import os import glob import shutil from pathlib import Path # Simple Script to generate/update Shaders # WHY? Cause having this stupid .v.pica files in # sourcecode is pain with some buildsystems license_text = """ /* MIT License Copyright (c) 2024 tobid7 Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ """ def file2array(path, custom_incluse_path): print(path) cip = len(custom_incluse_path) sip = '' if cip > 0: sip = custom_incluse_path name = Path(path).stem filei = open(path, 'rb') buf = filei.read() filei.close() fs = open(name + '.cpp', 'w') fs.write("// THIS FILE WAS GENERATED BY build_shaders.py!!!\n") fs.write(license_text) fs.write('#include <'+ sip + name + '.hpp>\n\n') fs.write('// clang-format off\n') fs.write('unsigned char ' + name + '[] = {\n') for byte in buf: fs.write(hex(byte) + ', ') fs.write('\n};\n') fs.write('// clang-format on\n') fs.write('size_t ' + name + '_size = ' + hex(len(buf)) + ';') fs.close() fh = open(name + '.hpp', 'w') fh.write("// THIS FILE WAS GENERATED BY build_shaders.py!!!\n") fh.write('#pragma once\n') fh.write(license_text) fh.write('#include \n\n') fh.write('extern unsigned char ' + name + '[];\n') fh.write('extern size_t ' + name + '_size;') fh.close() def build_shader(path): p = os.path.dirname(path) n = Path(Path(path).stem).stem os.system('picasso -o ' + p + '/' + n + '.shbin ' + path) def cleanup(): t3x = glob.glob('shaders/*.shbin') for f in t3x: os.remove(f) def install_code(what, where): if Path(what).is_dir: os.error('Must be a file!!!') shutil.move(what, where + Path(what).name) print("Generating...") shaders = glob.glob('shaders/*v.pica') for object in shaders: name = Path(Path(object).stem).stem bp = os.path.dirname(object) build_shader(object) file2array(bp + '/' + name + '.shbin', 'pd/lithium/') install_code(name + '.cpp', 'source/lithium/') install_code(name + '.hpp', 'include/pd/lithium/') cleanup() print("Done")