#pragma once /* MIT License Copyright (c) 2024 René Amthor (tobid7) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include using UI7Color = u32; enum UI7Color_ { UI7Color_Background, UI7Color_Button, UI7Color_ButtonDead, UI7Color_ButtonActive, UI7Color_ButtonDisabled, UI7Color_Text, UI7Color_TextDead, UI7Color_Header, UI7Color_Selector, UI7Color_Checkmark, UI7Color_FrameBackground, UI7Color_FragmeBackgroundHovered, UI7Color_Progressbar, UI7Color_ListEven, UI7Color_ListOdd, }; namespace PD { namespace UI7 { /// @brief Theme Class class Theme { public: public: Theme() { Default(*this); } ~Theme() {} /// @brief Simple static Loader for the Default Theme /// @param theme Theme Reference static void Default(Theme& theme); /// @brief Revert the last Color Change Theme& Pop() { theme[changes[changes.size() - 1].first] = changes[changes.size() - 1].second; changes.pop_back(); return *this; } /// @brief Revert the last color Change done for a specific color /// @param c Color to revert change from Theme& Pop(UI7Color c) { for (size_t i = changes.size() - 1; i > 0; i--) { if (changes[i].first == c) { theme[c] = changes[i].second; changes.erase(changes.begin() + i); break; } } return *this; } /// @brief Change a Color /// @param tc Color Identifier /// @param color Color to change to Theme& Change(UI7Color tc, u32 color) { if (theme.find(tc) == theme.end()) { return *this; } changes.push_back(std::make_pair(tc, theme[tc])); theme[tc] = color; return *this; } /// @brief Get the Color of a Color ReferenceID /// @param c ReferenceID u32 Get(UI7Color c) const { auto e = theme.find(c); if (e == theme.end()) { return 0x00000000; } return e->second; } /// @brief Operator wrapper for get /// @param c Color ReferenceID u32 operator[](UI7Color c) const { return Get(c); } /// @brief Change but just sets [can implement completly new ids] /// @param tc Color ID (Can be self creeated ones as well) /// @param clr Color it should be set to void Set(UI7Color tc, u32 clr) { theme[tc] = clr; } private: std::unordered_map theme; std::vector> changes; }; } // namespace UI7 /// Using UI7Color as a Class to be able to /// define it as struct as well as using it as enum class UI7Color { public: UI7Color() { /// No Color } UI7Color(unsigned int c) { color = c; } UI7Color(UI7Color_ c) {} ~UI7Color() {} operator u32() const { return color; } private: u32 color; }; } // namespace PD