#pragma once #include #include namespace Palladium { namespace IDB { void Start(); void Stop(); void Restart(); } // namespace IDB } // namespace Palladium using PDFlags = int; enum PDFlags_ { PDFlags_None = 0, PDFlags_MemTrack = 1 << 0, PDFlags_SceneSystem = 1 << 1, PDFlags_Default = PDFlags_SceneSystem, }; // Outdated HidApi (HidV2Patched) extern u32 d7_hDown; extern u32 d7_hHeld; extern u32 d7_hUp; extern u32 d7_hRepeat; // Inofficial lol extern touchPosition d7_touch; // Modern Global Api extern int pd_max_objects; extern C3D_RenderTarget *pd_top; extern C3D_RenderTarget *pd_top_right; extern C3D_RenderTarget *pd_bottom; extern PDFlags pd_flags; // Draw2 extern float pd_draw2_tsm;