#pragma once #include #include namespace PD { namespace GamePadIcons { enum ID { A, B, X, Y, L, R, Dpad, Start, Select, Home, Steps, PlayCoin, AnalogStick, Power3DS, DpadUp, DpadDown, DpadLeft, DpadRight, DpadHorizontal, DpadVertical, }; std::string GetIcon(ID id); std::string GetIcon(Hid::Key key); } // namespace GamePadIcons } // namespace PD