/* MIT License Copyright (c) 2024 - 2026 René Amthor (tobid7) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #ifdef __3DS__ #include const u32 DisplayTransferFlags = (GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) | GX_TRANSFER_RAW_COPY(0) | GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) | GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGB8) | GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO)); #else #include #endif void RoundedRect(PD::Li::DrawList::Ref l, PD::fvec2 p, PD::fvec2 s, PD::u32 clr, float r = 10.f) { l->PathRect(p, p + s, r); l->PathFill(clr); } int v = 20; int TheScale = 1; bool AboutOderSo = true; int main() { void* PD_INIT_DATA = nullptr; #ifndef __3DS__ /** Setup Window and Context */ glfwInit(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); #ifdef __APPLE__ glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, 0); #else glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); #endif glfwWindowHint(GLFW_SAMPLES, 8); auto win = glfwCreateWindow(1280, 720, "Test", nullptr, nullptr); glfwMakeContextCurrent(win); gladLoadGLLoader((GLADloadproc)glfwGetProcAddress); PD_INIT_DATA = win; #else osSetSpeedupEnable(true); gfxInitDefault(); C3D_Init(C3D_DEFAULT_CMDBUF_SIZE * 2); C3D_RenderTarget* Top = C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8); C3D_RenderTarget* Bottom = C3D_RenderTargetCreate(240, 320, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8); C3D_RenderTargetSetOutput(Top, GFX_TOP, GFX_LEFT, DisplayTransferFlags); C3D_RenderTargetSetOutput(Bottom, GFX_BOTTOM, GFX_LEFT, DisplayTransferFlags); #endif /** Init Palaldium Drivers */ PD::Context Ctx; #ifdef __3DS__ Ctx.UseGfxDriver(PD_INIT_DATA); Ctx.UseHidDriver(PD_INIT_DATA); #else Ctx.UseGfxDriver(PD_INIT_DATA); Ctx.UseHidDriver(PD_INIT_DATA); #endif Ctx.Gfx()->Init(); /** Create DrawList and Load Font */ PD::Li::DrawList::Ref List = PD::Li::DrawList::New(Ctx); PD::Li::Font::Ref font = PD::Li::Font::New(Ctx); #ifdef __3DS__ font->LoadTTF("sdmc:/ComicNeue.ttf", 32); auto img = PD::Image::New("sdmc:/pb.png"); #else font->LoadTTF("ComicNeue.ttf", 32); auto img = PD::Image::New("pb.png"); #endif List->SetFont(font); PD::Image::Convert(img, img->RGBA); auto tex = Ctx.Gfx()->LoadTex(img->pBuffer, img->pWidth, img->pHeight); //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// auto ui7 = PD::UI7::Context::New(Ctx); PD::UI7::ID VpTop("Default"); ui7->AddViewPort(VpTop, PD::ivec4(0, 0, 400, 240)); ui7->UseViewPort(VpTop); ui7->pIO->Font = font; //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** MainLoop */ #ifndef __3DS__ font->DefaultPixelHeight = 32; while (!glfwWindowShouldClose(win)) { #else Ctx.Gfx()->SetViewPort(400, 240); while (aptMainLoop()) { #endif Ctx.Hid()->Update(); #ifndef __3DS__ /** Auto ViewPort Resize */ int wx, wy; glfwGetWindowSize(win, &wx, &wy); Ctx.Gfx()->SetViewPort(wx, wy); ui7->GetIO()->CurrentViewPort = PD::ivec4(0, 0, wx, wy); glViewport(0, 0, wx, wy); glClearColor(0.1, 0.1, 0.1, 1); glClear(GL_COLOR_BUFFER_BIT); // ui7->pIO->GetViewPort(VpTop)->pSize = PD::ivec4(0, 0, wx, wy); #endif /** Rendering some stuff */ List->DrawSolid(); RoundedRect(List, 10, PD::fvec2(380, 220), 0xffffffff); RoundedRect(List, PD::fvec2(15, 183), PD::fvec2(100, 40), 0xaa222222); List->DrawTexture(tex); RoundedRect(List, PD::fvec2(200, 50), 100, 0xffffffff, ((1 + std::sin(Ctx.Os()->GetTime() / 1000.f)) * 0.5f) * 100.f); List->DrawText(PD::fvec2(50, 190), "OK", 0xffffffff); // List->DrawLine(PD::fvec2(0), PD::fvec2(1000, 600), 0xffffffff); List->PathAdd(500); List->PathAdd(550); List->PathStroke(0xff00ffff, TheScale); // List->DrawRectFilled(PD::fvec2(10, 10), PD::fvec2(1260, 700), // 0xffffffff); /** Draw text */ List->DrawText( 20, "Test String oder So\nPalladium 0.6.0\n" + std::format("{}\nMousePos: {}", PD::Strings::FormatNanos( Ctx.Os()->GetTraceRef("REN")->GetLastDiff()), Ctx.Hid()->MousePos()) + "\nUI7 Version: " + PD::UI7::GetVersion(), 0xff000000); if (auto menu = ui7->BeginMenu("Test")) { menu->Label("Hello"); menu->Label("World!"); menu->Checkbox("About Menu", AboutOderSo); menu->DragData("Line", &TheScale); if (menu->Button("Test")) { break; } menu->Label(std::format("MousePos: {}", Ctx.Hid()->MousePos())); menu->Label(std::format("this->Pos: {}", menu->pLayout->GetPosition())); menu->Label(std::format("Dragged: #{:08X}", ui7->pIO->InputHandler->DraggedObject)); menu->Label( std::format("Left: {}", Ctx.Hid()->IsHeld(PD::Hid::Key::Touch))); menu->DragData("Value", &v, 1); menu->Slider("Value 2", &v); ui7->EndMenu(); } if (auto menu = ui7->BeginMenu("Yet another Window")) { menu->Label(std::format("this->Pos: {}", menu->pLayout->GetPosition())); menu->Label(std::format("Vertices: {}", Ctx.Gfx()->VertexCounter)); menu->Label(std::format("Indices: {}", Ctx.Gfx()->IndexCounter)); ui7->EndMenu(); } if (auto menu = ui7->BeginMenu("#Debug (UI7)")) { menu->Label(std::format("Framerate: {:.1f} [{:.2f}]", ui7->pIO->Framerate, ui7->pIO->Delta)); menu->SeparatorText("Input"); menu->Label(std::format("FocusedMenu: #{:08X}", ui7->pIO->InputHandler->FocusedMenu)); menu->Label(std::format("FocusedMenuRect: {}", ui7->pIO->InputHandler->FocusedMenuRect)); menu->SeparatorText("Menu Order"); for (auto& it : ui7->pDFO) { menu->Label(std::format("{}", ui7->pMenus[it]->pID.GetName())); } ui7->EndMenu(); } if (auto m = ui7->BeginMenu("NoDebug")) { if (m->BeginTreeNode("Test")) { m->Label("Hello World!"); if (m->BeginTreeNode("AnotherNode")) { m->Label("Another Label!"); m->EndTreeNode(); } m->EndTreeNode(); } m->Label("Yes another Label!"); ui7->EndMenu(); } ui7->AboutMenu(&AboutOderSo); ui7->MetricsMenu(); ui7->StyleEditor(); PD::TT::Beg(*Ctx.Os(), "ui7->Update"); ui7->Update(); PD::TT::End(*Ctx.Os(), "ui7->Update"); /** Render DrawData */ #ifdef __3DS__ C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C3D_FrameDrawOn(Top); C3D_RenderTargetClear(Top, C3D_CLEAR_ALL, 0x00000000, 0); #endif PD::TT::Beg(*Ctx.Os(), "REN"); Ctx.Gfx()->NewFrame(); Ctx.Gfx()->RenderDrawData(List->Data()); Ctx.Gfx()->RenderDrawData(ui7->GetDrawData()->Data()); /** Clear The List */ List->Clear(); PD::TT::End(*Ctx.Os(), "REN"); #ifndef __3DS__ /** Do OS Specifc Stuff (swapp buffers / window buttan events) */ glfwPollEvents(); glfwSwapBuffers(win); #else C3D_FrameEnd(0); #endif } #ifndef __3DS__ glfwTerminate(); #endif return 0; } #ifndef __3DS__ int main2() { glfwInit(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); #ifdef __APPLE__ glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, 0); #else glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); #endif glfwWindowHint(GLFW_SAMPLES, 8); auto win = glfwCreateWindow(1280, 720, "Test", nullptr, nullptr); glfwMakeContextCurrent(win); gladLoadGLLoader((GLADloadproc)glfwGetProcAddress); auto Ctx = PD::Context::Create(); Ctx->UseOsDriver(nullptr); Ctx->UseGfxDriver(nullptr); Ctx->UseHidDriver(win); Ctx->Gfx()->Init(); // Need to get rid of this PD::Li::DrawList pDL(*Ctx); pDL.DrawRectFilled(0, 50, 0xffffffff); std::cout << Ctx->Os()->GetName() << std::endl; std::cout << Ctx->Gfx()->GetName() << std::endl; std::cout << Ctx->Hid()->GetName() << std::endl; while (!glfwWindowShouldClose(win)) { Ctx->Hid()->Update(); int wx, wy; glfwGetWindowSize(win, &wx, &wy); Ctx->Gfx()->SetViewPort(wx, wy); glViewport(0, 0, wx, wy); glClearColor(0.1, 0.1, 0.1, 1); glClear(GL_COLOR_BUFFER_BIT); Ctx->Gfx()->NewFrame(); Ctx->Gfx()->RenderDrawData(pDL.Data()); glfwPollEvents(); glfwSwapBuffers(win); } return 0; } #endif