#pragma once /* MIT License Copyright (c) 2024 - 2025 tobid7 Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include namespace PD { namespace LI { class PD_LITHIUM_API Renderer : public SmartCtor { public: Renderer(Backend::Ref backend); ~Renderer() = default; void Render(); // SECTION: ADVANCED API void AddCommand(Command::Ref v) { DrawList.Add(v); } void RegisterDrawList(DrawList::Ref list) { pDrawLists.Add(list); } Command::Ref PreGenerateCmd(); // SECTION: Open Command and Object creation API static void RotateCorner(fvec2& pos, float sinus, float cosinus); static Rect PrimRect(const fvec2& pos, const fvec2& size, float angle = 0.f); static Rect PrimLine(const fvec2& a, const fvec2& b, int thickness = 1); static void CmdQuad(Command::Ref cmd, const Rect& quad, const Rect& uv, u32 color); static void CmdTriangle(Command::Ref cmd, const fvec2 a, const fvec2 b, const fvec2 c, u32 clr); static void CmdPolyLine(const Vec& points, u32 clr, u32 flags = 0, int thickness = 1); static void CmdConvexPolyFilled(Command::Ref cmd, const Vec& points, u32 clr, Texture::Ref tex); // SECTION: InBounds Checks static bool InBox(const fvec2& pos, const fvec2& size, const fvec4& area); static bool InBox(const fvec2& pos, const fvec4& area); static bool InBox(const fvec2& a, const fvec2& b, const fvec2& c, const fvec4& area); // SECTION: Data // Texture::Ref WhitePixel = nullptr; Backend::Ref pBackend = nullptr; Texture::Ref CurrentTex = nullptr; int Layer = 0; private: PD::Vec DrawList; PD::Vec pDrawLists; }; } // namespace LI } // namespace PD