pd-lithium: Splitt TTF Glyphs into textures #7

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opened 2025-03-05 20:59:37 +01:00 by tobid7 · 0 comments
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Why

If a TTF gets loaded with glyph size larger than 64 or if there is not enough space inside the texture for all glyphs that can be loaded, they should get split into multiple textures to not have this 64 pixel height limitation even if you probably don't need larger glyphs on the 3ds.

## Why If a TTF gets loaded with glyph size larger than 64 or if there is not enough space inside the texture for all glyphs that can be loaded, they should get split into multiple textures to not have this 64 pixel height limitation even if you probably don't need larger glyphs on the 3ds.
tobid7 added the
Kind/Enhancement
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Low
labels 2025-03-05 20:59:37 +01:00
tobid7 self-assigned this 2025-03-05 20:59:37 +01:00
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Reference: tobid7/palladium#7
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