers(1, &IBO);
|
||||
PDLOG("GfxOpenGL2::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxOpenGL2::Submit(size_t count, size_t start) {
|
||||
BindTexture(CurrentTex);
|
||||
glUseProgram(pShader);
|
||||
glUniformMatrix4fv(pLocProjection, 1, GL_FALSE, Projection.m.data());
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
|
||||
GetVertexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(PD::u16),
|
||||
GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
pSetupShaderAttribs(pShader);
|
||||
GLint ibo = 0;
|
||||
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &ibo);
|
||||
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT,
|
||||
reinterpret_cast<void*>(start * sizeof(u16)));
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
BindTexture(0);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::BindTexture(TextureID id) {
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)id);
|
||||
glUniform1i(pLocTex, 0);
|
||||
GLint fmt = 0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
|
||||
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysReset() {
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
Li::Texture GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
GLuint texID;
|
||||
glGenTextures(1, &texID);
|
||||
glBindTexture(GL_TEXTURE_2D, texID);
|
||||
|
||||
// Set base format (Always using RGBA as base)
|
||||
GLenum fmt = GL_RGBA;
|
||||
if (type == TextureFormat::RGB24) {
|
||||
fmt = GL_RGB;
|
||||
} else if (type == TextureFormat::A8) {
|
||||
fmt = GL_ALPHA;
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
|
||||
pixels.data());
|
||||
if (filter == TextureFilter::Linear) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else if (filter == TextureFilter::Nearest) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
Li::Texture res;
|
||||
res.SetID(texID);
|
||||
res.SetSize(w, h);
|
||||
res.SetUV(0.f, 0.f, 1.f, 1.f);
|
||||
RegisterTexture(res);
|
||||
PDLOG("GfxOpenGL2::LoadTexture -> {{ {} }}, [{}, {}]", res, type, filter);
|
||||
return res;
|
||||
}
|
||||
|
||||
void GfxOpenGL2::DeleteTexture(const Li::Texture& tex) {
|
||||
UnregisterTexture(tex);
|
||||
GLuint tex_ = tex.GetID();
|
||||
glDeleteTextures(1, &tex_);
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxOpenGL2::SysInit() {
|
||||
PDLOG(
|
||||
"GfxOpenGL2::SysInit: OpenGL2 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxOpenGL2::SysDeinit() {}
|
||||
void GfxOpenGL2::Submit(size_t count, size_t start) {}
|
||||
void GfxOpenGL2::BindTexture(TextureID id) {}
|
||||
void GfxOpenGL2::SysReset() {}
|
||||
Li::Texture GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxOpenGL2::DeleteTexture(const Li::Texture& tex) {}
|
||||
void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
160
backends/source/gfx_opengl3.cpp
Normal file
160
backends/source/gfx_opengl3.cpp
Normal file
@@ -0,0 +1,160 @@
|
||||
#include <pd/lithium/formatters.hpp>
|
||||
#include <pd_system/gfx_opengl3.hpp>
|
||||
|
||||
#if defined(PD_ENABLE_OPENGL3)
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
#include <pd_system/shaders.hpp>
|
||||
#include <spirv-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
void GfxOpenGL3::SysInit() {
|
||||
std::string vcode = SpirvHelper::SPV2GLSL(
|
||||
std::vector<unsigned int>(
|
||||
Shaders::VertexShader,
|
||||
Shaders::VertexShader +
|
||||
(sizeof(Shaders::VertexShader) / sizeof(unsigned int))),
|
||||
330, false);
|
||||
std::string fcode = SpirvHelper::SPV2GLSL(
|
||||
std::vector<unsigned int>(
|
||||
Shaders::FragmentShader,
|
||||
Shaders::FragmentShader +
|
||||
(sizeof(Shaders::FragmentShader) / sizeof(unsigned int))),
|
||||
330, false);
|
||||
PDLOG("Vertex: \n{}", vcode);
|
||||
PDLOG("Fragment: \n{}", fcode);
|
||||
pShader = CreateShaderProgram(vcode.c_str(), fcode.c_str());
|
||||
glUseProgram(pShader);
|
||||
glGenVertexArrays(1, &VAO);
|
||||
glBindVertexArray(VAO);
|
||||
glGenBuffers(1, &VBO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, pos));
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, uv));
|
||||
glEnableVertexAttribArray(2);
|
||||
glVertexAttribPointer(2, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, color));
|
||||
|
||||
glGenBuffers(1, &IBO);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
|
||||
pLocTex = glGetUniformLocation(pShader, "tex");
|
||||
pLocAlfa = glGetUniformLocation(pShader, "push.alfa");
|
||||
pLocProjection = glGetUniformLocation(pShader, "ubo.projection");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
PDLOG(
|
||||
"GfxOpenGL3::SysInit():\n pShader = {}\n pLocTex = {}\n pLocAlfa = "
|
||||
"{}\n pLocProjection = {}\n VBO = {}\n IBO = {}, VAO = {}",
|
||||
pShader, pLocTex, pLocAlfa, pLocProjection, VBO, IBO, VAO);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::SysDeinit() {
|
||||
glDeleteBuffers(1, &VBO);
|
||||
glDeleteBuffers(1, &IBO);
|
||||
glDeleteVertexArrays(1, &VAO);
|
||||
PDLOG("GfxOpenGL3::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxOpenGL3::Submit(size_t count, size_t start) {
|
||||
BindTexture(CurrentTex);
|
||||
glUseProgram(pShader);
|
||||
glUniformMatrix4fv(pLocProjection, 1, GL_FALSE, Projection.m.data());
|
||||
glBindVertexArray(VAO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
|
||||
GetVertexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(u16),
|
||||
GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT,
|
||||
reinterpret_cast<void*>(start * sizeof(u16)));
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
BindTexture(0);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::BindTexture(TextureID id) {
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)id);
|
||||
glUniform1i(pLocTex, 0);
|
||||
GLint fmt = 0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
|
||||
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::SysReset() {
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
Li::Texture GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
GLuint texID;
|
||||
glGenTextures(1, &texID);
|
||||
glBindTexture(GL_TEXTURE_2D, texID);
|
||||
|
||||
// Set base format (Always using RGBA as base)
|
||||
GLenum fmt = GL_RGBA;
|
||||
if (type == TextureFormat::RGB24) {
|
||||
fmt = GL_RGB;
|
||||
} else if (type == TextureFormat::A8) {
|
||||
fmt = GL_ALPHA;
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
|
||||
pixels.data());
|
||||
if (filter == TextureFilter::Linear) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else if (filter == TextureFilter::Nearest) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
Li::Texture res;
|
||||
res.SetID(texID);
|
||||
res.SetSize(w, h);
|
||||
res.SetUV(0.f, 0.f, 1.f, 1.f);
|
||||
RegisterTexture(res);
|
||||
PDLOG("GfxOpenGL3::LoadTexture -> {{ {} }}, [{}, {}]", res, type, filter);
|
||||
return res;
|
||||
}
|
||||
|
||||
void GfxOpenGL3::DeleteTexture(const Li::Texture& tex) {
|
||||
UnregisterTexture(tex);
|
||||
GLuint tex_ = tex.GetID();
|
||||
glDeleteTextures(1, &tex_);
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxOpenGL3::SysInit() {
|
||||
PDLOG(
|
||||
"GfxOpenGL3::SysInit: OpenGL3 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxOpenGL3::SysDeinit() {}
|
||||
void GfxOpenGL3::Submit(size_t count, size_t start) {}
|
||||
void GfxOpenGL3::BindTexture(TextureID id) {}
|
||||
void GfxOpenGL3::SysReset() {}
|
||||
Li::Texture GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxOpenGL3::DeleteTexture(const Li::Texture& tex) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
48
backends/source/gl-helper.cpp
Normal file
48
backends/source/gl-helper.cpp
Normal file
@@ -0,0 +1,48 @@
|
||||
#if defined(PD_ENABLE_OPENGL2) || defined(PD_ENABLE_OPENGL3)
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
GLuint compileShader(const char* src, GLenum type) {
|
||||
GLuint shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &src, nullptr);
|
||||
glCompileShader(shader);
|
||||
|
||||
GLint success;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetShaderInfoLog(shader, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Compilation Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
return shader;
|
||||
}
|
||||
u32 CreateShaderProgram(const char* vert, const char* frag) {
|
||||
GLuint vertexShader = compileShader(vert, GL_VERTEX_SHADER);
|
||||
GLuint fragmentShader = compileShader(frag, GL_FRAGMENT_SHADER);
|
||||
|
||||
GLuint shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
|
||||
GLint success;
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetProgramInfoLog(shaderProgram, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Program Linking Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
if (success) PDLOG("Shader [{}] compiled sucessfully", shaderProgram);
|
||||
|
||||
return shaderProgram;
|
||||
}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -11,51 +11,6 @@ set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
# Enable Compile Command Export
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
option(PD_INCLUDE_DIR "")
|
||||
|
||||
### Helper Function to Build Librarys without have always
|
||||
### These includes and definition defines
|
||||
function(pd_add_lib TARGET_NAME)
|
||||
set(opts "BUILD_SHARED")
|
||||
set(one_val_args "")
|
||||
set(multi_val_args SRC_FILES DEPENDS)
|
||||
cmake_parse_arguments(ARG "${opts}" "${one_val_args}" "${multi_val_args}" ${ARGN})
|
||||
|
||||
string(REPLACE "-" "_" FLAG_NAME_T ${TARGET_NAME})
|
||||
string(TOUPPER ${FLAG_NAME_T} FLAG_NAME_F)
|
||||
|
||||
if(ARG_BUILD_SHARED)
|
||||
add_library(${TARGET_NAME} SHARED ${ARG_SRC_FILES})
|
||||
target_compile_definitions(${TARGET_NAME} PUBLIC -D${FLAG_NAME_F}_BUILD_SHARED=1)
|
||||
message("Building SHARED library: ${FLAG_NAME_F}_BUILD_SHARED=1")
|
||||
else()
|
||||
add_library(${TARGET_NAME} STATIC ${ARG_SRC_FILES})
|
||||
target_compile_definitions(${TARGET_NAME} PUBLIC -D${FLAG_NAME_F}_BUILD_SHARED=0)
|
||||
message("Building STATIC library: ${FLAG_NAME_F}_BUILD_SHARED=0")
|
||||
endif()
|
||||
target_include_directories(${TARGET_NAME} PUBLIC
|
||||
${PD_INCLUDE_DIR}
|
||||
${DEVKITPRO}/portlibs/3ds/include
|
||||
)
|
||||
target_compile_definitions(${TARGET_NAME} PRIVATE
|
||||
-D_GNU_SOURCE=1
|
||||
-DPALLADIUM_VERSION="${PROJECT_VERSION}"
|
||||
-DPALLADIUM_GIT_COMMIT="${GIT_SHORT_HASH}"
|
||||
-DPALLADIUM_GIT_BRANCH="${GIT_BRANCH}"
|
||||
-DBUILD_CTR=1
|
||||
)
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
target_compile_options(${TARGET_NAME} PRIVATE
|
||||
-Wno-abi
|
||||
)
|
||||
endif()
|
||||
### For the libs that depend on another
|
||||
if(ARG_DEPENDS)
|
||||
target_link_libraries(${TARGET_NAME} PUBLIC ${ARG_DEPENDS})
|
||||
endif()
|
||||
install(TARGETS ${TARGET_NAME})
|
||||
endfunction()
|
||||
|
||||
### GIT HELPER ###
|
||||
|
||||
function(pd_git_get_hash ret)
|
||||
|
||||
6
cmake/palladiumConfig.cmake.in
Normal file
6
cmake/palladiumConfig.cmake.in
Normal file
@@ -0,0 +1,6 @@
|
||||
@PACKAGE_INIT@
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/palladiumTargets.cmake")
|
||||
if(NOT TARGET palladium::pd-desktop AND PALLADIUM_FIND_DESKTOP)
|
||||
find_dependency(palladium::pd-desktop OPTIONAL)
|
||||
endif()
|
||||
@@ -1,8 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd/external/json.hpp>
|
||||
#include <pd/image/image.hpp>
|
||||
#include <pd/lithium/lithium.hpp>
|
||||
#include <pd/ui7/ui7.hpp>
|
||||
@@ -1,6 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -21,28 +23,41 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifdef PD_LI_INCLUDE_FONTS
|
||||
#include <pd/lithium/fonts.hpp>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <exception>
|
||||
#include <format>
|
||||
#include <fstream>
|
||||
#include <numbers>
|
||||
#include <pd/pd_p_api.hpp>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
/** Generated with pdfm */
|
||||
namespace PD {
|
||||
FontFileData pFontData[] = {
|
||||
{
|
||||
"ComicNeue-Bold.ttf",
|
||||
0,
|
||||
1,
|
||||
},
|
||||
{
|
||||
"Roboto-Regular.ttf",
|
||||
0,
|
||||
1,
|
||||
},
|
||||
};
|
||||
size_t pNumFonts = 2;
|
||||
// clang-format off
|
||||
PD::u8 pFontsDataRaw[] = {
|
||||
0x0
|
||||
};
|
||||
// clang-format on
|
||||
[[noreturn]] inline void Throw(const std::string& msg) {
|
||||
throw std::runtime_error(msg);
|
||||
}
|
||||
using u8 = unsigned char;
|
||||
using u16 = unsigned short;
|
||||
using u32 = unsigned int;
|
||||
using u64 = unsigned long long;
|
||||
using ptr = uintptr_t;
|
||||
PD_API void Log(const std::string& txt);
|
||||
template <typename... Args>
|
||||
void Log(std::format_string<Args...> fmt, Args&&... args) {
|
||||
std::string msg = std::format(fmt, std::forward<Args>(args)...);
|
||||
Log(msg);
|
||||
}
|
||||
} // namespace PD
|
||||
|
||||
#ifdef PD_DEBUG
|
||||
#define PDLOG(fmt, ...) \
|
||||
PD::Log("[{}:{}]: " fmt, __FILE__, __LINE__, ##__VA_ARGS__)
|
||||
#else
|
||||
#define PDLOG(fmt, ...)
|
||||
#endif
|
||||
16
include/pd/core/bit_util.hpp → include/pd/core/bits.hpp
Executable file → Normal file
16
include/pd/core/bit_util.hpp → include/pd/core/bits.hpp
Executable file → Normal file
@@ -2,8 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -24,24 +23,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Binary Utillity Functions
|
||||
*/
|
||||
namespace BitUtil {
|
||||
namespace Bits {
|
||||
/**
|
||||
* Check if a 32 Bit number only set a sigle bit to 1
|
||||
* @param v 32 bit unsigned int
|
||||
* @return true if its a single bit number
|
||||
*/
|
||||
PD_CORE_API bool IsSingleBit(u32 v);
|
||||
PD_API bool IsSingleBit(u32 v);
|
||||
/**
|
||||
* Get the Next Power of two Number
|
||||
* @param v Current Number
|
||||
* @return Next Number thats a Pow of 2
|
||||
*/
|
||||
PD_CORE_API u32 GetPow2(u32 v);
|
||||
} // namespace BitUtil
|
||||
PD_API u32 GetPow2(u32 v);
|
||||
} // namespace Bits
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,11 +23,11 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
|
||||
namespace PD {
|
||||
class PD_CORE_API Color {
|
||||
class PD_API Color {
|
||||
public:
|
||||
/**
|
||||
* Default Constructor (all variables are set to 0)
|
||||
@@ -78,7 +78,7 @@ class PD_CORE_API Color {
|
||||
*/
|
||||
constexpr Color& Hex(const std::string_view& hex) {
|
||||
if (!(hex.length() == 7 || hex.length() == 9)) {
|
||||
throw "[PD] Color: hex string is not rgb or rgba!";
|
||||
PD::Throw("[PD] Color: hex string is not rgb or rgba!");
|
||||
}
|
||||
r = PD::Strings::HexChar2Int(hex[1]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[2]);
|
||||
@@ -140,6 +140,11 @@ class PD_CORE_API Color {
|
||||
*/
|
||||
constexpr operator u32() const { return Get(); }
|
||||
|
||||
const float rf() const { return static_cast<float>(r) / 255.f; }
|
||||
const float gf() const { return static_cast<float>(g) / 255.f; }
|
||||
const float bf() const { return static_cast<float>(b) / 255.f; }
|
||||
const float af() const { return static_cast<float>(a) / 255.f; }
|
||||
|
||||
/** Public Access Data section */
|
||||
u8 r;
|
||||
u8 g;
|
||||
|
||||
@@ -1,74 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cinttypes>
|
||||
#include <cmath>
|
||||
#include <filesystem> // Requires C++ 17 or later
|
||||
#include <format> // Requires C++ 20 or later
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <numbers>
|
||||
#include <sstream>
|
||||
#include <stack>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
/** Dynamic Lib loading */
|
||||
#include <pd/core/pd_p_api.hpp>
|
||||
|
||||
/** Memory Management */
|
||||
|
||||
#define PD_SHARED(x) \
|
||||
using Ref = std::shared_ptr<x>; \
|
||||
template <typename... Args> \
|
||||
static Ref New(Args&&... args) { \
|
||||
return std::make_shared<x>(std::forward<Args>(args)...); \
|
||||
}
|
||||
|
||||
#define PD_UNIQUE(x) \
|
||||
using Ref = std::unique_ptr<x>; \
|
||||
template <typename... Args> \
|
||||
static Ref New(Args&&... args) { \
|
||||
return std::make_unique<x>(std::forward<Args>(args)...); \
|
||||
}
|
||||
|
||||
#define PD_BIT(x) (1 << x)
|
||||
|
||||
namespace PD {
|
||||
[[noreturn]] inline void Throw(const std::string& str) {
|
||||
throw std::runtime_error("[PD] " + str);
|
||||
}
|
||||
/** Types */
|
||||
using u8 = unsigned char;
|
||||
using u16 = unsigned short;
|
||||
using u32 = unsigned int;
|
||||
using u64 = unsigned long long;
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,11 +23,15 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/bit_util.hpp>
|
||||
#include <pd/core/bits.hpp>
|
||||
#include <pd/core/color.hpp>
|
||||
#include <pd/core/fnv.hpp>
|
||||
#include <pd/core/formatters.hpp>
|
||||
#include <pd/core/fquat.hpp>
|
||||
#include <pd/core/hashid.hpp>
|
||||
#include <pd/core/io.hpp>
|
||||
#include <pd/core/mat.hpp>
|
||||
#include <pd/core/pool.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
#include <pd/core/timer.hpp>
|
||||
#include <pd/core/timetrace.hpp>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
@@ -50,4 +50,21 @@ constexpr u64 FNV1A64(std::string_view str) {
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
namespace Detail {
|
||||
template <typename T>
|
||||
struct FNV1A {};
|
||||
|
||||
template <>
|
||||
struct FNV1A<u32> {
|
||||
static constexpr u32 Hash(std::string_view str) { return FNV1A32(str); }
|
||||
static constexpr u32 Hash(const std::string& str) { return FNV1A32(str); }
|
||||
};
|
||||
|
||||
template <>
|
||||
struct FNV1A<u64> {
|
||||
static constexpr u64 Hash(std::string_view str) { return FNV1A64(str); }
|
||||
static constexpr u64 Hash(const std::string& str) { return FNV1A64(str); }
|
||||
};
|
||||
} // namespace Detail
|
||||
} // namespace PD
|
||||
98
include/pd/core/formatters.hpp
Normal file
98
include/pd/core/formatters.hpp
Normal file
@@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/color.hpp>
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Color> : std::formatter<std::string> {
|
||||
enum class ColorFmt {
|
||||
Hex,
|
||||
Rgbf,
|
||||
Rgb,
|
||||
Rgba,
|
||||
Rgbaf,
|
||||
};
|
||||
ColorFmt mode = ColorFmt::Hex;
|
||||
constexpr auto parse(std::format_parse_context& ctx) {
|
||||
auto it = ctx.begin();
|
||||
auto end = ctx.end();
|
||||
|
||||
if (it == end || *it == '}') return it;
|
||||
|
||||
if (check(it, end, 5, "rgbaf")) {
|
||||
mode = ColorFmt::Rgbaf;
|
||||
it += 5;
|
||||
} else if (check(it, end, 4, "rgba")) {
|
||||
mode = ColorFmt::Rgba;
|
||||
it += 4;
|
||||
} else if (check(it, end, 4, "rgbf")) {
|
||||
mode = ColorFmt::Rgbf;
|
||||
it += 4;
|
||||
} else if (check(it, end, 3, "rgb")) {
|
||||
mode = ColorFmt::Rgb;
|
||||
it += 3;
|
||||
} else if (check(it, end, 3, "hex")) {
|
||||
mode = ColorFmt::Hex;
|
||||
it += 3;
|
||||
} else {
|
||||
throw std::format_error("invalid format for PD::Color");
|
||||
}
|
||||
|
||||
if (it == end || *it != '}')
|
||||
throw std::format_error("invalid format for PD::Color");
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Color& value, FormatContext& ctx) const {
|
||||
switch (mode) {
|
||||
case ColorFmt::Hex:
|
||||
return std::format_to(ctx.out(), "#{:02X}{:02X}{:02X}{:02X}", value.r,
|
||||
value.g, value.b, value.a);
|
||||
case ColorFmt::Rgb:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}", value.r, value.g,
|
||||
value.b);
|
||||
case ColorFmt::Rgba:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}", value.r, value.g,
|
||||
value.b, value.a);
|
||||
case ColorFmt::Rgbf:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}", value.rf(), value.gf(),
|
||||
value.bf());
|
||||
case ColorFmt::Rgbaf:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}", value.rf(),
|
||||
value.gf(), value.bf(), value.af());
|
||||
default:
|
||||
return ctx.out();
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool check(std::format_parse_context::const_iterator it,
|
||||
std::format_parse_context::const_iterator end,
|
||||
size_t len, const char* what) {
|
||||
return (end - it >= static_cast<std::ptrdiff_t>(len) &&
|
||||
std::string_view(&*it, len) == what); // msvc things...
|
||||
}
|
||||
};
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -25,7 +25,7 @@ SOFTWARE.
|
||||
|
||||
// This file is based on fvec4
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec4.hpp>
|
||||
|
||||
namespace PD {
|
||||
|
||||
50
include/pd/core/hashid.hpp
Normal file
50
include/pd/core/hashid.hpp
Normal file
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/fnv.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class HashID {
|
||||
public:
|
||||
using __Type = T;
|
||||
|
||||
constexpr HashID() {};
|
||||
constexpr HashID(T id) { pID = id; }
|
||||
HashID(const std::string& name) {
|
||||
pID = Detail::FNV1A<T>::Hash(name);
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
pName = name;
|
||||
#endif
|
||||
}
|
||||
constexpr HashID(const char* name) {
|
||||
pID = Detail::FNV1A<T>::Hash(std::string_view(name));
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
pName = name;
|
||||
#endif
|
||||
}
|
||||
~HashID() {}
|
||||
|
||||
constexpr T Get() { return pID; }
|
||||
|
||||
std::string GetName() const {
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
return pName;
|
||||
#else
|
||||
return std::format("hash({:#08x})", pID);
|
||||
#endif
|
||||
}
|
||||
|
||||
operator T() const { return pID; }
|
||||
// operator std::string() const { return GetName(); }
|
||||
|
||||
private:
|
||||
T pID;
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
str pName;
|
||||
#endif
|
||||
};
|
||||
|
||||
using HashID32 = HashID<u32>;
|
||||
using HashID64 = HashID<u64>;
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
@@ -35,28 +35,28 @@ namespace IO {
|
||||
* @param path Path to the File
|
||||
* @return 8Bit FileBuffer
|
||||
*/
|
||||
PD_CORE_API std::vector<u8> LoadFile2Mem(const std::string& path);
|
||||
PD_API std::vector<u8> LoadFile2Mem(const std::string& path);
|
||||
/**
|
||||
* Load a File into a std::string
|
||||
* @param path Path to the File
|
||||
* @return std::string file content
|
||||
*/
|
||||
PD_CORE_API std::string LoadFile2Str(const std::string& path);
|
||||
PD_API std::string LoadFile2Str(const std::string& path);
|
||||
/**
|
||||
* Hash a 8Bit Memory Buffer
|
||||
* @param data 8Bit input Buffer
|
||||
* @return 32Bit Hash
|
||||
*/
|
||||
PD_CORE_API u32 HashMemory(const std::vector<u8>& data);
|
||||
PD_API u32 HashMemory(const std::vector<u8>& data);
|
||||
/**
|
||||
* Function to decrompress RLE buffer
|
||||
* @param data Data buffer to decompress
|
||||
*/
|
||||
PD_CORE_API void DecompressRLE(std::vector<u8>& data);
|
||||
PD_API void DecompressRLE(std::vector<u8>& data);
|
||||
/**
|
||||
* Function to compress data with RLE Algorithm
|
||||
* @param data Data buf
|
||||
*/
|
||||
PD_CORE_API void CompressRLE(std::vector<u8>& data);
|
||||
PD_API void CompressRLE(std::vector<u8>& data);
|
||||
} // namespace IO
|
||||
} // namespace PD
|
||||
@@ -2,8 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -24,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
|
||||
namespace PD {
|
||||
@@ -41,7 +40,7 @@ constexpr float Radians(float v) { return v * (Numbers::Tau / 360.0f); }
|
||||
* @note That this is not a full Matrix Library
|
||||
*/
|
||||
|
||||
struct PD_CORE_API Mat4 {
|
||||
struct PD_API Mat4 {
|
||||
std::array<float, 16> m;
|
||||
constexpr Mat4() : m{} {}
|
||||
constexpr static Mat4 Diagonal(float x, float y, float z, float w) {
|
||||
@@ -110,6 +109,16 @@ struct PD_CORE_API Mat4 {
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr Mat4 Transpose() const {
|
||||
Mat4 ret;
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
for (int j = 0; j < 4; ++j) {
|
||||
ret(i, j) = (*this)(j, i);
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr static Mat4 Ortho(float l, float r, float b, float t, float n,
|
||||
float f) {
|
||||
Mat4 ret;
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
/** Generated with ppam */
|
||||
|
||||
#ifdef _WIN32 // Windows (MSVC Tested)
|
||||
#ifdef PD_CORE_BUILD_SHARED
|
||||
#define PD_CORE_API __declspec(dllexport)
|
||||
#else
|
||||
#define PD_CORE_API __declspec(dllimport)
|
||||
#endif
|
||||
#elif defined(__APPLE__) // macOS (untested yet)
|
||||
#ifdef PD_CORE_BUILD_SHARED
|
||||
#define PD_CORE_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_CORE_API
|
||||
#endif
|
||||
#elif defined(__linux__) // Linux (untested yet)
|
||||
#ifdef PD_CORE_BUILD_SHARED
|
||||
#define PD_CORE_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_CORE_API
|
||||
#endif
|
||||
#elif defined(__3DS__) // 3ds Specific
|
||||
// Only Static supported
|
||||
#define PD_CORE_API
|
||||
#else
|
||||
#define PD_CORE_API
|
||||
#endif
|
||||
98
include/pd/core/pool.hpp
Normal file
98
include/pd/core/pool.hpp
Normal file
@@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <pd/common.hpp>
|
||||
namespace PD {
|
||||
template <typename T, typename Alloc = std::allocator<T>>
|
||||
class Pool {
|
||||
public:
|
||||
using value_type = T;
|
||||
using iterator = T*;
|
||||
using const_iterator = const T*;
|
||||
|
||||
Pool() = default;
|
||||
~Pool() {
|
||||
if (pData) {
|
||||
pAlloc.deallocate(pData, pCap);
|
||||
pData = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
static Pool* Create(size_t size) { return new Pool(size); }
|
||||
|
||||
void Init(size_t size) {
|
||||
pPos = 0;
|
||||
pCap = size;
|
||||
pData = pAlloc.allocate(size);
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::construct(pAlloc, &pData[i]);
|
||||
}
|
||||
PDLOG("Pool::Init({})", size);
|
||||
}
|
||||
|
||||
Pool(const Pool&) = delete;
|
||||
Pool(Pool&&) = delete;
|
||||
Pool& operator=(const Pool&) = delete;
|
||||
Pool& operator=(Pool&&) = delete;
|
||||
|
||||
T* Allocate(size_t num = 1) {
|
||||
ExpandIf(num);
|
||||
T* ret = &pData[pPos];
|
||||
pPos += num;
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Push(const T& elem) {
|
||||
T* e = Allocate(1);
|
||||
*e = elem;
|
||||
}
|
||||
|
||||
void ExpandIf(size_t req) {
|
||||
if ((pPos + req) <= pCap) return;
|
||||
size_t ncap = std::max(pCap * 2, pPos + req);
|
||||
T* nu = pAlloc.allocate(ncap);
|
||||
if (pData) {
|
||||
for (size_t i = 0; i < pPos; i++) {
|
||||
std::allocator_traits<Alloc>::construct(
|
||||
pAlloc, &nu[i], std::move_if_noexcept(pData[i]));
|
||||
}
|
||||
pAlloc.deallocate(pData, pCap);
|
||||
}
|
||||
for (size_t i = pPos; i < ncap; i++) {
|
||||
std::allocator_traits<Alloc>::construct(pAlloc, &nu[i]);
|
||||
}
|
||||
PDLOG("Pool::ExpandIf({}): {} -> {}", req, pCap, ncap);
|
||||
pData = nu;
|
||||
pCap = ncap;
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::destroy(pAlloc, &pData[i]);
|
||||
}
|
||||
pPos = 0;
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::construct(pAlloc, &pData[i]);
|
||||
}
|
||||
}
|
||||
|
||||
size_t size() const { return pPos; }
|
||||
size_t capacity() const { return pCap; }
|
||||
T& at(size_t idx) { return pData[idx]; }
|
||||
const T& at(size_t idx) const { return pData[idx]; }
|
||||
iterator begin() { return pData; }
|
||||
iterator end() { return pData + pPos; }
|
||||
const_iterator begin() const { return pData; }
|
||||
const_iterator end() const { return pData + pPos; }
|
||||
|
||||
T& operator[](size_t idx) { return at(idx); }
|
||||
const T& operator[](size_t idx) const { return at(idx); }
|
||||
|
||||
private:
|
||||
Pool(size_t size) : pCap(size), pPos(0) { pData = pAlloc.allocate(size); }
|
||||
size_t pCap = 0;
|
||||
size_t pPos = 0;
|
||||
Alloc pAlloc;
|
||||
T* pData = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
90
include/pd/core/strings.hpp
Executable file → Normal file
90
include/pd/core/strings.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
@@ -43,7 +43,7 @@ constexpr int HexChar2Int(char c) {
|
||||
* @param exts List of Extensions to check for
|
||||
* @return true if one of the extensions is found in the String
|
||||
*/
|
||||
PD_CORE_API bool StringEndsWith(const std::string& str,
|
||||
PD_API bool StringEndsWith(const std::string& str,
|
||||
const std::vector<std::string>& exts);
|
||||
/**
|
||||
* Function to Create a wstring of a string
|
||||
@@ -51,39 +51,39 @@ PD_CORE_API bool StringEndsWith(const std::string& str,
|
||||
* @return Result wstring
|
||||
* @note Returns Empty if it has an error
|
||||
*/
|
||||
PD_CORE_API std::wstring MakeWstring(const std::string& s);
|
||||
PD_API std::wstring MakeWstring(const std::string& s);
|
||||
/**
|
||||
* Generate a Formatted String by an Nanoseconds Input
|
||||
* @param nanos Nanoseconds Input
|
||||
* @return Result String
|
||||
*/
|
||||
PD_CORE_API const std::string FormatNanos(unsigned long long nanos);
|
||||
PD_API const std::string FormatNanos(unsigned long long nanos);
|
||||
/**
|
||||
* Generate a Formatted String by an Milliseconds Input
|
||||
* @param millis Milliseconds Input
|
||||
* @return Result String
|
||||
*/
|
||||
PD_CORE_API const std::string FormatMillis(unsigned long long millis);
|
||||
PD_API const std::string FormatMillis(unsigned long long millis);
|
||||
/**
|
||||
* Create a formatted String by an input bytes value
|
||||
* @param bytes value in bytes
|
||||
* @result Formatted String for example `2.5MB`
|
||||
*/
|
||||
PD_CORE_API const std::string FormatBytes(unsigned long long bytes);
|
||||
PD_API const std::string FormatBytes(unsigned long long bytes);
|
||||
/**
|
||||
* Extract the Filename out of a Path
|
||||
* @param path Path to extract from
|
||||
* @param saperators Path Split Chars
|
||||
* @return extracted filename
|
||||
*/
|
||||
PD_CORE_API const std::string GetFileName(
|
||||
const std::string& path, const std::string& saperators = "/\\");
|
||||
PD_API const std::string GetFileName(const std::string& path,
|
||||
const std::string& saperators = "/\\");
|
||||
/**
|
||||
* Remove Extension from a Path / Filename
|
||||
* @param path Input Path
|
||||
* @return Path without Extension
|
||||
*/
|
||||
PD_CORE_API const std::string PathRemoveExtension(const std::string& path);
|
||||
PD_API const std::string PathRemoveExtension(const std::string& path);
|
||||
/**
|
||||
* Function to Convert a Type to a hex value
|
||||
* @tparam T Type
|
||||
@@ -92,39 +92,79 @@ PD_CORE_API const std::string PathRemoveExtension(const std::string& path);
|
||||
*/
|
||||
template <typename T>
|
||||
inline const std::string ToHex(const T& v) {
|
||||
std::stringstream s;
|
||||
s << "0x" << std::setfill('0') << std::setw(sizeof(v) * 2) << std::hex << v;
|
||||
return s.str();
|
||||
return std::format("{0:0{1}X}", v, sizeof(v) * 2);
|
||||
}
|
||||
/**
|
||||
* Generate a Hash out of a string
|
||||
* @param s String to hash
|
||||
* @return 32Bit Hash
|
||||
*/
|
||||
PD_CORE_API u32 FastHash(const std::string& s);
|
||||
PD_API u32 FastHash(const std::string& s);
|
||||
/**
|
||||
* Function to Generate a Compiler Name and Version String
|
||||
* Based on their Macros
|
||||
* @return CompilerName: Version
|
||||
*/
|
||||
inline const std::string GetCompilerVersion() {
|
||||
inline const char* GetCompilerVersion() {
|
||||
/// As the function looks like this Project is meant to
|
||||
/// Be ported to other systems as well
|
||||
std::stringstream res;
|
||||
#define __mks(x) #x
|
||||
#define mkstring(x) __mks(x)
|
||||
#ifdef __clang__ // Check clang first
|
||||
res << "Clang: " << __clang_major__ << ".";
|
||||
res << __clang_minor__ << ".";
|
||||
res << __clang_patchlevel__;
|
||||
return "Clang: " mkstring(__clang_major__) "." mkstring(
|
||||
__clang_minor__) "." mkstring(__clang_patchlevel__);
|
||||
#elif __GNUC__
|
||||
res << "GCC: " << __GNUC__;
|
||||
res << "." << __GNUC_MINOR__ << ".";
|
||||
res << __GNUC_PATCHLEVEL__;
|
||||
return "GCC: " mkstring(__GNUC__) "." mkstring(__GNUC_MINOR__) "." mkstring(
|
||||
__GNUC_PATCHLEVEL__);
|
||||
#elif _MSC_VER
|
||||
res << "MSVC: " << _MSC_VER;
|
||||
return "MSVC; " mkstring(_MSC_VER);
|
||||
#else
|
||||
res << "Unknown Compiler";
|
||||
return "Unknown Compiler";
|
||||
#endif
|
||||
return res.str();
|
||||
}
|
||||
} // namespace Strings
|
||||
class U8Iterator {
|
||||
public:
|
||||
explicit U8Iterator(const char* s) : ptr(reinterpret_cast<const u8*>(s)) {}
|
||||
~U8Iterator() = default;
|
||||
|
||||
bool Decode32(u32& ret) {
|
||||
if (ptr == nullptr || *ptr == 0) return false;
|
||||
u8 c = *ptr;
|
||||
if (c < 0x80) {
|
||||
ret = c;
|
||||
ptr += 1;
|
||||
} else if ((c >> 5) == 0x6) {
|
||||
ret = ((c & 0x1F) << 6) | (ptr[1] & 0x3F);
|
||||
ptr += 2;
|
||||
} else if ((c >> 4) == 0xE) {
|
||||
ret = ((c & 0x0F) << 12) | ((ptr[1] & 0x3F) << 6) | (ptr[2] & 0x3F);
|
||||
ptr += 3;
|
||||
} else {
|
||||
ret = ((c & 0x07) << 18) | ((ptr[1] & 0x3F) << 12) |
|
||||
((ptr[2] & 0x3F) << 6) | (ptr[3] & 0x3F);
|
||||
ptr += 4;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PeekNext32(u32& ret) {
|
||||
// if ((ptr + 1) == 0 || *(ptr + 1) == 0) return false;
|
||||
u8 c = *ptr;
|
||||
if (c < 0x80) {
|
||||
ret = c;
|
||||
} else if ((c >> 5) == 0x6) {
|
||||
ret = ((c & 0x1F) << 6) | (ptr[1] & 0x3F);
|
||||
} else if ((c >> 4) == 0xE) {
|
||||
ret = ((c & 0x0F) << 12) | ((ptr[1] & 0x3F) << 6) | (ptr[2] & 0x3F);
|
||||
} else {
|
||||
ret = ((c & 0x07) << 18) | ((ptr[1] & 0x3F) << 12) |
|
||||
((ptr[2] & 0x3F) << 6) | (ptr[3] & 0x3F);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
const u8* ptr = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,13 +23,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Timer class
|
||||
*/
|
||||
class PD_CORE_API Timer {
|
||||
class PD_API Timer {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
@@ -41,8 +41,6 @@ class PD_CORE_API Timer {
|
||||
*/
|
||||
~Timer() {}
|
||||
|
||||
PD_SHARED(Timer);
|
||||
|
||||
/**
|
||||
* Resume Timer if Paused
|
||||
*/
|
||||
|
||||
20
include/pd/core/timetrace.hpp
Executable file → Normal file
20
include/pd/core/timetrace.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
@@ -38,8 +38,6 @@ class TimeStats {
|
||||
TimeStats(int l) : len(l), val(l, 0) {}
|
||||
~TimeStats() = default;
|
||||
|
||||
PD_SHARED(TimeStats);
|
||||
|
||||
/**
|
||||
* Add a New Value to the list
|
||||
* @param v value to add
|
||||
@@ -151,11 +149,9 @@ namespace TT {
|
||||
class Res {
|
||||
public:
|
||||
/** Constructore that Inits a protocol at size of 60 frames */
|
||||
Res() : start(0), end(0) { protocol = TimeStats::New(60); }
|
||||
Res() : start(0), end(0), protocol(60) {}
|
||||
~Res() = default;
|
||||
|
||||
PD_SHARED(Res);
|
||||
|
||||
/**
|
||||
* Setter for the ID (Name)
|
||||
* @param v ID of the Trace
|
||||
@@ -183,7 +179,7 @@ class Res {
|
||||
void SetEnd(u64 v) {
|
||||
end = v;
|
||||
diff = end - start;
|
||||
protocol->Add(GetLastDiff());
|
||||
protocol.Add(GetLastDiff());
|
||||
}
|
||||
/**
|
||||
* Getter for the End Time
|
||||
@@ -200,7 +196,7 @@ class Res {
|
||||
* Get Protcol Reference
|
||||
* @return Protocol Ref
|
||||
*/
|
||||
TimeStats::Ref GetProtocol() { return protocol; }
|
||||
TimeStats& GetProtocol() { return protocol; }
|
||||
|
||||
private:
|
||||
/** Trace ID */
|
||||
@@ -212,18 +208,18 @@ class Res {
|
||||
/** Last Diff */
|
||||
u64 diff;
|
||||
/** Protocol */
|
||||
TimeStats::Ref protocol;
|
||||
TimeStats protocol;
|
||||
};
|
||||
/**
|
||||
* Begin a Trace
|
||||
* @param id Name of the Trace
|
||||
*/
|
||||
PD_CORE_API void Beg(const std::string &id);
|
||||
PD_API void Beg(const std::string& id);
|
||||
/**
|
||||
* End a Trace
|
||||
* @param id Name of the Trace
|
||||
*/
|
||||
PD_CORE_API void End(const std::string &id);
|
||||
PD_API void End(const std::string& id);
|
||||
/**
|
||||
* Collect Start end end of the trace by tracking
|
||||
* when the Scope object goes out of scope
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
|
||||
@@ -2,8 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -24,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec2.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
#include <pd/core/vec4.hpp>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -25,7 +25,7 @@ SOFTWARE.
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -25,7 +25,7 @@ SOFTWARE.
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
// Extended includes (rename if you use other filenames/paths)
|
||||
#include <pd/core/vec2.hpp>
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -25,7 +25,7 @@ SOFTWARE.
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/common.hpp>
|
||||
// Extended includes (rename if you use other filenames/paths)
|
||||
#include <pd/core/vec2.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
|
||||
@@ -1,28 +1,4 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
#include <pd/drivers/hid.hpp>
|
||||
#include <pd/drivers/os.hpp>
|
||||
|
||||
@@ -1,115 +1,172 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/core/mat.hpp>
|
||||
#include <pd/drivers/interface.hpp>
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
using LiBackendFlags = PD::u32;
|
||||
enum LiBackendFlags_ {
|
||||
LiBackendFlags_None = 0,
|
||||
LiBackendFlags_FlipUV_Y = PD_BIT(0), // Essential for font loading
|
||||
LiBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
|
||||
};
|
||||
|
||||
namespace PD {
|
||||
class GfxDriver {
|
||||
|
||||
// Pre interface class
|
||||
class PD_API GfxDriver : public DriverInterface {
|
||||
public:
|
||||
GfxDriver(const std::string& name = "NullGfx") : pName(name) {};
|
||||
~GfxDriver() = default;
|
||||
|
||||
PD_SHARED(GfxDriver);
|
||||
|
||||
void PostInit();
|
||||
GfxDriver(std::string_view name);
|
||||
virtual ~GfxDriver();
|
||||
|
||||
virtual void Init() {}
|
||||
virtual void Deinit() {}
|
||||
virtual void NewFrame() {}
|
||||
virtual void Deinit() { SysDeinit(); }
|
||||
|
||||
virtual void BindTex(Li::TexAddress addr) {}
|
||||
|
||||
virtual void RenderDrawData(const std::vector<Li::Command::Ref>& Commands) {}
|
||||
|
||||
void SetViewPort(const ivec2& vp) { ViewPort = vp; }
|
||||
|
||||
virtual Li::Texture::Ref LoadTex(
|
||||
const std::vector<u8>& pixels, int w, int h,
|
||||
Li::Texture::Type type = Li::Texture::Type::RGBA32,
|
||||
Li::Texture::Filter filter = Li::Texture::Filter::LINEAR) {
|
||||
// Texture loading not supported (when this func not get override)
|
||||
return nullptr;
|
||||
void SetViewPort(const ivec2& size);
|
||||
void SetViewPort(int x, int y);
|
||||
virtual void BindTexture(TextureID id) {}
|
||||
void Reset();
|
||||
virtual Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) {
|
||||
return Li::Texture();
|
||||
}
|
||||
virtual void DeleteTexture(const Li::Texture& tex) {}
|
||||
virtual void Draw(const Pool<Li::Command>& commands) {}
|
||||
Li::Texture::Ptr GetWhiteTexture() { return &pWhite; }
|
||||
|
||||
Li::Texture::Ref GetSolidTex() { return pSolid; }
|
||||
protected:
|
||||
virtual void SysDeinit() {}
|
||||
virtual void SysInit() {}
|
||||
virtual void SysReset() {}
|
||||
virtual void Submit(size_t count, size_t start) {}
|
||||
virtual void ResetPools() = 0;
|
||||
void RegisterTexture(const Li::Texture& tex);
|
||||
void UnregisterTexture(const Li::Texture& tex);
|
||||
|
||||
const std::string pName = "NullGfx";
|
||||
LiBackendFlags Flags = 0;
|
||||
ivec2 ViewPort;
|
||||
Mat4 Projection;
|
||||
Li::Texture::Ref pSolid;
|
||||
size_t CurrentVertex = 0;
|
||||
// Counters
|
||||
size_t CountDrawcalls = 0;
|
||||
size_t CountCommands = 0;
|
||||
size_t CountVertices = 0;
|
||||
size_t CountIndices = 0;
|
||||
size_t CurrentIndex = 0;
|
||||
|
||||
/** Debug Variables */
|
||||
|
||||
// Optional Index counter
|
||||
u32 IndexCounter;
|
||||
// Optional Vertex counter
|
||||
u32 VertexCounter;
|
||||
// Optional Frame Counter
|
||||
u64 FrameCounter;
|
||||
size_t CurrentVertex = 0;
|
||||
TextureID CurrentTex = 0;
|
||||
Mat4 Projection;
|
||||
ivec2 ViewPort;
|
||||
std::unordered_map<TextureID, Li::Texture> pTextureRegestry;
|
||||
Li::Texture pWhite;
|
||||
};
|
||||
|
||||
/** Static Gfx Controller */
|
||||
class Gfx {
|
||||
struct DefaultGfxConfig {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
template <typename Config = DefaultGfxConfig>
|
||||
class GfxDriverBase : public GfxDriver {
|
||||
public:
|
||||
using VtxPool =
|
||||
Pool<Li::Vertex, typename Config::template VertexAlloc<Li::Vertex>>;
|
||||
using IdxPool = Pool<u16, typename Config::template VertexAlloc<u16>>;
|
||||
GfxDriverBase(std::string_view name = "Default") : GfxDriver(name) {}
|
||||
virtual ~GfxDriverBase() {}
|
||||
|
||||
void Init() override {
|
||||
// pVtxPool.Init(Config::NumVertices);
|
||||
// pIdxPool.Init(Config::NumIndices);
|
||||
SysInit();
|
||||
std::vector<u8> img(16 * 16 * 4, 0xff);
|
||||
pWhite = LoadTexture(img, 16, 16);
|
||||
}
|
||||
|
||||
void Draw(const Pool<Li::Command>& commands) override {
|
||||
CountCommands += commands.size();
|
||||
size_t index = 0;
|
||||
while (index < commands.size()) {
|
||||
CurrentTex = commands[index].Tex;
|
||||
if (!CurrentTex) {
|
||||
CurrentTex = pWhite.GetID();
|
||||
}
|
||||
size_t startidx = CurrentIndex;
|
||||
while (index < commands.size() &&
|
||||
(CurrentTex == commands[index].Tex ||
|
||||
(CurrentTex == pWhite.GetID() && commands[index].Tex == 0))) {
|
||||
const auto& c = commands[index];
|
||||
CountVertices += c.VertexCount;
|
||||
CountIndices += c.IndexCount;
|
||||
auto pIdx = pIdxPool.Allocate(c.IndexCount);
|
||||
auto pVtx = pVtxPool.Allocate(c.VertexCount);
|
||||
for (size_t i = 0; i < c.IndexCount; i++) {
|
||||
pIdx[i] = CurrentVertex + c.FirstIndex[i];
|
||||
}
|
||||
CurrentIndex += c.IndexCount;
|
||||
CurrentVertex += c.VertexCount;
|
||||
for (size_t i = 0; i < c.VertexCount; i++) {
|
||||
pVtx[i] = c.FirstVertex[i];
|
||||
}
|
||||
index++;
|
||||
}
|
||||
Submit(CurrentIndex - startidx, startidx);
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
u16* GetIndexBufPtr(size_t start) { return &pIdxPool[start]; }
|
||||
Li::Vertex* GetVertexBufPtr(size_t start) { return &pVtxPool[start]; }
|
||||
void ResetPools() override {
|
||||
pVtxPool.Reset();
|
||||
pIdxPool.Reset();
|
||||
}
|
||||
|
||||
private:
|
||||
VtxPool pVtxPool;
|
||||
IdxPool pIdxPool;
|
||||
};
|
||||
|
||||
class PD_API Gfx {
|
||||
public:
|
||||
Gfx() = default;
|
||||
~Gfx() = default;
|
||||
|
||||
static void Init(GfxDriver::Ref d);
|
||||
|
||||
static void Deinit() { pGfx->Deinit(); }
|
||||
static void NewFrame() { pGfx->NewFrame(); }
|
||||
|
||||
static void BindTex(Li::TexAddress addr) { pGfx->BindTex(addr); }
|
||||
static void SetViewPort(const ivec2& vp) { pGfx->SetViewPort(vp); }
|
||||
static void SetViewPort(int w, int h) { pGfx->SetViewPort(PD::ivec2(w, h)); }
|
||||
|
||||
static void RenderDrawData(const std::vector<Li::Command::Ref>& Commands) {
|
||||
pGfx->RenderDrawData(Commands);
|
||||
template <typename T, typename... Args>
|
||||
static void UseDriver(Args&&... args) {
|
||||
// assert(driver == nullptr && "OS Driver already set");
|
||||
driver = std::make_unique<T>(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
static LiBackendFlags Flags() { return pGfx->Flags; }
|
||||
static Li::Texture::Ref LoadTex(
|
||||
const std::vector<u8>& pixels, int w, int h,
|
||||
Li::Texture::Type type = Li::Texture::Type::RGBA32,
|
||||
Li::Texture::Filter filter = Li::Texture::Filter::LINEAR) {
|
||||
return pGfx->LoadTex(pixels, w, h, type, filter);
|
||||
static void Init() { driver->Init(); }
|
||||
static void Deinit() { driver->Deinit(); }
|
||||
static void SetViewPort(const ivec2& vp) { driver->SetViewPort(vp); }
|
||||
static void SetViewPort(int w, int h) { driver->SetViewPort(w, h); }
|
||||
static void Reset() { driver->Reset(); }
|
||||
static void Draw(const Pool<Li::Command>& commands) {
|
||||
driver->Draw(commands);
|
||||
}
|
||||
static Li::Texture LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) {
|
||||
return driver->LoadTexture(pixels, w, h, type, filter);
|
||||
}
|
||||
static void DeleteTexture(const Li::Texture& tex) {
|
||||
driver->DeleteTexture(tex);
|
||||
}
|
||||
static Li::Texture::Ptr GetWhiteTexture() {
|
||||
return driver->GetWhiteTexture();
|
||||
}
|
||||
|
||||
static Li::Texture::Ref GetSolidTex() { return pGfx->GetSolidTex(); }
|
||||
static const char* GetDriverName() { return driver->GetName(); }
|
||||
|
||||
static GfxDriver::Ref pGfx;
|
||||
private:
|
||||
static std::unique_ptr<GfxDriver> driver;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,296 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPHidE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
|
||||
namespace PD {
|
||||
/** Did not found a better solution yet sadly */
|
||||
namespace HidKb {
|
||||
// Lets use u128 here
|
||||
using KbKey = u128;
|
||||
constexpr static KbKey Kb_No = 0;
|
||||
constexpr static KbKey Kb_Escape = KbKey::Flag(0);
|
||||
constexpr static KbKey Kb_Q = KbKey::Flag(1);
|
||||
constexpr static KbKey Kb_W = KbKey::Flag(2);
|
||||
constexpr static KbKey Kb_E = KbKey::Flag(3);
|
||||
constexpr static KbKey Kb_R = KbKey::Flag(4);
|
||||
constexpr static KbKey Kb_T = KbKey::Flag(5);
|
||||
constexpr static KbKey Kb_Z = KbKey::Flag(6);
|
||||
constexpr static KbKey Kb_U = KbKey::Flag(7);
|
||||
constexpr static KbKey Kb_I = KbKey::Flag(8);
|
||||
constexpr static KbKey Kb_O = KbKey::Flag(9);
|
||||
constexpr static KbKey Kb_P = KbKey::Flag(10);
|
||||
constexpr static KbKey Kb_A = KbKey::Flag(11);
|
||||
constexpr static KbKey Kb_S = KbKey::Flag(12);
|
||||
constexpr static KbKey Kb_D = KbKey::Flag(13);
|
||||
constexpr static KbKey Kb_F = KbKey::Flag(14);
|
||||
constexpr static KbKey Kb_G = KbKey::Flag(15);
|
||||
constexpr static KbKey Kb_H = KbKey::Flag(16);
|
||||
constexpr static KbKey Kb_J = KbKey::Flag(17);
|
||||
constexpr static KbKey Kb_K = KbKey::Flag(18);
|
||||
constexpr static KbKey Kb_L = KbKey::Flag(19);
|
||||
constexpr static KbKey Kb_Y = KbKey::Flag(20);
|
||||
constexpr static KbKey Kb_X = KbKey::Flag(21);
|
||||
constexpr static KbKey Kb_C = KbKey::Flag(22);
|
||||
constexpr static KbKey Kb_V = KbKey::Flag(23);
|
||||
constexpr static KbKey Kb_B = KbKey::Flag(24);
|
||||
constexpr static KbKey Kb_N = KbKey::Flag(25);
|
||||
constexpr static KbKey Kb_M = KbKey::Flag(26);
|
||||
constexpr static KbKey Kb_1 = KbKey::Flag(27);
|
||||
constexpr static KbKey Kb_2 = KbKey::Flag(28);
|
||||
constexpr static KbKey Kb_3 = KbKey::Flag(29);
|
||||
constexpr static KbKey Kb_4 = KbKey::Flag(30);
|
||||
constexpr static KbKey Kb_5 = KbKey::Flag(31);
|
||||
constexpr static KbKey Kb_6 = KbKey::Flag(32);
|
||||
constexpr static KbKey Kb_7 = KbKey::Flag(33);
|
||||
constexpr static KbKey Kb_8 = KbKey::Flag(34);
|
||||
constexpr static KbKey Kb_9 = KbKey::Flag(35);
|
||||
constexpr static KbKey Kb_0 = KbKey::Flag(36);
|
||||
constexpr static KbKey Kb_F1 = KbKey::Flag(37);
|
||||
constexpr static KbKey Kb_F2 = KbKey::Flag(38);
|
||||
constexpr static KbKey Kb_F3 = KbKey::Flag(39);
|
||||
constexpr static KbKey Kb_F4 = KbKey::Flag(40);
|
||||
constexpr static KbKey Kb_F5 = KbKey::Flag(41);
|
||||
constexpr static KbKey Kb_F6 = KbKey::Flag(42);
|
||||
constexpr static KbKey Kb_F7 = KbKey::Flag(43);
|
||||
constexpr static KbKey Kb_F8 = KbKey::Flag(44);
|
||||
constexpr static KbKey Kb_F9 = KbKey::Flag(45);
|
||||
constexpr static KbKey Kb_F10 = KbKey::Flag(46);
|
||||
constexpr static KbKey Kb_F11 = KbKey::Flag(47);
|
||||
constexpr static KbKey Kb_F12 = KbKey::Flag(48);
|
||||
constexpr static KbKey Kb_MouseLeft = KbKey::Flag(120);
|
||||
} // namespace HidKb
|
||||
class HidDriver {
|
||||
public:
|
||||
enum Flags : u32 {
|
||||
Flags_None = 0,
|
||||
FLags_HasGamepad = 1 << 0,
|
||||
Flags_HasKeyboard = 1 << 1,
|
||||
Flags_HasTouch = 1 << 2,
|
||||
Flags_HasMouse = 1 << 3,
|
||||
};
|
||||
// Todo: Name to GpKey (GamepadKey)
|
||||
/** Key [Controller] */
|
||||
enum Key : u32 {
|
||||
No = 0, ///< No Key
|
||||
A = 1 << 0, ///< A
|
||||
B = 1 << 1, ///< B
|
||||
X = 1 << 2, ///< X
|
||||
Y = 1 << 3, ///< Y
|
||||
Start = 1 << 4, ///< Start
|
||||
Select = 1 << 5, ///< Select
|
||||
L = 1 << 6, ///< L
|
||||
R = 1 << 7, ///< R
|
||||
DUp = 1 << 8, ///< Dpad Up
|
||||
DDown = 1 << 9, ///< Dpad down
|
||||
DLeft = 1 << 10, ///< Dpad left
|
||||
DRight = 1 << 11, ///< Dpad right
|
||||
CPUp = 1 << 12, ///< Cpad up
|
||||
CPDown = 1 << 13, ///< cpad down
|
||||
CPLeft = 1 << 14, ///< cpad left
|
||||
CPRight = 1 << 15, ///< Cpad right
|
||||
CSUp = 1 << 16, ///< Cstick up
|
||||
CSDown = 1 << 17, ///< cstick down
|
||||
CSLeft = 1 << 18, ///< cstick left
|
||||
CSRight = 1 << 19, ///< cstick right
|
||||
ZL = 1 << 20, ///< ZL
|
||||
ZR = 1 << 21, ///< ZR
|
||||
Touch = 1 << 22, ///< Touch
|
||||
Up = DUp | CPUp, ///< DPad or CPad Up
|
||||
Down = DDown | CPDown, ///< DPad or CPad Down
|
||||
Left = DLeft | CPLeft, ///< DPad or CPad Left
|
||||
Right = DRight | CPRight, ///< DPad or CPad Right
|
||||
};
|
||||
|
||||
using KbKey = HidKb::KbKey;
|
||||
|
||||
/** Event */
|
||||
enum Event {
|
||||
Event_Null,
|
||||
Event_Down, ///< Key Pressed
|
||||
Event_Held, ///< Key Held
|
||||
Event_Up, ///< Key released
|
||||
};
|
||||
|
||||
HidDriver(const std::string& name = "NullHid") : pName(name) {};
|
||||
virtual ~HidDriver() = default;
|
||||
PD_SHARED(HidDriver);
|
||||
|
||||
/**
|
||||
* Get Mouse Position
|
||||
* @return Mouse pos
|
||||
*/
|
||||
fvec2 MousePos() const {
|
||||
return pMouse[0];
|
||||
} /**
|
||||
* Get Last Mouse Position (from last frame)
|
||||
* @return Mouse pos
|
||||
*/
|
||||
fvec2 MousePosLast() const { return pMouse[1]; }
|
||||
|
||||
/**
|
||||
* Check for a Button Event
|
||||
* @param e Event Type
|
||||
* @param keys Keys to check for
|
||||
* @return if key(s) doing the requiested event
|
||||
*/
|
||||
bool IsEvent(Event e, Key keys);
|
||||
bool IsEvent(Event e, KbKey key);
|
||||
/**
|
||||
* Check for Key Press Event
|
||||
* @param keys set of keys
|
||||
* @return true if key is pressed
|
||||
*/
|
||||
bool IsDown(Key keys) const { return KeyEvents[0].at(Event_Down) & keys; }
|
||||
/**
|
||||
* Check for Key Held Event
|
||||
* @param keys set of keys
|
||||
* @return true if key is held
|
||||
*/
|
||||
bool IsHeld(Key keys) const { return KeyEvents[0].at(Event_Held) & keys; }
|
||||
/**
|
||||
* Check for Key Release Event
|
||||
* @param keys set of keys
|
||||
* @return true if key is released
|
||||
*/
|
||||
bool IsUp(Key keys) const { return KeyEvents[0].at(Event_Up) & keys; }
|
||||
|
||||
/**
|
||||
* Sett all keyevents to 0
|
||||
*/
|
||||
void Clear() {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
KeyEvents[i][Event_Down] = 0;
|
||||
KeyEvents[i][Event_Up] = 0;
|
||||
KeyEvents[i][Event_Held] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Lock input driver
|
||||
* @param v lock or not lock
|
||||
*/
|
||||
void Lock(bool v) {
|
||||
if (v != pLocked) {
|
||||
SwapTab();
|
||||
}
|
||||
pLocked = v;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if Driver is locked
|
||||
* @return true if locked
|
||||
*/
|
||||
bool Locked() const { return pLocked; }
|
||||
|
||||
/**
|
||||
* Lock Input Driver
|
||||
*/
|
||||
void Lock() {
|
||||
if (!pLocked) {
|
||||
SwapTab();
|
||||
}
|
||||
pLocked = true;
|
||||
}
|
||||
/**
|
||||
* Unlock Input Driver
|
||||
*/
|
||||
void Unlock() {
|
||||
if (pLocked) {
|
||||
SwapTab();
|
||||
}
|
||||
pLocked = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Template Update Function for a device specific driver
|
||||
*/
|
||||
virtual void Update();
|
||||
/**
|
||||
* Get Text from Keyboard
|
||||
*/
|
||||
virtual void GetInputStr(std::string& str) {}
|
||||
|
||||
/** Data Section */
|
||||
|
||||
/** Backend Identification Name */
|
||||
const std::string pName;
|
||||
|
||||
/** Flags */
|
||||
u32 Flags = 0;
|
||||
|
||||
/** Key Binds Map */
|
||||
std::unordered_map<u32, u32> pBinds;
|
||||
std::unordered_map<u128, u128> pKbBinds;
|
||||
/** Swap Tabe Function */
|
||||
void SwapTab();
|
||||
/** Using 2 Positions for Current and Last */
|
||||
fvec2 pMouse[2];
|
||||
/** Lock State */
|
||||
bool pLocked = false;
|
||||
/** Key Event Table Setup */
|
||||
std::unordered_map<Event, u32> KeyEvents[2];
|
||||
/** Keyboard Key Event Table Setup */
|
||||
std::unordered_map<Event, u128> KbKeyEvents[2];
|
||||
};
|
||||
|
||||
/** Static Hid Controller */
|
||||
class Hid {
|
||||
public:
|
||||
Hid() = default;
|
||||
~Hid() = default;
|
||||
|
||||
/** Referenec to Drivers enums */
|
||||
using Key = HidDriver::Key;
|
||||
using KbKey = HidKb::KbKey;
|
||||
using Event = HidDriver::Event;
|
||||
|
||||
static void Init(HidDriver::Ref v = nullptr) {
|
||||
if (v) {
|
||||
pHid = v;
|
||||
} else {
|
||||
pHid = HidDriver::New();
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsEvent(Event e, Key keys) { return pHid->IsEvent(e, keys); }
|
||||
static bool IsEvent(Event e, KbKey key) { return pHid->IsEvent(e, key); }
|
||||
static bool IsDown(Key keys) { return pHid->IsDown(keys); }
|
||||
static bool IsUp(Key keys) { return pHid->IsUp(keys); }
|
||||
static bool IsHeld(Key keys) { return pHid->IsHeld(keys); }
|
||||
static fvec2 MousePos() { return pHid->MousePos(); }
|
||||
static fvec2 MousePosLast() { return pHid->MousePosLast(); }
|
||||
static void Clear() { pHid->Clear(); }
|
||||
static void Lock() { pHid->Lock(); }
|
||||
static void Lock(bool v) { pHid->Lock(v); }
|
||||
static void Unlock() { pHid->Unlock(); }
|
||||
static bool Locked() { return pHid->Locked(); }
|
||||
static void Update() { pHid->Update(); }
|
||||
static u32 GetFlags() { return pHid->Flags; }
|
||||
static void GetStrInput(std::string& str) { pHid->GetInputStr(str); }
|
||||
|
||||
static HidDriver::Ref pHid;
|
||||
};
|
||||
} // namespace PD
|
||||
16
include/pd/drivers/interface.hpp
Normal file
16
include/pd/drivers/interface.hpp
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
class DriverInterface {
|
||||
public:
|
||||
DriverInterface(const std::string_view& name) : pName(name) {}
|
||||
virtual ~DriverInterface() {}
|
||||
|
||||
const char* GetName() const { return pName.data(); }
|
||||
|
||||
private:
|
||||
std::string_view pName;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,71 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
#include <pd/core/timetrace.hpp>
|
||||
#include <pd/drivers/interface.hpp>
|
||||
|
||||
namespace PD {
|
||||
using TraceMap = std::map<std::string, TT::Res::Ref>;
|
||||
|
||||
class OsDriver {
|
||||
class PD_API OsDriver : public DriverInterface {
|
||||
public:
|
||||
OsDriver() = default;
|
||||
virtual ~OsDriver() = default;
|
||||
PD_SHARED(OsDriver);
|
||||
OsDriver(std::string_view name = "Default") : DriverInterface(name) {}
|
||||
virtual ~OsDriver() {}
|
||||
|
||||
virtual u64 GetTime();
|
||||
virtual u64 GetNanoTime();
|
||||
TraceMap& GetTraceMap();
|
||||
TT::Res::Ref& GetTraceRef(const std::string& id);
|
||||
bool TraceExist(const std::string& id);
|
||||
|
||||
TraceMap pTraces;
|
||||
virtual u64 GetTime() const;
|
||||
virtual u64 GetTimeNano() const;
|
||||
};
|
||||
|
||||
/** Static Os Controller */
|
||||
class OS {
|
||||
class PD_API Os {
|
||||
public:
|
||||
OS() = default;
|
||||
~OS() = default;
|
||||
Os() = default;
|
||||
~Os() = default;
|
||||
|
||||
static void Init(OsDriver::Ref v = nullptr) {
|
||||
if (v) {
|
||||
pOs = v;
|
||||
} else {
|
||||
pOs = OsDriver::New();
|
||||
}
|
||||
template <typename T, typename... Args>
|
||||
static void UseDriver(Args&&... args) {
|
||||
// assert(driver == nullptr && "OS Driver already set");
|
||||
driver = std::make_unique<T>(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
static u64 GetTime() { return pOs->GetTime(); }
|
||||
static u64 GetNanoTime() { return pOs->GetNanoTime(); }
|
||||
static TraceMap& GetTraceMap() { return pOs->GetTraceMap(); }
|
||||
static TT::Res::Ref& GetTraceRef(const std::string& id) {
|
||||
return pOs->GetTraceRef(id);
|
||||
}
|
||||
static bool TraceExist(const std::string& id) { return pOs->TraceExist(id); }
|
||||
static u64 GetTime() { return driver->GetTime(); }
|
||||
static u64 GetTimeNano() { return driver->GetTimeNano(); }
|
||||
|
||||
static OsDriver::Ref pOs;
|
||||
private:
|
||||
static std::unique_ptr<OsDriver> driver;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,26 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#define PD_DEF_EXP(x, y) x y = nullptr
|
||||
@@ -1,45 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
|
||||
namespace PD {
|
||||
class Snd {
|
||||
public:
|
||||
Snd(const std::string& name = "NullSnd") : pName(name) {};
|
||||
~Snd() = default;
|
||||
|
||||
PD_SHARED(Snd);
|
||||
|
||||
virtual void Init() {}
|
||||
virtual void Deinit() {}
|
||||
virtual bool Done(int buf_idx) {}
|
||||
virtual void Update(int buf_idx, void* data) {}
|
||||
virtual bool IsChannelPlaying(int chn) {}
|
||||
virtual bool IsChannelPaused(int chn) {}
|
||||
|
||||
const std::string pName = "NullSnd";
|
||||
};
|
||||
} // namespace PD
|
||||
24962
include/pd/external/json.hpp
vendored
24962
include/pd/external/json.hpp
vendored
File diff suppressed because it is too large
Load Diff
7988
include/pd/external/stb_image.h
vendored
7988
include/pd/external/stb_image.h
vendored
File diff suppressed because it is too large
Load Diff
5079
include/pd/external/stb_truetype.h
vendored
5079
include/pd/external/stb_truetype.h
vendored
File diff suppressed because it is too large
Load Diff
@@ -1,88 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/image/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
class PD_IMAGE_API Image {
|
||||
public:
|
||||
enum Format {
|
||||
RGBA, // bpp == 4
|
||||
RGB, // bpp == 3
|
||||
RGB565, // bpp == 2 (not supported in laoding)
|
||||
BGR, // bpp == 3
|
||||
ABGR, // bpp == 4
|
||||
BGRA, // bpp == 4
|
||||
};
|
||||
Image() = default;
|
||||
Image(const std::string& path) { this->Load(path); }
|
||||
Image(const std::vector<u8>& buf) { this->Load(buf); }
|
||||
Image(const std::vector<u8>& buf, int w, int h, int bpp = 4) {
|
||||
this->Copy(buf, w, h, bpp);
|
||||
}
|
||||
~Image() = default;
|
||||
|
||||
PD_SHARED(Image)
|
||||
|
||||
void Load(const std::string& path);
|
||||
void Load(const std::vector<u8>& buf);
|
||||
void Copy(const std::vector<u8>& buf, int w, int h, int bpp = 4);
|
||||
|
||||
std::vector<PD::u8>& GetBuffer() { return pBuffer; }
|
||||
std::vector<PD::u8> GetBuffer() const { return pBuffer; }
|
||||
|
||||
int Width() const { return pWidth; }
|
||||
int Height() const { return pHeight; }
|
||||
Format Fmt() const { return pFmt; }
|
||||
|
||||
void FlipVertical();
|
||||
void FlipHorizontal();
|
||||
|
||||
u8& operator[](int idx) { return pBuffer[idx]; }
|
||||
u8 operator[](int idx) const { return pBuffer[idx]; }
|
||||
|
||||
// Probably these make th eabove ones useless
|
||||
|
||||
operator std::vector<PD::u8>&() { return pBuffer; }
|
||||
operator std::vector<PD::u8>() const { return pBuffer; }
|
||||
|
||||
static void Convert(Image::Ref img, Image::Format dst);
|
||||
static void ReTile(Image::Ref img,
|
||||
std::function<u32(int x, int y, int w)> src,
|
||||
std::function<u32(int x, int y, int w)> dst);
|
||||
static int Fmt2Bpp(Format fmt);
|
||||
|
||||
std::vector<PD::u8> pBuffer;
|
||||
int pWidth;
|
||||
int pHeight;
|
||||
Format pFmt = Format::RGBA;
|
||||
|
||||
private:
|
||||
/** Leftover variable used for stbi_load */
|
||||
int fmt = 0;
|
||||
};
|
||||
} // namespace PD
|
||||
@@ -1,72 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/image/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Namepace containing functions to blur images
|
||||
*/
|
||||
namespace ImgBlur {
|
||||
/**
|
||||
* Function to create Gaussian Kernel List
|
||||
* @param radius Rasius to use
|
||||
* @param si sigma value to use
|
||||
* @return list of kernel values
|
||||
*/
|
||||
PD_IMAGE_API std::vector<float> GaussianKernel(int radius, float si);
|
||||
/**
|
||||
* Gaussian Blur for basic Image Buffer
|
||||
* @param buf Image Buffer (unsigned char)
|
||||
* @param w width of the image
|
||||
* @param h width of the image
|
||||
* @param radius Blur radius
|
||||
* @param si Blur sigma
|
||||
* @param idxfn Indexing function
|
||||
*/
|
||||
PD_IMAGE_API void GaussianBlur(
|
||||
std::vector<u8> &buf, int w, int h, float radius, float si,
|
||||
std::function<int(int, int, int)> idxfn = [](int x, int y, int w) -> int {
|
||||
return y * w + x;
|
||||
});
|
||||
/**
|
||||
* Advanced func to access memory directly
|
||||
* @param buf Referenvce to the buffer
|
||||
* @param w width of the image
|
||||
* @param h width of the image
|
||||
* @param bpp Bytes per Pixels (RGB[A], RGB565, etc)
|
||||
* @param radius Blur radius
|
||||
* @param si Blur sigma
|
||||
* @param idxfn Indexing function
|
||||
*/
|
||||
PD_IMAGE_API void GaussianBlur(
|
||||
void *buf, int w, int h, int bpp, float radius, float si,
|
||||
std::function<int(int, int, int)> idxfn = [](int x, int y, int w) -> int {
|
||||
return y * w + x;
|
||||
});
|
||||
} // namespace ImgBlur
|
||||
} // namespace PD
|
||||
@@ -1,59 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/image/image.hpp>
|
||||
#include <pd/image/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Namespace containing function to convert images
|
||||
*/
|
||||
namespace ImgConvert {
|
||||
/**
|
||||
* Convert RGB24 to RGBA32 by adding a 4th alpha value set to 255
|
||||
* to every pixel
|
||||
* @param out Result List
|
||||
* @param in Input Buffer List (rgb24)
|
||||
* @param w width of the image
|
||||
* @param h height of the image
|
||||
*/
|
||||
PD_IMAGE_API
|
||||
void RGB24toRGBA32(std::vector<PD::u8> &out, const std::vector<u8> &in,
|
||||
const int &w, const int &h);
|
||||
PD_IMAGE_API
|
||||
void RGB32toRGBA24(std::vector<u8> &out, const std::vector<u8> &in,
|
||||
const int &w, const int &h);
|
||||
/**
|
||||
* Reverse 32 (RGBA -> ABGR || ABGR -> RGBA)
|
||||
* @param buf Buffer to convert
|
||||
* @param w width
|
||||
* @param h height
|
||||
*/
|
||||
PD_IMAGE_API void Reverse32(std::vector<u8> &buf, const int &w, const int &h);
|
||||
PD_IMAGE_API void ReverseBuf(std::vector<u8> &buf, size_t bpp, int w, int h);
|
||||
} // namespace ImgConvert
|
||||
} // namespace PD
|
||||
@@ -1,51 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
/** Generated with ppam */
|
||||
|
||||
#ifdef _WIN32 // Windows (MSVC Tested)
|
||||
#ifdef PD_IMAGE_BUILD_SHARED
|
||||
#define PD_IMAGE_API __declspec(dllexport)
|
||||
#else
|
||||
#define PD_IMAGE_API __declspec(dllimport)
|
||||
#endif
|
||||
#elif defined(__APPLE__) // macOS (untested yet)
|
||||
#ifdef PD_IMAGE_BUILD_SHARED
|
||||
#define PD_IMAGE_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_IMAGE_API
|
||||
#endif
|
||||
#elif defined(__linux__) // Linux (untested yet)
|
||||
#ifdef PD_IMAGE_BUILD_SHARED
|
||||
#define PD_IMAGE_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_IMAGE_API
|
||||
#endif
|
||||
#elif defined(__3DS__) // 3ds Specific
|
||||
// Only Static supported
|
||||
#define PD_IMAGE_API
|
||||
#else
|
||||
#define PD_IMAGE_API
|
||||
#endif
|
||||
25
include/pd/lithium/atlas.hpp
Normal file
25
include/pd/lithium/atlas.hpp
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
enum class AtlasState {
|
||||
Invalid,
|
||||
ReqCreate,
|
||||
ReqUpdate,
|
||||
ReqDestroy,
|
||||
};
|
||||
|
||||
class Atlas {
|
||||
public:
|
||||
Atlas() {}
|
||||
~Atlas() {}
|
||||
|
||||
private:
|
||||
AtlasState pState = AtlasState::Invalid;
|
||||
TextureID pID;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
89
include/pd/lithium/command.hpp
Executable file → Normal file
89
include/pd/lithium/command.hpp
Executable file → Normal file
@@ -1,64 +1,61 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
#include <cstddef>
|
||||
#include <pd/core/pool.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
class Command {
|
||||
public:
|
||||
Command() = default;
|
||||
~Command() = default;
|
||||
Command() { Reset(); }
|
||||
~Command() {}
|
||||
|
||||
PD_UNIQUE(Command);
|
||||
void Reserve(size_t vtx, size_t idx) {
|
||||
if (!FirstVertex)
|
||||
FirstVertex = AllocateVertices(vtx);
|
||||
else
|
||||
AllocateVertices(vtx);
|
||||
if (!FirstIndex)
|
||||
FirstIndex = AllocateIndices(idx);
|
||||
else
|
||||
AllocateIndices(idx);
|
||||
}
|
||||
|
||||
Command& AddIdx(const u16& idx) {
|
||||
IndexBuffer.push_back(VertexBuffer.size() + idx);
|
||||
void Reset() {
|
||||
Layer = 0;
|
||||
Tex = 0;
|
||||
FirstIndex = nullptr;
|
||||
FirstVertex = nullptr;
|
||||
IndexCount = 0;
|
||||
VertexCount = 0;
|
||||
}
|
||||
|
||||
Command& Add(const Vertex& vtx) {
|
||||
FirstVertex[VertexCount++] = vtx;
|
||||
return *this;
|
||||
}
|
||||
Command& AddIdxs(const u16& a, const u16& b, const u16& c) {
|
||||
IndexBuffer.push_back(VertexBuffer.size() + a);
|
||||
IndexBuffer.push_back(VertexBuffer.size() + b);
|
||||
IndexBuffer.push_back(VertexBuffer.size() + c);
|
||||
Command& Add(u16 idx) {
|
||||
FirstIndex[IndexCount++] = VertexCount + idx;
|
||||
return *this;
|
||||
}
|
||||
Command& Add(u16 a, u16 b, u16 c) {
|
||||
FirstIndex[IndexCount++] = VertexCount + a;
|
||||
FirstIndex[IndexCount++] = VertexCount + b;
|
||||
FirstIndex[IndexCount++] = VertexCount + c;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Command& AddVtx(const Vertex& v) {
|
||||
VertexBuffer.push_back(std::move(v));
|
||||
return *this;
|
||||
}
|
||||
|
||||
std::vector<Vertex> VertexBuffer;
|
||||
std::vector<u16> IndexBuffer;
|
||||
ivec4 ScissorRect;
|
||||
bool ScissorOn = false;
|
||||
int Layer;
|
||||
int Index;
|
||||
Texture::Ref Tex;
|
||||
int Layer = 0;
|
||||
ptr Tex = 0;
|
||||
Vertex* FirstVertex = nullptr;
|
||||
u16* FirstIndex = nullptr;
|
||||
size_t VertexCount = 0;
|
||||
size_t IndexCount = 0;
|
||||
// Todo: implement
|
||||
size_t VertexCountMax = 0;
|
||||
size_t IndexCountMax = 0;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
272
include/pd/lithium/drawlist.hpp
Executable file → Normal file
272
include/pd/lithium/drawlist.hpp
Executable file → Normal file
@@ -1,226 +1,116 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/font.hpp>
|
||||
#include <pd/lithium/pd_p_api.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
/** Path Rect Flags */
|
||||
using LiPathRectFlags = PD::u32;
|
||||
|
||||
/** Setup for everything (oder so) */
|
||||
enum LiPathRectFlags_ : PD::u32 {
|
||||
LiPathRectFlags_None = 0,
|
||||
LiPathRectFlags_KeepTopLeft = PD_BIT(0),
|
||||
LiPathRectFlags_KeepTopRight = PD_BIT(1),
|
||||
LiPathRectFlags_KeepBotRight = PD_BIT(2),
|
||||
LiPathRectFlags_KeepBotLeft = PD_BIT(3),
|
||||
LiPathRectFlags_KeepTop = PD_BIT(0) | PD_BIT(1),
|
||||
LiPathRectFlags_KeepBot = PD_BIT(2) | PD_BIT(3),
|
||||
LiPathRectFlags_KeepLeft = PD_BIT(0) | PD_BIT(3),
|
||||
LiPathRectFlags_KeepRight = PD_BIT(1) | PD_BIT(2),
|
||||
LiPathRectFlags_KeepTopLeft = 1 << 0,
|
||||
LiPathRectFlags_KeepTopRight = 1 << 1,
|
||||
LiPathRectFlags_KeepBotRight = 1 << 2,
|
||||
LiPathRectFlags_KeepBotLeft = 1 << 3,
|
||||
LiPathRectFlags_KeepTop =
|
||||
LiPathRectFlags_KeepTopLeft | LiPathRectFlags_KeepTopRight,
|
||||
LiPathRectFlags_KeepBot =
|
||||
LiPathRectFlags_KeepBotLeft | LiPathRectFlags_KeepBotRight,
|
||||
LiPathRectFlags_KeepLeft =
|
||||
LiPathRectFlags_KeepTopLeft | LiPathRectFlags_KeepBotLeft,
|
||||
LiPathRectFlags_KeepRight =
|
||||
LiPathRectFlags_KeepTopRight | LiPathRectFlags_KeepBotRight,
|
||||
};
|
||||
|
||||
using LiDrawFlags = PD::u32;
|
||||
enum LiDrawFlags_ : PD::u32 {
|
||||
LiDrawFlags_None = 0,
|
||||
LiDrawFlags_Close = 1 << 0,
|
||||
};
|
||||
|
||||
using LiTextFlags = PD::u32;
|
||||
enum LiTextFlags_ : PD::u32 {
|
||||
LiTextFlags_None = 0, ///< Do nothing
|
||||
LiTextFlags_AlignRight = 1 << 0, ///< Align Right of position
|
||||
LiTextFlags_AlignMid = 1 << 1, ///< Align in the middle of pos and box
|
||||
LiTextFlags_Shaddow = 1 << 2, ///< Draws the text twice to create shaddow
|
||||
LiTextFlags_Wrap = 1 << 3, ///< Wrap Text: May be runs better with TMS
|
||||
LiTextFlags_Short = 1 << 4, ///< Short Text: May be runs better with TMS
|
||||
LiTextFlags_Scroll = 1 << 5, ///< Not implemented [scoll text if to long]
|
||||
LiTextFlags_NoOOS = 1 << 6, ///< No Out of Screen Rendering
|
||||
};
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
class PD_LITHIUM_API DrawList {
|
||||
class PD_API Drawlist {
|
||||
public:
|
||||
DrawList() { DrawSolid(); }
|
||||
~DrawList() { pDrawList.clear(); }
|
||||
Drawlist();
|
||||
~Drawlist();
|
||||
|
||||
/** Require Copy and Move Constructors */
|
||||
/** Baisc */
|
||||
|
||||
DrawList(const DrawList&) = delete;
|
||||
DrawList& operator=(const DrawList&) = delete;
|
||||
|
||||
DrawList(DrawList&&) noexcept = default;
|
||||
DrawList& operator=(DrawList&&) noexcept = default;
|
||||
|
||||
PD_SHARED(DrawList);
|
||||
|
||||
/**
|
||||
* Append an input drawlist on top of this one
|
||||
* This Function will clear the Input list to make sure
|
||||
* That the moved memory blocks don't get used
|
||||
* @param list DrawList to move into current
|
||||
*/
|
||||
void Merge(DrawList::Ref list);
|
||||
/**
|
||||
* Copy another drawlist to this drawist.
|
||||
* This is important for static prerendered Drawlists
|
||||
* @param list DrawList Reference to copy from
|
||||
*/
|
||||
void Copy(DrawList::Ref list);
|
||||
/**
|
||||
* Optimize a Drawlist to a more or less perfect order
|
||||
* to reduce drawcall overhead... This function also uses
|
||||
* the Layersystem to keep specific stuff in the correct order
|
||||
*/
|
||||
void Merge(Drawlist& other);
|
||||
void Copy(Drawlist& other);
|
||||
void Optimize();
|
||||
|
||||
Command::Ref PreGenerateCmd();
|
||||
void AddCommand(Command::Ref v);
|
||||
void Clear();
|
||||
void Layer(int l) { this->pLayer = l; }
|
||||
int Layer() { return this->pLayer; }
|
||||
void LayerUp() { this->pLayer++; }
|
||||
void LayerDown() { this->pLayer--; }
|
||||
|
||||
void SetFont(Font::Ref font) { pCurrentFont = font; }
|
||||
void SetFontScale(float scale) { pFontScale = scale; }
|
||||
/** Command Allocation */
|
||||
Command& NewCommand();
|
||||
|
||||
void DrawSolid();
|
||||
void DrawTexture(Texture::Ref tex) { CurrentTex = tex; }
|
||||
/** Path API */
|
||||
void PathAdd(const fvec2& point) { pPath.Push(point); }
|
||||
void PathAdd(float x, float y) { pPath.Push(fvec2(x, y)); }
|
||||
void PathClear() { pPath.Reset(); }
|
||||
/**
|
||||
* @brief Reserve memory for the next PathAdd uses
|
||||
* @note As path will autoexpant and keep the size this func is
|
||||
* only for special use cases
|
||||
*/
|
||||
void PathReserve(size_t num) { pPath.ExpandIf(num); }
|
||||
void PathStroke(u32 color, int t = 1, LiDrawFlags flags = LiDrawFlags_None);
|
||||
void PathFill(u32 color);
|
||||
void PathArcToN(const fvec2& c, float r, float amin, float amax, int s);
|
||||
void PathFastArcToN(const fvec2& c, float r, float amin, float amax, int s);
|
||||
void PathRect(const fvec2& tl, const fvec2& br, float r = 0.f);
|
||||
void PathRectEx(const fvec2& tl, const fvec2& br, float r = 0.f,
|
||||
LiPathRectFlags flags = LiPathRectFlags_None);
|
||||
|
||||
// SECTION: Draw API //
|
||||
/** Texture Handling */
|
||||
void BindTexture(const Texture& tex);
|
||||
void UnbindTexture() { pCurrentTexture = Texture(); }
|
||||
|
||||
void DrawRect(const fvec2& pos, const fvec2& size, u32 color,
|
||||
int thickness = 1);
|
||||
/** Data geters */
|
||||
const Pool<Command>& Data() const { return pCommands; }
|
||||
operator const Pool<Command>&() const { return pCommands; }
|
||||
|
||||
/** Drawing functions */
|
||||
void DrawRect(const fvec2& pos, const fvec2& size, u32 color, int t = 1);
|
||||
void DrawRectFilled(const fvec2& pos, const fvec2& size, u32 color);
|
||||
void DrawTriangle(const fvec2& a, const fvec2& b, const fvec2& c, u32 color,
|
||||
int thickness = 1);
|
||||
int t = 1);
|
||||
void DrawTriangleFilled(const fvec2& a, const fvec2& b, const fvec2& c,
|
||||
u32 color);
|
||||
void DrawCircle(const fvec2& center, float rad, u32 color, int num_segments,
|
||||
int thickness = 1);
|
||||
int t = 1);
|
||||
void DrawCircleFilled(const fvec2& center, float rad, u32 color,
|
||||
int num_segments);
|
||||
void DrawText(const fvec2& p, const std::string& text, u32 color);
|
||||
/**
|
||||
* Extended Draw Text Function
|
||||
*/
|
||||
void DrawTextEx(const fvec2& p, const std::string& text, u32 color,
|
||||
void DrawText(const fvec2& p, const char* text, u32 color);
|
||||
void DrawTextEx(const fvec2& p, const char* text, u32 color,
|
||||
LiTextFlags flags, const fvec2& box = fvec2(0.f));
|
||||
void DrawLine(const fvec2& a, const fvec2& b, u32 color, int t = 1);
|
||||
/**
|
||||
* Take list of points and display it as a line on screen
|
||||
* @param points List of Positions
|
||||
* @param clr Color of the Line
|
||||
* @param flags Additional Flags (Close for go back to starting point)
|
||||
* @param thickness Thickness of the Line
|
||||
*/
|
||||
void DrawPolyLine(const std::vector<fvec2>& points, u32 clr, u32 flags = 0,
|
||||
int thickness = 1);
|
||||
/**
|
||||
* Take a List ofpoints and display it as Filled Shape
|
||||
* @note Keep in mind to setup the list of points clockwise
|
||||
* @param points List of Points
|
||||
* @param clr Color of the shape
|
||||
*/
|
||||
void DrawConvexPolyFilled(const std::vector<fvec2>& points, u32 clr);
|
||||
|
||||
// SECTION: PATH API //
|
||||
void DrawPolyLine(const Pool<fvec2>& points, u32 color,
|
||||
LiDrawFlags flags = LiDrawFlags_None, int t = 1);
|
||||
void DrawConvexPolyFilled(const Pool<fvec2>& points, u32 color);
|
||||
|
||||
/**
|
||||
* Function to reserve Memory to prevent overhead on
|
||||
* pusing a lot of points with PathNext
|
||||
* @param num_points Number of Positions you want to add
|
||||
*/
|
||||
void PathReserve(size_t num_points) {
|
||||
pPath.reserve(pPath.size() + num_points);
|
||||
}
|
||||
/**
|
||||
* Clear current Path
|
||||
* @note PathStroke and PathFill will automatically clear
|
||||
*/
|
||||
void PathClear() { pPath.clear(); }
|
||||
/**
|
||||
* Add a Point to the Path
|
||||
* @note Keep in mind that this function is used for
|
||||
* setting the starting point
|
||||
* @param v Position to add
|
||||
*/
|
||||
void PathAdd(const fvec2& v) { pPath.push_back(v); }
|
||||
/**
|
||||
* Add a Point to the Path
|
||||
* @note Keep in mind that this function is used for
|
||||
* setting the starting point
|
||||
* @param x X Position to add
|
||||
* @param y Y Position to add
|
||||
*/
|
||||
void PathAdd(float x, float y) { pPath.push_back(fvec2(x, y)); }
|
||||
/**
|
||||
* Path Stroke Create Line from point to point
|
||||
* @note For Primitives like Rect or Triangle mak sure to use
|
||||
* UI7DrawFlags_Close to add a line back to the starting point
|
||||
* @param clr Color od the line
|
||||
* @param thickness Thickness of the line
|
||||
* @param flags Additional Drawflags
|
||||
*/
|
||||
void PathStroke(u32 clr, int thickness = 1, u32 flags = 0) {
|
||||
DrawPolyLine(pPath, clr, flags, thickness);
|
||||
pPath.clear();
|
||||
}
|
||||
/**
|
||||
* Fill a Path with a Color
|
||||
* @note **IMPORTANT: ** Paths need to be setup clockwise
|
||||
* to be rendered correctly
|
||||
* @param clr Fill Color
|
||||
*/
|
||||
void PathFill(u32 clr) {
|
||||
DrawConvexPolyFilled(pPath, clr);
|
||||
pPath.clear();
|
||||
}
|
||||
void PathArcToN(const fvec2& c, float radius, float a_min, float a_max,
|
||||
int segments);
|
||||
void PathFastArcToN(const fvec2& c, float r, float amin, float amax, int s);
|
||||
/// @brief Create a Path Rect (uses to Positions instead of Pos/Size)
|
||||
/// @param a Top Left Position
|
||||
/// @param b Bottom Right Position
|
||||
/// @param rounding rounding
|
||||
void PathRect(fvec2 a, fvec2 b, float rounding = 0.f);
|
||||
/// @brief Create a Path Rect (uses to Positions instead of Pos/Size)
|
||||
/// @param a Top Left Position
|
||||
/// @param b Bottom Right Position
|
||||
/// @param rounding rounding
|
||||
/// @param flags DrawFlags (for special rounding rules)
|
||||
void PathRectEx(fvec2 a, fvec2 b, float rounding = 0.f, u32 flags = 0);
|
||||
void PrimQuad(Command& cmd, const Rect& quad, const Rect& uv, u32 color);
|
||||
void PrimTriangle(Command& cmd, const fvec2& a, const fvec2& b,
|
||||
const fvec2& c, u32 color);
|
||||
|
||||
void PushClipRect(const fvec4& cr) { pClipRects.push(cr); }
|
||||
void PopClipRect() {
|
||||
if (pClipRects.empty()) {
|
||||
return;
|
||||
}
|
||||
pClipRects.pop();
|
||||
}
|
||||
const std::vector<Command::Ref>& Data() const { return pDrawList; }
|
||||
/** One linear Clip rect Setup */
|
||||
void pClipCmd(Command* cmd);
|
||||
|
||||
/** Data Section */
|
||||
|
||||
std::stack<fvec4> pClipRects;
|
||||
int pLayer;
|
||||
float pFontScale = 0.7f;
|
||||
Font::Ref pCurrentFont;
|
||||
Texture::Ref CurrentTex;
|
||||
std::vector<Command::Ref> pDrawList;
|
||||
std::vector<fvec2> pPath;
|
||||
u32 pNumIndices = 0;
|
||||
u32 pNumVertices = 0;
|
||||
private:
|
||||
Texture pCurrentTexture;
|
||||
Pool<Command> pCommands;
|
||||
Pool<fvec2> pPath;
|
||||
Pool<Vertex> pVertices;
|
||||
Pool<u16> pIndices;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
@@ -1,134 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/pd_p_api.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
using LiTextFlags = PD::u32;
|
||||
enum LiTextFlags_ {
|
||||
LiTextFlags_None = 0, ///< Do nothing
|
||||
LiTextFlags_AlignRight = 1 << 0, ///< Align Right of position
|
||||
LiTextFlags_AlignMid = 1 << 1, ///< Align in the middle of pos and box
|
||||
LiTextFlags_Shaddow = 1 << 2, ///< Draws the text twice to create shaddow
|
||||
LiTextFlags_Wrap = 1 << 3, ///< Wrap Text: May be runs better with TMS
|
||||
LiTextFlags_Short = 1 << 4, ///< Short Text: May be runs better with TMS
|
||||
LiTextFlags_Scroll = 1 << 5, ///< Not implemented [scoll text if to long]
|
||||
LiTextFlags_NoOOS = 1 << 6, ///< No Out of Screen Rendering
|
||||
};
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
class PD_LITHIUM_API Font {
|
||||
public:
|
||||
/** Codepoint Data holder */
|
||||
struct Codepoint {
|
||||
u32 pCodepoint = 0;
|
||||
fvec4 SimpleUV;
|
||||
Texture::Ref Tex;
|
||||
fvec2 Size;
|
||||
float Offset = 0.f;
|
||||
bool pInvalid = false;
|
||||
};
|
||||
|
||||
/** Constructore doesnt need Backand anymore */
|
||||
Font() = default;
|
||||
~Font() = default;
|
||||
|
||||
PD_SHARED(Font);
|
||||
|
||||
/**
|
||||
* Load a TTF File
|
||||
* @param path Path to the TTF file
|
||||
* @param px_height Pixelheight of the codepoints (limit by 64)
|
||||
*/
|
||||
void LoadTTF(const std::string& path, int px_height = 32);
|
||||
/**
|
||||
* Load a TTF File from Memory
|
||||
* @param data File data
|
||||
* @param px_height Pixelheight of the codepoints (limit by 64)
|
||||
*/
|
||||
void LoadTTF(const std::vector<u8>& data, int px_height = 32);
|
||||
/**
|
||||
* Function that loads a default integrated font...
|
||||
* This will only work if PD_LI_INCLUDE_FONTS was set
|
||||
* on lithium build cause otherwise the font data is not included
|
||||
*/
|
||||
void LoadDefaultFont(int id = 0, int pixel_height = 32);
|
||||
/**
|
||||
* Getter for Codepoint reference
|
||||
* @return codepoint dataholder reference
|
||||
*/
|
||||
Codepoint& GetCodepoint(u32 c);
|
||||
|
||||
/**
|
||||
* Get Text Bounding Box
|
||||
*/
|
||||
fvec2 GetTextBounds(const std::string& text, float scale);
|
||||
/**
|
||||
* Extended Draw Text Function that vreates a Command List
|
||||
*/
|
||||
void CmdTextEx(std::vector<Command::Ref>& cmds, const fvec2& pos, u32 color,
|
||||
float scale, const std::string& text, LiTextFlags flags = 0,
|
||||
const fvec2& box = 0);
|
||||
|
||||
/**
|
||||
* Garbage collection for TextMapSystem
|
||||
*/
|
||||
void CleanupTMS();
|
||||
/**
|
||||
* Utility function to create a font atlas
|
||||
* During TTF loading (Internal and should not be called)
|
||||
*/
|
||||
void pMakeAtlas(bool final, std::vector<u8>& font_tex, int texszs,
|
||||
PD::Li::Texture::Ref tex);
|
||||
std::string pWrapText(const std::string& txt, float scale,
|
||||
const PD::fvec2& max, PD::fvec2& dim);
|
||||
std::string pShortText(const std::string& txt, float scale,
|
||||
const PD::fvec2& max, PD::fvec2& dim);
|
||||
|
||||
/** Data Section */
|
||||
int PixelHeight;
|
||||
int DefaultPixelHeight = 24;
|
||||
std::vector<Texture::Ref> Textures;
|
||||
/**
|
||||
* 32Bit Codepoint Dataholder reference map
|
||||
* **Now using unordered map**
|
||||
*/
|
||||
std::unordered_map<u32, Codepoint> CodeMap;
|
||||
/** TMS */
|
||||
struct TMELEM {
|
||||
PD::u32 ID;
|
||||
PD::fvec2 Size;
|
||||
std::string Text;
|
||||
u64 TimeStamp;
|
||||
};
|
||||
std::unordered_map<u32, TMELEM> pTMS;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
@@ -1,41 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifdef PD_LI_INCLUDE_FONTS
|
||||
|
||||
#include <pd/core/common.hpp>
|
||||
|
||||
/** Generated with pdfm */
|
||||
namespace PD {
|
||||
struct FontFileData {
|
||||
std::string Name;
|
||||
u32 StartOff;
|
||||
u32 Size;
|
||||
};
|
||||
extern FontFileData pFontData[];
|
||||
extern size_t pNumFonts;
|
||||
extern PD::u8 pFontsDataRaw[];
|
||||
} // namespace PD
|
||||
#endif
|
||||
109
include/pd/lithium/formatters.hpp
Normal file
109
include/pd/lithium/formatters.hpp
Normal file
@@ -0,0 +1,109 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/lithium/atlas.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::TextureFilter> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::TextureFilter& value, FormatContext& ctx) const {
|
||||
std::string_view ret = "Unknown";
|
||||
switch (value) {
|
||||
case PD::TextureFilter::Linear:
|
||||
ret = "Linear";
|
||||
break;
|
||||
case PD::TextureFilter::Nearest:
|
||||
ret = "Nearest";
|
||||
break;
|
||||
}
|
||||
return std::format_to(ctx.out(), "{}", ret);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::TextureFormat> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::TextureFormat& value, FormatContext& ctx) const {
|
||||
std::string_view ret = "Unknown";
|
||||
switch (value) {
|
||||
case PD::TextureFormat::RGBA32:
|
||||
ret = "RGBA32";
|
||||
break;
|
||||
case PD::TextureFormat::RGB24:
|
||||
ret = "RGB24";
|
||||
break;
|
||||
case PD::TextureFormat::A8:
|
||||
ret = "A8";
|
||||
break;
|
||||
}
|
||||
return std::format_to(ctx.out(), "{}", ret);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Li::Rect> : std::formatter<std::string> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Li::Rect& value, FormatContext& ctx) const {
|
||||
// {l, t, r, t, l, b, r, b}
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}, {}, {}, {}, {}",
|
||||
value.Top.x, value.Top.y, value.Top.z, value.Top.w,
|
||||
value.Bot.x, value.Bot.y, value.Bot.z, value.Bot.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Li::Texture> : std::formatter<std::string> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Li::Texture& value, FormatContext& ctx) const {
|
||||
// {ID, [w, h], [l, t, r, t, l, b, r, b]}
|
||||
return std::format_to(ctx.out(), "{}, [{}], [{}]", value.GetID(),
|
||||
value.GetSize(), value.GetUV());
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Li::Vertex> : std::formatter<std::string> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Li::Vertex& value, FormatContext& ctx) const {
|
||||
// { [x, y], [u, v], colorhex }
|
||||
return std::format_to(ctx.out(), "[{}], [{}], #{:08X}", value.pos, value.uv,
|
||||
value.color);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Li::AtlasState> : std::formatter<std::string> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Li::AtlasState& value, FormatContext& ctx) const {
|
||||
std::string_view ret = "Unknown";
|
||||
switch (value) {
|
||||
case PD::Li::AtlasState::Invalid:
|
||||
ret = "Invalid";
|
||||
break;
|
||||
case PD::Li::AtlasState::ReqCreate:
|
||||
ret = "RequestCreate";
|
||||
break;
|
||||
case PD::Li::AtlasState::ReqUpdate:
|
||||
ret = "RequestUpdate";
|
||||
break;
|
||||
case PD::Li::AtlasState::ReqDestroy:
|
||||
ret = "RequestDestroy";
|
||||
break;
|
||||
}
|
||||
return std::format_to(ctx.out(), "{}", ret);
|
||||
}
|
||||
};
|
||||
31
include/pd/lithium/lithium.hpp
Executable file → Normal file
31
include/pd/lithium/lithium.hpp
Executable file → Normal file
@@ -1,32 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/drawlist.hpp>
|
||||
#include <pd/lithium/font.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
#include <pd/lithium/renderer.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
#include <pd/lithium/math.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
18
include/pd/lithium/math.hpp
Normal file
18
include/pd/lithium/math.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
namespace Math {
|
||||
PD_API bool InBounds(const fvec2& pos, const fvec2& size, const fvec4& rect);
|
||||
PD_API bool InBounds(const fvec2& pos, const fvec4& rect);
|
||||
PD_API bool InBounds(const fvec2& a, const fvec2& b, const fvec2& c,
|
||||
const fvec4& rect);
|
||||
PD_API void RotateCorner(fvec2& pos, float sinus, float cosinus);
|
||||
PD_API Rect PrimRect(const fvec2& pos, const fvec2& size, float angle = 0.f);
|
||||
PD_API Rect PrimLine(const fvec2& a, const fvec2& b, int t = 1);
|
||||
} // namespace Math
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
@@ -1,51 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
/** Generated with ppam */
|
||||
|
||||
#ifdef _WIN32 // Windows (MSVC Tested)
|
||||
#ifdef PD_LITHIUM_BUILD_SHARED
|
||||
#define PD_LITHIUM_API __declspec(dllexport)
|
||||
#else
|
||||
#define PD_LITHIUM_API __declspec(dllimport)
|
||||
#endif
|
||||
#elif defined(__APPLE__) // macOS (untested yet)
|
||||
#ifdef PD_LITHIUM_BUILD_SHARED
|
||||
#define PD_LITHIUM_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_LITHIUM_API
|
||||
#endif
|
||||
#elif defined(__linux__) // Linux (untested yet)
|
||||
#ifdef PD_LITHIUM_BUILD_SHARED
|
||||
#define PD_LITHIUM_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_LITHIUM_API
|
||||
#endif
|
||||
#elif defined(__3DS__) // 3ds Specific
|
||||
// Only Static supported
|
||||
#define PD_LITHIUM_API
|
||||
#else
|
||||
#define PD_LITHIUM_API
|
||||
#endif
|
||||
12
include/pd/lithium/pools.hpp
Normal file
12
include/pd/lithium/pools.hpp
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
PD_API Vertex* AllocateVertices(size_t count);
|
||||
PD_API u16* AllocateIndices(size_t count);
|
||||
PD_API void ResetPools();
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
4
include/pd/lithium/rect.hpp
Executable file → Normal file
4
include/pd/lithium/rect.hpp
Executable file → Normal file
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -131,6 +131,8 @@ class Rect {
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==(const Rect& r) const { return Top == r.Top && Bot == r.Bot; }
|
||||
|
||||
void SwapVec2XY() {
|
||||
Top.SwapXY();
|
||||
Top.SwapZW();
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd/lithium/pd_p_api.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
/**
|
||||
* Static Class Render Setup Functions
|
||||
*/
|
||||
class PD_LITHIUM_API Renderer {
|
||||
public:
|
||||
Renderer() = default;
|
||||
~Renderer() = default;
|
||||
|
||||
// SECTION: Open Command and Object creation API
|
||||
static void RotateCorner(fvec2& pos, float s, float c);
|
||||
static Rect PrimRect(const fvec2& pos, const fvec2& size, float angle = 0.f);
|
||||
static Rect PrimLine(const fvec2& a, const fvec2& b, int thickness = 1);
|
||||
static void CmdQuad(Command* cmd, const Rect& quad, const Rect& uv,
|
||||
u32 color);
|
||||
static void CmdTriangle(Command* cmd, const fvec2 a, const fvec2 b,
|
||||
const fvec2 c, u32 clr);
|
||||
static void CmdPolyLine(const std::vector<fvec2>& points, u32 clr,
|
||||
u32 flags = 0, int thickness = 1);
|
||||
static void CmdConvexPolyFilled(Command* cmd,
|
||||
const std::vector<fvec2>& points, u32 clr,
|
||||
Texture::Ref tex);
|
||||
|
||||
// SECTION: InBounds Checks
|
||||
|
||||
static bool InBox(const fvec2& pos, const fvec2& size, const fvec4& area);
|
||||
static bool InBox(const fvec2& pos, const fvec4& area);
|
||||
static bool InBox(const fvec2& a, const fvec2& b, const fvec2& c,
|
||||
const fvec4& area);
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
94
include/pd/lithium/texture.hpp
Executable file → Normal file
94
include/pd/lithium/texture.hpp
Executable file → Normal file
@@ -1,75 +1,47 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
|
||||
namespace PD {
|
||||
using TextureID = ptr;
|
||||
enum class TextureFilter {
|
||||
Linear,
|
||||
Nearest,
|
||||
};
|
||||
|
||||
enum class TextureFormat {
|
||||
RGBA32,
|
||||
RGB24,
|
||||
A8,
|
||||
};
|
||||
namespace Li {
|
||||
/** Use so address type for TexAddress */
|
||||
using TexAddress = uintptr_t;
|
||||
class Texture {
|
||||
public:
|
||||
/** Texture Types */
|
||||
enum Type {
|
||||
RGBA32, ///< Rgba 32Bit
|
||||
RGB24, ///< Rgb 24 Bit
|
||||
A8, ///< A8 8Bit alpha
|
||||
};
|
||||
/** Texture Filters */
|
||||
enum Filter {
|
||||
NEAREST, ///< Nearest
|
||||
LINEAR, ///< Linear
|
||||
};
|
||||
/** Constructor */
|
||||
Texture() : Address(0), Size(0), UV(fvec4(0.f, 0.f, 1.f, 1.f)) {}
|
||||
Texture(TexAddress addr, ivec2 size,
|
||||
Li::Rect uv = fvec4(0.f, 0.f, 1.f, 1.f)) {
|
||||
Address = addr;
|
||||
Size = size;
|
||||
UV = uv;
|
||||
using Ptr = Texture*;
|
||||
Texture() : pID(0), pSize(0, 0), pUV(fvec4(0, 0, 1, 1)) {}
|
||||
Texture(TextureID id, ivec2 size)
|
||||
: pID(id), pSize(size), pUV(fvec4(0, 0, 1, 1)) {}
|
||||
|
||||
const ivec2& GetSize() const { return pSize; }
|
||||
TextureID GetID() { return pID; }
|
||||
const TextureID& GetID() const { return pID; }
|
||||
const Rect& GetUV() const { return pUV; }
|
||||
|
||||
void SetSize(int x, int y) {
|
||||
pSize.x = x;
|
||||
pSize.y = y;
|
||||
}
|
||||
void SetSize(const ivec2& size) { pSize = size; }
|
||||
void SetID(TextureID id) { pID = id; }
|
||||
void SetUV(const Rect& uv) { pUV = uv; }
|
||||
void SetUV(const fvec4& uv) { pUV = uv; }
|
||||
void SetUV(float t, float l, float b, float r) { SetUV(fvec4(t, l, b, r)); }
|
||||
|
||||
PD_SHARED(Texture);
|
||||
|
||||
void CopyFrom(Texture::Ref tex) {
|
||||
Address = tex->Address;
|
||||
Size = tex->Size;
|
||||
UV = tex->UV;
|
||||
}
|
||||
|
||||
/** Left in Code getter (should be remoevd) */
|
||||
ivec2 GetSize() const { return Size; }
|
||||
Li::Rect GetUV() const { return UV; }
|
||||
|
||||
operator ivec2() const { return Size; }
|
||||
operator Li::Rect() const { return UV; }
|
||||
|
||||
TexAddress Address;
|
||||
ivec2 Size;
|
||||
Li::Rect UV;
|
||||
private:
|
||||
TextureID pID;
|
||||
ivec2 pSize;
|
||||
Rect pUV;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
@@ -1,50 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/core/vec.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
class Vertex {
|
||||
public:
|
||||
Vertex() {}
|
||||
Vertex(const fvec2& p, const fvec2& u, u32 c) {
|
||||
Pos.x = p.x;
|
||||
Pos.y = p.y;
|
||||
UV = u;
|
||||
Color = c;
|
||||
}
|
||||
Vertex(const fvec2& pos, const fvec2& uv, u32 color)
|
||||
: pos(pos), uv(uv), color(color) {}
|
||||
~Vertex() {}
|
||||
|
||||
// private:
|
||||
|
||||
/** Open Access Data Section */
|
||||
|
||||
fvec2 Pos;
|
||||
fvec2 UV;
|
||||
u32 Color;
|
||||
fvec2 pos;
|
||||
fvec2 uv;
|
||||
u32 color = 0x00000000;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -24,28 +24,31 @@ SOFTWARE.
|
||||
*/
|
||||
|
||||
/** Generated with ppam */
|
||||
|
||||
#ifndef PD_BUILD_STATIC
|
||||
#ifdef _WIN32 // Windows (MSVC Tested)
|
||||
#ifdef PD_UI7_BUILD_SHARED
|
||||
#define PD_UI7_API __declspec(dllexport)
|
||||
#ifdef PD_BUILD_SHARED
|
||||
#define PD_API __declspec(dllexport)
|
||||
#else
|
||||
#define PD_UI7_API __declspec(dllimport)
|
||||
#define PD_API __declspec(dllimport)
|
||||
#endif
|
||||
#elif defined(__APPLE__) // macOS (untested yet)
|
||||
#ifdef PD_UI7_BUILD_SHARED
|
||||
#define PD_UI7_API __attribute__((visibility("default")))
|
||||
#ifdef PD_BUILD_SHARED
|
||||
#define PD_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_UI7_API
|
||||
#define PD_API
|
||||
#endif
|
||||
#elif defined(__linux__) // Linux (untested yet)
|
||||
#ifdef PD_UI7_BUILD_SHARED
|
||||
#define PD_UI7_API __attribute__((visibility("default")))
|
||||
#ifdef PD_BUILD_SHARED
|
||||
#define PD_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define PD_UI7_API
|
||||
#define PD_API
|
||||
#endif
|
||||
#elif defined(__3DS__) // 3ds Specific
|
||||
// Only Static supported
|
||||
#define PD_UI7_API
|
||||
#define PD_API
|
||||
#else
|
||||
#define PD_UI7_API
|
||||
#define PD_API
|
||||
#endif
|
||||
#else
|
||||
#define PD_API
|
||||
#endif
|
||||
38
include/pd/ui7/viewport.hpp → include/pd/std/vector.hpp
Executable file → Normal file
38
include/pd/ui7/viewport.hpp → include/pd/std/vector.hpp
Executable file → Normal file
@@ -2,8 +2,7 @@
|
||||
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 - 2025 tobid7
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -24,23 +23,32 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/ui7/id.hpp>
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
class ViewPort {
|
||||
namespace Std {
|
||||
template <typename T>
|
||||
class Vector {
|
||||
public:
|
||||
ViewPort(const ID& id, const ivec4& size) : pID(id), pSize(size) {}
|
||||
~ViewPort() {}
|
||||
// for c++ std stuff
|
||||
using value_type = T;
|
||||
using iterator = value_type*;
|
||||
using const_iterator = const value_type*;
|
||||
|
||||
PD_SHARED(ViewPort);
|
||||
Vector() {
|
||||
Size = 0;
|
||||
Cap = 0;
|
||||
Data = nullptr;
|
||||
}
|
||||
~Vector() {
|
||||
if (Data) {
|
||||
delete Data;
|
||||
}
|
||||
}
|
||||
|
||||
ID GetID() const { return pID; }
|
||||
ivec4& GetSize() { return pSize; }
|
||||
|
||||
ID pID;
|
||||
ivec4 pSize;
|
||||
T* Data = nullptr;
|
||||
size_t Size = 0;
|
||||
size_t Cap = 0;
|
||||
};
|
||||
} // namespace UI7
|
||||
} // namespace Std
|
||||
} // namespace PD
|
||||
@@ -1,76 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/ui7/container/container.hpp>
|
||||
#include <pd/ui7/io.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
/**
|
||||
* Button Object
|
||||
* @note Button Press is delayed by 1 frame
|
||||
* (but the visual reaction is done in the same frame)
|
||||
* This only means that InPressed is responding the info in
|
||||
* the next frame
|
||||
*/
|
||||
class PD_UI7_API Button : public Container {
|
||||
public:
|
||||
/**
|
||||
* Button Object constructor
|
||||
* @param label Label of the Button
|
||||
* @param pos Base Position
|
||||
* @param lr Reference to the Renderer
|
||||
*/
|
||||
Button(const std::string& label, UI7::IO::Ref io) {
|
||||
this->label = label;
|
||||
this->tdim = io->Font->GetTextBounds(label, io->FontScale);
|
||||
}
|
||||
~Button() = default;
|
||||
PD_SHARED(Button);
|
||||
|
||||
/** Return true if butten is pressed*/
|
||||
bool IsPressed() { return pressed; }
|
||||
/**
|
||||
* Override for the Input Handler
|
||||
* @note This function is usally called by Menu::Update
|
||||
*/
|
||||
void HandleInput() override;
|
||||
/**
|
||||
* Override for the Rendering Handler
|
||||
* @note This function is usally called by Menu::Update
|
||||
* */
|
||||
void Draw() override;
|
||||
|
||||
/** Function to Update Size if framepadding changes */
|
||||
void Update() override;
|
||||
|
||||
private:
|
||||
fvec2 tdim; ///< Text size
|
||||
UI7Color color = UI7Color_Button; ///< current button color
|
||||
std::string label; ///< Label of the Button
|
||||
bool pressed = false; ///< ispressed value
|
||||
};
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
||||
@@ -1,73 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/ui7/container/container.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
/**
|
||||
* Checkbox Object
|
||||
* @note The Updated input is available after
|
||||
* Context::Update while the visual update is done
|
||||
* during the Update
|
||||
*/
|
||||
class PD_UI7_API Checkbox : public Container {
|
||||
public:
|
||||
/**
|
||||
* Constructor for Checkbox Object
|
||||
* @param label Label of the Checkbox
|
||||
* @param usr_ref Reference to the bool value to update
|
||||
* @param io IO Reference
|
||||
*/
|
||||
Checkbox(const std::string& label, bool& usr_ref, UI7::IO::Ref io)
|
||||
: usr_ref(usr_ref) {
|
||||
this->label = label;
|
||||
this->tdim = io->Font->GetTextBounds(label, io->FontScale);
|
||||
}
|
||||
~Checkbox() = default;
|
||||
PD_SHARED(Checkbox);
|
||||
/**
|
||||
* Override for the Input Handler
|
||||
* @note This function is usally called by Menu::Update
|
||||
*/
|
||||
void HandleInput() override;
|
||||
/**
|
||||
* Override for the Rendering Handler
|
||||
* @note This function is usally called by Menu::Update
|
||||
* */
|
||||
void Draw() override;
|
||||
|
||||
/** Update Size if framepadding changed */
|
||||
void Update() override;
|
||||
|
||||
private:
|
||||
fvec2 tdim; ///< Text Size
|
||||
fvec2 cbs = fvec2(18); ///< Checkbox size
|
||||
UI7Color color = UI7Color_FrameBackground; ///< Checkbox background Color
|
||||
std::string label; ///< Checkbox Label
|
||||
bool& usr_ref; ///< User bool reference
|
||||
};
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
||||
@@ -1,76 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/ui7/container/container.hpp>
|
||||
#include <pd/ui7/io.hpp>
|
||||
#include <pd/ui7/layout.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
/**
|
||||
* Color Editor (Creating a PopUP when clicking)
|
||||
*/
|
||||
class PD_UI7_API ColorEdit : public Container {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
* @param label Label of the Button
|
||||
* @param pos Base Position
|
||||
* @param lr Reference to the Renderer
|
||||
*/
|
||||
ColorEdit(const std::string& label, u32* color, UI7::IO::Ref io) {
|
||||
// PD::Assert(color != nullptr, "Input Color Address is null!");
|
||||
this->label = label;
|
||||
this->color_ref = color;
|
||||
this->initial_color = *color;
|
||||
this->tdim = io->Font->GetTextBounds(label, io->FontScale);
|
||||
}
|
||||
~ColorEdit() = default;
|
||||
PD_SHARED(ColorEdit);
|
||||
|
||||
/**
|
||||
* Override for the Input Handler
|
||||
* @note This function is usally called by Menu::Update
|
||||
*/
|
||||
void HandleInput() override;
|
||||
/**
|
||||
* Override for the Rendering Handler
|
||||
* @note This function is usally called by Menu::Update
|
||||
* */
|
||||
void Draw() override;
|
||||
|
||||
/** Function to Update Size if framepadding changes */
|
||||
void Update() override;
|
||||
|
||||
private:
|
||||
fvec2 tdim; ///< Text size
|
||||
u32* color_ref = nullptr; ///< Color Reference
|
||||
u32 initial_color; ///< Initial Color
|
||||
std::string label; ///< Label of the Button
|
||||
Layout::Ref layout; ///< Layout to open
|
||||
bool is_shown = false; ///< AHow Layout Editor
|
||||
};
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
||||
@@ -1,175 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/ui7/io.hpp>
|
||||
#include <pd/ui7/pd_p_api.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
/**
|
||||
* Container base class all Objects are based on
|
||||
* @note this class can be used to create custom Objects as well
|
||||
*/
|
||||
class PD_UI7_API Container {
|
||||
public:
|
||||
Container() = default;
|
||||
/**
|
||||
* Constructor with pos and Size
|
||||
* @param pos Container Position
|
||||
* @param size Container Size
|
||||
*/
|
||||
Container(const fvec2& pos, const fvec2& size) : pos(pos), size(size) {}
|
||||
/**
|
||||
* Constructor by a vec4 box
|
||||
* @param box Box containing top left and bottom right coords
|
||||
*/
|
||||
Container(const fvec4& box)
|
||||
: pos(fvec2(box.x, box.y)), size(fvec2(box.z - box.x, box.w - box.y)) {}
|
||||
~Container() = default;
|
||||
|
||||
PD_SHARED(Container);
|
||||
/**
|
||||
* Init Function Required by every Object that uses
|
||||
* Render or Input functions
|
||||
* @param io IO Reference
|
||||
* @param l DrawList Reference
|
||||
*/
|
||||
void Init(UI7::IO::Ref io, Li::DrawList::Ref l) {
|
||||
list = l;
|
||||
this->io = io;
|
||||
// this->screen = io->Ren->CurrentScreen();
|
||||
}
|
||||
|
||||
void SetClipRect(fvec4 clip) {
|
||||
pClipRect = clip;
|
||||
pCLipRectUsed = true;
|
||||
}
|
||||
|
||||
/** Setter for Position */
|
||||
void SetPos(const fvec2& pos) { this->pos = pos; }
|
||||
/** Setter for Size */
|
||||
void SetSize(const fvec2& size) { this->size = size; }
|
||||
/** Getter for Position */
|
||||
fvec2 GetPos() { return pos; }
|
||||
/** Getter for Size */
|
||||
fvec2 GetSize() { return size; }
|
||||
/**
|
||||
* Get the Containers Final Position
|
||||
* for Rendering and Input (if it has a parent Object)
|
||||
*/
|
||||
fvec2 FinalPos() {
|
||||
vec2 res = pos;
|
||||
if (parent) {
|
||||
/// Probably should use parant->FinalPos here
|
||||
res += parent->GetPos();
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
/** Setter for Parent Container */
|
||||
void SetParent(Container::Ref v) { parent = v; }
|
||||
/** Getter for Parent Container */
|
||||
Container::Ref GetParent() { return parent; }
|
||||
|
||||
/** Check if Rendering can be skipped */
|
||||
bool Skippable() const { return skippable; }
|
||||
/** Check if the Object got a timeout (ID OBJ Relevant) */
|
||||
bool Removable() const { return rem; }
|
||||
|
||||
/**
|
||||
* Handles Scrolling by scrolling pos as well as
|
||||
* Time for Remove for ID Objects
|
||||
* @param scrolling Scrolling Position
|
||||
* @param viewport Viewport to check if the Object is skippable
|
||||
*/
|
||||
void HandleScrolling(fvec2 scrolling, fvec4 viewport);
|
||||
/** Template function for Input Handling */
|
||||
virtual void HandleInput() {}
|
||||
/** Tamplate function for Object rendering */
|
||||
virtual void Draw() {}
|
||||
/** Template function to update internal data (if needed) */
|
||||
virtual void Update() {}
|
||||
|
||||
/** Internal Input Handler */
|
||||
void HandleInternalInput();
|
||||
|
||||
/**
|
||||
* Function to unlock Input after Rendering is done in
|
||||
* Menu::Update
|
||||
* @note This is used if the Object got Input Handled directly after creation
|
||||
* to not check for Inputs twice
|
||||
*/
|
||||
void UnlockInput() { inp_done = false; }
|
||||
|
||||
/** Get the Objects ID (if it is an ID object)*/
|
||||
u32 GetID() const { return id; }
|
||||
/**
|
||||
* Set ID for ID Objects
|
||||
* @param id Object ID (hashed prefix+objname+prefixed_counter)
|
||||
*/
|
||||
void SetID(u32 id) { this->id = id; }
|
||||
|
||||
/** Get a reference to IO */
|
||||
UI7::IO::Ref GetIO() { return io; }
|
||||
|
||||
protected:
|
||||
/** used to skip Input/Render preocessing ot not*/
|
||||
bool skippable = false;
|
||||
/** value to check if an ID Object goes out of lifetime*/
|
||||
bool rem = false;
|
||||
/** Time of the last use (set by HandleScrolling)*/
|
||||
u64 last_use = 0;
|
||||
/** Input done or not for current frame*/
|
||||
bool inp_done = false;
|
||||
/** Reference to the Screen to draw the Object on*/
|
||||
// Screen::Ref screen;
|
||||
/** Container Position*/
|
||||
fvec2 pos;
|
||||
/** Container Size*/
|
||||
fvec2 size;
|
||||
/** Reference to the Drawlist to Draw to*/
|
||||
Li::DrawList::Ref list;
|
||||
/** IO Reference for Renderer and Theme */
|
||||
UI7::IO::Ref io;
|
||||
/** Reference to the parent container*/
|
||||
Container::Ref parent;
|
||||
/** Object ID (0 if unused)*/
|
||||
u32 id = 0;
|
||||
/** Internal Flags */
|
||||
u32 pFlags = 0;
|
||||
/** Is Selected? */
|
||||
bool pSelected = false;
|
||||
/** Was Pressed */
|
||||
bool pPressed = false;
|
||||
/** Was Pressed Twice */
|
||||
bool pPressedTwice = false;
|
||||
/** ClipRect */
|
||||
fvec4 pClipRect;
|
||||
/** Clip Rect used */
|
||||
bool pCLipRectUsed = false;
|
||||
};
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user