// WARNING // THIS IS BETA STUFF // ITS MAKE LIKE EXTERNAL BUT // FOR Palladium ITS INTEGRATED #pragma once #include #include namespace Palladium { namespace Hid { enum Actions { Down = 0, Held = 1, Up = 2, DownRepeat = 3, }; // Register Functions // Register Current state values void RegKeyDown(uint32_t &key_down); void RegKeyHeld(uint32_t &key_held); void RegKeyUp(uint32_t &key_up); void RegKeyRepeat(uint32_t &repeat); void RegTouchCoords(NVec2 &touch_pos); // Not Corectly Implemented Yet void RegAnalog1Movement(NVec2 &movement); void RegAnalog2Movement(NVec2 &movement); // Register Keys void RegKeyEvent(const std::string &event, uint32_t key); // KeyEvents bool IsEvent(const std::string &event, Actions action); NVec2 GetTouchPosition(); NVec2 GetLastTouchPosition(); NVec2 GetTouchDownPosition(); void Update(); // Lock/Unlock Input api for example for Keyboard void Lock(); void Unlock(); void Clear(); } // namespace Hid } // namespace Palladium